3 --made for MC like Survival game
4 --License for code WTFPL and otherwise stated in readmes
7 local MP
= minetest
.get_modpath(minetest
.get_current_modname())
8 local S
, NS
= dofile(MP
.."/intllib.lua")
10 --dofile(minetest.get_modpath("mobs").."/api.lua")
12 --################### VINDICATOR
16 mobs
:register_mob("mobs_mc:vindicator", {
22 collisionbox
= {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
24 mesh
= "mobs_mc_vindicator.b3d",
27 "mobs_mc_vindicator.png",
29 "default_tool_steelaxe.png",
30 -- TODO: Glow when attacking (mobs_mc_vindicator.png)
33 visual_size
= {x
=3, y
=3},
34 makes_footstep_sound
= true,
39 attack_type
= "dogfight",
41 {name
= mobs_mc
.items
.emerald
,
45 {name
= mobs_mc
.items
.iron_axe
,
52 death
= "Villagerdead",
53 damage
= "Villagerhurt1",
80 mobs
:register_egg("mobs_mc:vindicator", S("Vindicator"), "mobs_mc_spawn_icon_vindicator.png", 0)
82 if minetest
.settings
:get_bool("log_mods") then
83 minetest
.log("action", "MC vindicator loaded")