1 -- minetest/dye/init.lua
3 -- To make recipes that will work with any dye ever made by anybody, define
4 -- them based on groups.
5 -- You can select any group of groups, based on your need for amount of colors.
6 -- basecolor: 9, excolor: 17, unicolor: 89
8 -- Example of one shapeless recipe using a color group:
9 -- Note: As this uses basecolor_*, you'd need 9 of these.
10 -- minetest.register_craft({
11 -- type = "shapeless",
12 -- output = '<mod>:item_yellow',
13 -- recipe = {'<mod>:item_no_color', 'group:basecolor_yellow'},
16 -- Other mods can use these for looping through available colors
19 dye
.basecolors
= {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
20 dye
.excolors
= {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
31 -- - basecolor_magenta
33 -- Extended color groups (* = equal to a base color):
35 -- - excolor_lightgrey
50 -- - excolor_red_violet
52 -- The whole unifieddyes palette as groups:
53 -- - unicolor_<excolor>
54 -- For the following, no white/grey/black is allowed:
55 -- - unicolor_medium_<excolor>
56 -- - unicolor_dark_<excolor>
57 -- - unicolor_light_<excolor>
58 -- - unicolor_<excolor>_s50
59 -- - unicolor_medium_<excolor>_s50
60 -- - unicolor_dark_<excolor>_s50
65 -- This collection of colors is partly a historic thing, partly something else.
67 {"white", "Bone Meal", {dye
=1, craftitem
=1, basecolor_white
=1, excolor_white
=1, unicolor_white
=1}},
68 {"grey", "Light Grey Dye", {dye
=1, craftitem
=1, basecolor_grey
=1, excolor_grey
=1, unicolor_grey
=1}},
69 {"dark_grey", "Grey Dye", {dye
=1, craftitem
=1, basecolor_grey
=1, excolor_darkgrey
=1, unicolor_darkgrey
=1}},
70 {"black", "Ink Sac", {dye
=1, craftitem
=1, basecolor_black
=1, excolor_black
=1, unicolor_black
=1}},
71 {"violet", "Purple Dye", {dye
=1, craftitem
=1, basecolor_magenta
=1, excolor_violet
=1, unicolor_violet
=1}},
72 {"blue", "Lapis Lazuli", {dye
=1, craftitem
=1, basecolor_blue
=1, excolor_blue
=1, unicolor_blue
=1}},
73 {"lightblue", "Light Blue Dye", {dye
=1, craftitem
=1, basecolor_blue
=1, excolor_blue
=1, unicolor_light_blue
=1}},
74 {"cyan", "Cyan Dye", {dye
=1, craftitem
=1, basecolor_cyan
=1, excolor_cyan
=1, unicolor_cyan
=1}},
75 {"dark_green", "Cactus Green",{dye
=1, craftitem
=1, basecolor_green
=1, excolor_green
=1, unicolor_dark_green
=1}},
76 {"green", "Lime Dye", {dye
=1, craftitem
=1, basecolor_green
=1, excolor_green
=1, unicolor_green
=1}},
77 {"yellow", "Dandelion Yellow", {dye
=1, craftitem
=1, basecolor_yellow
=1, excolor_yellow
=1, unicolor_yellow
=1}},
78 {"brown", "Cocoa Beans", {dye
=1, craftitem
=1, basecolor_brown
=1, excolor_orange
=1, unicolor_dark_orange
=1}},
79 {"orange", "Orange Dye", {dye
=1, craftitem
=1, basecolor_orange
=1, excolor_orange
=1, unicolor_orange
=1}},
80 {"red", "Rose Red", {dye
=1, craftitem
=1, basecolor_red
=1, excolor_red
=1, unicolor_red
=1}},
81 {"magenta", "Magenta Dye", {dye
=1, craftitem
=1, basecolor_magenta
=1, excolor_red_violet
=1,unicolor_red_violet
=1}},
82 {"pink", "Pink Dye", {dye
=1, craftitem
=1, basecolor_red
=1, excolor_red
=1, unicolor_light_red
=1}},
86 for _
, row
in ipairs(dyelocal
.dyes
) do
88 -- White and brown dyes are defined explicitly below
89 if name
~= "white" and name
~= "brown" then
90 local description
= row
[2]
92 local item_name
= "mcl_dye:"..name
93 local item_image
= "dye_"..name
..".png"
94 minetest
.register_craftitem(item_name
, {
95 inventory_image
= item_image
,
96 description
= description
,
97 _doc_items_longdesc
= "This item is a dye which is used for dyeing and crafting.",
