Hopefully fix FS#8506 (OF cant be loaded on some PP targets). also hopefully fixes...
[Rockbox.git] / apps / playback.c
blob8fa94468fbe0d4627651f35ce81574b64c015b10
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005 Miika Pekkarinen
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 /* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
21 * play whilst audio is paused */
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
26 #include <ctype.h>
28 #include "system.h"
29 #include "thread.h"
30 #include "file.h"
31 #include "panic.h"
32 #include "memory.h"
33 #include "lcd.h"
34 #include "font.h"
35 #include "button.h"
36 #include "kernel.h"
37 #include "tree.h"
38 #include "debug.h"
39 #include "sprintf.h"
40 #include "settings.h"
41 #include "codecs.h"
42 #include "audio.h"
43 #include "buffering.h"
44 #include "events.h"
45 #include "voice_thread.h"
46 #include "mp3_playback.h"
47 #include "usb.h"
48 #include "status.h"
49 #include "ata.h"
50 #include "screens.h"
51 #include "playlist.h"
52 #include "playback.h"
53 #include "pcmbuf.h"
54 #include "buffer.h"
55 #include "dsp.h"
56 #include "abrepeat.h"
57 #include "cuesheet.h"
58 #ifdef HAVE_TAGCACHE
59 #include "tagcache.h"
60 #endif
61 #ifdef HAVE_LCD_BITMAP
62 #include "icons.h"
63 #include "peakmeter.h"
64 #include "action.h"
65 #include "albumart.h"
66 #endif
67 #include "lang.h"
68 #include "bookmark.h"
69 #include "misc.h"
70 #include "sound.h"
71 #include "metadata.h"
72 #include "splash.h"
73 #include "talk.h"
74 #include "ata_idle_notify.h"
76 #ifdef HAVE_RECORDING
77 #include "recording.h"
78 #include "talk.h"
79 #endif
81 #define PLAYBACK_VOICE
83 /* default point to start buffer refill */
84 #define AUDIO_DEFAULT_WATERMARK (1024*512)
85 /* amount of guess-space to allow for codecs that must hunt and peck
86 * for their correct seeek target, 32k seems a good size */
87 #define AUDIO_REBUFFER_GUESS_SIZE (1024*32)
89 /* Define LOGF_ENABLE to enable logf output in this file */
90 /*#define LOGF_ENABLE*/
91 #include "logf.h"
93 /* macros to enable logf for queues
94 logging on SYS_TIMEOUT can be disabled */
95 #ifdef SIMULATOR
96 /* Define this for logf output of all queuing except SYS_TIMEOUT */
97 #define PLAYBACK_LOGQUEUES
98 /* Define this to logf SYS_TIMEOUT messages */
99 /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
100 #endif
102 #ifdef PLAYBACK_LOGQUEUES
103 #define LOGFQUEUE logf
104 #else
105 #define LOGFQUEUE(...)
106 #endif
108 #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
109 #define LOGFQUEUE_SYS_TIMEOUT logf
110 #else
111 #define LOGFQUEUE_SYS_TIMEOUT(...)
112 #endif
115 /* Define one constant that includes recording related functionality */
116 #if defined(HAVE_RECORDING) && !defined(SIMULATOR)
117 #define AUDIO_HAVE_RECORDING
118 #endif
120 enum {
121 Q_NULL = 0,
122 Q_AUDIO_PLAY = 1,
123 Q_AUDIO_STOP,
124 Q_AUDIO_PAUSE,
125 Q_AUDIO_SKIP,
126 Q_AUDIO_PRE_FF_REWIND,
127 Q_AUDIO_FF_REWIND,
128 Q_AUDIO_CHECK_NEW_TRACK,
129 Q_AUDIO_FLUSH,
130 Q_AUDIO_TRACK_CHANGED,
131 Q_AUDIO_DIR_SKIP,
132 Q_AUDIO_POSTINIT,
133 Q_AUDIO_FILL_BUFFER,
134 Q_CODEC_REQUEST_COMPLETE,
135 Q_CODEC_REQUEST_FAILED,
137 Q_CODEC_LOAD,
138 Q_CODEC_LOAD_DISK,
140 #ifdef AUDIO_HAVE_RECORDING
141 Q_ENCODER_LOAD_DISK,
142 Q_ENCODER_RECORD,
143 #endif
146 enum filling_state {
147 STATE_IDLE, /* audio is stopped: nothing to do */
148 STATE_FILLING, /* adding tracks to the buffer */
149 STATE_FULL, /* can't add any more tracks */
150 STATE_FINISHED, /* all remaining tracks have been added */
153 /* As defined in plugins/lib/xxx2wav.h */
154 #if MEM > 1
155 #define MALLOC_BUFSIZE (512*1024)
156 #define GUARD_BUFSIZE (32*1024)
157 #else
158 #define MALLOC_BUFSIZE (100*1024)
159 #define GUARD_BUFSIZE (8*1024)
160 #endif
162 /* As defined in plugin.lds */
163 #if defined(CPU_PP)
164 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x4000c000)
165 #define CODEC_IRAM_SIZE ((size_t)0xc000)
166 #elif defined(IAUDIO_X5) || defined(IAUDIO_M5)
167 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x10010000)
168 #define CODEC_IRAM_SIZE ((size_t)0x10000)
169 #else
170 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x1000c000)
171 #define CODEC_IRAM_SIZE ((size_t)0xc000)
172 #endif
174 bool audio_is_initialized = false;
175 static bool audio_thread_ready SHAREDBSS_ATTR = false;
177 /* Variables are commented with the threads that use them: *
178 * A=audio, C=codec, V=voice. A suffix of - indicates that *
179 * the variable is read but not updated on that thread. */
180 /* TBD: Split out "audio" and "playback" (ie. calling) threads */
182 /* Main state control */
183 static volatile bool audio_codec_loaded SHAREDBSS_ATTR = false; /* Codec loaded? (C/A-) */
184 static volatile bool playing SHAREDBSS_ATTR = false; /* Is audio playing? (A) */
185 static volatile bool paused SHAREDBSS_ATTR = false; /* Is audio paused? (A/C-) */
187 /* Ring buffer where compressed audio and codecs are loaded */
188 static unsigned char *filebuf = NULL; /* Start of buffer (A/C-) */
189 static unsigned char *malloc_buf = NULL; /* Start of malloc buffer (A/C-) */
190 /* FIXME: make filebuflen static */
191 size_t filebuflen = 0; /* Size of buffer (A/C-) */
192 /* FIXME: make buf_ridx (C/A-) */
194 /* Possible arrangements of the buffer */
195 #define BUFFER_STATE_TRASHED -1 /* trashed; must be reset */
196 #define BUFFER_STATE_INITIALIZED 0 /* voice+audio OR audio-only */
197 #define BUFFER_STATE_VOICED_ONLY 1 /* voice-only */
198 static int buffer_state = BUFFER_STATE_TRASHED; /* Buffer state */
200 /* Used to keep the WPS up-to-date during track transtition */
201 static struct mp3entry prevtrack_id3;
203 /* Used to provide the codec with a pointer */
204 static struct mp3entry curtrack_id3;
206 /* Used to make next track info available while playing last track on buffer */
207 static struct mp3entry lasttrack_id3;
209 /* Track info structure about songs in the file buffer (A/C-) */
210 struct track_info {
211 int audio_hid; /* The ID for the track's buffer handle */
212 int id3_hid; /* The ID for the track's metadata handle */
213 int codec_hid; /* The ID for the track's codec handle */
214 #ifdef HAVE_ALBUMART
215 int aa_hid; /* The ID for the track's album art handle */
216 #endif
218 size_t filesize; /* File total length */
220 bool taginfo_ready; /* Is metadata read */
223 static struct track_info tracks[MAX_TRACK];
224 static volatile int track_ridx = 0; /* Track being decoded (A/C-) */
225 static int track_widx = 0; /* Track being buffered (A) */
227 #define CUR_TI (&tracks[track_ridx]) /* Playing track info pointer (A/C-) */
228 static struct track_info *prev_ti = NULL; /* Pointer to the previously played
229 track */
231 /* Set by the audio thread when the current track information has updated
232 * and the WPS may need to update its cached information */
233 static bool track_changed = false;
235 /* Information used only for filling the buffer */
236 /* Playlist steps from playing track to next track to be buffered (A) */
237 static int last_peek_offset = 0;
239 /* Scrobbler support */
240 static unsigned long prev_track_elapsed = 0; /* Previous track elapsed time (C/A-)*/
242 static enum filling_state filling;
244 /* Track change controls */
245 static bool automatic_skip = false; /* Who initiated in-progress skip? (C/A-) */
246 static bool playlist_end = false; /* Has the current playlist ended? (A) */
247 static bool dir_skip = false; /* Is a directory skip pending? (A) */
248 static bool new_playlist = false; /* Are we starting a new playlist? (A) */
249 static int wps_offset = 0; /* Pending track change offset, to keep WPS responsive (A) */
250 static bool skipped_during_pause = false; /* Do we need to clear the PCM buffer when playback resumes (A) */
252 /* Set to true if the codec thread should send an audio stop request
253 * (typically because the end of the playlist has been reached).
