2 An unofficial Minecraft-like game for Minetest. Forked from MineClone by daredevils.
3 Developed by Wuzzy and contributors. Not developed or endorsed by Mojang AB.
8 You start in a randomly-generated world made entirely of cubes. You can explore
9 the world and dig and build almost every block in the world to create new
10 structures. You can choose to play in a “survival mode” in which you have to
11 fight monsters and hunger for survival and slowly progress through the
12 various other aspects of the game, such as mining, farming, building machines, and so on
13 Or you can play in “creative mode” in which you can build almost anything instantly.
17 * Sandbox-style gameplay, no goals (for now)
18 * Survive: Fight against hostile monsters and hunger
19 * Mine for ores and other treasures
20 * Use the collected blocks to create great buildings, your imagination is the limit
21 * Collect flowers (and other dye sources) and colorize your world
22 * Find some seeds and start farming
23 * Find or craft one of hundreds of items
24 * Build a railway system and have fun with minecarts
25 * Build complex machines with redstone circuits
26 * In creative mode you can build almost anything for free and without limits
28 ## How to play (quick start)
30 * **Punch a tree** trunk until it breaks and collect wood
31 * Place the **wood into the 2×2 grid** (your “crafting grid” in your inventory menu and craft 4 wood planks
32 * Place the 4 wood planks in a 2×2 shape in the crafting grid to **make a crafting table**
33 * **Rightclick the crafting table** for a 3×3 crafting grid to craft more complex things
34 * Use the **crafting guide** (book icon) to learn all the possible crafting recipes
35 * **Craft a wooden pickaxe** so you can dig stone
36 * Different tools break different kinds of blocks. Try them out!
37 * Continue playing as you wish. Have fun!
42 * Rightclick dirt or similar block with hoe to create farmland
43 * Place seeds on farmland and watch them grow
44 * Collect plant when fully grown
45 * If near water, farmland becomes wet and speeds up growth
49 * Furnace allows you to obtain more items
50 * Upper slot must contain a smeltable item (example: iron ore)
51 * Lower slot must contain a fuel item (example: coal)
52 * See tooltips in crafting guide to learn about fuels and smeltable items
55 More help about the gameplay, blocks items and much more can be found from inside
56 the game. You can access the help from your inventory menu.
59 The following items are interesting for Creative Mode and for adventure
60 map builders. They can not be obtained in-game or in the creative inventory.
62 * Barrier: `mcl_core:barrier`
63 * Command Block: `mesecons_commandblock:commandblock_off`
64 * Monster Spawner: `mcl_mobspawners:spawner`
65 * Huge mushroom blocks: See `mods/ITEMS/mcl_mushrooms/README.md`
66 * Minecart with Command Block: `mcl_minecarts:command_block_minecart`
68 Use the `/giveme` chat command to obtain them. See the in-game help for
72 This game requires [Minetest](http://minetest.net) 0.4.16 (or later) to run,
73 so you need to install Minetest first. Only stable versions of Minetest are
74 officially supported. There is no support whatsoever for running MineClone 2
75 in development versions of Minetest.
76 To install MineClone 2, move this directory into the “games” directory of
77 your Minetest data directory. Consult the help of Minetest to learn more.
79 ## Project description
80 The main goal of **MineClone 2** is to be a clone of Minecraft and to be released as free software.
82 * **Target of development: Minecraft, PC Edition, version 1.11** (later known as “Java Edition”)
83 * Features of later Minecraft versions might sneak in, but they have a low priority
84 * In general, Minecraft is aimed to be cloned as good as Minetest currently permits (no hacks)
85 * Cloning the gameplay has highest priority
86 * MineClone 2 will use different graphics and sounds, but with a similar style
87 * Cloning the interface has no priority. It will only be roughly imitated
88 * Limitations found in Minetest will be written down and reported in the course of development
91 This game is currently in **alpha** stage.
92 It is playable, but very unfinished, many bugs are to be expected.
93 Backwards-compability is *not* guaranteed, updating your world might cause small and
94 big bugs (such as “missing node” errors or even crashes).
