Add 2008 to the copyright notice.
[Rockbox.git] / apps / keymaps / keymap-mr100.c
blob2d6b616d5d88abd3455db4f84058585f5d9021cb
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 Mark Arigo
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 /* Button Code Definitions for the Olympus m:robe 100 */
21 #include <stdio.h>
22 #include <string.h>
23 #include <stdlib.h>
25 #include "config.h"
26 #include "action.h"
27 #include "button.h"
28 #include "settings.h"
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
37 /* CONTEXT_CUSTOM's used in this file...
39 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
40 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
41 i.e where up/down is inc/dec
42 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
47 static const struct button_mapping button_context_standard[] = {
48 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
49 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
50 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
51 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
53 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
54 { ACTION_STD_CANCEL, BUTTON_DISPLAY, BUTTON_NONE },
55 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
57 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
59 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
60 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
62 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
63 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
65 LAST_ITEM_IN_LIST
66 }; /* button_context_standard */
69 static const struct button_mapping button_context_wps[] = {
70 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
71 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
73 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
74 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
76 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
77 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
78 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
79 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
81 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
82 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
83 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
84 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
86 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
87 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
89 { ACTION_WPS_BROWSE, BUTTON_DISPLAY|BUTTON_REL, BUTTON_DISPLAY },
90 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_NONE },
91 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_NONE },
92 { ACTION_WPS_ABRESET, BUTTON_DISPLAY|BUTTON_SELECT, BUTTON_NONE },
93 { ACTION_WPS_PITCHSCREEN, BUTTON_DISPLAY|BUTTON_UP, BUTTON_DISPLAY },
94 { ACTION_WPS_PITCHSCREEN, BUTTON_DISPLAY|BUTTON_DOWN, BUTTON_DISPLAY },
95 { ACTION_WPS_ID3SCREEN, BUTTON_DISPLAY|BUTTON_MENU, BUTTON_NONE },
97 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
99 LAST_ITEM_IN_LIST
100 }; /* button_context_wps */
102 static const struct button_mapping button_context_list[] = {
103 { ACTION_LISTTREE_PGUP, BUTTON_DISPLAY|BUTTON_UP, BUTTON_DISPLAY },
104 { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_DISPLAY|BUTTON_UP },
105 { ACTION_LISTTREE_PGUP, BUTTON_DISPLAY|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
106 { ACTION_LISTTREE_PGDOWN, BUTTON_DISPLAY|BUTTON_DOWN, BUTTON_DISPLAY },
107 { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DISPLAY|BUTTON_DOWN },
108 { ACTION_LISTTREE_PGDOWN, BUTTON_DISPLAY|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
110 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
111 }; /* button_context_list */
113 static const struct button_mapping button_context_tree[] = {
114 { ACTION_TREE_WPS, BUTTON_DISPLAY|BUTTON_REL, BUTTON_DISPLAY },
115 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
116 { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
117 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
118 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
120 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
121 }; /* button_context_tree */
123 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
124 { ACTION_NONE, BUTTON_DISPLAY, BUTTON_NONE },
125 { ACTION_TREE_PGLEFT, BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_DISPLAY },
126 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_DISPLAY|BUTTON_LEFT },
127 { ACTION_TREE_PGLEFT, BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
128 { ACTION_TREE_ROOT_INIT, BUTTON_DISPLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_DISPLAY|BUTTON_LEFT },
129 { ACTION_TREE_PGLEFT, BUTTON_DISPLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
130 { ACTION_TREE_PGRIGHT, BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_DISPLAY },
131 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_DISPLAY|BUTTON_RIGHT },
132 { ACTION_TREE_PGRIGHT, BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
133 { ACTION_TREE_PGRIGHT, BUTTON_DISPLAY|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
135 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
138 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
139 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
140 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
141 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
142 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
143 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
144 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
145 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
146 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
147 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
148 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
151 static const struct button_mapping button_context_settings[] = {
152 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
153 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
155 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
157 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
158 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
159 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
160 { ACTION_SETTINGS_RESET, BUTTON_DISPLAY, BUTTON_NONE },
162 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
163 }; /* button_context_settings */
165 static const struct button_mapping button_context_settings_right_is_inc[] = {
166 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
167 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
168 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
169 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
170 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
171 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
172 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
173 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
174 { ACTION_SETTINGS_RESET, BUTTON_DISPLAY, BUTTON_NONE },
176 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
177 }; /* button_context_settingsgraphical */
179 static const struct button_mapping button_context_yesno[] = {
180 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
182 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
183 }; /* button_context_settings_yesno */
185 static const struct button_mapping button_context_colorchooser[] = {
186 { ACTION_STD_OK, BUTTON_DISPLAY|BUTTON_REL, BUTTON_NONE },
188 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