255 static bool codec_requested_stop = false;
257 static size_t buffer_margin = 0; /* Buffer margin aka anti-skip buffer (A/C-) */
259 /* Multiple threads */
260 /* Set the watermark to trigger buffer fill (A/C) FIXME */
261 static void set_filebuf_watermark(int seconds, size_t max);
263 /* Audio thread */
264 static struct event_queue audio_queue SHAREDBSS_ATTR;
265 static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR;
266 static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
267 static const char audio_thread_name[] = "audio";
269 static void audio_thread(void);
270 static void audio_initiate_track_change(long direction);
271 static bool audio_have_tracks(void);
272 static void audio_reset_buffer(void);
274 /* Codec thread */
275 extern struct codec_api ci;
276 static struct event_queue codec_queue SHAREDBSS_ATTR;
277 static struct queue_sender_list codec_queue_sender_list;
278 static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
279 IBSS_ATTR;
280 static const char codec_thread_name[] = "codec";
281 struct thread_entry *codec_thread_p; /* For modifying thread priority later. */
283 /* PCM buffer messaging */
284 static struct event_queue pcmbuf_queue SHAREDBSS_ATTR;
286 /* Function to be called by pcm buffer callbacks.
287 * Permissible Context(s): Audio interrupt
289 static void pcmbuf_callback_queue_post(long id, intptr_t data)
291 /* No lock since we're already in audio interrupt context */
292 queue_post(&pcmbuf_queue, id, data);
295 /* Scan the pcmbuf queue and return true if a message pulled.
296 * Permissible Context(s): Thread
298 static bool pcmbuf_queue_scan(struct queue_event *ev)
300 if (!queue_empty(&pcmbuf_queue))
302 /* Transfer message to audio queue */
303 pcm_play_lock();
304 /* Pull message - never, ever any blocking call! */
305 queue_wait_w_tmo(&pcmbuf_queue, ev, 0);
306 pcm_play_unlock();
307 return true;
310 return false;
313 /* Clear the pcmbuf queue of messages
314 * Permissible Context(s): Thread
316 static void pcmbuf_queue_clear(void)
318 pcm_play_lock();
319 queue_clear(&pcmbuf_queue);
320 pcm_play_unlock();
323 /* --- Helper functions --- */
325 static struct mp3entry *bufgetid3(int handle_id)
327 if (handle_id < 0)
328 return NULL;
330 struct mp3entry *id3;
331 ssize_t ret = bufgetdata(handle_id, 0, (void *)&id3);
333 if (ret < 0 || ret != sizeof(struct mp3entry))
334 return NULL;
336 return id3;
339 static bool clear_track_info(struct track_info *track)
341 /* bufclose returns true if the handle is not found, or if it is closed
342 * successfully, so these checks are safe on non-existant handles */
343 if (!track)
344 return false;
346 if (track->codec_hid >= 0) {
347 if (bufclose(track->codec_hid))
348 track->codec_hid = -1;
349 else
350 return false;
353 if (track->id3_hid >= 0) {
354 if (bufclose(track->id3_hid))
355 track->id3_hid = -1;
356 else
357 return false;
360 if (track->audio_hid >= 0) {
361 if (bufclose(track->audio_hid))
362 track->audio_hid = -1;
363 else
364 return false;
367 #ifdef HAVE_ALBUMART
368 if (track->aa_hid >= 0) {
369 if (bufclose(track->aa_hid))
370 track->aa_hid = -1;
371 else
372 return false;
374 #endif
376 track->filesize = 0;
377 track->taginfo_ready = false;
379 return true;
382 /* --- External interfaces --- */
384 /* This sends a stop message and the audio thread will dump all it's
385 subsequenct messages */
386 void audio_hard_stop(void)
388 /* Stop playback */
389 LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
390 queue_send(&audio_queue, Q_AUDIO_STOP, 1);
391 #ifdef PLAYBACK_VOICE
392 voice_stop();
393 #endif
396 bool audio_restore_playback(int type)
398 switch (type)
400 case AUDIO_WANT_PLAYBACK:
401 if (buffer_state != BUFFER_STATE_INITIALIZED)
402 audio_reset_buffer();
403 return true;
404 case AUDIO_WANT_VOICE:
405 if (buffer_state == BUFFER_STATE_TRASHED)
406 audio_reset_buffer();
407 return true;
408 default:
409 return false;
413 unsigned char *audio_get_buffer(bool talk_buf, size_t *buffer_size)
415 unsigned char *buf, *end;
417 if (audio_is_initialized)
419 audio_hard_stop();
421 /* else buffer_state will be BUFFER_STATE_TRASHED at this point */
423 if (buffer_size == NULL)
425 /* Special case for talk_init to use since it already knows it's
426 trashed */
427 buffer_state = BUFFER_STATE_TRASHED;
428 return NULL;
431 if (talk_buf || buffer_state == BUFFER_STATE_TRASHED
432 || !talk_voice_required())
434 logf("get buffer: talk, audio");
435 /* Ok to use everything from audiobuf to audiobufend - voice is loaded,
436 the talk buffer is not needed because voice isn't being used, or
437 could be BUFFER_STATE_TRASHED already. If state is
438 BUFFER_STATE_VOICED_ONLY, no problem as long as memory isn't written
439 without the caller knowing what's going on. Changing certain settings
440 may move it to a worse condition but the memory in use by something
441 else will remain undisturbed.
443 if (buffer_state != BUFFER_STATE_TRASHED)
445 talk_buffer_steal();
446 buffer_state = BUFFER_STATE_TRASHED;
449 buf = audiobuf;
450 end = audiobufend;
452 else
454 /* Safe to just return this if already BUFFER_STATE_VOICED_ONLY or
455 still BUFFER_STATE_INITIALIZED */
456 /* Skip talk buffer and move pcm buffer to end to maximize available
457 contiguous memory - no audio running means voice will not need the
458 swap space */
459 logf("get buffer: audio");
460 buf = audiobuf + talk_get_bufsize();
461 end = audiobufend - pcmbuf_init(audiobufend);
462 buffer_state = BUFFER_STATE_VOICED_ONLY;
465 *buffer_size = end - buf;
467 return buf;
470 #ifdef HAVE_RECORDING
471 unsigned char *audio_get_recording_buffer(size_t *buffer_size)
473 /* Stop audio, voice and obtain all available buffer space */
474 audio_hard_stop();
475 talk_buffer_steal();
477 unsigned char *end = audiobufend;
478 buffer_state = BUFFER_STATE_TRASHED;
479 *buffer_size = end - audiobuf;
481 return (unsigned char *)audiobuf;
484 bool audio_load_encoder(int afmt)
486 #ifndef SIMULATOR
487 const char *enc_fn = get_codec_filename(afmt | CODEC_TYPE_ENCODER);
488 if (!enc_fn)
489 return false;
491 audio_remove_encoder();
492 ci.enc_codec_loaded = 0; /* clear any previous error condition */
494 LOGFQUEUE("codec > Q_ENCODER_LOAD_DISK");
495 queue_post(&codec_queue, Q_ENCODER_LOAD_DISK, (intptr_t)enc_fn);
497 while (ci.enc_codec_loaded == 0)
498 yield();
500 logf("codec loaded: %d", ci.enc_codec_loaded);
502 return ci.enc_codec_loaded > 0;
503 #else
504 (void)afmt;
505 return true;
506 #endif
507 } /* audio_load_encoder */
509 void audio_remove_encoder(void)
511 #ifndef SIMULATOR
512 /* force encoder codec unload (if currently loaded) */
513 if (ci.enc_codec_loaded <= 0)
514 return;
516 ci.stop_encoder = true;
517 while (ci.enc_codec_loaded > 0)
518 yield();
519 #endif
520 } /* audio_remove_encoder */
522 #endif /* HAVE_RECORDING */
524 #ifdef HAVE_ALBUMART
525 int audio_current_aa_hid(void)
527 int cur_idx;
528 int offset = ci.new_track + wps_offset;
530 cur_idx = track_ridx + offset;
531 cur_idx &= MAX_TRACK_MASK;
533 return tracks[cur_idx].aa_hid;
535 #endif
537 struct mp3entry* audio_current_track(void)
539 const char *filename;
540 const char *p;
541 static struct mp3entry temp_id3;
542 int cur_idx;
543 int offset = ci.new_track + wps_offset;
545 cur_idx = (track_ridx + offset) & MAX_TRACK_MASK;
547 if (cur_idx == track_ridx && *curtrack_id3.path)
549 /* The usual case */
550 return &curtrack_id3;
552 else if (offset == -1 && *prevtrack_id3.path)
554 /* We're in a track transition. The codec has moved on to the nex track,
555 but the audio being played is still the same (now previous) track.
