1 local S
= minetest
.get_translator("mcl_doors")
5 local wood_longdesc
= S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal.")
6 local wood_usagehelp
= S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal.")
9 mcl_doors
:register_door("mcl_doors:wooden_door", {
10 description
= S("Oak Door"),
11 _doc_items_longdesc
= wood_longdesc
,
12 _doc_items_usagehelp
= wood_usagehelp
,
13 inventory_image
= "doors_item_wood.png",
14 groups
= {handy
=1,axey
=1, material_wood
=1, flammable
=-1},
16 _mcl_blast_resistance
= 3,
17 tiles_bottom
= {"mcl_doors_door_wood_lower.png", "mcl_doors_door_wood_side_lower.png"},
18 tiles_top
= {"mcl_doors_door_wood_upper.png", "mcl_doors_door_wood_side_upper.png"},
19 sounds
= mcl_sounds
.node_sound_wood_defaults(),
22 minetest
.register_craft({
23 output
= "mcl_doors:wooden_door 3",
25 {"mcl_core:wood", "mcl_core:wood"},
26 {"mcl_core:wood", "mcl_core:wood"},
27 {"mcl_core:wood", "mcl_core:wood"}
32 mcl_doors
:register_door("mcl_doors:acacia_door", {
33 description
= S("Acacia Door"),
34 _doc_items_longdesc
= wood_longdesc
,
35 _doc_items_usagehelp
= wood_usagehelp
,
36 inventory_image
= "mcl_doors_door_acacia.png",
37 groups
= {handy
=1,axey
=1, material_wood
=1, flammable
=-1},
39 _mcl_blast_resistance
= 3,
40 tiles_bottom
= {"mcl_doors_door_acacia_lower.png", "mcl_doors_door_acacia_side_lower.png"},
41 tiles_top
= {"mcl_doors_door_acacia_upper.png", "mcl_doors_door_acacia_side_upper.png"},
42 sounds
= mcl_sounds
.node_sound_wood_defaults(),
45 minetest
.register_craft({
46 output
= "mcl_doors:acacia_door 3",
48 {"mcl_core:acaciawood", "mcl_core:acaciawood"},
49 {"mcl_core:acaciawood", "mcl_core:acaciawood"},
50 {"mcl_core:acaciawood", "mcl_core:acaciawood"}
55 mcl_doors
:register_door("mcl_doors:birch_door", {
56 description
= S("Birch Door"),
57 _doc_items_longdesc
= wood_longdesc
,
58 _doc_items_usagehelp
= wood_usagehelp
,
59 inventory_image
= "mcl_doors_door_birch.png",
60 groups
= {handy
=1,axey
=1, material_wood
=1, flammable
=-1},
62 _mcl_blast_resistance
= 3,
63 tiles_bottom
= {"mcl_doors_door_birch_lower.png", "mcl_doors_door_birch_side_lower.png"},
64 tiles_top
= {"mcl_doors_door_birch_upper.png", "mcl_doors_door_birch_side_upper.png"},
65 sounds
= mcl_sounds
.node_sound_wood_defaults(),
68 minetest
.register_craft({
69 output
= "mcl_doors:birch_door 3",
71 {"mcl_core:birchwood", "mcl_core:birchwood"},
72 {"mcl_core:birchwood", "mcl_core:birchwood"},
73 {"mcl_core:birchwood", "mcl_core:birchwood"},
78 mcl_doors
:register_door("mcl_doors:dark_oak_door", {
79 description
= S("Dark Oak Door"),
80 _doc_items_longdesc
= wood_longdesc
,
81 _doc_items_usagehelp
= wood_usagehelp
,
82 inventory_image
= "mcl_doors_door_dark_oak.png",
83 groups
= {handy
=1,axey
=1, material_wood
=1, flammable
=-1},
85 _mcl_blast_resistance
= 3,
86 tiles_bottom
= {"mcl_doors_door_dark_oak_lower.png", "mcl_doors_door_dark_oak_side_lower.png"},
87 tiles_top
= {"mcl_doors_door_dark_oak_upper.png", "mcl_doors_door_dark_oak_side_upper.png"},
88 sounds
= mcl_sounds
.node_sound_wood_defaults(),
91 minetest
.register_craft({
92 output
= "mcl_doors:dark_oak_door 3",
94 {"mcl_core:darkwood", "mcl_core:darkwood"},
95 {"mcl_core:darkwood", "mcl_core:darkwood"},
96 {"mcl_core:darkwood", "mcl_core:darkwood"},
101 mcl_doors
:register_door("mcl_doors:jungle_door", {
102 description
= S("Jungle Door"),
103 _doc_items_longdesc
= wood_longdesc
,
104 _doc_items_usagehelp
= wood_usagehelp
,
105 inventory_image
= "mcl_doors_door_jungle.png",
106 groups
= {handy
=1,axey
=1, material_wood
=1, flammable
=-1},
108 _mcl_blast_resistance
= 3,
109 tiles_bottom
= {"mcl_doors_door_jungle_lower.png", "mcl_doors_door_jungle_side_lower.png"},
110 tiles_top
= {"mcl_doors_door_jungle_upper.png", "mcl_doors_door_jungle_side_upper.png"},
111 sounds
= mcl_sounds
.node_sound_wood_defaults(),
114 minetest
.register_craft({
115 output
= "mcl_doors:jungle_door 3",
117 {"mcl_core:junglewood", "mcl_core:junglewood"},
118 {"mcl_core:junglewood", "mcl_core:junglewood"},
119 {"mcl_core:junglewood", "mcl_core:junglewood"}
124 mcl_doors
:register_door("mcl_doors:spruce_door", {
125 description
= S("Spruce Door"),
126 _doc_items_longdesc
= wood_longdesc
,
127 _doc_items_usagehelp
= wood_usagehelp
,
128 inventory_image
= "mcl_doors_door_spruce.png",
129 groups
= {handy
=1,axey
=1, material_wood
=1, flammable
=-1},
131 _mcl_blast_resistance
= 3,
132 tiles_bottom
