Add 2008 to the copyright notice.
[Rockbox.git] / apps / keymaps / keymap-x5.c
blob7acb84fbbd8e68f2348855bb83f3d2e117fc2151
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Jonathan Gordon
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 /* *
21 * Button Code Definitions for iaudio x5 targets
23 * \TODO test!
26 #include "config.h"
27 #include "action.h"
28 #include "button.h"
29 #include "settings.h"
31 /* CONTEXT_CUSTOM's used in this file...
33 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
38 /** Keep things alphabetized for easy reference but standard contexts can
39 ** be first and sub-alphebetized.
40 **/
42 /** Standard Button Contexts **/
43 static const struct button_mapping button_context_standard[] = {
44 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
45 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
46 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
47 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
49 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
50 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
51 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
52 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
53 { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE },
54 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
55 { ACTION_STD_QUICKSCREEN,BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
56 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
58 LAST_ITEM_IN_LIST
59 }; /* button_context_standard */
61 static const struct button_mapping remote_button_context_standard[] = {
62 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
63 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
64 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
65 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
67 { ACTION_STD_CONTEXT, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
68 { ACTION_STD_CANCEL, BUTTON_RC_MODE, BUTTON_NONE },
69 { ACTION_STD_OK, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
70 { ACTION_STD_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
71 { ACTION_STD_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
73 LAST_ITEM_IN_LIST
74 }; /* remote_button_context_standard */
76 /** Bookmark Screen **/
77 static const struct button_mapping button_context_bmark[] = {
78 { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
80 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
81 }; /* button_context_settings_bmark */
83 /** FM Radio Screen **/
84 static const struct button_mapping button_context_radio[] = {
85 { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE },
86 { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT },
87 { ACTION_FM_STOP, BUTTON_POWER, BUTTON_NONE },
88 { ACTION_FM_MODE, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_PLAY },
89 { ACTION_FM_EXIT, BUTTON_REC | BUTTON_REL, BUTTON_REC },
90 { ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_PLAY },
91 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
92 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
93 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
95 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
96 }; /* button_context_radio */
98 /** Keyboard **/
99 static const struct button_mapping button_context_keyboard[] = {
100 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
101 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
102 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
103 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
104 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
105 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
106 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
107 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
108 { ACTION_KBD_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
109 { ACTION_KBD_DONE, BUTTON_PLAY, BUTTON_NONE },
110 { ACTION_KBD_ABORT, BUTTON_REC, BUTTON_NONE },
112 LAST_ITEM_IN_LIST
113 }; /* button_context_keyboard */
115 static const struct button_mapping remote_button_context_keyboard[] = {
116 { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
117 { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
118 { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
119 { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
120 { ACTION_KBD_SELECT_REM, BUTTON_RC_REC|BUTTON_REL, BUTTON_NONE },
121 { ACTION_KBD_SELECT_REM, BUTTON_RC_MENU|BUTTON_REL, BUTTON_NONE },
122 { ACTION_KBD_DONE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_KBD_ABORT, BUTTON_RC_MODE, BUTTON_NONE },
124 { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
125 { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
126 { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP, BUTTON_NONE },
127 { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
129 LAST_ITEM_IN_LIST
130 }; /* button_context_keyboard_h100remote */
132 static const struct button_mapping remote_button_context_mainmenu[] = {
133 { ACTION_STD_CANCEL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
134 { ACTION_STD_OK, BUTTON_RC_VOL_UP, BUTTON_NONE },
136 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
137 }; /* remote_button_context_mainmenu */
139 /** Pitchscreen **/
140 static const struct button_mapping button_context_pitchscreen[] = {
141 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
142 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
143 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
144 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
145 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
146 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
147 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
148 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
149 { ACTION_PS_TOGGLE_MODE, BUTTON_SELECT, BUTTON_NONE },
150 { ACTION_PS_RESET, BUTTON_POWER, BUTTON_NONE },
151 { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE },
153 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
154 }; /* button_context_pitchscreen */
156 static const struct button_mapping remote_button_context_pitchscreen[] = {
157 { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
158 { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
159 { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
160 { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
162 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
163 { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
164 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
165 { ACTION_PS_RESET, BUTTON_RC_MODE, BUTTON_NONE },
166 { ACTION_PS_EXIT, BUTTON_RC_PLAY, BUTTON_NONE },
168 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
169 }; /* remote_button_context_pitchscreen */
171 /** Quickscreen **/
172 static const struct button_mapping button_context_quickscreen[] = {
173 { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
174 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
175 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
176 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
177 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
178 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
179 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
180 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
181 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
183 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
184 }; /* button_context_quickscreen */
186 static const struct button_mapping remote_button_context_quickscreen[] = {
187 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
188 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
190 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
191 { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
192 { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
193 { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
194 { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
196 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
197 }; /* remote_button_context_quickscreen */
199 /** Recording Screen **/
200 static const struct button_mapping button_context_recscreen[] = {
201 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
202 { ACTION_STD_CANCEL, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
203 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
204 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
205 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
206 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
207 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
208 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
