2 An unofficial Minecraft-like game for Minetest. Forked from MineClone by daredevils.
3 Developed by Wuzzy and contributors. Not developed or endorsed by Mojang AB.
8 You start in a randomly-generated world made entirely of cubes. You can explore
9 the world and dig and build almost every block in the world to create new
10 structures. You can choose to play in a “survival mode” in which you have to
11 fight monsters and hunger for survival and slowly progress through the
12 various other aspects of the game, such as mining, farming, building machines, and so on
13 Or you can play in “creative mode” in which you can build almost anything instantly.
17 * Sandbox-style gameplay, no goals (for now)
18 * Survive: Fight against hostile monsters and hunger
19 * Mine for ores and other treasures
20 * Use the collected blocks to create great buildings, your imagination is the limit
21 * Collect flowers (and other dye sources) and colorize your world
22 * Find some seeds and start farming
23 * Find or craft one of hundreds of items
24 * Build a railway system and have fun with minecarts
25 * Build complex machines with redstone circuits
26 * In creative mode you can build almost anything for free and without limits
28 ## How to play (quick start)
30 * **Punch a tree** trunk until it breaks and collect wood
31 * Place the **wood into the 2×2 grid** (your “crafting grid” in your inventory menu and craft 4 wood planks
32 * Place the 4 wood planks in a 2×2 shape in the crafting grid to **make a crafting table**
33 * **Rightclick the crafting table** for a 3×3 crafting grid to craft more complex things
34 * Use the **crafting guide** (book icon) to learn all the possible crafting recipes
35 * **Craft a wooden pickaxe** so you can dig stone
36 * Different tools break different kinds of blocks. Try them out!
37 * Continue playing as you wish. Have fun!
42 * Rightclick dirt or similar block with hoe to create farmland
43 * Place seeds on farmland and watch them grow
44 * Collect plant when fully grown
45 * If near water, farmland becomes wet and speeds up growth
49 * Furnace allows you to obtain more items
50 * Upper slot must contain a smeltable item (example: iron ore)
51 * Lower slot must contain a fuel item (example: coal)
52 * See tooltips in crafting guide to learn about fuels and smeltable items
55 More help about the gameplay, blocks items and much more can be found from inside
56 the game. You can access the help from your inventory menu.
59 The following items are interesting for Creative Mode and for adventure
60 map builders. They can not be obtained in-game or in the creative inventory.
62 * Barrier: `mcl_core:barrier`
63 * Minecart with Command Block (does not work yet): `mcl_minecarts:command_block_minecart`
65 Use the `/giveme` chat command to obtain them. See the in-game help for
69 This game requires [Minetest](http://minetest.net) 0.4.16 (or later) to run,
70 so you need to install Minetest first. Only stable versions of Minetest are
71 officially supported. There is no support whatsoever for running MineClone 2
72 in development versions of Minetest.
73 To install MineClone 2, move this directory into the “games” directory of
74 your Minetest data directory. Consult the help of Minetest to learn more.
76 ## Project description
77 The main goal of **MineClone 2** is to be a clone of Minecraft and to be released as free software.
79 * **Target of development: Minecraft, PC Edition, version 1.11** (later known as “Java Edition”)
80 * Features of later Minecraft versions might sneak in, but they have a low priority
81 * In general, Minecraft is aimed to be cloned as good as Minetest currently permits (no hacks)
82 * Cloning the gameplay has highest priority
83 * MineClone 2 will use different graphics and sounds, but with a similar style
84 * Cloning the interface has no priority. It will only be roughly imitated
85 * Limitations found in Minetest will be written down and reported in the course of development
88 This game is currently in **alpha** stage.
89 It is playable, but unfinished, many bugs are to be expected.
90 Backwards-compability is *not* guaranteed, updating your world might cause small and
91 big bugs (such as “missing node” errors or even crashes).
