1 -- minetest/dye/init.lua
3 -- To make recipes that will work with any dye ever made by anybody, define
4 -- them based on groups.
5 -- You can select any group of groups, based on your need for amount of colors.
6 -- basecolor: 9, excolor: 17, unicolor: 89
8 -- Example of one shapeless recipe using a color group:
9 -- Note: As this uses basecolor_*, you'd need 9 of these.
10 -- minetest.register_craft({
11 -- type = "shapeless",
12 -- output = '<mod>:item_yellow',
13 -- recipe = {'<mod>:item_no_color', 'group:basecolor_yellow'},
16 -- Other mods can use these for looping through available colors
19 dye
.basecolors
= {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
20 dye
.excolors
= {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
31 -- - basecolor_magenta
33 -- Extended color groups (* = equal to a base color):
35 -- - excolor_lightgrey
50 -- - excolor_red_violet
52 -- The whole unifieddyes palette as groups:
53 -- - unicolor_<excolor>
54 -- For the following, no white/grey/black is allowed:
55 -- - unicolor_medium_<excolor>
56 -- - unicolor_dark_<excolor>
57 -- - unicolor_light_<excolor>
58 -- - unicolor_<excolor>_s50
59 -- - unicolor_medium_<excolor>_s50
60 -- - unicolor_dark_<excolor>_s50
65 -- This collection of colors is partly a historic thing, partly something else.
67 {"white", "Bone Meal", {dye
=1, craftitem
=1, basecolor_white
=1, excolor_white
=1, unicolor_white
=1}},
68 {"grey", "Light Grey Dye", {dye
=1, craftitem
=1, basecolor_grey
=1, excolor_grey
=1, unicolor_grey
=1}},
69 {"dark_grey", "Grey Dye", {dye
=1, craftitem
=1, basecolor_grey
=1, excolor_darkgrey
=1, unicolor_darkgrey
=1}},
70 {"black", "Ink Sac", {dye
=1, craftitem
=1, basecolor_black
=1, excolor_black
=1, unicolor_black
=1}},
71 {"violet", "Purple Dye", {dye
=1, craftitem
=1, basecolor_magenta
=1, excolor_violet
=1, unicolor_violet
=1}},
72 {"blue", "Lapis Lazuli", {dye
=1, craftitem
=1, basecolor_blue
=1, excolor_blue
=1, unicolor_blue
=1}},
73 {"lightblue", "Light Blue Dye", {dye
=1, craftitem
=1, basecolor_blue
=1, excolor_blue
=1, unicolor_light_blue
=1}},
74 {"cyan", "Cyan Dye", {dye
=1, craftitem
=1, basecolor_cyan
=1, excolor_cyan
=1, unicolor_cyan
=1}},
75 {"dark_green", "Cactus Green",{dye
=1, craftitem
=1, basecolor_green
=1, excolor_green
=1, unicolor_dark_green
=1}},
76 {"green", "Lime Dye", {dye
=1, craftitem
=1, basecolor_green
=1, excolor_green
=1, unicolor_green
=1}},
77 {"yellow", "Dandelion Yellow", {dye
=1, craftitem
=1, basecolor_yellow
=1, excolor_yellow
=1, unicolor_yellow
=1}},
78 {"brown", "Cocoa Beans", {dye
=1, craftitem
=1, basecolor_brown
=1, excolor_orange
=1, unicolor_dark_orange
=1}},
79 {"orange", "Orange Dye", {dye
=1, craftitem
=1, basecolor_orange
=1, excolor_orange
=1, unicolor_orange
=1}},
80 {"red", "Rose Red", {dye
=1, craftitem
=1, basecolor_red
=1, excolor_red
=1, unicolor_red
=1}},
81 {"magenta", "Magenta Dye", {dye
=1, craftitem
=1, basecolor_magenta
=1, excolor_red_violet
=1,unicolor_red_violet
=1}},
82 {"pink", "Pink Dye", {dye
=1, craftitem
=1, basecolor_red
=1, excolor_red
=1, unicolor_light_red
=1}},
86 for _
, row
in ipairs(dyelocal
.dyes
) do
88 -- White and brown dyes are defined explicitly below
89 if name
~= "white" and name
~= "brown" then
90 local description
= row
[2]
92 local item_name
= "mcl_dye:"..name
93 local item_image
= "dye_"..name
..".png"
94 minetest
.register_craftitem(item_name
, {
95 inventory_image
= item_image
,
96 description
= description
,
97 _doc_items_longdesc
= "This item is a dye which is used for dyeing and crafting.",
98 _doc_items_usagehelp
= "Rightclick on a sheep to dye its wool. Other things are dyed by crafting.",
107 mcl_dye
.apply_bone_meal
= function(pointed_thing
)
108 -- TODO: Only spawn flowers specific to the biome
110 -- Bone meal currently spawns all flowers found in the plains.