210 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
211 }; /* button_context_recscreen */
213 /** Settings - General Mappings **/
214 static const struct button_mapping button_context_settings[] = {
215 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
216 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
217 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
218 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
219 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
220 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
222 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
223 }; /* button_context_settings */
225 /** Settings - Using Sliders **/
226 static const struct button_mapping button_context_settings_r_is_inc[] = {
227 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
228 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
229 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
230 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
231 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
232 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
233 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
234 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
235 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
237 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
238 }; /* button_context_settings_r_is_inc */
240 static const struct button_mapping remote_button_context_settings_r_is_inc[] = {
241 { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
242 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
243 { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
244 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
245 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
246 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
247 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
248 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
250 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
251 }; /* remote_button_context_settings_r_is_inc */
253 /** Settings - Time/Date **/
254 static const struct button_mapping button_context_settings_time[] = {
255 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
256 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
257 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
259 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
260 }; /* button_context_settings */
262 /** Tree **/
263 static const struct button_mapping button_context_tree[] = {
264 { ACTION_NONE, BUTTON_PLAY, BUTTON_NONE },
265 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
266 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
268 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
269 }; /* button_context_tree */
271 static const struct button_mapping remote_button_context_tree[] = {
272 { ACTION_STD_CANCEL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
273 { ACTION_STD_OK, BUTTON_RC_VOL_UP, BUTTON_NONE },
274 { ACTION_NONE, BUTTON_RC_MODE, BUTTON_NONE },
275 { ACTION_TREE_WPS, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
277 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
278 }; /* remote_button_context_tree */
280 static const struct button_mapping button_context_tree_scroll_lr[] = {
281 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
282 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
283 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
284 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
285 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
286 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
287 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
288 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
289 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
291 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
292 }; /* button_context_tree_scroll_lr */
294 /** While-Playing Screen (WPS) **/
295 static const struct button_mapping button_context_wps[] = {
296 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
297 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
298 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
299 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
300 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
301 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
302 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
303 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
305 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
306 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
307 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
308 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
310 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
311 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
312 { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
313 { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
315 LAST_ITEM_IN_LIST
316 }; /* button_context_wps */
318 static const struct button_mapping remote_button_context_wps[] = {
319 { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
320 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
321 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
322 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
323 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
324 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
325 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
326 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
328 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
329 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
330 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
331 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
333 { ACTION_WPS_BROWSE, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
334 { ACTION_WPS_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
335 { ACTION_WPS_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
336 { ACTION_WPS_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
338 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
339 }; /* remote_button_context_wps */
341 /** Yes/No Screen **/
342 static const struct button_mapping button_context_yesnoscreen[] = {
343 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
344 LAST_ITEM_IN_LIST
345 }; /* button_context_settings_yesnoscreen */
347 static const struct button_mapping* get_context_mapping_remote( int context )
349 context ^= CONTEXT_REMOTE;
351 switch (context)
353 /* anything that uses remote_button_context_standard */
354 default:
355 return remote_button_context_standard;
357 /* remote contexts with special mapping */
358 case CONTEXT_KEYBOARD:
359 return remote_button_context_keyboard;
361 case CONTEXT_MAINMENU:
362 return remote_button_context_mainmenu;
364 case CONTEXT_PITCHSCREEN:
365 return remote_button_context_pitchscreen;
367 case CONTEXT_QUICKSCREEN:
368 return remote_button_context_quickscreen;
370 case CONTEXT_SETTINGS_COLOURCHOOSER:
371 case CONTEXT_SETTINGS_EQ:
372 case CONTEXT_SETTINGS_TIME:
373 return remote_button_context_settings_r_is_inc;
375 case CONTEXT_TREE:
376 return remote_button_context_tree;
378 case CONTEXT_WPS:
379 return remote_button_context_wps;
383 const struct button_mapping* get_context_mapping( int context )
385 if (context & CONTEXT_REMOTE)
386 return get_context_mapping_remote(context);
388 switch( context )
390 /* anything that uses button_context_standard */
391 case CONTEXT_LIST:
392 case CONTEXT_STD:
393 default:
394 return button_context_standard;
396 /* contexts with special mapping */
397 case CONTEXT_BOOKMARKSCREEN:
398 return button_context_bmark;
400 case CONTEXT_FM:
401 return button_context_radio;
403 case CONTEXT_KEYBOARD:
404 return button_context_keyboard;
407 case CONTEXT_PITCHSCREEN:
408 return button_context_pitchscreen;
410 case CONTEXT_QUICKSCREEN:
411 return button_context_quickscreen;
413 case CONTEXT_RECSCREEN:
414 return button_context_recscreen;
416 case CONTEXT_SETTINGS:
417 return button_context_settings;
419 case CONTEXT_SETTINGS_COLOURCHOOSER:
420 case CONTEXT_SETTINGS_EQ:
421 return button_context_settings_r_is_inc;
423 case CONTEXT_SETTINGS_TIME:
424 return button_context_settings_time;
426 case CONTEXT_TREE:
427 case CONTEXT_MAINMENU:
428 if (global_settings.hold_lr_for_scroll_in_list)
429 return button_context_tree_scroll_lr;
430 /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */
431 case CONTEXT_TREE|CONTEXT_CUSTOM:
432 return button_context_tree;
434 case CONTEXT_WPS:
435 return button_context_wps;
437 case CONTEXT_YESNOSCREEN:
438 return button_context_yesnoscreen;