189 }; /* button_context_colorchooser */
191 static const struct button_mapping button_context_eq[] = {
192 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
194 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
195 }; /* button_context_eq */
197 /** Bookmark Screen **/
198 static const struct button_mapping button_context_bmark[] = {
199 { ACTION_BMS_DELETE, BUTTON_DISPLAY, BUTTON_NONE },
201 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
202 }; /* button_context_bmark */
204 static const struct button_mapping button_context_time[] = {
205 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
206 { ACTION_STD_OK, BUTTON_DISPLAY, BUTTON_NONE },
208 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
209 }; /* button_context_time */
211 static const struct button_mapping button_context_quickscreen[] = {
212 { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
213 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
214 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
215 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
216 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
217 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
218 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
219 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
220 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
222 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
223 }; /* button_context_quickscreen */
225 static const struct button_mapping button_context_pitchscreen[] = {
226 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
227 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
228 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
229 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
230 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
231 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
232 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
233 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
234 { ACTION_PS_TOGGLE_MODE, BUTTON_SELECT, BUTTON_NONE },
235 { ACTION_PS_RESET, BUTTON_DISPLAY, BUTTON_NONE },
236 { ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
238 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
239 }; /* button_context_pitchcreen */
241 static const struct button_mapping button_context_keyboard[] = {
242 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
243 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
244 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
245 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
246 { ACTION_KBD_CURSOR_LEFT, BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_NONE },
247 { ACTION_KBD_CURSOR_LEFT, BUTTON_DISPLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
248 { ACTION_KBD_CURSOR_RIGHT, BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_NONE },
249 { ACTION_KBD_CURSOR_RIGHT, BUTTON_DISPLAY|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
250 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
251 { ACTION_KBD_PAGE_FLIP, BUTTON_DISPLAY|BUTTON_MENU, BUTTON_NONE },
252 { ACTION_KBD_DONE, BUTTON_DISPLAY|BUTTON_REL, BUTTON_DISPLAY },
253 { ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
254 { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
255 { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
256 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
257 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
258 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
259 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
260 { ACTION_KBD_MORSE_INPUT, BUTTON_DISPLAY|BUTTON_POWER, BUTTON_NONE },
261 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
263 LAST_ITEM_IN_LIST
264 }; /* button_context_keyboard */
266 /*****************************************************************************
267 * Remote control mappings
268 *****************************************************************************/
270 static const struct button_mapping remote_button_context_standard[] = {
271 { ACTION_STD_PREV, BUTTON_RC_PLAY, BUTTON_NONE },
272 { ACTION_STD_PREVREPEAT, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
273 { ACTION_STD_NEXT, BUTTON_RC_DISPLAY, BUTTON_NONE },
274 { ACTION_STD_NEXTREPEAT, BUTTON_RC_DISPLAY|BUTTON_REPEAT,BUTTON_NONE },
275 { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
276 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
277 { ACTION_STD_CONTEXT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
278 { ACTION_STD_MENU, BUTTON_RC_FAV, BUTTON_NONE },
280 LAST_ITEM_IN_LIST
283 static const struct button_mapping remote_button_context_wps[] = {
284 { ACTION_WPS_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
286 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
287 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
289 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
290 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
291 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
292 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
294 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
295 { ACTION_WPS_MENU, BUTTON_RC_FAV, BUTTON_NONE },
297 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
298 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
299 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
300 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
302 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
305 static const struct button_mapping remote_button_context_tree[] = {
306 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
307 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
308 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
310 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
313 static const struct button_mapping* get_context_mapping_remote( int context )
315 context ^= CONTEXT_REMOTE;
317 switch (context)
319 case CONTEXT_WPS:
320 return remote_button_context_wps;
321 case CONTEXT_MAINMENU:
322 case CONTEXT_TREE:
323 return remote_button_context_tree;
325 return remote_button_context_standard;
328 const struct button_mapping* get_context_mapping(int context)
330 if (context&CONTEXT_REMOTE)
331 return get_context_mapping_remote(context);
333 switch (context)
335 case CONTEXT_STD:
336 return button_context_standard;
337 case CONTEXT_WPS:
338 return button_context_wps;
340 case CONTEXT_LIST:
341 return button_context_list;
342 case CONTEXT_MAINMENU:
343 case CONTEXT_TREE:
344 if (global_settings.hold_lr_for_scroll_in_list)
345 return button_context_listtree_scroll_without_combo;
346 else
347 return button_context_listtree_scroll_with_combo;
348 case CONTEXT_CUSTOM|CONTEXT_TREE:
349 return button_context_tree;
351 case CONTEXT_SETTINGS:
352 return button_context_settings;
353 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
354 return button_context_settings_right_is_inc;
356 case CONTEXT_SETTINGS_COLOURCHOOSER:
357 return button_context_colorchooser;
358 case CONTEXT_SETTINGS_EQ:
359 return button_context_eq;
361 case CONTEXT_SETTINGS_TIME:
362 return button_context_time;
364 case CONTEXT_YESNOSCREEN:
365 return button_context_yesno;
366 case CONTEXT_BOOKMARKSCREEN:
367 return button_context_bmark;
368 case CONTEXT_QUICKSCREEN:
369 return button_context_quickscreen;
370 case CONTEXT_PITCHSCREEN:
371 return button_context_pitchscreen;
372 case CONTEXT_KEYBOARD:
373 return button_context_keyboard;
375 return button_context_standard;