556 prevtrack_id3.elapsed is being updated in an ISR by
557 codec_pcmbuf_position_callback */
558 return &prevtrack_id3;
560 else if (tracks[cur_idx].id3_hid >= 0)
562 /* Get the ID3 metadata from the main buffer */
563 return bufgetid3(tracks[cur_idx].id3_hid);
566 /* We didn't find the ID3 metadata, so we fill temp_id3 with the little info
567 we have and return that. */
569 memset(&temp_id3, 0, sizeof(struct mp3entry));
571 filename = playlist_peek(0);
572 if (!filename)
573 filename = "No file!";
575 #if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
576 if (tagcache_fill_tags(&temp_id3, filename))
577 return &temp_id3;
578 #endif
580 p = strrchr(filename, '/');
581 if (!p)
582 p = filename;
583 else
584 p++;
586 strncpy(temp_id3.path, p, sizeof(temp_id3.path)-1);
587 temp_id3.title = &temp_id3.path[0];
589 return &temp_id3;
592 struct mp3entry* audio_next_track(void)
594 int next_idx;
595 int offset = ci.new_track + wps_offset;
597 if (!audio_have_tracks())
598 return NULL;
600 if (wps_offset == -1 && *prevtrack_id3.path)
602 /* We're in a track transition. The next track for the WPS is the one
603 currently being decoded. */
604 return &curtrack_id3;
607 next_idx = (track_ridx + offset + 1) & MAX_TRACK_MASK;
609 if (next_idx == track_widx)
611 /* The next track hasn't been buffered yet, so we return the static
612 version of its metadata. */
613 return &lasttrack_id3;
616 if (tracks[next_idx].id3_hid < 0)
617 return NULL;
618 else
619 return bufgetid3(tracks[next_idx].id3_hid);
622 bool audio_has_changed_track(void)
624 if (track_changed)
626 track_changed = false;
627 return true;
630 return false;
633 void audio_play(long offset)
635 logf("audio_play");
637 #ifdef PLAYBACK_VOICE
638 /* Truncate any existing voice output so we don't have spelling
639 * etc. over the first part of the played track */
640 talk_force_shutup();
641 #endif
643 /* Start playback */
644 LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset);
645 /* Don't return until playback has actually started */
646 queue_send(&audio_queue, Q_AUDIO_PLAY, offset);
649 void audio_stop(void)
651 /* Stop playback */
652 LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
653 /* Don't return until playback has actually stopped */
654 queue_send(&audio_queue, Q_AUDIO_STOP, 0);
657 void audio_pause(void)
659 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
660 /* Don't return until playback has actually paused */
661 queue_send(&audio_queue, Q_AUDIO_PAUSE, true);
664 void audio_resume(void)
666 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
667 /* Don't return until playback has actually resumed */
668 queue_send(&audio_queue, Q_AUDIO_PAUSE, false);
671 static void audio_skip(int direction)
673 if (playlist_check(ci.new_track + wps_offset + direction))
675 if (global_settings.beep)
676 pcmbuf_beep(5000, 100, 2500*global_settings.beep);
678 LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", direction);
679 queue_post(&audio_queue, Q_AUDIO_SKIP, direction);
680 /* Update wps while our message travels inside deep playback queues. */
681 wps_offset += direction;
682 track_changed = true;
684 else
686 /* No more tracks. */
687 if (global_settings.beep)
688 pcmbuf_beep(1000, 100, 1000*global_settings.beep);
692 void audio_next(void)
694 audio_skip(1);
697 void audio_prev(void)
699 audio_skip(-1);
702 void audio_next_dir(void)
704 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
705 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, 1);
708 void audio_prev_dir(void)
710 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
711 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, -1);
714 void audio_pre_ff_rewind(void)
716 LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
717 queue_post(&audio_queue, Q_AUDIO_PRE_FF_REWIND, 0);
720 void audio_ff_rewind(long newpos)
722 LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
723 queue_post(&audio_queue, Q_AUDIO_FF_REWIND, newpos);
726 void audio_flush_and_reload_tracks(void)
728 LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
729 queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
732 void audio_error_clear(void)
734 #ifdef AUDIO_HAVE_RECORDING
735 pcm_rec_error_clear();
736 #endif
739 int audio_status(void)
741 int ret = 0;
743 if (playing)
744 ret |= AUDIO_STATUS_PLAY;
746 if (paused)
747 ret |= AUDIO_STATUS_PAUSE;
749 #ifdef HAVE_RECORDING
750 /* Do this here for constitency with mpeg.c version */
751 ret |= pcm_rec_status();
752 #endif
754 return ret;
757 int audio_get_file_pos(void)
759 return 0;
762 #ifndef HAVE_FLASH_STORAGE
763 void audio_set_buffer_margin(int setting)
765 static const int lookup[] = {5, 15, 30, 60, 120, 180, 300, 600};
766 buffer_margin = lookup[setting];
767 logf("buffer margin: %ld", (long)buffer_margin);
768 set_filebuf_watermark(buffer_margin, 0);
770 #endif
772 /* Take necessary steps to enable or disable the crossfade setting */
773 void audio_set_crossfade(int enable)
775 size_t offset;
776 bool was_playing;
777 size_t size;
779 /* Tell it the next setting to use */
780 pcmbuf_crossfade_enable(enable);
782 /* Return if size hasn't changed or this is too early to determine
783 which in the second case there's no way we could be playing
784 anything at all */
785 if (pcmbuf_is_same_size())
787 /* This function is a copout and just syncs some variables -
788 to be removed at a later date */
789 pcmbuf_crossfade_enable_finished();
790 return;
793 offset = 0;
794 was_playing = playing;
796 /* Playback has to be stopped before changing the buffer size */
797 if (was_playing)
799 /* Store the track resume position */
800 offset = curtrack_id3.offset;
801 gui_syncsplash(0, str(LANG_RESTARTING_PLAYBACK));
804 /* Blast it - audio buffer will have to be setup again next time
805 something plays */
806 audio_get_buffer(true, &size);
808 /* Restart playback if audio was running previously */
809 if (was_playing)
810 audio_play(offset);
813 /* --- Routines called from multiple threads --- */
815 static void set_filebuf_watermark(int seconds, size_t max)
817 size_t bytes;
819 if (!filebuf)
820 return; /* Audio buffers not yet set up */
822 bytes = seconds?MAX(curtrack_id3.bitrate * seconds * (1000/8), max):max;
823 bytes = MIN(bytes, filebuflen / 2);
824 buf_set_watermark(bytes);
827 const char *get_codec_filename(int cod_spec)
829 const char *fname;
831 #ifdef HAVE_RECORDING
832 /* Can choose decoder or encoder if one available */
833 int type = cod_spec & CODEC_TYPE_MASK;
834 int afmt = cod_spec & CODEC_AFMT_MASK;
836 if ((unsigned)afmt >= AFMT_NUM_CODECS)
837 type = AFMT_UNKNOWN | (type & CODEC_TYPE_MASK);
839 fname = (type == CODEC_TYPE_ENCODER) ?
840 audio_formats[afmt].codec_enc_root_fn :
841 audio_formats[afmt].codec_root_fn;
843 logf("%s: %d - %s",
844 (type == CODEC_TYPE_ENCODER) ? "Encoder" : "Decoder",
845 afmt, fname ? fname : "<unknown>");
846 #else /* !HAVE_RECORDING */
847 /* Always decoder */
848 if ((unsigned)cod_spec >= AFMT_NUM_CODECS)
849 cod_spec = AFMT_UNKNOWN;
850 fname = audio_formats[cod_spec].codec_root_fn;
851 logf("Codec: %d - %s", cod_spec, fname ? fname : "<unknown>");
852 #endif /* HAVE_RECORDING */
854 return fname;
855 } /* get_codec_filename */
857 /* --- Codec thread --- */
858 static bool codec_pcmbuf_insert_callback(
859 const void *ch1, const void *ch2, int count)
861 const char *src[2] = { ch1, ch2 };
863 while (count > 0)
865 int out_count = dsp_output_count(ci.dsp, count);
866 int inp_count;
867 char *dest;
869 /* Prevent audio from a previous track from playing */
870 if (ci.new_track || ci.stop_codec)
871 return true;
873 while ((dest = pcmbuf_request_buffer(&out_count)) == NULL)
875 cancel_cpu_boost();
876 sleep(1);
877 if (ci.seek_time || ci.new_track || ci.stop_codec)
878 return true;
881 /* Get the real input_size for output_size bytes, guarding
882 * against resampling buffer overflows. */
883 inp_count = dsp_input_count(ci.dsp, out_count);
885 if (inp_count <= 0)
886 return true;
888 /* Input size has grown, no error, just don't write more than length */
889 if (inp_count > count)
890 inp_count = count;
892 out_count = dsp_process(ci.dsp, dest, src, inp_count);
894 if (out_count <= 0)
895 return true;
897 pcmbuf_write_complete(out_count);
899 count -= inp_count;
902 return true;
903 } /* codec_pcmbuf_insert_callback */
905 static void* codec_get_memory_callback(size_t *size)
907 *size = MALLOC_BUFSIZE;
908 return malloc_buf;
911 /* Between the codec and PCM track change, we need to keep updating the
912 "elapsed" value of the previous (to the codec, but current to the
913 user/PCM/WPS) track, so that the progressbar reaches the end.