96 The following main features are available:
98 * Tools, weapons and armor
99 * Crafting system: 2×2 grid, crafting table (3×3 grid), furnace, including a crafting guide
100 * Chests, large chests, ender chests, shulker boxes
102 * Most monsters and animals
103 * All ores from Minecraft
104 * Most blocks in the overworld
108 * The Nether, a fiery underworld in another dimension
109 * Redstone circuits (partially): Redstone ore, redstone, redstone repeater, levers, buttons, redstone blocks, redstone lamps
110 * Minecarts (partial)
113 * Buidling blocks: Stairs, slabs, doors, trapdoors, fences, fence gates, walls
117 * Slime block (does not interact with redstone)
118 * Small plants and saplings
121 * Deco blocks: Glass, stained glass, glass panes, iron bars, hardened clay (and colors), heads and more
128 * Bookshelves (deco only)
130 * A few server commands
133 The following features are incomplete:
135 * Generated structures
137 * Some monsters and animals
138 * Redstone-related things
143 * Brewing, potions, tipped arrows
145 * A couple of non-trivial blocks and items
147 Bonus features (not found in Minecraft 1.11):
149 * Built-in crafting guide which shows you crafting and smelting recipes
150 * In-game help system containing extensive help about gameplay basics, blocks, items and more
151 * Temporary crafting recipes. They only exist to make some otherwise unaccessible items available when you're not in creative mode. These recipes will be removed as development goes on an more features become available
152 * Saplings in chests (only in mapgen v6, because only 3 out of 6 tree species grow here)
154 * Nether Brick Fence Gate
155 * Red Nether Brick Fence
156 * Red Nether Brick Fence Gate
158 Technical differences from Minecraft:
160 * Height limit of ca. 31000 blocks (much higher than in Minecraft)
161 * Horizontal world size is ca. 62000×62000 blocks (much smaller than in Minecraft, but it is still very large)
162 * Still very, very incomplete and buggy
163 * Blocks, items, enemies and other features are missing
164 * A few items have slightly different names to make them easier to distinguish
165 * Different music for jukebox
166 * Different textures (Pixel Perfection)
167 * Different sounds (various sources)
168 * Different engine (Minetest)
169 * Free software (“free” as in freedom)
172 Please report all bugs and missing Minecraft features here:
174 <https://github.com/Wuzzy2/MineClone2-Bugs>
176 ## Other readme files
178 * `LICENSE.txt`: The LGPLv2.1 license text
179 * `CONTRIBUTING.md`: Information for those who want to contribute
180 * `MISSING_ENGINE_FEATURES.md`: List of missing features in Minetest which MineClone 2 would need for improvement
181 * `API.md`: For Minetest modders who want to mod this game
184 There are so many people to list (sorry). Check out the respective mod directories for details. This section is only a rough overview of the core authors of this game.
187 * [Wuzzy](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3082): Main programmer of most mods
188 * daredevils: Creator of MineClone on which MineClone 2 is based on
189 * [ex-bart](https://github.com/ex-bart): Redstone comparators
190 * Lots of other people: TO BE WRITTEN (see mod directories for details)
193 * [XSSheep](http://www.minecraftforum.net/members/XSSheep): Main author; creator of the Pixel Perfection resource pack of Minecraft 1.11
194 * [Wuzzy](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3082): Main menu imagery and various edits and additions of texture pack
195 * [kingoscargames](https://github.com/kingoscargames): Various edits and additions of existing textures
196 * [leorockway](https://github.com/leorockway): Some edits of mob textures
197 * [xMrVizzy](https://minecraft.curseforge.com/members/xMrVizzy): Glazed terracotta (textures are subject to be replaced later)
198 * Other authors: GUI images,
201 * [22i](https://github.com/22i): Creator of all models
202 * [tobyplowy](https://github.com/tobyplowy): UV-mapping fixes to said models
205 Various sources. See the respective mod directories for details.
209 * daredevils for starting MineClone, the original version of this game
210 * celeron55 for creating Minetest
211 * Minetest's modding community for providing a huge selection of mods, some of which ended up in MineClone 2
212 * Jordach for the jukebox music compilation from Big Freaking Dig
213 * The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game
214 * Notch and Jeb for being the major forces behind Minecraft
215 * XSSheep for creating the Pixel Perfection resource pack
216 * [22i](https://github.com/22i) for providing great models and support
217 * [maikerumine](http://github.com/maikerumine) for kicking off mobs and biomes
219 ## Info for programmers
220 You find interesting and useful infos in `API.md`.
221 This project is currently mostly a one-person project.
224 This is a fan game, not developed or endorsed by Mojang AB.
226 Copying is an act of love. Please copy and share! <3
227 But, oh well, if you insist, here is the legalese for you:
229 ### License of source code
230 MineClone 2 is a clean-room implementation of Minecraft
231 and licensed under the
232 GNU LGPL v2.1 (Wuzzy, daredevils and countless others) (see `LICENSE.txt`).
234 MineClone 2 is a direct continuation of the discontinued MineClone
235 project by daredevils which fell under the same license.
238 See `README.txt` or `README.md` in each mod directory for information about other authors.
240 ### License of media (textures and sounds)
241 No non-free licenses are used anywhere.
243 The textures, unless otherwise noted, are based on the Pixel Perfection resource pack for Minecraft 1.11,
244 authored by XSSheep. Most textures are verbatim copies, while some textures have been changed or redone
246 The glazed terracotta textures have been created by (MysticTempest)[https://github.com/MysticTempest].
247 Source: <https://www.planetminecraft.com/texture_pack/131pixel-perfection/>
248 License: [CC BY-SA 4.0](http://creativecommons.org/licenses/by-sa/4.0/)
250 The main menu images are release under: [CC0](https://creativecommons.org/publicdomain/zero/1.0/)
252 All other files, unless mentioned otherwise, fall under:
253 Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 4.0)
254 http://creativecommons.org/licenses/by-sa/4.0/
256 See README.txt in each mod directory for detailed information about other authors.