111 local flowers_table
= {
112 "mcl_flowers:dandelion",
113 "mcl_flowers:dandelion",
116 "mcl_flowers:oxeye_daisy",
117 "mcl_flowers:tulip_orange",
118 "mcl_flowers:tulip_red",
119 "mcl_flowers:tulip_white",
120 "mcl_flowers:tulip_pink",
121 "mcl_flowers:azure_bluet",
123 -- Allium and blue orchid intentionally left out,
124 -- those must be found by the player.
126 -- Special case for dry lands
127 local flowers_table_dry
= {
128 "mcl_flowers:dandelion",
132 local pos
= pointed_thing
.under
133 local n
= minetest
.get_node(pos
)
134 if n
.name
== "" then return false end
135 if minetest
.get_item_group(n
.name
, "sapling") >= 1 then
136 -- Saplings: 45% chance to advance growth stage
137 if math
.random(1,100) <= 45 then
138 return mcl_core
.grow_sapling(pos
, n
)
140 elseif minetest
.get_item_group(n
.name
, "mushroom") == 1 then
141 -- Try to grow huge mushroom
143 -- Must be on a dirt-type block
144 local below
= minetest
.get_node({x
=pos
.x
,y
=pos
.y
-1,z
=pos
.z
})
145 if below
.name
~= "mcl_core:mycelium" and below
.name
~= "mcl_core:dirt" and minetest
.get_item_group(below
.name
, "grass_block") ~= 1 and below
.name
~= "mcl_core:coarse_dirt" and below
.name
~= "mcl_core:podzol" then
150 local schematic
, offset
, height
151 if n
.name
== "mcl_mushrooms:mushroom_brown" then
152 schematic
= minetest
.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts"
153 offset
= { x
= -3, y
= -1, z
= -3 }
155 elseif n
.name
== "mcl_mushrooms:mushroom_red" then
156 schematic
= minetest
.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts"
157 offset
= { x
= -2, y
= -1, z
= -2 }
163 if math
.random(1,100) <= 40 then
164 -- Check space requirements
166 local cpos
= vector
.add(pos
, {x
=0, y
=i
, z
=0})
167 if minetest
.get_node(cpos
).name
~= "air" then
172 local minp
, maxp
= {x
=pos
.x
-3, y
=pos
.y
+yoff
, z
=pos
.z
-3}, {x
=pos
.x
+3, y
=pos
.y
+yoff
+(height
-3), z
=pos
.z
+3}
173 local diff
= vector
.subtract(maxp
, minp
)
174 diff
= vector
.add(diff
, {x
=1,y
=1,z
=1})
175 local totalnodes
= diff
.x
* diff
.y
* diff
.z
176 local goodnodes
= minetest
.find_nodes_in_area(minp
, maxp
, {"air", "group:leaves"})
177 if #goodnodes
< totalnodes
then
181 -- Place the huge mushroom
182 minetest
.remove_node(pos
)
183 local place_pos
= vector
.add(pos
, offset
)
184 local ok
= minetest
.place_schematic(place_pos
, schematic
, 0, nil, false)
188 -- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages
189 elseif string.find(n
.name
, "mcl_farming:wheat_") ~= nil then
190 local stages
= math
.random(2, 5)
191 return mcl_farming
:grow_plant("plant_wheat", pos
, n
, stages
)
192 elseif string.find(n
.name
, "mcl_farming:potato_") ~= nil then
193 local stages
= math
.random(2, 5)
194 return mcl_farming
:grow_plant("plant_potato", pos
, n
, stages
)
195 elseif string.find(n
.name
, "mcl_farming:carrot_") ~= nil then
196 local stages
= math
.random(2, 5)
197 return mcl_farming
:grow_plant("plant_carrot", pos
, n
, stages
)
198 elseif string.find(n
.name
, "mcl_farming:pumpkin_") ~= nil then
199 local stages
= math
.random(2, 5)
200 return mcl_farming
:grow_plant("plant_pumpkin_stem", pos
, n
, stages
)
201 elseif string.find(n
.name
, "mcl_farming:melontige_") ~= nil then
202 local stages
= math
.random(2, 5)
203 return mcl_farming
:grow_plant("plant_melon_stem", pos
, n
, stages
)
205 elseif string.find(n
.name
, "mcl_farming:beetroot_") ~= nil then
206 -- Beetroot: 75% chance to advance to next stage
207 if math
.random(1,100) <= 75 then
208 return mcl_farming
:grow_plant("plant_beetroot", pos
, n
)
210 elseif n
.name
== "mcl_cocoas:cocoa_1" or n
.name