914 During that transition, the WPS will display prevtrack_id3. */
915 static void codec_pcmbuf_position_callback(size_t size) ICODE_ATTR;
916 static void codec_pcmbuf_position_callback(size_t size)
918 /* This is called from an ISR, so be quick */
919 unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
920 prevtrack_id3.elapsed;
922 if (time >= prevtrack_id3.length)
924 pcmbuf_set_position_callback(NULL);
925 prevtrack_id3.elapsed = prevtrack_id3.length;
927 else
928 prevtrack_id3.elapsed = time;
931 static void codec_set_elapsed_callback(unsigned int value)
933 unsigned int latency;
934 if (ci.seek_time)
935 return;
937 #ifdef AB_REPEAT_ENABLE
938 ab_position_report(value);
939 #endif
941 latency = pcmbuf_get_latency();
942 if (value < latency)
943 curtrack_id3.elapsed = 0;
944 else if (value - latency > curtrack_id3.elapsed ||
945 value - latency < curtrack_id3.elapsed - 2)
947 curtrack_id3.elapsed = value - latency;
951 static void codec_set_offset_callback(size_t value)
953 unsigned int latency;
955 if (ci.seek_time)
956 return;
958 latency = pcmbuf_get_latency() * curtrack_id3.bitrate / 8;
959 if (value < latency)
960 curtrack_id3.offset = 0;
961 else
962 curtrack_id3.offset = value - latency;
965 static void codec_advance_buffer_counters(size_t amount)
967 bufadvance(CUR_TI->audio_hid, amount);
968 ci.curpos += amount;
971 /* copy up-to size bytes into ptr and return the actual size copied */
972 static size_t codec_filebuf_callback(void *ptr, size_t size)
974 ssize_t copy_n;
976 if (ci.stop_codec || !playing)
977 return 0;
979 copy_n = bufread(CUR_TI->audio_hid, size, ptr);
981 /* Nothing requested OR nothing left */
982 if (copy_n == 0)
983 return 0;
985 /* Update read and other position pointers */
986 codec_advance_buffer_counters(copy_n);
988 /* Return the actual amount of data copied to the buffer */
989 return copy_n;
990 } /* codec_filebuf_callback */
992 static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
994 size_t copy_n = reqsize;
995 ssize_t ret;
996 void *ptr;
998 if (!playing)
1000 *realsize = 0;
1001 return NULL;
1004 ret = bufgetdata(CUR_TI->audio_hid, reqsize, &ptr);
1005 if (ret >= 0)
1006 copy_n = MIN((size_t)ret, reqsize);
1008 if (copy_n == 0)
1010 *realsize = 0;
1011 return NULL;
1014 *realsize = copy_n;
1016 return ptr;
1017 } /* codec_request_buffer_callback */
1019 static int get_codec_base_type(int type)
1021 switch (type) {
1022 case AFMT_MPA_L1:
1023 case AFMT_MPA_L2:
1024 case AFMT_MPA_L3:
1025 return AFMT_MPA_L3;
1028 return type;
1031 static void codec_advance_buffer_callback(size_t amount)
1033 codec_advance_buffer_counters(amount);
1034 codec_set_offset_callback(ci.curpos);
1037 static void codec_advance_buffer_loc_callback(void *ptr)
1039 size_t amount = buf_get_offset(CUR_TI->audio_hid, ptr);
1040 codec_advance_buffer_callback(amount);
1043 static void codec_seek_complete_callback(void)
1045 logf("seek_complete");
1046 if (pcm_is_paused())
1048 /* If this is not a seamless seek, clear the buffer */
1049 pcmbuf_play_stop();
1050 dsp_configure(ci.dsp, DSP_FLUSH, 0);
1052 /* If playback was not 'deliberately' paused, unpause now */
1053 if (!paused)
1054 pcmbuf_pause(false);
1056 ci.seek_time = 0;
1059 static bool codec_seek_buffer_callback(size_t newpos)
1061 logf("codec_seek_buffer_callback");
1063 int ret = bufseek(CUR_TI->audio_hid, newpos);
1064 if (ret == 0) {
1065 ci.curpos = newpos;
1066 return true;
1068 else {
1069 return false;
1073 static void codec_configure_callback(int setting, intptr_t value)
1075 switch (setting) {
1076 case CODEC_SET_FILEBUF_WATERMARK:
1077 set_filebuf_watermark(buffer_margin, value);
1078 break;
1080 default:
1081 if (!dsp_configure(ci.dsp, setting, value))
1082 { logf("Illegal key:%d", setting); }
1086 static void codec_track_changed(void)
1088 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1089 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1092 static void codec_pcmbuf_track_changed_callback(void)
1094 pcmbuf_set_position_callback(NULL);
1095 pcmbuf_callback_queue_post(Q_AUDIO_TRACK_CHANGED, 0);
1098 static void codec_discard_codec_callback(void)
1100 if (CUR_TI->codec_hid >= 0)
1102 bufclose(CUR_TI->codec_hid);
1103 CUR_TI->codec_hid = -1;
1107 static inline void codec_gapless_track_change(void)
1109 /* callback keeps the progress bar moving while the pcmbuf empties */
1110 pcmbuf_set_position_callback(codec_pcmbuf_position_callback);
1111 /* set the pcmbuf callback for when the track really changes */
1112 pcmbuf_set_event_handler(codec_pcmbuf_track_changed_callback);
1115 static inline void codec_crossfade_track_change(void)
1117 /* Initiate automatic crossfade mode */
1118 pcmbuf_crossfade_init(false);
1119 /* Notify the wps that the track change starts now */
1120 codec_track_changed();
1123 static void codec_track_skip_done(bool was_manual)
1125 /* Manual track change (always crossfade or flush audio). */
1126 if (was_manual)
1128 pcmbuf_crossfade_init(true);
1129 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1130 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1132 /* Automatic track change w/crossfade, if not in "Track Skip Only" mode. */
1133 else if (pcmbuf_is_crossfade_enabled() && !pcmbuf_is_crossfade_active()
1134 && global_settings.crossfade != CROSSFADE_ENABLE_TRACKSKIP)
1136 if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE_AND_TRACKSKIP)
1138 if (global_settings.playlist_shuffle)
1139 /* shuffle mode is on, so crossfade: */
1140 codec_crossfade_track_change();
1141 else
1142 /* shuffle mode is off, so do a gapless track change */
1143 codec_gapless_track_change();
1145 else
1146 /* normal crossfade: */
1147 codec_crossfade_track_change();
1149 else
1150 /* normal gapless playback. */
1151 codec_gapless_track_change();
1154 static bool codec_load_next_track(void)
1156 intptr_t result = Q_CODEC_REQUEST_FAILED;
1158 prev_track_elapsed = curtrack_id3.elapsed;
1160 #ifdef AB_REPEAT_ENABLE
1161 ab_end_of_track_report();
1162 #endif
1164 logf("Request new track");
1166 if (ci.new_track == 0)
1168 ci.new_track++;
1169 automatic_skip = true;
1172 if (!ci.stop_codec)
1174 trigger_cpu_boost();
1175 LOGFQUEUE("codec >| audio Q_AUDIO_CHECK_NEW_TRACK");
1176 result = queue_send(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0);
1179 switch (result)
1181 case Q_CODEC_REQUEST_COMPLETE:
1182 LOGFQUEUE("codec |< Q_CODEC_REQUEST_COMPLETE");
1183 codec_track_skip_done(!automatic_skip);
1184 return true;
1186 case Q_CODEC_REQUEST_FAILED:
1187 LOGFQUEUE("codec |< Q_CODEC_REQUEST_FAILED");
1188 ci.new_track = 0;
1189 ci.stop_codec = true;
1190 codec_requested_stop = true;
1191 return false;
1193 default:
1194 LOGFQUEUE("codec |< default");
1195 ci.stop_codec = true;
1196 codec_requested_stop = true;
1197 return false;
1201 static bool codec_request_next_track_callback(void)
1203 int prev_codectype;
1205 if (ci.stop_codec || !playing)
1206 return false;
1208 prev_codectype = get_codec_base_type(curtrack_id3.codectype);
1210 if (!codec_load_next_track())
1211 return false;
1213 /* Check if the next codec is the same file. */
1214 if (prev_codectype == get_codec_base_type(curtrack_id3.codectype))
1216 logf("New track loaded");
1217 codec_discard_codec_callback();
1218 return true;
1220 else
1222 logf("New codec:%d/%d", curtrack_id3.codectype, prev_codectype);
1223 return false;
1227 static void codec_thread(void)
1229 struct queue_event ev;
1230 int status;
1232 while (1) {
1233 status = 0;
1235 if (!pcmbuf_is_crossfade_active()) {
1236 cancel_cpu_boost();
1239 queue_wait(&codec_queue, &ev);
1240 codec_requested_stop = false;
1242 switch (ev.id) {
1243 case Q_CODEC_LOAD_DISK:
