Make villager stand still if there is near player
[MineClone/MineClone2.git] / mods / ENTITIES / mobs_mc / llama.lua
blob711fb13443da03d71a7efacf89d2754cb7a261f2
1 -- intllib
2 local MP = minetest.get_modpath(minetest.get_current_modname())
3 local S, NS = dofile(MP.."/intllib.lua")
5 --###################
6 --################### LLAMA
7 --###################
9 mobs:register_mob("mobs_mc:llama", {
10 type = "animal",
11 hp_min = 15,
12 hp_max = 30,
13 passive = false,
14 collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.86, 0.45},
15 visual = "mesh",
16 mesh = "mobs_mc_llama.b3d",
17 textures = { -- 1: chest -- 2: decor (carpet) -- 3: llama base texture
18 {"blank.png", "blank.png", "mobs_mc_llama_brown.png"},
19 {"blank.png", "blank.png", "mobs_mc_llama_creamy.png"},
20 {"blank.png", "blank.png", "mobs_mc_llama_gray.png"},
21 {"blank.png", "blank.png", "mobs_mc_llama_white.png"},
22 {"blank.png", "blank.png", "mobs_mc_llama.png"},
23 -- TODO: Implement carpet (aka decor) on llama
25 visual_size = {x=3, y=3},
26 makes_footstep_sound = true,
27 runaway = true,
28 walk_velocity = 1,
29 run_velocity = 4.4,
30 floats = 1,
31 drops = {
32 {name = mobs_mc.items.leather,
33 chance = 1,
34 min = 0,
35 max = 2,},
37 water_damage = 0,
38 lava_damage = 4,
39 light_damage = 0,
40 fear_height = 4,
41 sounds = {
42 random = "mobs_mc_llama",
43 -- TODO: Death and damage sounds
44 distance = 16,
46 animation = {
47 speed_normal = 24,
48 stand_start = 0,
49 stand_end = 0,
50 walk_start = 0,
51 walk_end = 40,
52 hurt_start = 118,
53 hurt_end = 154,
54 death_start = 154,
55 death_end = 179,
56 eat_start = 49,
57 eat_end = 78,
58 look_start = 78,
59 look_end = 108,
61 follow = mobs_mc.items.horse,
62 view_range = 16,
63 do_custom = function(self, dtime)
65 -- set needed values if not already present
66 if not self.v2 then
67 self.v2 = 0
68 self.max_speed_forward = 4
69 self.max_speed_reverse = 2
70 self.accel = 4
71 self.terrain_type = 3
72 self.driver_attach_at = {x = 0, y = 7.5, z = -1.5}
73 self.driver_eye_offset = {x = 0, y = 3, z = 0}
74 self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
75 end
77 -- if driver present allow control of llama
78 if self.driver then
80 mobs.drive(self, "walk", "stand", false, dtime)
82 return false -- skip rest of mob functions
83 end
85 return true
86 end,
88 on_die = function(self, pos)
90 -- detach from llama properly
91 if self.driver then
92 mobs.detach(self.driver, {x = 1, y = 0, z = 1})
93 end
95 end,
97 on_rightclick = function(self, clicker)
99 -- Make sure player is clicking
100 if not clicker or not clicker:is_player() then
101 return
104 local item = clicker:get_wielded_item()
105 if item:get_name() == mobs_mc.items.hay_bale then
106 -- Breed with hay bale
107 if mobs:feed_tame(self, clicker, 1, true, false) then return end
108 else
109 -- Feed with anything else
110 if mobs:feed_tame(self, clicker, 1, false, true) then return end
112 if mobs:protect(self, clicker) then return end
114 -- Make sure tamed llama is mature and being clicked by owner only
115 if self.tamed and not self.child and self.owner == clicker:get_player_name() then
117 local inv = clicker:get_inventory()
119 -- detatch player already riding llama
120 if self.driver and clicker == self.driver then
122 mobs.detach(clicker, {x = 1, y = 0, z = 1})
124 -- attach player to llama
125 elseif not self.driver then
127 self.object:set_properties({stepheight = 1.1})
128 mobs.attach(self, clicker)
131 -- Used to capture llama
132 elseif not self.driver and clicker:get_wielded_item():get_name() ~= "" then
133 mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
139 --spawn
140 mobs:spawn_specific("mobs_mc:llama", mobs_mc.spawn.savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max)
142 -- spawn eggs
143 mobs:register_egg("mobs_mc:llama", S("Llama"), "mobs_mc_spawn_icon_llama.png", 0)
145 if minetest.settings:get_bool("log_mods") then
146 minetest.log("action", "MC Llama loaded")