98 _doc_items_usagehelp
= "Rightclick on a sheep to dye its wool. Other things are dyed by crafting.",
107 mcl_dye
.apply_bone_meal
= function(pointed_thing
)
108 -- TODO: Use biome-specific flowers
109 local flowers_table
= {
110 "mcl_flowers:dandelion",
111 "mcl_flowers:dandelion",
114 "mcl_flowers:blue_orchid",
115 "mcl_flowers:oxeye_daisy",
116 "mcl_flowers:tulip_orange",
117 "mcl_flowers:tulip_red",
118 "mcl_flowers:tulip_white",
119 "mcl_flowers:tulip_pink",
120 "mcl_flowers:allium",
121 "mcl_flowers:azure_bluet",
124 pos
= pointed_thing
.under
125 n
= minetest
.get_node(pos
)
126 if n
.name
== "" then return false end
127 if minetest
.get_item_group(n
.name
, "sapling") >= 1 then
128 -- Saplings: 45% chance to advance growth stage
129 if math
.random(1,100) <= 45 then
130 return mcl_core
.grow_sapling(pos
, n
)
132 elseif minetest
.get_item_group(n
.name
, "mushroom") == 1 then
133 -- Try to grow huge mushroom
135 -- Must be on a dirt-type block
136 local below
= minetest
.get_node({x
=pos
.x
,y
=pos
.y
-1,z
=pos
.z
})
137 if below
.name
~= "mcl_core:mycelium" and below
.name
~= "mcl_core:dirt" and below
.name
~= "mcl_core:dirt_with_grass" and below
.name
~= "mcl_core:coarse_dirt" and below
.name
~= "mcl_core:podzol" then
142 local schematic
, offset
, height
143 if n
.name
== "mcl_mushrooms:mushroom_brown" then
144 schematic
= minetest
.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts"
145 offset
= { x
= -3, y
= -1, z
= -3 }
147 elseif n
.name
== "mcl_mushrooms:mushroom_red" then
148 schematic
= minetest
.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts"
149 offset
= { x
= -2, y
= -1, z
= -2 }
155 if math
.random(1,100) <= 40 then
156 -- Check space requirements
158 local cpos
= vector
.add(pos
, {x
=0, y
=i
, z
=0})
159 if minetest
.get_node(cpos
).name
~= "air" then
164 local minp
, maxp
= {x
=pos
.x
-3, y
=pos
.y
+yoff
, z
=pos
.z
-3}, {x
=pos
.x
+3, y
=pos
.y
+yoff
+(height
-3), z
=pos
.z
+3}
165 local diff
= vector
.subtract(maxp
, minp
)
166 diff
= vector
.add(diff
, {x
=1,y
=1,z
=1})
167 local totalnodes
= diff
.x
* diff
.y
* diff
.z
168 local goodnodes
= minetest
.find_nodes_in_area(minp
, maxp
, {"air", "group:leaves"})
169 if #goodnodes
< totalnodes
then
173 -- Place the huge mushroom
174 minetest
.remove_node(pos
)
175 local place_pos
= vector
.add(pos
, offset
)
176 local ok
= minetest
.place_schematic(place_pos
, schematic
, 0, nil, false)
180 -- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages
181 elseif string.find(n
.name
, "mcl_farming:wheat_") ~= nil then
182 local stages
= math
.random(2, 5)
183 return mcl_farming
:grow_plant("plant_wheat", pos
, n
, stages
)
184 elseif string.find(n
.name
, "mcl_farming:potato_") ~= nil then
185 local stages
= math
.random(2, 5)
186 return mcl_farming
:grow_plant("plant_potato", pos
, n
, stages
)
187 elseif string.find(n
.name
, "mcl_farming:carrot_") ~= nil then
188 local stages
= math
.random(2, 5)
189 return mcl_farming
:grow_plant("plant_carrot", pos
, n
, stages
)
190 elseif string.find(n
.name
, "mcl_farming:pumpkin_") ~= nil then
191 local stages
= math
.random(2, 5)
192 return mcl_farming
:grow_plant("plant_pumpkin_stem", pos
, n
, stages
)
193 elseif string.find(n
.name
, "mcl_farming:melontige_") ~= nil then
194 local stages
= math
.random(2, 5)
195 return mcl_farming
:grow_plant("plant_melon_stem", pos
, n
, stages
)
197 elseif string.find(n
.name
, "mcl_farming:beetroot_") ~= nil then
198 -- Beetroot: 75% chance to advance to next stage
199 if math