1244 LOGFQUEUE("codec < Q_CODEC_LOAD_DISK");
1245 queue_reply(&codec_queue, 1);
1246 audio_codec_loaded = true;
1247 ci.stop_codec = false;
1248 status = codec_load_file((const char *)ev.data, &ci);
1249 break;
1251 case Q_CODEC_LOAD:
1252 LOGFQUEUE("codec < Q_CODEC_LOAD");
1253 if (CUR_TI->codec_hid < 0) {
1254 logf("Codec slot is empty!");
1255 /* Wait for the pcm buffer to go empty */
1256 while (pcm_is_playing())
1257 yield();
1258 /* This must be set to prevent an infinite loop */
1259 ci.stop_codec = true;
1260 LOGFQUEUE("codec > codec Q_AUDIO_PLAY");
1261 queue_post(&codec_queue, Q_AUDIO_PLAY, 0);
1262 break;
1265 audio_codec_loaded = true;
1266 ci.stop_codec = false;
1267 status = codec_load_buf(CUR_TI->codec_hid, &ci);
1268 break;
1270 #ifdef AUDIO_HAVE_RECORDING
1271 case Q_ENCODER_LOAD_DISK:
1272 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
1273 audio_codec_loaded = false; /* Not audio codec! */
1274 logf("loading encoder");
1275 ci.stop_encoder = false;
1276 status = codec_load_file((const char *)ev.data, &ci);
1277 logf("encoder stopped");
1278 break;
1279 #endif /* AUDIO_HAVE_RECORDING */
1281 default:
1282 LOGFQUEUE("codec < default");
1285 if (audio_codec_loaded)
1287 if (ci.stop_codec)
1289 status = CODEC_OK;
1290 if (!playing)
1291 pcmbuf_play_stop();
1294 audio_codec_loaded = false;
1297 switch (ev.id) {
1298 case Q_CODEC_LOAD_DISK:
1299 case Q_CODEC_LOAD:
1300 LOGFQUEUE("codec < Q_CODEC_LOAD");
1301 if (playing)
1303 if (ci.new_track || status != CODEC_OK)
1305 if (!ci.new_track)
1307 logf("Codec failure");
1308 gui_syncsplash(HZ*2, "Codec failure");
1311 if (!codec_load_next_track())
1313 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
1314 /* End of playlist */
1315 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
1316 break;
1319 else
1321 logf("Codec finished");
1322 if (ci.stop_codec)
1324 /* Wait for the audio to stop playing before
1325 * triggering the WPS exit */
1326 while(pcm_is_playing())
1328 curtrack_id3.elapsed =
1329 curtrack_id3.length - pcmbuf_get_latency();
1330 sleep(1);
1333 if (codec_requested_stop)
1335 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
1336 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
1338 break;
1342 if (CUR_TI->codec_hid >= 0)
1344 LOGFQUEUE("codec > codec Q_CODEC_LOAD");
1345 queue_post(&codec_queue, Q_CODEC_LOAD, 0);
1347 else
1349 const char *codec_fn =
1350 get_codec_filename(curtrack_id3.codectype);
1351 if (codec_fn)
1353 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1354 queue_post(&codec_queue, Q_CODEC_LOAD_DISK,
1355 (intptr_t)codec_fn);
1359 break;
1361 #ifdef AUDIO_HAVE_RECORDING
1362 case Q_ENCODER_LOAD_DISK:
1363 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
1365 if (status == CODEC_OK)
1366 break;
1368 logf("Encoder failure");
1369 gui_syncsplash(HZ*2, "Encoder failure");
1371 if (ci.enc_codec_loaded < 0)
1372 break;
1374 logf("Encoder failed to load");
1375 ci.enc_codec_loaded = -1;
1376 break;
1377 #endif /* AUDIO_HAVE_RECORDING */
1379 default:
1380 LOGFQUEUE("codec < default");
1382 } /* end switch */
1387 /* --- Buffering callbacks --- */
1389 static void buffering_low_buffer_callback(void *data)
1391 (void)data;
1392 logf("low buffer callback");
1394 if (filling == STATE_FULL) {
1395 /* force a refill */
1396 LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
1397 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1401 static void buffering_handle_rebuffer_callback(void *data)
1403 (void)data;
1404 LOGFQUEUE("audio >| audio Q_AUDIO_FLUSH");
1405 queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
1408 static void buffering_handle_finished_callback(int *data)
1410 logf("handle %d finished buffering", *data);
1411 strip_tags(*data);
1415 /* --- Audio thread --- */
1417 static bool audio_have_tracks(void)
1419 return (audio_track_count() != 0);
1422 static int audio_free_track_count(void)
1424 /* Used tracks + free tracks adds up to MAX_TRACK - 1 */
1425 return MAX_TRACK - 1 - audio_track_count();
1428 int audio_track_count(void)
1430 /* Calculate difference from track_ridx to track_widx
1431 * taking into account a possible wrap-around. */
1432 return (MAX_TRACK + track_widx - track_ridx) & MAX_TRACK_MASK;
1435 long audio_filebufused(void)
1437 return (long) buf_used();
1440 /* Update track info after successful a codec track change */
1441 static void audio_update_trackinfo(void)
1443 /* Load the curent track's metadata into curtrack_id3 */
1444 CUR_TI->taginfo_ready = (CUR_TI->id3_hid >= 0);
1445 if (CUR_TI->id3_hid >= 0)
1446 copy_mp3entry(&curtrack_id3, bufgetid3(CUR_TI->id3_hid));
1448 int next_idx = (track_ridx + 1) & MAX_TRACK_MASK;
1449 tracks[next_idx].taginfo_ready = (tracks[next_idx].id3_hid >= 0);
1451 /* Reset current position */
1452 curtrack_id3.elapsed = 0;
1453 curtrack_id3.offset = 0;
1455 /* Update the codec API */
1456 ci.filesize = CUR_TI->filesize;
1457 ci.id3 = &curtrack_id3;
1458 ci.curpos = 0;
1459 ci.taginfo_ready = &CUR_TI->taginfo_ready;
1462 /* Clear tracks between write and read, non inclusive */
1463 static void audio_clear_track_entries(void)
1465 int cur_idx = track_widx;
1467 logf("Clearing tracks:%d/%d", track_ridx, track_widx);
1469 /* Loop over all tracks from write-to-read */
1470 while (1)
1472 cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
1474 if (cur_idx == track_ridx)
1475 break;
1477 clear_track_info(&tracks[cur_idx]);
1481 /* Clear all tracks */
1482 static bool audio_release_tracks(void)
1484 int i, cur_idx;
1486 logf("releasing all tracks");
1488 for(i = 0; i < MAX_TRACK; i++)
1490 cur_idx = (track_ridx + i) & MAX_TRACK_MASK;
1491 if (!clear_track_info(&tracks[cur_idx]))
1492 return false;
1495 return true;
1498 static bool audio_loadcodec(bool start_play)
1500 int prev_track;
1501 char codec_path[MAX_PATH]; /* Full path to codec */
1503 if (tracks[track_widx].id3_hid < 0) {
1504 return false;
1507 const char * codec_fn =
1508 get_codec_filename(bufgetid3(tracks[track_widx].id3_hid)->codectype);
1509 if (codec_fn == NULL)
1510 return false;
1512 tracks[track_widx].codec_hid = -1;
1514 if (start_play)
1516 /* Load the codec directly from disk and save some memory. */
1517 track_ridx = track_widx;
1518 ci.filesize = CUR_TI->filesize;
1519 ci.id3 = &curtrack_id3;
1520 ci.taginfo_ready = &CUR_TI->taginfo_ready;
1521 ci.curpos = 0;
1522 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1523 queue_post(&codec_queue, Q_CODEC_LOAD_DISK, (intptr_t)codec_fn);
1524 return true;
1526 else
1528 /* If we already have another track than this one buffered */
1529 if (track_widx != track_ridx)
1531 prev_track = (track_widx - 1) & MAX_TRACK_MASK;
1533 /* If the previous codec is the same as this one, there is no need
1534 * to put another copy of it on the file buffer */
1535 if (get_codec_base_type(
1536 bufgetid3(tracks[track_widx].id3_hid)->codectype) ==
1537 get_codec_base_type(
1538 bufgetid3(tracks[prev_track].id3_hid)->codectype)
1539 && audio_codec_loaded)
1541 logf("Reusing prev. codec");
1542 return true;
1547 codec_get_full_path(codec_path, codec_fn);
1549 tracks[track_widx].codec_hid = bufopen(codec_path, 0, TYPE_CODEC);
1550 if (tracks[track_widx].codec_hid < 0)
1551 return false;
1553 logf("Loaded codec");
1555 return true;
1558 /* Load one track by making the appropriate bufopen calls. Return true if
1559 everything required was loaded correctly, false if not. */
1560 static bool audio_load_track(int offset, bool start_play)
1562 const char *trackname;
1563 char msgbuf[80];
1564 int fd = -1;
1565 int file_offset = 0;
1566 struct mp3entry id3;
1568 /* Stop buffer filling if there is no free track entries.
