2 An unofficial Minecraft-like game for Minetest. Forked from MineClone by daredevils.
3 Developed by Wuzzy and contributors. Not developed or endorsed by Mojang AB.
8 You start in a randomly-generated world made entirely of cubes. You can explore
9 the world and dig and build almost every block in the world to create new
10 structures. You can choose to play in a “survival mode” in which you have to
11 fight monsters and hunger for survival and slowly progress through the
12 various other aspects of the game, such as mining, farming, building machines, and so on
13 Or you can play in “creative mode” in which you can build almost anything instantly.
17 * Sandbox-style gameplay, no goals (for now)
18 * Survive: Fight against hostile monsters and hunger
19 * Mine for ores and other treasures
20 * Use the collected blocks to create great buildings, your imagination is the limit
21 * Collect flowers (and other dye sources) and colorize your world
22 * Find some seeds and start farming
23 * Find or craft one of hundreds of items
24 * Build a railway system and have fun with minecarts
25 * Build complex machines with redstone circuits
26 * In creative mode you can build almost anything for free and without limits
28 ## How to play (quick start)
30 * **Use the world generator “v6”!**
31 * **Punch a tree** trunk until it breaks and collect wood
32 * Place the **wood into the 2×2 grid** (your “crafting grid” in your inventory menu and craft 4 wood planks
33 * Place the 4 wood planks in a 2×2 shape in the crafting grid to **make a crafting table**
34 * **Rightclick the crafting table** for a 3×3 crafting grid to craft more complex things
35 * Use the **crafting guide** (book icon) to learn all the possible crafting recipes
36 * **Craft a wooden pickaxe** so you can dig stone
37 * Different tools break different kinds of blocks. Try them out!
38 * Continue playing as you wish. Have fun!
43 * Rightclick dirt or similar block with hoe to create farmland
44 * Place seeds on farmland and watch them grow
45 * Collect plant when fully grown
46 * If near water, farmland becomes wet and speeds up growth
50 * Furnace allows you to obtain more items
51 * Upper slot must contain a smeltable item (example: iron ore)
52 * Lower slot must contain a fuel item (example: coal)
53 * See tooltips in crafting guide to learn about fuels and smeltable items
56 More help about the gameplay, blocks items and much more can be found from inside
57 the game. You can access the help from your inventory menu.
60 The following blocks are interesting for Creative Mode and for adventure
61 map builders. They can not be obtained in-game or in the creative inventory.
63 * Barrier: `mcl_core:barrier`
64 * Command Block: `mesecons_commandblock:commandblock_off`
65 * Monster Spawner (WIP): `mcl_mobspawners:spawner`
66 * Huge mushroom blocks: See `mods/ITEMS/mcl_mushrooms/README.md`
68 Use the `/giveme` chat command to obtain them. See the in-game help for
72 This game requires [Minetest](http://minetest.net) 0.4.16 (or later) to run,
73 so you need to install Minetest first. Only stable versions of Minetest are
74 officially supported. There is no support whatsoever for running MineClone 2
75 in development versions of Minetest.
76 To install MineClone 2, move this directory into the “games” directory of
77 your Minetest data directory. Consult the help of Minetest to learn more.
79 ## Project description
80 The main goal of **MineClone 2** is to be a clone of Minecraft and to be released as free software.
82 * **Target of development: Minecraft, PC Edition, version 1.11** (later known as “Java Edition”)
83 * Features of later Minecraft versions might sneak in, but they have a low priority
84 * In general, Minecraft is aimed to be cloned as good as Minetest currently permits (no hacks)
85 * Cloning the gameplay has highest priority
86 * MineClone 2 will use different graphics and sounds, but with a similar style
87 * Cloning the interface has no priority. It will only be roughly imitated
88 * Limitations found in Minetest will be written down and reported in the course of development
91 This game is currently in **alpha** stage.
92 It is playable, but very unfinished, many bugs are to be expected.
93 Backwards-compability is *not* guaranteed, updating your world might cause small and
94 big bugs (such as “missing node” errors or even crashes).