.random(1,100) <= 75 then
200 return mcl_farming
:grow_plant("plant_beetroot", pos
, n
)
202 elseif n
.name
== "mcl_cocoas:cocoa_1" or n
.name
== "mcl_cocoas:cocoa_2" then
203 -- Cocoa: Advance by 1 stage
206 elseif n
.name
== "mcl_core:dirt_with_grass" or n
.name
== "mcl_core:dirt_with_grass_snow" then
207 -- Grass Block: Generate tall grass and random flowers all over the place
210 pos
= pointed_thing
.above
211 pos
= {x
=pos
.x
+i
, y
=pos
.y
, z
=pos
.z
+j
}
212 n
= minetest
.get_node(pos
)
213 n2
= minetest
.get_node({x
=pos
.x
, y
=pos
.y
-1, z
=pos
.z
})
215 if n
.name
~= "" and n
.name
== "air" and (n2
.name
== "mcl_core:dirt_with_grass" or n2
.name
== "mcl_core:dirt_with_grass_snow") then
216 -- Randomly generate flowers, tall grass or nothing
217 if math
.random(1,100) <= 90 then
218 -- 90% tall grass, 10% flower
219 if math
.random(1,100) <= 90 then
220 minetest
.add_node(pos
, {name
="mcl_core:tallgrass"})
222 minetest
.add_node(pos
, {name
=flowers_table
[math
.random(1, #flowers_table
)]})
230 -- Double flowers: Drop corresponding item
231 elseif n
.name
== "mcl_flowers:rose_bush" or n
.name
== "mcl_flowers:rose_bush_top" then
232 minetest
.add_item(pos
, "mcl_flowers:rose_bush")
234 elseif n
.name
== "mcl_flowers:peony" or n
.name
== "mcl_flowers:peony_top" then
235 minetest
.add_item(pos
, "mcl_flowers:peony")
237 elseif n
.name
== "mcl_flowers:lilac" or n
.name
== "mcl_flowers:lilac_top" then
238 minetest
.add_item(pos
, "mcl_flowers:lilac")
240 elseif n
.name
== "mcl_flowers:sunflower" or n
.name
== "mcl_flowers:sunflower_top" then
241 minetest
.add_item(pos
, "mcl_flowers:sunflower")
244 elseif n
.name
== "mcl_flowers:tallgrass" then
245 -- Tall Grass: Grow into double tallgrass
246 local toppos
= { x
=pos
.x
, y
=pos
.y
+1, z
=pos
.z
}
247 local topnode
= minetest
.get_node(toppos
)
248 if minetest
.registered_nodes
[topnode
.name
].buildable_to
then
249 minetest
.set_node(pos
, { name
= "mcl_flowers:double_grass" })
250 minetest
.set_node(toppos
, { name
= "mcl_flowers:double_grass_top" })
254 elseif n
.name
== "mcl_flowers:fern" then
255 -- Fern: Grow into large fern
256 local toppos
= { x
=pos
.x
, y
=pos
.y
+1, z
=pos
.z
}
257 local topnode
= minetest
.get_node(toppos
)
258 if minetest
.registered_nodes
[topnode
.name
].buildable_to
then
259 minetest
.set_node(pos
, { name
= "mcl_flowers:double_fern" })
260 minetest
.set_node(toppos
, { name
= "mcl_flowers:double_fern_top" })
268 minetest
.register_craftitem("mcl_dye:white", {
269 inventory_image
= "dye_white.png",
270 description
= "Bone Meal",
271 _doc_items_longdesc
= "Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.",
272 _doc_items_usagehelp
= "Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.",
274 groups
= dyelocal
.dyes
[1][3],
275 on_place
= function(itemstack
, user
, pointed_thing
)
276 -- Use pointed node's on_rightclick function first, if present
277 local node
= minetest
.get_node(pointed_thing
.under
)
278 if user
and not user
:get_player_control().sneak
then
279 if minetest
.registered_nodes
[node
.name
] and minetest
.registered_nodes
[node
.name
].on_rightclick
then
280 return minetest
.registered_nodes
[node
.name
].on_rightclick(pointed_thing
.under
, node
, user
, itemstack
) or itemstack
284 -- Use the bone meal on the ground
285 if(mcl_dye
.apply_bone_meal(pointed_thing
) and not minetest
.settings
:get_bool("creative_mode")) then
286 itemstack
:take_item()
292 minetest
.register_craftitem("mcl_dye:brown", {
293 inventory_image
= "dye_brown.png",
294 _doc_items_longdesc
