1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2008 Rob Purchase
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 /* Button Code Definitions for the Cowon D2 target */
21 /* NB: Up/Down/Left/Right are not physical buttons - touchscreen emulation */
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
39 static const struct button_mapping button_context_standard
[] = {
40 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
41 { ACTION_STD_PREV
, BUTTON_MINUS
, BUTTON_NONE
},
42 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
43 { ACTION_STD_PREVREPEAT
, BUTTON_MINUS
|BUTTON_REPEAT
, BUTTON_NONE
},
44 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
45 { ACTION_STD_NEXT
, BUTTON_PLUS
, BUTTON_NONE
},
46 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
47 { ACTION_STD_NEXTREPEAT
, BUTTON_PLUS
|BUTTON_REPEAT
, BUTTON_NONE
},
49 { ACTION_STD_OK
, BUTTON_MENU
|BUTTON_REL
, BUTTON_NONE
},
50 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
52 { ACTION_STD_MENU
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
53 // { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
54 { ACTION_STD_CONTEXT
, BUTTON_PLUS
|BUTTON_REPEAT
, BUTTON_NONE
},
55 { ACTION_STD_CONTEXT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
56 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
57 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
58 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
60 }; /* button_context_standard */
63 static const struct button_mapping button_context_wps
[] = {
64 { ACTION_WPS_PLAY
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
65 { ACTION_WPS_STOP
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
66 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
67 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
68 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
69 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
70 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
71 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
73 { ACTION_WPS_VOLDOWN
, BUTTON_MINUS
, BUTTON_NONE
},
74 { ACTION_WPS_VOLDOWN
, BUTTON_MINUS
|BUTTON_REPEAT
, BUTTON_NONE
},
75 { ACTION_WPS_VOLUP
, BUTTON_PLUS
, BUTTON_NONE
},
76 { ACTION_WPS_VOLUP
, BUTTON_PLUS
|BUTTON_REPEAT
, BUTTON_NONE
},
78 { ACTION_WPS_BROWSE
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
},
79 { ACTION_WPS_CONTEXT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_UP
},
80 { ACTION_WPS_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
81 { ACTION_WPS_QUICKSCREEN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_DOWN
},
83 }; /* button_context_wps */
85 static const struct button_mapping button_context_list
[] = {
86 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
87 }; /* button_context_list */
89 static const struct button_mapping button_context_tree
[] = {
90 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
91 }; /* button_context_tree */
93 static const struct button_mapping button_context_listtree_scroll_with_combo
[] = {
94 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
97 static const struct button_mapping button_context_listtree_scroll_without_combo
[] = {
98 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
101 static const struct button_mapping button_context_settings
[] = {
102 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
103 { ACTION_SETTINGS_INC
, BUTTON_PLUS
, BUTTON_NONE
},
104 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
105 { ACTION_SETTINGS_INCREPEAT
, BUTTON_PLUS
|BUTTON_REPEAT
, BUTTON_NONE
},
106 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
107 { ACTION_SETTINGS_DEC
, BUTTON_MINUS
, BUTTON_NONE
},
108 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
109 { ACTION_SETTINGS_DECREPEAT
, BUTTON_MINUS
|BUTTON_REPEAT
, BUTTON_NONE
},
110 { ACTION_STD_OK
, BUTTON_MENU
, BUTTON_NONE
},
111 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
113 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
114 }; /* button_context_settings */
116 static const struct button_mapping button_context_settings_right_is_inc
[] = {
118 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
119 }; /* button_context_settingsgraphical */
121 static const struct button_mapping button_context_yesno
[] = {
122 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
123 }; /* button_context_settings_yesno */
125 static const struct button_mapping button_context_colorchooser
[] = {
126 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
127 }; /* button_context_colorchooser */
129 static const struct button_mapping button_context_eq
[] = {
130 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
131 }; /* button_context_eq */
133 /** Bookmark Screen **/
134 static const struct button_mapping button_context_bmark
[] = {
135 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
136 }; /* button_context_bmark */
138 static const struct button_mapping button_context_time
[] = {
139 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
),
140 }; /* button_context_time */
142 static const struct button_mapping button_context_quickscreen
[] = {
144 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
145 }; /* button_context_quickscreen */
147 static const struct button_mapping button_context_pitchscreen
[] = {
149 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
150 }; /* button_context_pitchcreen */
152 static const struct button_mapping button_context_keyboard
[] = {
153 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
155 }; /* button_context_keyboard */
157 extern int current_tick
;
158 const struct button_mapping
* get_context_mapping(int context
)
160 switch (context
&(~CONTEXT_REMOTE
))
163 return button_context_standard
;
165 return button_context_wps
;
168 return button_context_list
;
169 case CONTEXT_MAINMENU
:
171 if (global_settings
.hold_lr_for_scroll_in_list
)
172 return button_context_listtree_scroll_without_combo
;
174 return button_context_listtree_scroll_with_combo
;
175 case CONTEXT_CUSTOM
|CONTEXT_TREE
:
176 return button_context_tree
;
178 case CONTEXT_SETTINGS
:
179 return button_context_settings
;
180 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
181 return button_context_settings_right_is_inc
;
183 case CONTEXT_SETTINGS_COLOURCHOOSER
:
184 return button_context_colorchooser
;
185 case CONTEXT_SETTINGS_EQ
:
186 return button_context_eq
;
188 case CONTEXT_SETTINGS_TIME
:
189 return button_context_time
;
191 case CONTEXT_YESNOSCREEN
:
192 return button_context_yesno
;
193 case CONTEXT_BOOKMARKSCREEN
:
194 return button_context_bmark
;
195 case CONTEXT_QUICKSCREEN
:
196 return button_context_quickscreen
;
197 case CONTEXT_PITCHSCREEN
:
198 return button_context_pitchscreen
;
199 case CONTEXT_KEYBOARD
:
200 return button_context_keyboard
;
202 return button_context_standard
;