NXEngine v1.0.0.2
[NXEngine.git] / makelist.ml
blob9a470e2113641b6d055f696fdec4481d9ec76985
2 <DEFAULT
3 COMPILE=g++ -g -O2 -c %SRCFILE% -D DEBUG `sdl-config --cflags` -Wreturn-type -Wunused-variable -Wno-multichar -o %MODULE%.%OBJ_EXT%
4 LPREFIX=g++ -o %OUTPUT%
5 LSUFFIX=`sdl-config --libs` -lSDL_ttf
6 OBJ_EXT=o
7 OUTPUT=nx
9 >>
10 main.cpp
12 game.cpp
13 object.cpp
14 ObjManager.cpp
15 map.cpp
17 TextBox/TextBox.cpp
18 TextBox/YesNoPrompt.cpp
19 TextBox/ItemImage.cpp
20 TextBox/StageSelect.cpp
21 TextBox/SaveSelect.cpp
22 profile.cpp
23 settings.cpp
25 caret.cpp
26 slope.cpp
27 player.cpp
28 playerstats.cpp
29 p_arms.cpp
30 statusbar.cpp
31 tsc.cpp
32 screeneffect.cpp
33 floattext.cpp
34 input.cpp
35 replay.cpp
36 trig.cpp
37 inventory.cpp
38 map_system.cpp
39 debug.cpp
40 console.cpp
41 niku.cpp
43 ai/ai.cpp
44 ai/first_cave/first_cave.cpp
45 ai/village/village.cpp
46 ai/village/balrog_boss_running.cpp
47 ai/village/ma_pignon.cpp
48 ai/egg/egg.cpp
49 ai/egg/igor.cpp
50 ai/egg/egg2.cpp
51 ai/weed/weed.cpp
52 ai/weed/balrog_boss_flying.cpp
53 ai/weed/frenzied_mimiga.cpp
54 ai/sand/sand.cpp
55 ai/sand/puppy.cpp
56 ai/sand/curly_boss.cpp
57 ai/sand/toroko_frenzied.cpp
58 ai/maze/maze.cpp
59 ai/maze/critter_purple.cpp
60 ai/maze/gaudi.cpp
61 ai/maze/pooh_black.cpp
62 ai/maze/balrog_boss_missiles.cpp
63 ai/maze/labyrinth_m.cpp
64 ai/almond/almond.cpp
65 ai/oside/oside.cpp
66 ai/plantation/plantation.cpp
67 ai/last_cave/last_cave.cpp
68 ai/final_battle/balcony.cpp
69 ai/final_battle/misery.cpp
70 ai/final_battle/final_misc.cpp
71 ai/final_battle/doctor.cpp
72 ai/final_battle/doctor_frenzied.cpp
73 ai/final_battle/doctor_common.cpp
74 ai/final_battle/sidekicks.cpp
75 ai/hell/hell.cpp
76 ai/hell/ballos_priest.cpp
77 ai/hell/ballos_misc.cpp
78 ai/npc/balrog.cpp
79 ai/npc/curly.cpp
80 ai/npc/curly_ai.cpp
81 ai/npc/misery.cpp
82 ai/npc/npcregu.cpp
83 ai/npc/npcguest.cpp
84 ai/npc/npcplayer.cpp
85 ai/weapons/weapons.cpp
86 ai/weapons/polar_mgun.cpp
87 ai/weapons/missile.cpp
88 ai/weapons/fireball.cpp
89 ai/weapons/blade.cpp
90 ai/weapons/snake.cpp
91 ai/weapons/nemesis.cpp
92 ai/weapons/bubbler.cpp
93 ai/weapons/spur.cpp
94 ai/weapons/whimstar.cpp
95 ai/sym/sym.cpp
96 ai/sym/smoke.cpp
97 ai/balrog_common.cpp
98 ai/IrregularBBox.cpp
100 stageboss.cpp
101 ai/boss/omega.cpp
102 ai/boss/balfrog.cpp
103 ai/boss/x.cpp
104 ai/boss/core.cpp
105 ai/boss/ironhead.cpp
106 ai/boss/sisters.cpp
107 ai/boss/undead_core.cpp
108 ai/boss/heavypress.cpp
109 ai/boss/ballos.cpp
111 endgame/island.cpp
112 endgame/misc.cpp
113 endgame/credits.cpp
114 endgame/CredReader.cpp
116 intro/intro.cpp
117 intro/title.cpp
118 pause/pause.cpp
119 pause/options.cpp
120 pause/dialog.cpp
121 pause/message.cpp
122 pause/objects.cpp
124 graphics/nxsurface.cpp
125 graphics/graphics.cpp
126 graphics/sprites.cpp
127 graphics/tileset.cpp
128 graphics/font.cpp
129 graphics/safemode.cpp
131 sound/sound.cpp
132 sound/sslib.cpp
133 sound/org.cpp
134 sound/pxt.cpp
136 siflib/sif.cpp
137 siflib/sifloader.cpp
138 siflib/sectSprites.cpp
139 siflib/sectStringArray.cpp
141 extract/extract.cpp
142 extract/extractpxt.cpp
143 extract/extractfiles.cpp
144 extract/extractstages.cpp
145 extract/crc.cpp
147 autogen/AssignSprites.cpp
148 autogen/objnames.cpp
149 stagedata.cpp
151 common/InitList.cpp
152 common/BList.cpp
153 common/StringList.cpp
154 common/DBuffer.cpp
155 common/DString.cpp
156 common/bufio.cpp
157 common/stat.cpp
158 common/misc.cpp
160 oldgraphics.cpp