== "mcl_cocoas:cocoa_2" then
211 -- Cocoa: Advance by 1 stage
214 elseif minetest
.get_item_group(n
.name
, "grass_block") == 1 then
215 -- Grass Block: Generate tall grass and random flowers all over the place
218 pos
= pointed_thing
.above
219 pos
= {x
=pos
.x
+i
, y
=pos
.y
, z
=pos
.z
+j
}
220 n
= minetest
.get_node(pos
)
221 local n2
= minetest
.get_node({x
=pos
.x
, y
=pos
.y
-1, z
=pos
.z
})
223 if n
.name
~= "" and n
.name
== "air" and (minetest
.get_item_group(n2
.name
, "grass_block_no_snow") == 1) then
224 -- Randomly generate flowers, tall grass or nothing
225 if math
.random(1,100) <= 90 then
226 -- 90% tall grass, 10% flower
227 if math
.random(1,100) <= 90 then
228 local col
= minetest
.registered_nodes
[n2
.name
]._mcl_grass_palette_index
229 minetest
.add_node(pos
, {name
="mcl_flowers:tallgrass", param2
=col
})
231 if n2
.name
== "mcl_core:dirt_with_dry_grass" then
232 minetest
.add_node(pos
, {name
=flowers_table_dry
[math
.random(1, #flowers_table_dry
)]})
234 minetest
.add_node(pos
, {name
=flowers_table
[math
.random(1, #flowers_table
)]})
243 -- Double flowers: Drop corresponding item
244 elseif n
.name
== "mcl_flowers:rose_bush" or n
.name
== "mcl_flowers:rose_bush_top" then
245 minetest
.add_item(pos
, "mcl_flowers:rose_bush")
247 elseif n
.name
== "mcl_flowers:peony" or n
.name
== "mcl_flowers:peony_top" then
248 minetest
.add_item(pos
, "mcl_flowers:peony")
250 elseif n
.name
== "mcl_flowers:lilac" or n
.name
== "mcl_flowers:lilac_top" then
251 minetest
.add_item(pos
, "mcl_flowers:lilac")
253 elseif n
.name
== "mcl_flowers:sunflower" or n
.name
== "mcl_flowers:sunflower_top" then
254 minetest
.add_item(pos
, "mcl_flowers:sunflower")
257 elseif n
.name
== "mcl_flowers:tallgrass" then
258 -- Tall Grass: Grow into double tallgrass
259 local toppos
= { x
=pos
.x
, y
=pos
.y
+1, z
=pos
.z
}
260 local topnode
= minetest
.get_node(toppos
)
261 if minetest
.registered_nodes
[topnode
.name
].buildable_to
then
262 minetest
.set_node(pos
, { name
= "mcl_flowers:double_grass", param2
= n
.param2
})
263 minetest
.set_node(toppos
, { name
= "mcl_flowers:double_grass_top", param2
= n
.param2
})
267 elseif n
.name
== "mcl_flowers:fern" then
268 -- Fern: Grow into large fern
269 local toppos
= { x
=pos
.x
, y
=pos
.y
+1, z
=pos
.z
}
270 local topnode
= minetest
.get_node(toppos
)
271 if minetest
.registered_nodes
[topnode
.name
].buildable_to
then
272 minetest
.set_node(pos
, { name
= "mcl_flowers:double_fern", param2
= n
.param2
})
273 minetest
.set_node(toppos
, { name
= "mcl_flowers:double_fern_top", param2
= n
.param2
})
281 minetest
.register_craftitem("mcl_dye:white", {
282 inventory_image
= "dye_white.png",
283 description
= "Bone Meal",
284 _doc_items_longdesc
= "Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.",
285 _doc_items_usagehelp
= "Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.",
287 groups
= dyelocal
.dyes
[1][3],
288 on_place
= function(itemstack
, user
, pointed_thing
)
289 -- Use pointed node's on_rightclick function first, if present
290 local node
= minetest
.get_node(pointed_thing
.under
)
291 if user
and not user
:get_player_control().sneak
then
292 if minetest
.registered_nodes
[node
.name
] and minetest
.registered_nodes
[node
.name
].on_rightclick
then
293 return minetest
.registered_nodes
[node
.name
].on_rightclick(pointed_thing
.under
, node
, user
, itemstack
) or itemstack
297 -- Use the bone meal on the ground
298 if(mcl_dye
.apply_bone_meal(pointed_thing
) and not minetest
.settings
:get_bool("creative_mode")) then
299 itemstack
:take_item()
305 minetest
.register_craftitem("mcl_dye:brown", {
