Unify the way functions are called from menus.
[Rockbox.git] / apps / keymaps / keymap-e200.c
blob4ce787a66580d222b563f760778fe9701b5ef47e
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
9 * Copyright (C) Barry Wardell 2006
11 * All files in this archive are subject to the GNU General Public License.
12 * See the file COPYING in the source tree root for full license agreement.
14 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
15 * KIND, either express or implied.
17 ****************************************************************************/
18 /* Button Code Definitions for Sandisk e200 target */
20 #include "config.h"
21 #include "action.h"
22 #include "button.h"
23 #include "settings.h"
25 /* {Action Code, Button code, Prereq button code } */
27 /*
28 * The format of the list is as follows
29 * { Action Code, Button code, Prereq button code }
30 * if there's no need to check the previous button's value, use BUTTON_NONE
31 * Insert LAST_ITEM_IN_LIST at the end of each mapping
33 static const struct button_mapping button_context_standard[] = {
34 { ACTION_STD_PREV, BUTTON_SCROLL_UP|BUTTON_REL, BUTTON_NONE },
35 { ACTION_STD_PREVREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
36 { ACTION_STD_NEXT, BUTTON_SCROLL_DOWN|BUTTON_REL, BUTTON_NONE },
37 { ACTION_STD_NEXTREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
39 { ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
41 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
42 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
43 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
45 { ACTION_STD_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
46 { ACTION_STD_CONTEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
48 LAST_ITEM_IN_LIST
49 }; /* button_context_standard */
51 static const struct button_mapping button_context_menu[] = {
52 { ACTION_MENU_WPS, BUTTON_UP, BUTTON_NONE },
54 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
55 }; /* button_context_menu */
57 static const struct button_mapping button_context_wps[] = {
58 { ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
59 { ACTION_WPS_STOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
61 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
62 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
63 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
65 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
66 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
67 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
69 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
70 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
71 { ACTION_WPSAB_RESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
73 { ACTION_WPS_VOLUP, BUTTON_SCROLL_DOWN, BUTTON_NONE },
74 { ACTION_WPS_VOLUP, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
75 { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_UP, BUTTON_NONE },
76 { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
78 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
80 { ACTION_WPS_CONTEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
81 { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
83 { ACTION_WPS_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
85 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
86 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
88 LAST_ITEM_IN_LIST
89 }; /* button_context_wps */
91 static const struct button_mapping button_context_settings[] = {
92 { ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE },
93 { ACTION_SETTINGS_INCREPEAT,BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
94 { ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE },
95 { ACTION_SETTINGS_DECREPEAT,BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
97 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
98 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
99 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
100 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
101 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
103 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
104 }; /* button_context_settings */
106 static const struct button_mapping button_context_list[] = {
107 { ACTION_LISTTREE_PGUP, BUTTON_REC|BUTTON_SCROLL_UP, BUTTON_REC },
108 { ACTION_LISTTREE_PGDOWN, BUTTON_REC|BUTTON_SCROLL_DOWN, BUTTON_REC },
110 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
111 }; /* button_context_list */
113 static const struct button_mapping button_context_tree[] = {
114 { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP },
115 { ACTION_TREE_STOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
117 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
118 }; /* button_context_tree */
120 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
121 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
122 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
123 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
124 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
125 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
126 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
127 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
128 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
129 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
131 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
132 }; /* button_context_listtree_scroll_without_combo */
134 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
135 { ACTION_TREE_ROOT_INIT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
136 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
137 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
138 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
139 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
141 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
142 }; /* button_context_listtree_scroll_with_combo */
144 static const struct button_mapping button_context_yesno[] = {
145 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
147 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
148 }; /* button_context_settings_yesno */
150 static const struct button_mapping button_context_quickscreen[] = {
151 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
152 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
153 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
155 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
157 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
158 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
159 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
161 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
162 }; /* button_context_quickscreen */
164 static const struct button_mapping button_context_settings_right_is_inc[] = {
165 { ACTION_SETTINGS_INC, BUTTON_SCROLL_DOWN|BUTTON_REL, BUTTON_NONE },
166 { ACTION_SETTINGS_INCREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
167 { ACTION_SETTINGS_DEC, BUTTON_SCROLL_UP|BUTTON_REL, BUTTON_NONE },
168 { ACTION_SETTINGS_DECREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT,BUTTON_NONE },
170 { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
171 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
172 { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
173 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
174 { ACTION_NONE, BUTTON_SELECT, BUTTON_NONE },
175 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
176 { ACTION_NONE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
177 { ACTION_NONE, BUTTON_POWER, BUTTON_NONE },
178 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
181 }; /* button_context_settings_right_is_inc */
183 static const struct button_mapping button_context_pitchscreen[] = {
184 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
185 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
186 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
187 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
188 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
189 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
190 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
191 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
192 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
193 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
195 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
196 }; /* button_context_pitchscreen */
198 static const struct button_mapping button_context_keyboard[] = {
199 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
200 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
201 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
202 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
204 { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
205 { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
206 { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
207 { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
209 { ACTION_KBD_UP, BUTTON_SCROLL_UP, BUTTON_NONE },
210 { ACTION_KBD_UP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
211 { ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
212 { ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
213 { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
214 { ACTION_KBD_BACKSPACE, BUTTON_DOWN, BUTTON_NONE },
215 { ACTION_KBD_BACKSPACE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
216 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
217 { ACTION_KBD_DONE, BUTTON_UP, BUTTON_NONE },
218 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
220 LAST_ITEM_IN_LIST
221 }; /* button_context_keyboard */
223 static const struct button_mapping button_context_bmark[] = {
224 { ACTION_BMS_DELETE, BUTTON_UP, BUTTON_NONE },
225 { ACTION_BMS_SELECT, BUTTON_SELECT, BUTTON_NONE },
226 { ACTION_BMS_EXIT, BUTTON_POWER, BUTTON_NONE },
228 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
229 }; /* button_context_bmark */
231 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
232 const struct button_mapping* get_context_mapping(int context)
234 switch (context)
236 case CONTEXT_STD:
237 return button_context_standard;
238 case CONTEXT_MAINMENU:
239 return button_context_menu;
241 case CONTEXT_WPS:
242 return button_context_wps;
244 case CONTEXT_LIST:
245 return button_context_list;
246 case CONTEXT_TREE:
247 if (global_settings.hold_lr_for_scroll_in_list)
248 return button_context_listtree_scroll_without_combo;
249 else
250 return button_context_listtree_scroll_with_combo;
251 case CONTEXT_CUSTOM|CONTEXT_TREE:
252 return button_context_tree;
254 case CONTEXT_SETTINGS:
255 return button_context_settings;
256 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
257 case CONTEXT_SETTINGS_COLOURCHOOSER:
258 case CONTEXT_SETTINGS_EQ:
259 case CONTEXT_SETTINGS_TIME:
260 return button_context_settings_right_is_inc;
262 case CONTEXT_YESNOSCREEN:
263 return button_context_yesno;
264 case CONTEXT_BOOKMARKSCREEN:
265 return button_context_bmark;
266 case CONTEXT_QUICKSCREEN:
267 return button_context_quickscreen;
268 case CONTEXT_PITCHSCREEN:
269 return button_context_pitchscreen;
270 case CONTEXT_KEYBOARD:
271 return button_context_keyboard;
273 default:
274 return button_context_standard;
276 return button_context_standard;