NXEngine v1.0.0.5
[NXEngine.git] / makelist.ml
blob3f99d7b511b7d05365b76e0b0ea8051de7ea48f5
2 <DEFAULT
3 COMPILE=g++ -g -O2 -c %SRCFILE% -D DEBUG `sdl-config --cflags` -Wreturn-type -Wformat -Wno-multichar -o %MODULE%.%OBJ_EXT%
4 LPREFIX=g++ -o %OUTPUT%
5 LSUFFIX=`sdl-config --libs` -lSDL_ttf -lstdc++ -lm
6 OBJ_EXT=o
7 OUTPUT=nx
9 >>
10 main.cpp
12 game.cpp
13 object.cpp
14 ObjManager.cpp
15 map.cpp
17 TextBox/TextBox.cpp
18 TextBox/YesNoPrompt.cpp
19 TextBox/ItemImage.cpp
20 TextBox/StageSelect.cpp
21 TextBox/SaveSelect.cpp
22 profile.cpp
23 settings.cpp
24 platform.cpp
25 platform/Linux/vbesync.c
27 caret.cpp
28 slope.cpp
29 player.cpp
30 playerstats.cpp
31 p_arms.cpp
32 statusbar.cpp
33 tsc.cpp
34 screeneffect.cpp
35 floattext.cpp
36 input.cpp
37 replay.cpp
38 trig.cpp
39 inventory.cpp
40 map_system.cpp
41 debug.cpp
42 console.cpp
43 niku.cpp
45 ai/ai.cpp
46 ai/first_cave/first_cave.cpp
47 ai/village/village.cpp
48 ai/village/balrog_boss_running.cpp
49 ai/village/ma_pignon.cpp
50 ai/egg/egg.cpp
51 ai/egg/igor.cpp
52 ai/egg/egg2.cpp
53 ai/weed/weed.cpp
54 ai/weed/balrog_boss_flying.cpp
55 ai/weed/frenzied_mimiga.cpp
56 ai/sand/sand.cpp
57 ai/sand/puppy.cpp
58 ai/sand/curly_boss.cpp
59 ai/sand/toroko_frenzied.cpp
60 ai/maze/maze.cpp
61 ai/maze/critter_purple.cpp
62 ai/maze/gaudi.cpp
63 ai/maze/pooh_black.cpp
64 ai/maze/balrog_boss_missiles.cpp
65 ai/maze/labyrinth_m.cpp
66 ai/almond/almond.cpp
67 ai/oside/oside.cpp
68 ai/plantation/plantation.cpp
69 ai/last_cave/last_cave.cpp
70 ai/final_battle/balcony.cpp
71 ai/final_battle/misery.cpp
72 ai/final_battle/final_misc.cpp
73 ai/final_battle/doctor.cpp
74 ai/final_battle/doctor_frenzied.cpp
75 ai/final_battle/doctor_common.cpp
76 ai/final_battle/sidekicks.cpp
77 ai/hell/hell.cpp
78 ai/hell/ballos_priest.cpp
79 ai/hell/ballos_misc.cpp
80 ai/npc/balrog.cpp
81 ai/npc/curly.cpp
82 ai/npc/curly_ai.cpp
83 ai/npc/misery.cpp
84 ai/npc/npcregu.cpp
85 ai/npc/npcguest.cpp
86 ai/npc/npcplayer.cpp
87 ai/weapons/weapons.cpp
88 ai/weapons/polar_mgun.cpp
89 ai/weapons/missile.cpp
90 ai/weapons/fireball.cpp
91 ai/weapons/blade.cpp
92 ai/weapons/snake.cpp
93 ai/weapons/nemesis.cpp
94 ai/weapons/bubbler.cpp
95 ai/weapons/spur.cpp
96 ai/weapons/whimstar.cpp
97 ai/sym/sym.cpp
98 ai/sym/smoke.cpp
99 ai/balrog_common.cpp
100 ai/IrregularBBox.cpp
102 stageboss.cpp
103 ai/boss/omega.cpp
104 ai/boss/balfrog.cpp
105 ai/boss/x.cpp
106 ai/boss/core.cpp
107 ai/boss/ironhead.cpp
108 ai/boss/sisters.cpp
109 ai/boss/undead_core.cpp
110 ai/boss/heavypress.cpp
111 ai/boss/ballos.cpp
113 endgame/island.cpp
114 endgame/misc.cpp
115 endgame/credits.cpp
116 endgame/CredReader.cpp
118 intro/intro.cpp
119 intro/title.cpp
120 pause/pause.cpp
121 pause/options.cpp
122 pause/dialog.cpp
123 pause/message.cpp
124 pause/objects.cpp
126 graphics/nxsurface.cpp
127 graphics/graphics.cpp
128 graphics/sprites.cpp
129 graphics/tileset.cpp
130 graphics/font.cpp
131 graphics/safemode.cpp
132 graphics/palette.cpp
134 sound/sound.cpp
135 sound/sslib.cpp
136 sound/org.cpp
137 sound/pxt.cpp
139 siflib/sif.cpp
140 siflib/sifloader.cpp
141 siflib/sectSprites.cpp
142 siflib/sectStringArray.cpp
144 extract/extract.cpp
145 extract/extractpxt.cpp
146 extract/extractfiles.cpp
147 extract/extractstages.cpp
148 extract/crc.cpp
150 autogen/AssignSprites.cpp
151 autogen/objnames.cpp
152 stagedata.cpp
154 common/FileBuffer.cpp
155 common/InitList.cpp
156 common/BList.cpp
157 common/StringList.cpp
158 common/DBuffer.cpp
159 common/DString.cpp
160 common/bufio.cpp
161 common/stat.cpp
162 common/misc.cpp
164 oldgraphics.cpp