306 inventory_image
= "dye_brown.png",
307 _doc_items_longdesc
= "Cocoa beans are a brown dye and can be used to plant cocoas.",
308 _doc_items_usagehelp
= "Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.",
309 description
= "Cocoa Beans",
311 groups
= dyelocal
.dyes
[12][3],
312 on_place
= function(itemstack
, placer
, pointed_thing
)
313 return mcl_cocoas
.place(itemstack
, placer
, pointed_thing
, "mcl_cocoas:cocoa_1")
318 minetest
.register_craft({
320 output
= "mcl_dye:dark_grey 2",
321 recipe
= {"mcl_dye:black", "mcl_dye:white"},
323 minetest
.register_craft({
325 output
= "mcl_dye:lightblue 2",
326 recipe
= {"mcl_dye:blue", "mcl_dye:white"},
328 minetest
.register_craft({
330 output
= "mcl_dye:grey 3",
331 recipe
= {"mcl_dye:black", "mcl_dye:white", "mcl_dye:white"},
333 minetest
.register_craft({
335 output
= "mcl_dye:grey 2",
336 recipe
= {"mcl_dye:dark_grey", "mcl_dye:white"},
338 minetest
.register_craft({
340 output
= "mcl_dye:green 2",
341 recipe
= {"mcl_dye:dark_green", "mcl_dye:white"},
343 minetest
.register_craft({
345 output
= "mcl_dye:magenta 4",
346 recipe
= {"mcl_dye:blue", "mcl_dye:white", "mcl_dye:red", "mcl_dye:red"},
348 minetest
.register_craft({
350 output
= "mcl_dye:magenta 3",
351 recipe
= {"mcl_dye:pink", "mcl_dye:red", "mcl_dye:blue"},
353 minetest
.register_craft({
355 output
= "mcl_dye:magenta 2",
356 recipe
= {"mcl_dye:violet", "mcl_dye:pink"},
359 minetest
.register_craft({
361 output
= "mcl_dye:pink 2",
362 recipe
= {"mcl_dye:red", "mcl_dye:white"},
365 minetest
.register_craft({
367 output
= "mcl_dye:cyan 2",
368 recipe
= {"mcl_dye:blue", "mcl_dye:dark_green"},
371 minetest
.register_craft({
373 output
= "mcl_dye:violet 2",
374 recipe
= {"mcl_dye:blue", "mcl_dye:red"},
376 minetest
.register_craft({
378 output
= "mcl_dye:orange 2",
379 recipe
= {"mcl_dye:yellow", "mcl_dye:red"},
383 minetest
.register_craft({
384 output
= "mcl_dye:yellow",
385 recipe
= {{"mcl_flowers:dandelion"}},
387 minetest
.register_craft({
388 output
= "mcl_dye:yellow 2",
389 recipe
= {{"mcl_flowers:sunflower"}},
391 minetest
.register_craft({
392 output
= "mcl_dye:lightblue",
393 recipe
= {{"mcl_flowers:blue_orchid"}},
395 minetest
.register_craft({
396 output
= "mcl_dye:grey",
397 recipe
= {{"mcl_flowers:azure_bluet"}},
399 minetest
.register_craft({
400 output
= "mcl_dye:grey",
401 recipe
= {{"mcl_flowers:oxeye_daisy"}},
403 minetest
.register_craft({
404 output
= "mcl_dye:grey",
405 recipe
= {{"mcl_flowers:tulip_white"}},
407 minetest
.register_craft({
408 output
= "mcl_dye:magenta",
409 recipe
= {{"mcl_flowers:allium"}},
411 minetest
.register_craft({
412 output
= "mcl_dye:magenta 2",
413 recipe
= {{"mcl_flowers:lilac"}},
415 minetest
.register_craft({
416 output
= "mcl_dye:orange",
417 recipe
= {{"mcl_flowers:tulip_orange"}},
419 minetest
.register_craft({
420 output
= "mcl_dye:pink",
421 recipe
= {{"mcl_flowers:tulip_pink"}},
423 minetest
.register_craft({
424 output
= "mcl_dye:pink 2",
425 recipe
= {{"mcl_flowers:peony"}},
427 minetest
.register_craft({
428 output
= "mcl_dye:red",
429 recipe
= {{"mcl_farming:beetroot_item"}},
431 minetest
.register_craft({
432 output
= "mcl_dye:red",
433 recipe
= {{"mcl_flowers:poppy"}},
435 minetest
.register_craft({
436 output
= "mcl_dye:red",
437 recipe
= {{"mcl_flowers:tulip_red"}},
439 minetest
.register_craft({
440 output
= "mcl_dye:red 2",
441 recipe
= {{"mcl_flowers:rose_bush"}},
443 minetest
.register_craft({
445 output
= "mcl_dye:dark_green",
446 recipe
= "mcl_core:cactus",
449 minetest
.register_craft({
450 output
= "mcl_dye:white 3",
451 recipe
= {{"mcl_mobitems:bone"}},