1569 Don't fill up the last track entry (we wan't to store next track
1570 metadata there). */
1571 if (!audio_free_track_count())
1573 logf("No free tracks");
1574 return false;
1577 last_peek_offset++;
1578 tracks[track_widx].taginfo_ready = false;
1580 peek_again:
1581 logf("Buffering track:%d/%d", track_widx, track_ridx);
1582 /* Get track name from current playlist read position. */
1583 while ((trackname = playlist_peek(last_peek_offset)) != NULL)
1585 /* Handle broken playlists. */
1586 fd = open(trackname, O_RDONLY);
1587 if (fd < 0)
1589 logf("Open failed");
1590 /* Skip invalid entry from playlist. */
1591 playlist_skip_entry(NULL, last_peek_offset);
1593 else
1594 break;
1597 if (!trackname)
1599 logf("End-of-playlist");
1600 playlist_end = true;
1601 memset(&lasttrack_id3, 0, sizeof(struct mp3entry));
1602 filling = STATE_FINISHED;
1603 return false;
1606 tracks[track_widx].filesize = filesize(fd);
1608 if ((unsigned)offset > tracks[track_widx].filesize)
1609 offset = 0;
1611 /* Set default values */
1612 if (start_play)
1614 buf_set_watermark(AUDIO_DEFAULT_WATERMARK);
1615 dsp_configure(ci.dsp, DSP_RESET, 0);
1616 track_changed = true;
1617 playlist_update_resume_info(audio_current_track());
1620 /* Get track metadata if we don't already have it. */
1621 if (tracks[track_widx].id3_hid < 0)
1623 if (get_metadata(&id3, fd, trackname))
1625 send_event(PLAYBACK_EVENT_TRACK_BUFFER, &id3);
1627 tracks[track_widx].id3_hid =
1628 bufalloc(&id3, sizeof(struct mp3entry), TYPE_ID3);
1630 if (tracks[track_widx].id3_hid < 0)
1632 last_peek_offset--;
1633 close(fd);
1634 copy_mp3entry(&lasttrack_id3, &id3);
1635 goto buffer_full;
1638 if (track_widx == track_ridx)
1639 copy_mp3entry(&curtrack_id3, &id3);
1641 if (start_play)
1643 track_changed = true;
1644 playlist_update_resume_info(audio_current_track());
1647 else
1649 logf("mde:%s!",trackname);
1651 /* Skip invalid entry from playlist. */
1652 playlist_skip_entry(NULL, last_peek_offset);
1653 close(fd);
1654 goto peek_again;
1659 close(fd);
1661 #if 0
1662 if (cuesheet_is_enabled() && tracks[track_widx].id3.cuesheet_type == 1)
1664 char cuepath[MAX_PATH];
1666 struct cuesheet *cue = start_play ? curr_cue : temp_cue;
1668 if (look_for_cuesheet_file(trackname, cuepath) &&
1669 parse_cuesheet(cuepath, cue))
1671 strcpy((cue)->audio_filename, trackname);
1672 if (start_play)
1673 cue_spoof_id3(curr_cue, &tracks[track_widx].id3);
1676 #endif
1678 struct mp3entry *track_id3;
1680 if (track_widx == track_ridx)
1681 track_id3 = &curtrack_id3;
1682 else
1683 track_id3 = bufgetid3(tracks[track_widx].id3_hid);
1685 #ifdef HAVE_ALBUMART
1686 if (tracks[track_widx].aa_hid < 0 && gui_sync_wps_uses_albumart())
1688 char aa_path[MAX_PATH];
1689 if (find_albumart(track_id3, aa_path, sizeof(aa_path)))
1690 tracks[track_widx].aa_hid = bufopen(aa_path, 0, TYPE_BITMAP);
1692 #endif
1694 /* Load the codec. */
1695 if (!audio_loadcodec(start_play))
1697 if (tracks[track_widx].codec_hid == ERR_BUFFER_FULL)
1699 /* No space for codec on buffer, not an error */
1700 goto buffer_full;
1703 /* This is an error condition, either no codec was found, or reading
1704 * the codec file failed part way through, either way, skip the track */
1705 snprintf(msgbuf, sizeof(msgbuf)-1, "No codec for: %s", trackname);
1706 /* We should not use gui_syncplash from audio thread! */
1707 gui_syncsplash(HZ*2, msgbuf);
1708 /* Skip invalid entry from playlist. */
1709 playlist_skip_entry(NULL, last_peek_offset);
1710 goto peek_again;
1713 track_id3->elapsed = 0;
1715 enum data_type type = TYPE_PACKET_AUDIO;
1717 switch (track_id3->codectype) {
1718 case AFMT_MPA_L1:
1719 case AFMT_MPA_L2:
1720 case AFMT_MPA_L3:
1721 if (offset > 0) {
1722 file_offset = offset;
1723 track_id3->offset = offset;
1725 break;
1727 case AFMT_WAVPACK:
1728 if (offset > 0) {
1729 file_offset = offset;
1730 track_id3->offset = offset;
1731 track_id3->elapsed = track_id3->length / 2;
1733 break;
1735 case AFMT_OGG_VORBIS:
1736 case AFMT_SPEEX:
1737 case AFMT_FLAC:
1738 case AFMT_PCM_WAV:
1739 case AFMT_A52:
1740 case AFMT_AAC:
1741 case AFMT_MPC:
1742 case AFMT_APE:
1743 if (offset > 0)
1744 track_id3->offset = offset;
1745 break;
1747 case AFMT_NSF:
1748 case AFMT_SPC:
1749 case AFMT_SID:
1750 logf("Loading atomic %d",track_id3->codectype);
1751 type = TYPE_ATOMIC_AUDIO;
1752 break;
1755 logf("alt:%s", trackname);
1757 if (file_offset > AUDIO_REBUFFER_GUESS_SIZE)
1758 file_offset -= AUDIO_REBUFFER_GUESS_SIZE;
1759 else if (track_id3->first_frame_offset)
1760 file_offset = track_id3->first_frame_offset;
1761 else
1762 file_offset = 0;
1764 tracks[track_widx].audio_hid = bufopen(trackname, file_offset, type);
1766 if (tracks[track_widx].audio_hid < 0)
1767 goto buffer_full;
1769 /* All required data is now available for the codec. */
1770 tracks[track_widx].taginfo_ready = true;
1772 if (start_play)
1774 ci.curpos=file_offset;
1775 buf_request_buffer_handle(tracks[track_widx].audio_hid);
1778 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
1780 return true;
1782 buffer_full:
1783 logf("buffer is full for now");
1784 filling = STATE_FULL;
1785 return false;
1788 static void audio_fill_file_buffer(bool start_play, size_t offset)
1790 bool had_next_track = audio_next_track() != NULL;
1791 bool continue_buffering;
1793 filling = STATE_FILLING;
1794 trigger_cpu_boost();
1796 /* No need to rebuffer if there are track skips pending. */
1797 if (ci.new_track != 0)
1798 return;
1800 /* Must reset the buffer before use if trashed or voice only - voice
1801 file size shouldn't have changed so we can go straight from
1802 BUFFER_STATE_VOICED_ONLY to BUFFER_STATE_INITIALIZED */
1803 if (buffer_state != BUFFER_STATE_INITIALIZED)
1804 audio_reset_buffer();
1806 logf("Starting buffer fill");
1808 if (!start_play)
1809 audio_clear_track_entries();
1811 /* Save the current resume position once. */
1812 playlist_update_resume_info(audio_current_track());
1814 continue_buffering = audio_load_track(offset, start_play);
1815 do {
1816 sleep(1);
1817 if (!queue_empty(&audio_queue))
1818 /* There's a message in the queue. break the loop to treat it */
1819 break;
1820 continue_buffering = audio_load_track(0, false);
1821 } while (continue_buffering);
1823 if (!had_next_track && audio_next_track())
1824 track_changed = true;
1828 static void audio_rebuffer(void)
1830 logf("Forcing rebuffer");
1832 clear_track_info(CUR_TI);
1834 /* Reset track pointers */
1835 track_widx = track_ridx;
1836 audio_clear_track_entries();
1838 /* Fill the buffer */
1839 last_peek_offset = -1;
1840 ci.curpos = 0;
1842 if (!CUR_TI->taginfo_ready)
1843 memset(&curtrack_id3, 0, sizeof(struct mp3entry));
1845 audio_fill_file_buffer(false, 0);
1848 /* Called on request from the codec to get a new track. This is the codec part
1849 of the track transition. */
1850 static int audio_check_new_track(void)
1852 int track_count = audio_track_count();
1853 int old_track_ridx = track_ridx;
1854 int i, idx;
1855 bool forward;
1857 /* Now it's good time to send track finish events. */
1858 send_event(PLAYBACK_EVENT_TRACK_FINISH, &curtrack_id3);
1859 if (dir_skip)
1861 dir_skip = false;
1862 if (playlist_next_dir(ci.new_track))
1864 ci.new_track = 0;
1865 audio_rebuffer();
1866 goto skip_done;
1868 else
1870 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1871 return Q_CODEC_REQUEST_FAILED;
1875 if (new_playlist)
1876 ci.new_track = 0;
1878 /* If the playlist isn't that big */
1879 if (automatic_skip)
1881 while (!playlist_check(ci.new_track))
1883 if (ci.new_track >= 0)
1885 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1886 return Q_CODEC_REQUEST_FAILED;
1888 ci.new_track++;
1892 /* Update the playlist */
1893 last_peek_offset -= ci.new_track;
1895 if (playlist_next(ci.new_track) < 0)
1897 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1898 return Q_CODEC_REQUEST_FAILED;
1901 if (new_playlist)
1903 ci.new_track = 1;
1904 new_playlist = false;
1907 /* Save the track metadata to allow the WPS to display it
1908 while PCM finishes playing that track */
1909 copy_mp3entry(&prevtrack_id3, &curtrack_id3);
1911 /* Update the main buffer copy of the track metadata with the one