93 The following main features are available:
97 * Crafting system: 2×2 grid, crafting table (3×3 grid), furnace, including a crafting guide
98 * Chests, large chests, ender chests, shulker boxes
101 * Most monsters and animals
102 * All ores from Minecraft
103 * Most blocks in the overworld
107 * The Nether, a fiery underworld in another dimension
108 * Redstone circuits (partially)
109 * Minecarts (partial)
112 * Buidling blocks: Stairs, slabs, doors, trapdoors, fences, fence gates, walls
116 * Slime block (does not interact with redstone)
117 * Small plants and saplings
120 * Deco blocks: Glass, stained glass, glass panes, iron bars, hardened clay (and colors), heads and more
128 * A few server commands
131 The following features are incomplete:
133 * Generated structures
135 * Some monsters and animals
136 * Redstone-related things
141 * Brewing, potions, tipped arrows
143 * A couple of non-trivial blocks and items
145 Bonus features (not found in Minecraft 1.11):
147 * Built-in crafting guide which shows you crafting and smelting recipes
148 * In-game help system containing extensive help about gameplay basics, blocks, items and more
149 * Temporary crafting recipes. They only exist to make some otherwise unaccessible items available when you're not in creative mode. These recipes will be removed as development goes on an more features become available
150 * Saplings in chests in mapgen v6
151 * Fully moddable (thanks to Minetest's powerful Lua API)
152 * New blocks and items:
153 * Lookup tool, shows you the help for whatever it touches
154 * More slabs and stairs
155 * Nether Brick Fence Gate
156 * Red Nether Brick Fence
157 * Red Nether Brick Fence Gate
159 Technical differences from Minecraft:
161 * Height limit of ca. 31000 blocks (much higher than in Minecraft)
162 * Horizontal world size is ca. 62000×62000 blocks (much smaller than in Minecraft, but it is still very large)
163 * Still very incomplete and buggy
164 * Blocks, items, enemies and other features are missing
165 * A few items have slightly different names to make them easier to distinguish
166 * Different music for jukebox
167 * Different textures (Pixel Perfection)
168 * Different sounds (various sources)
169 * Different engine (Minetest)
171 … and finally, MineClone 2 is free software (“free” as in “freedom”)!
174 Please report all bugs and missing Minecraft features here:
176 <https://github.com/Wuzzy2/MineClone2-Bugs>
178 ## Other readme files
180 * `LICENSE.txt`: The LGPLv2.1 license text
181 * `CONTRIBUTING.md`: Information for those who want to contribute
182 * `MISSING_ENGINE_FEATURES.md`: List of missing features in Minetest which MineClone 2 would need for improvement
183 * `API.md`: For Minetest modders who want to mod this game
186 There are so many people to list (sorry). Check out the respective mod directories for details. This section is only a rough overview of the core authors of this game.
189 * [Wuzzy](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3082): Main programmer of most mods
190 * daredevils: Creator of MineClone on which MineClone 2 is based on
191 * [ex-bart](https://github.com/ex-bart): Redstone comparators
192 * Lots of other people: TO BE WRITTEN (see mod directories for details)
195 * [XSSheep](http://www.minecraftforum.net/members/XSSheep): Main author; creator of the Pixel Perfection resource pack of Minecraft 1.11
196 * [Wuzzy](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3082): Main menu imagery and various edits and additions of texture pack
197 * [kingoscargames](https://github.com/kingoscargames): Various edits and additions of existing textures
198 * [leorockway](https://github.com/leorockway): Some edits of mob textures
199 * [xMrVizzy](https://minecraft.curseforge.com/members/xMrVizzy): Glazed terracotta (textures are subject to be replaced later)
200 * Other authors: GUI images,
203 * [22i](https://github.com/22i): Creator of all models
204 * [tobyplowy](https://github.com/tobyplowy): UV-mapping fixes to said models
207 Various sources. See the respective mod directories for details.
211 * daredevils for starting MineClone, the original version of this game
212 * celeron55 for creating Minetest
213 * Minetest's modding community for providing a huge selection of mods, some of which ended up in MineClone 2
214 * Jordach for the jukebox music compilation from Big Freaking Dig
215 * The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game
216 * Notch and Jeb for being the major forces behind Minecraft
217 * XSSheep for creating the Pixel Perfection resource pack
218 * [22i](https://github.com/22i) for providing great models and support
219 * [maikerumine](http://github.com/maikerumine) for kicking off mobs and biomes
221 ## Info for programmers
222 You find interesting and useful infos in `API.md`.
223 This project is currently mostly a one-person project.
226 This is a fan game, not developed or endorsed by Mojang AB.
228 Copying is an act of love. Please copy and share! <3
229 Here's the detailed legalese for those who need it:
231 ### License of source code
232 MineClone 2 is a clean-room implementation of Minecraft
233 and licensed under the
234 GNU LGPL v2.1 (Wuzzy, daredevils and countless others) (see `LICENSE.txt`).
236 MineClone 2 is a direct continuation of the discontinued MineClone
237 project by daredevils which fell under the same license.
240 See `README.txt` or `README.md` in each mod directory for information about other authors.
242 ### License of media (textures and sounds)
243 No non-free licenses are used anywhere.
245 The textures, unless otherwise noted, are based on the Pixel Perfection resource pack for Minecraft 1.11,
246 authored by XSSheep. Most textures are verbatim copies, while some textures have been changed or redone
248 The glazed terracotta textures have been created by (MysticTempest)[https://github.com/MysticTempest].
249 Source: <https://www.planetminecraft.com/texture_pack/131pixel-perfection/>
250 License: [CC BY-SA 4.0](http://creativecommons.org/licenses/by-sa/4.0/)
252 The main menu images are release under: [CC0](https://creativecommons.org/publicdomain/zero/1.0/)
254 All other files, unless mentioned otherwise, fall under:
255 Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 4.0)
256 http://creativecommons.org/licenses/by-sa/4.0/
258 See README.txt in each mod directory for detailed information about other authors.