96 The following main features are available:
98 * Tools, weapons and armor
99 * Crafting system: 2×2 grid, crafting table (3×3 grid), furnace, including a crafting guide
100 * Chests, large chests, ender chests, shulker boxes
102 * Most monsters and animals
103 * All ores from Minecraft
104 * Most blocks in the overworld
107 * Redstone circuits (partially): Redstone ore, redstone, redstone repeater, levers, buttons, redstone blocks, redstone lamps
108 * Minecarts (partial)
111 * Buidling blocks: Stairs, slabs, doors, trapdoors, fences, fence gates, walls
115 * Slime block (does not interact with redstone)
116 * Small plants and saplings
119 * Deco blocks: Glass, stained glass, glass panes, iron bars, hardened clay (and colors), heads and more
126 * Bookshelves (deco only)
128 * A few server commands
131 The following features are incomplete:
133 * Trees, biomes, generated structures
135 * Some monsters and animals
136 * Some redstone-related things
142 * Brewing, potions, tipped arrows
144 * A couple of non-trivial blocks and items
146 Bonus features (not found in Minecraft 1.11):
148 * Built-in crafting guide which shows you crafting and smelting recipes
149 * In-game help system containing extensive help about gameplay basics, blocks, items and more
150 * Temporary crafting recipes. They only exist to make some otherwise unaccessible items available when you're not in creative mode. These recipes will be removed as development goes on an more features become available
152 Technical differences from Minecraft:
154 * Height limit of ca. 31000 blocks (much higher than in Minecraft)
155 * Horizontal world size is ca. 62000×62000 blocks (much smaller than in Minecraft, but it is still very large)
156 * Still very, very incomplete and buggy
157 * Blocks, items, enemies and other features are missing
158 * A few items have slightly different names to make them easier to distinguish
159 * Different music for jukebox
160 * Different textures (Pixel Perfection)
161 * Different sounds (various sources)
162 * Different engine (Minetest)
163 * Free software (“free” as in freedom *and* free beer)
166 Please report all bugs and missing Minecraft features here:
168 <https://github.com/Wuzzy2/MineClone2-Bugs>
170 ## Other readme files
172 * `LICENSE.txt`: The LGPLv2.1 license text
173 * `CONTRIBUTING.md`: Information for those who want to contribute
174 * `MISSING_ENGINE_FEATURES.md`: List of missing features in Minetest which MineClone 2 would need for improvement
175 * `API.md`: For Minetest modders who want to mod this game
178 There are so many people to list (sorry). Check out the respective mod directories for details. This section is only a rough overview of the core authors of this game.
181 * [Wuzzy](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3082): Main programmer of most mods
182 * daredevils: Creator of MineClone on which MineClone 2 is based on
183 * Lots of other people: TO BE WRITTEN (see mod directories for details)
186 * [XSSheep](http://www.minecraftforum.net/members/XSSheep): Main author; creator of the Pixel Perfection resource pack of Minecraft 1.11
187 * [Wuzzy](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3082): Main menu imagery and various edits and additions of texture pack
188 * [kingoscargames](https://github.com/kingoscargames): Various edits and additions of existing textures
189 * [leorockway](https://github.com/leorockway): Some edits of mob textures
190 * [xMrVizzy](https://minecraft.curseforge.com/members/xMrVizzy): Glazed terracotta (textures are subject to be replaced later)
191 * Other authors: GUI images,
194 * [22i](https://github.com/22i): Creator of all models
195 * [tobyplowy](https://github.com/tobyplowy): UV-mapping fixes to said models
198 Various sources. See the respective mod directories for details.
202 * daredevils for starting MineClone, the original version of this game
203 * celeron55 for creating Minetest
204 * Minetest's modding community for providing a huge selection of mods, some of which ended up in MineClone 2
205 * Jordach for the jukebox music compilation from Big Freaking Dig
206 * The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game
207 * Notch and Jeb for being the major forces behind Minecraft
208 * XSSheep for creating the Pixel Perfection resource pack
209 * [22i](https://github.com/22i) for providing great models and support
211 ## Info for programmers
212 You find interesting and useful infos in `API.md`.
213 This project is currently mostly a one-person project.
216 This is a fan game, not developed or endorsed by Mojang AB.
218 Copying is an act of love. Please copy and share! <3
219 But, oh well, if you insist, here is the legalese for you:
221 ### License of source code
222 MineClone 2 is a clean-room implementation of Minecraft
223 and licensed under the
224 GNU LGPL v2.1 (Wuzzy, daredevils and countless others) (see `LICENSE.txt`).
226 MineClone 2 is a direct continuation of the discontinued MineClone
227 project by daredevils which fell under the same license.
230 See `README.txt` or `README.md` in each mod directory for information about other authors.
232 ### License of media (textures and sounds)
233 No non-free licenses are used anywhere.
235 The textures, unless otherwise noted, are based on the Pixel Perfection resource pack for Minecraft 1.11,
236 authored by XSSheep. Most textures are verbatim copies, while some textures have been changed or redone
238 Source: <https://www.planetminecraft.com/texture_pack/131pixel-perfection/>
239 License: [CC BY-SA 4.0](http://creativecommons.org/licenses/by-sa/4.0/)
241 MineClone 2 is currently in the processs of changing all the textures.
242 The textures for the glazed terracotta come from Faithful Vanilla.
243 (authored by Vattic, xMrVizzy and many others).
244 Source: <https://minecraft.curseforge.com/projects/faithful-vanilla>
246 License of all main menu images: WTFPL
248 All other files, unless mentioned otherwise, fall under:
249 Attribution-ShareAlike 3.0 Unported (CC BY-SA 4.0)
250 http://creativecommons.org/licenses/by-sa/4.0/
252 See README.txt in each mod directory for detailed information about other authors.