1912 the codec has been using (for the unbuffer callbacks) */
1913 if (CUR_TI->id3_hid >= 0)
1914 copy_mp3entry(bufgetid3(CUR_TI->id3_hid), &curtrack_id3);
1916 /* Save a pointer to the old track to allow later clearing */
1917 prev_ti = CUR_TI;
1919 for (i = 0; i < ci.new_track; i++)
1921 idx = (track_ridx + i) & MAX_TRACK_MASK;
1922 struct mp3entry *id3 = bufgetid3(tracks[idx].id3_hid);
1923 ssize_t offset = buf_handle_offset(tracks[idx].audio_hid);
1924 if (!id3 || offset < 0 || (unsigned)offset > id3->first_frame_offset)
1926 /* We don't have all the audio data for that track, so clear it,
1927 but keep the metadata. */
1928 if (tracks[idx].audio_hid >= 0 && bufclose(tracks[idx].audio_hid))
1930 tracks[idx].audio_hid = -1;
1931 tracks[idx].filesize = 0;
1936 /* Move to the new track */
1937 track_ridx = (track_ridx + ci.new_track) & MAX_TRACK_MASK;
1939 buf_set_base_handle(CUR_TI->audio_hid);
1941 if (automatic_skip)
1943 playlist_end = false;
1944 wps_offset = -ci.new_track;
1945 track_changed = true;
1948 /* If it is not safe to even skip this many track entries */
1949 if (ci.new_track >= track_count || ci.new_track <= track_count - MAX_TRACK)
1951 ci.new_track = 0;
1952 audio_rebuffer();
1953 goto skip_done;
1956 forward = ci.new_track > 0;
1957 ci.new_track = 0;
1959 /* If the target track is clearly not in memory */
1960 if (CUR_TI->filesize == 0 || !CUR_TI->taginfo_ready)
1962 audio_rebuffer();
1963 goto skip_done;
1966 /* When skipping backwards, it is possible that we've found a track that's
1967 * buffered, but which is around the track-wrap and therefore not the track
1968 * we are looking for */
1969 if (!forward)
1971 int cur_idx = track_ridx;
1972 bool taginfo_ready = true;
1973 /* We've wrapped the buffer backwards if new > old */
1974 bool wrap = track_ridx > old_track_ridx;
1976 while (1)
1978 cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
1980 /* if we've advanced past the wrap when cur_idx is zeroed */
1981 if (!cur_idx)
1982 wrap = false;
1984 /* if we aren't still on the wrap and we've caught the old track */
1985 if (!(wrap || cur_idx < old_track_ridx))
1986 break;
1988 /* If we hit a track in between without valid tag info, bail */
1989 if (!tracks[cur_idx].taginfo_ready)
1991 taginfo_ready = false;
1992 break;
1995 if (!taginfo_ready)
1997 audio_rebuffer();
2001 skip_done:
2002 audio_update_trackinfo();
2003 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_COMPLETE");
2004 return Q_CODEC_REQUEST_COMPLETE;
2007 unsigned long audio_prev_elapsed(void)
2009 return prev_track_elapsed;
2012 static void audio_stop_codec_flush(void)
2014 ci.stop_codec = true;
2015 pcmbuf_pause(true);
2017 while (audio_codec_loaded)
2018 yield();
2020 /* If the audio codec is not loaded any more, and the audio is still
2021 * playing, it is now and _only_ now safe to call this function from the
2022 * audio thread */
2023 if (pcm_is_playing())
2025 pcmbuf_play_stop();
2026 pcmbuf_queue_clear();
2028 pcmbuf_pause(paused);
2031 static void audio_stop_playback(void)
2033 /* If we were playing, save resume information */
2034 if (playing)
2036 struct mp3entry *id3 = NULL;
2038 if (!playlist_end || !ci.stop_codec)
2040 /* Set this early, the outside code yields and may allow the codec
2041 to try to wait for a reply on a buffer wait */
2042 ci.stop_codec = true;
2043 id3 = audio_current_track();
2046 /* Save the current playing spot, or NULL if the playlist has ended */
2047 playlist_update_resume_info(id3);
2049 /* TODO: Create auto bookmark too? */
2051 prev_track_elapsed = curtrack_id3.elapsed;
2053 remove_event(EVENT_BUFFER_LOW, buffering_low_buffer_callback);
2056 paused = false;
2057 audio_stop_codec_flush();
2058 playing = false;
2060 filling = STATE_IDLE;
2062 /* Mark all entries null. */
2063 audio_clear_track_entries();
2065 /* Close all tracks */
2066 audio_release_tracks();
2068 memset(&curtrack_id3, 0, sizeof(struct mp3entry));
2071 static void audio_play_start(size_t offset)
2073 int i;
2075 #if INPUT_SRC_CAPS != 0
2076 audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
2077 audio_set_output_source(AUDIO_SRC_PLAYBACK);
2078 #endif
2080 /* Wait for any previously playing audio to flush - TODO: Not necessary? */
2081 paused = false;
2082 audio_stop_codec_flush();
2084 track_changed = true;
2085 playlist_end = false;
2087 playing = true;
2089 ci.new_track = 0;
2090 ci.seek_time = 0;
2091 wps_offset = 0;
2093 sound_set_volume(global_settings.volume);
2094 track_widx = track_ridx = 0;
2096 /* Clear all track entries. */
2097 for (i = 0; i < MAX_TRACK; i++) {
2098 clear_track_info(&tracks[i]);
2101 last_peek_offset = -1;
2103 /* Officially playing */
2104 queue_reply(&audio_queue, 1);
2106 #ifndef HAVE_FLASH_STORAGE
2107 set_filebuf_watermark(buffer_margin, 0);
2108 #endif
2110 audio_fill_file_buffer(true, offset);
2112 add_event(EVENT_BUFFER_LOW, false, buffering_low_buffer_callback);
2114 LOGFQUEUE("audio > audio Q_AUDIO_TRACK_CHANGED");
2115 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
2119 /* Invalidates all but currently playing track. */
2120 static void audio_invalidate_tracks(void)
2122 if (audio_have_tracks())
2124 last_peek_offset = 0;
2125 playlist_end = false;
2126 track_widx = track_ridx;
2128 /* Mark all other entries null (also buffered wrong metadata). */
2129 audio_clear_track_entries();
2131 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
2133 audio_fill_file_buffer(false, 0);
2137 static void audio_new_playlist(void)
2139 /* Prepare to start a new fill from the beginning of the playlist */
2140 last_peek_offset = -1;
2141 if (audio_have_tracks())
2143 if (paused)
2144 skipped_during_pause = true;
2145 playlist_end = false;
2146 track_widx = track_ridx;
2147 audio_clear_track_entries();
2149 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
2151 /* Mark the current track as invalid to prevent skipping back to it */
2152 CUR_TI->taginfo_ready = false;
2155 /* Signal the codec to initiate a track change forward */
2156 new_playlist = true;
2157 ci.new_track = 1;
2159 /* Officially playing */
2160 queue_reply(&audio_queue, 1);
2162 audio_fill_file_buffer(false, 0);
2165 /* Called on manual track skip */
2166 static void audio_initiate_track_change(long direction)
2168 logf("audio_initiate_track_change(%ld)", direction);
2170 playlist_end = false;
2171 ci.new_track += direction;
2172 wps_offset -= direction;
2173 if (paused)
2174 skipped_during_pause = true;
2177 /* Called on manual dir skip */
2178 static void audio_initiate_dir_change(long direction)
2180 playlist_end = false;
2181 dir_skip = true;
2182 ci.new_track = direction;
2183 if (paused)
2184 skipped_during_pause = true;
2187 /* Called when PCM track change is complete */
2188 static void audio_finalise_track_change(void)
2190 logf("audio_finalise_track_change");
2192 if (automatic_skip)
2194 wps_offset = 0;
2195 automatic_skip = false;
2198 /* Invalidate prevtrack_id3 */
2199 prevtrack_id3.path[0] = 0;
2201 if (prev_ti && prev_ti->audio_hid < 0)
2203 /* No audio left so we clear all the track info. */
2204 clear_track_info(prev_ti);
2207 if (prev_ti && prev_ti->id3_hid >= 0)
2209 /* Reset the elapsed time to force the progressbar to be empty if
2210 the user skips back to this track */
2211 bufgetid3(prev_ti->id3_hid)->elapsed = 0;
2214 send_event(PLAYBACK_EVENT_TRACK_CHANGE, &curtrack_id3);
2216 track_changed = true;
2217 playlist_update_resume_info(audio_current_track());
2221 * Layout audio buffer as follows - iram buffer depends on target:
2222 * [|SWAP:iram][|TALK]|MALLOC|FILE|GUARD|PCM|[SWAP:dram[|iram]|]
2224 static void audio_reset_buffer(void)
2226 /* see audio_get_recording_buffer if this is modified */
2227 logf("audio_reset_buffer");
2229 /* If the setup of anything allocated before the file buffer is
2230 changed, do check the adjustments after the buffer_alloc call
2231 as it will likely be affected and need sliding over */
2233 /* Initially set up file buffer as all space available */
2234 malloc_buf = audiobuf + talk_get_bufsize();
2235 /* Align the malloc buf to line size. Especially important to cf
2236 targets that do line reads/writes. */
2237 malloc_buf = (unsigned char *)(((uintptr_t)malloc_buf + 15) & ~15);