= {"mcl_doors_door_spruce_lower.png", "mcl_doors_door_spruce_side_lower.png"},
133 tiles_top
= {"mcl_doors_door_spruce_upper.png", "mcl_doors_door_spruce_side_upper.png"},
134 sounds
= mcl_sounds
.node_sound_wood_defaults(),
137 minetest
.register_craft({
138 output
= "mcl_doors:spruce_door 3",
140 {"mcl_core:sprucewood", "mcl_core:sprucewood"},
141 {"mcl_core:sprucewood", "mcl_core:sprucewood"},
142 {"mcl_core:sprucewood", "mcl_core:sprucewood"}
146 minetest
.register_craft({
148 recipe
= "mcl_doors:wooden_door",
151 minetest
.register_craft({
153 recipe
= "mcl_doors:jungle_door",
156 minetest
.register_craft({
158 recipe
= "mcl_doors:dark_oak_door",
161 minetest
.register_craft({
163 recipe
= "mcl_doors:birch_door",
166 minetest
.register_craft({
168 recipe
= "mcl_doors:acacia_door",
171 minetest
.register_craft({
173 recipe
= "mcl_doors:spruce_door",
178 mcl_doors
:register_door("mcl_doors:iron_door", {
179 description
= S("Iron Door"),
180 _doc_items_longdesc
= S("Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand."),
181 _doc_items_usagehelp
= S("To open or close an iron door, supply its lower half with a redstone signal."),
182 inventory_image
= "doors_item_steel.png",
183 groups
= {pickaxey
=1, mesecon_effector_on
=1},
185 _mcl_blast_resistance
= 5,
186 tiles_bottom
= {"mcl_doors_door_iron_lower.png^[transformFX", "mcl_doors_door_iron_side_lower.png"},
187 tiles_top
= {"mcl_doors_door_iron_upper.png^[transformFX", "mcl_doors_door_iron_side_upper.png"},
188 sounds
= mcl_sounds
.node_sound_metal_defaults(),
189 sound_open
= "doors_steel_door_open",
190 sound_close
= "doors_steel_door_close",
192 only_redstone_can_open
= true,
195 minetest
.register_craft({
196 output
= "mcl_doors:iron_door 3",
198 {"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
199 {"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
200 {"mcl_core:iron_ingot", "mcl_core:iron_ingot"}
208 -- id, desc, texture, craftitem
209 { "trapdoor", S("Oak Trapdoor"), "doors_trapdoor.png", "doors_trapdoor_side.png", "mcl_core:wood" },
210 { "acacia_trapdoor", S("Acacia Trapdoor"), "mcl_doors_trapdoor_acacia.png", "mcl_doors_trapdoor_acacia_side.png", "mcl_core:acaciawood" },
211 { "birch_trapdoor", S("Birch Trapdoor"), "mcl_doors_trapdoor_birch.png", "mcl_doors_trapdoor_birch_side.png", "mcl_core:birchwood" },
212 { "spruce_trapdoor", S("Spruce Trapdoor"), "mcl_doors_trapdoor_spruce.png", "mcl_doors_trapdoor_spruce_side.png", "mcl_core:sprucewood" },
213 { "dark_oak_trapdoor", S("Dark Oak Trapdoor"), "mcl_doors_trapdoor_dark_oak.png", "mcl_doors_trapdoor_dark_oak_side.png", "mcl_core:darkwood" },
214 { "jungle_trapdoor", S("Jungle Trapdoor"), "mcl_doors_trapdoor_jungle.png", "mcl_doors_trapdoor_jungle_side.png", "mcl_core:junglewood" },
218 mcl_doors
:register_trapdoor("mcl_doors:"..woods
[w
][1], {
219 description
= woods
[w
][2],
220 _doc_items_longdesc
= S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
221 _doc_items_usagehelp
= S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
222 tile_front
= woods
[w
][3],
223 tile_side
= woods
[w
][4],
224 wield_image
= woods
[w
][3],
225 groups
= {handy
=1,axey
=1, mesecon_effector_on
=1, material_wood
=1, flammable
=-1},
227 _mcl_blast_resistance
= 3,
228 sounds
= mcl_sounds
.node_sound_wood_defaults(),
231 minetest
.register_craft({
232 output
= "mcl_doors:"..woods
[w
][1].." 2",
234 {woods
[w
][5], woods
[w
][5], woods
[w
][5]},
235 {woods
[w
][5], woods
[w
][5], woods
[w
][5]},
239 minetest
.register_craft({
241 recipe
= "mcl_doors:"..woods
[w
][1],
246 mcl_doors
:register_trapdoor("mcl_doors:iron_trapdoor", {
247 description
= S("Iron Trapdoor"),
248 _doc_items_longdesc
= S("Iron trapdoors are horizontal barriers which can only be opened and closed by redstone signals, but not by hand. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
249 tile_front
= "doors_trapdoor_steel.png",
250 tile_side
= "doors_trapdoor_steel_side.png",
251 wield_image
= "doors_trapdoor_steel.png",
252 groups
= {pickaxey
=1, mesecon_effector_on
=1},
254 _mcl_blast_resistance
= 5,
255 sounds
= mcl_sounds
.node_sound_metal_defaults(),
256 sound_open
= "doors_steel_door_open",
257 sound_close
= "doors_steel_door_close",
259 only_redstone_can_open
= true,
262 minetest
.register_craft({
263 output
= 'mcl_doors:iron_trapdoor',
265 {'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},
266 {'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},