= "Cocoa beans are a brown dye and can be used to plant cocoas.",
295 _doc_items_usagehelp
= "Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.",
296 description
= "Cocoa Beans",
298 groups
= dyelocal
.dyes
[12][3],
299 on_place
= function(itemstack
, placer
, pointed_thing
)
300 return mcl_cocoas
.place(itemstack
, placer
, pointed_thing
, "mcl_cocoas:cocoa_1")
305 minetest
.register_craft({
307 output
= "mcl_dye:dark_grey 2",
308 recipe
= {"mcl_dye:black", "mcl_dye:white"},
310 minetest
.register_craft({
312 output
= "mcl_dye:lightblue 2",
313 recipe
= {"mcl_dye:blue", "mcl_dye:white"},
315 minetest
.register_craft({
317 output
= "mcl_dye:grey 3",
318 recipe
= {"mcl_dye:black", "mcl_dye:white", "mcl_dye:white"},
320 minetest
.register_craft({
322 output
= "mcl_dye:grey 2",
323 recipe
= {"mcl_dye:dark_grey", "mcl_dye:white"},
325 minetest
.register_craft({
327 output
= "mcl_dye:green 2",
328 recipe
= {"mcl_dye:dark_green", "mcl_dye:white"},
330 minetest
.register_craft({
332 output
= "mcl_dye:magenta 4",
333 recipe
= {"mcl_dye:blue", "mcl_dye:white", "mcl_dye:red", "mcl_dye:red"},
335 minetest
.register_craft({
337 output
= "mcl_dye:magenta 3",
338 recipe
= {"mcl_dye:pink", "mcl_dye:red", "mcl_dye:blue"},
340 minetest
.register_craft({
342 output
= "mcl_dye:magenta 2",
343 recipe
= {"mcl_dye:violet", "mcl_dye:pink"},
346 minetest
.register_craft({
348 output
= "mcl_dye:pink 2",
349 recipe
= {"mcl_dye:red", "mcl_dye:white"},
352 minetest
.register_craft({
354 output
= "mcl_dye:cyan 2",
355 recipe
= {"mcl_dye:blue", "mcl_dye:dark_green"},
358 minetest
.register_craft({
360 output
= "mcl_dye:violet 2",
361 recipe
= {"mcl_dye:blue", "mcl_dye:red"},
363 minetest
.register_craft({
365 output
= "mcl_dye:orange 2",
366 recipe
= {"mcl_dye:yellow", "mcl_dye:red"},
370 minetest
.register_craft({
371 output
= "mcl_dye:yellow",
372 recipe
= {{"mcl_flowers:dandelion"}},
374 minetest
.register_craft({
375 output
= "mcl_dye:yellow 2",
376 recipe
= {{"mcl_flowers:sunflower"}},
378 minetest
.register_craft({
379 output
= "mcl_dye:lightblue",
380 recipe
= {{"mcl_flowers:blue_orchid"}},
382 minetest
.register_craft({
383 output
= "mcl_dye:grey",
384 recipe
= {{"mcl_flowers:azure_bluet"}},
386 minetest
.register_craft({
387 output
= "mcl_dye:grey",
388 recipe
= {{"mcl_flowers:oxeye_daisy"}},
390 minetest
.register_craft({
391 output
= "mcl_dye:grey",
392 recipe
= {{"mcl_flowers:tulip_white"}},
394 minetest
.register_craft({
395 output
= "mcl_dye:magenta",
396 recipe
= {{"mcl_flowers:allium"}},
398 minetest
.register_craft({
399 output
= "mcl_dye:magenta 2",
400 recipe
= {{"mcl_flowers:lilac"}},
402 minetest
.register_craft({
403 output
= "mcl_dye:orange",
404 recipe
= {{"mcl_flowers:tulip_orange"}},
406 minetest
.register_craft({
407 output
= "mcl_dye:pink",
408 recipe
= {{"mcl_flowers:tulip_pink"}},
410 minetest
.register_craft({
411 output
= "mcl_dye:pink 2",
412 recipe
= {{"mcl_flowers:peony"}},
414 minetest
.register_craft({
415 output
= "mcl_dye:red",
416 recipe
= {{"mcl_farming:beetroot_item"}},
418 minetest
.register_craft({
419 output
= "mcl_dye:red",
420 recipe
= {{"mcl_flowers:poppy"}},
422 minetest
.register_craft({
423 output
= "mcl_dye:red",
424 recipe
= {{"mcl_flowers:tulip_red"}},
426 minetest
.register_craft({
427 output
= "mcl_dye:red 2",
428 recipe
= {{"mcl_flowers:rose_bush"}},
430 minetest
.register_craft({
432 output
= "mcl_dye:dark_green",
433 recipe
= "mcl_core:cactus",
436 minetest
.register_craft({
437 output
= "mcl_dye:white 3",
438 recipe
= {{"mcl_mobitems:bone"}},