2238 filebuf = malloc_buf + MALLOC_BUFSIZE; /* filebuf line align implied */
2239 filebuflen = audiobufend - filebuf;
2241 filebuflen &= ~15;
2243 /* Subtract whatever the pcm buffer says it used plus the guard buffer */
2244 filebuflen -= pcmbuf_init(filebuf + filebuflen) + GUARD_BUFSIZE;
2246 /* Make sure filebuflen is a longword multiple after adjustment - filebuf
2247 will already be line aligned */
2248 filebuflen &= ~3;
2250 buffering_reset(filebuf, filebuflen);
2252 /* Clear any references to the file buffer */
2253 buffer_state = BUFFER_STATE_INITIALIZED;
2255 #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
2256 /* Make sure everything adds up - yes, some info is a bit redundant but
2257 aids viewing and the sumation of certain variables should add up to
2258 the location of others. */
2260 size_t pcmbufsize;
2261 const unsigned char *pcmbuf = pcmbuf_get_meminfo(&pcmbufsize);
2262 logf("mabuf: %08X", (unsigned)malloc_buf);
2263 logf("mabufe: %08X", (unsigned)(malloc_buf + MALLOC_BUFSIZE));
2264 logf("fbuf: %08X", (unsigned)filebuf);
2265 logf("fbufe: %08X", (unsigned)(filebuf + filebuflen));
2266 logf("gbuf: %08X", (unsigned)(filebuf + filebuflen));
2267 logf("gbufe: %08X", (unsigned)(filebuf + filebuflen + GUARD_BUFSIZE));
2268 logf("pcmb: %08X", (unsigned)pcmbuf);
2269 logf("pcmbe: %08X", (unsigned)(pcmbuf + pcmbufsize));
2271 #endif
2274 static void audio_thread(void)
2276 struct queue_event ev;
2278 pcm_postinit();
2280 audio_thread_ready = true;
2282 while (1)
2284 if (filling != STATE_FILLING) {
2285 cancel_cpu_boost();
2288 if (!pcmbuf_queue_scan(&ev))
2289 queue_wait_w_tmo(&audio_queue, &ev, HZ/2);
2291 switch (ev.id) {
2293 case Q_AUDIO_FILL_BUFFER:
2294 LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER");
2295 audio_fill_file_buffer(false, 0);
2296 break;
2298 case Q_AUDIO_PLAY:
2299 LOGFQUEUE("audio < Q_AUDIO_PLAY");
2300 if (playing && ev.data <= 0)
2301 audio_new_playlist();
2302 else
2304 audio_stop_playback();
2305 audio_play_start((size_t)ev.data);
2307 break;
2309 case Q_AUDIO_STOP:
2310 LOGFQUEUE("audio < Q_AUDIO_STOP");
2311 if (playing)
2312 audio_stop_playback();
2313 if (ev.data != 0)
2314 queue_clear(&audio_queue);
2315 break;
2317 case Q_AUDIO_PAUSE:
2318 LOGFQUEUE("audio < Q_AUDIO_PAUSE");
2319 if (!(bool) ev.data && skipped_during_pause && !pcmbuf_is_crossfade_active())
2320 pcmbuf_play_stop(); /* Flush old track on resume after skip */
2321 skipped_during_pause = false;
2322 if (!playing)
2323 break;
2324 pcmbuf_pause((bool)ev.data);
2325 paused = (bool)ev.data;
2326 break;
2328 case Q_AUDIO_SKIP:
2329 LOGFQUEUE("audio < Q_AUDIO_SKIP");
2330 audio_initiate_track_change((long)ev.data);
2331 break;
2333 case Q_AUDIO_PRE_FF_REWIND:
2334 LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
2335 if (!playing)
2336 break;
2337 pcmbuf_pause(true);
2338 break;
2340 case Q_AUDIO_FF_REWIND:
2341 LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
2342 if (!playing)
2343 break;
2344 if (automatic_skip)
2346 /* An automatic track skip is in progress. Finalize it,
2347 then go back to the previous track */
2348 audio_finalise_track_change();
2349 ci.new_track = -1;
2351 ci.seek_time = (long)ev.data+1;
2352 break;
2354 case Q_AUDIO_CHECK_NEW_TRACK:
2355 LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
2356 queue_reply(&audio_queue, audio_check_new_track());
2357 break;
2359 case Q_AUDIO_DIR_SKIP:
2360 LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
2361 playlist_end = false;
2362 audio_initiate_dir_change(ev.data);
2363 break;
2365 case Q_AUDIO_FLUSH:
2366 LOGFQUEUE("audio < Q_AUDIO_FLUSH");
2367 audio_invalidate_tracks();
2368 break;
2370 case Q_AUDIO_TRACK_CHANGED:
2371 /* PCM track change done */
2372 LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
2373 audio_finalise_track_change();
2374 break;
2376 #ifndef SIMULATOR
2377 case SYS_USB_CONNECTED:
2378 LOGFQUEUE("audio < SYS_USB_CONNECTED");
2379 if (playing)
2380 audio_stop_playback();
2381 #ifdef PLAYBACK_VOICE
2382 voice_stop();
2383 #endif
2384 usb_acknowledge(SYS_USB_CONNECTED_ACK);
2385 usb_wait_for_disconnect(&audio_queue);
2387 /* Mark all entries null. */
2388 audio_clear_track_entries();
2390 /* release tracks to make sure all handles are closed */
2391 audio_release_tracks();
2392 break;
2393 #endif
2395 case SYS_TIMEOUT:
2396 LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
2397 if (filling == STATE_FILLING)
2398 audio_fill_file_buffer(false, 0);
2399 break;
2401 default:
2402 LOGFQUEUE("audio < default");
2403 break;
2404 } /* end switch */
2405 } /* end while */
2408 /* Initialize the audio system - called from init() in main.c.
2409 * Last function because of all the references to internal symbols
2411 void audio_init(void)
2413 struct thread_entry *audio_thread_p;
2415 /* Can never do this twice */
2416 if (audio_is_initialized)
2418 logf("audio: already initialized");
2419 return;
2422 logf("audio: initializing");
2424 /* Initialize queues before giving control elsewhere in case it likes
2425 to send messages. Thread creation will be delayed however so nothing
2426 starts running until ready if something yields such as talk_init. */
2427 queue_init(&audio_queue, true);
2428 queue_init(&codec_queue, false);
2429 queue_init(&pcmbuf_queue, false);
2431 pcm_init();
2433 /* Initialize codec api. */
2434 ci.read_filebuf = codec_filebuf_callback;
2435 ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
2436 ci.get_codec_memory = codec_get_memory_callback;
2437 ci.request_buffer = codec_request_buffer_callback;
2438 ci.advance_buffer = codec_advance_buffer_callback;
2439 ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
2440 ci.request_next_track = codec_request_next_track_callback;
2441 ci.seek_buffer = codec_seek_buffer_callback;
2442 ci.seek_complete = codec_seek_complete_callback;
2443 ci.set_elapsed = codec_set_elapsed_callback;
2444 ci.set_offset = codec_set_offset_callback;
2445 ci.configure = codec_configure_callback;
2446 ci.discard_codec = codec_discard_codec_callback;
2447 ci.dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP,
2448 CODEC_IDX_AUDIO);
2450 /* initialize the buffer */
2451 filebuf = audiobuf;
2453 /* audio_reset_buffer must to know the size of voice buffer so init
2454 talk first */
2455 talk_init();
2457 codec_thread_p = create_thread(
2458 codec_thread, codec_stack, sizeof(codec_stack),
2459 CREATE_THREAD_FROZEN,
2460 codec_thread_name IF_PRIO(, PRIORITY_PLAYBACK)
2461 IF_COP(, CPU));
2463 queue_enable_queue_send(&codec_queue, &codec_queue_sender_list,
2464 codec_thread_p);
2466 audio_thread_p = create_thread(audio_thread, audio_stack,
2467 sizeof(audio_stack), CREATE_THREAD_FROZEN,
2468 audio_thread_name IF_PRIO(, PRIORITY_USER_INTERFACE)
2469 IF_COP(, CPU));
2471 queue_enable_queue_send(&audio_queue, &audio_queue_sender_list,
2472 audio_thread_p);
2474 #ifdef PLAYBACK_VOICE
2475 voice_thread_init();
2476 #endif
2478 /* Set crossfade setting for next buffer init which should be about... */
2479 pcmbuf_crossfade_enable(global_settings.crossfade);
2481 /* initialize the buffering system */
2483 buffering_init();
2484 /* ...now! Set up the buffers */
2485 audio_reset_buffer();
2487 int i;
2488 for(i = 0; i < MAX_TRACK; i++)
2490 tracks[i].audio_hid = -1;
2491 tracks[i].id3_hid = -1;
2492 tracks[i].codec_hid = -1;
2493 #ifdef HAVE_ALBUMART
2494 tracks[i].aa_hid = -1;
2495 #endif
2498 add_event(EVENT_HANDLE_REBUFFER, false, buffering_handle_rebuffer_callback);
2499 add_event(EVENT_HANDLE_FINISHED, false, buffering_handle_finished_callback);
2501 /* Probably safe to say */
2502 audio_is_initialized = true;
2504 sound_settings_apply();
2505 #ifndef HAVE_FLASH_STORAGE
2506 audio_set_buffer_margin(global_settings.buffer_margin);
2507 #endif
2509 /* it's safe to let the threads run now */
2510 #ifdef PLAYBACK_VOICE
2511 voice_thread_resume();
2512 #endif
2513 thread_thaw(codec_thread_p);
2514 thread_thaw(audio_thread_p);
2516 } /* audio_init */
2518 void audio_wait_for_init(void)
2520 /* audio thread will only set this once after it finished the final
2521 * audio hardware init so this little construct is safe - even
2522 * cross-core. */
2523 while (!audio_thread_ready)
2525 sleep(0);