Writing new code in Linalg tests but without any effects for the moment.
[Math-GSL.git] / Vector.i
blobbac515fad422df22e2d9ec84cd47c6e2d51e072b
1 %module Vector
3 %include "typemaps.i"
5 %apply int *OUTPUT { size_t *imin, size_t *imax };
7 %apply double *OUTPUT { double * min_out, double * max_out };
9 %typemap(in) double *v {
10 AV *tempav;
11 I32 len;
12 int i;
13 SV **tv;
14 if (!SvROK($input))
15 croak("Math::GSL : $input is not a reference!");
16 if (SvTYPE(SvRV($input)) != SVt_PVAV)
17 croak("Math::GSL : $input is not an array ref!");
19 tempav = (AV*)SvRV($input);
20 len = av_len(tempav);
21 $1 = (double *) malloc((len+1)*sizeof(double));
22 for (i = 0; i <= len; i++) {
23 tv = av_fetch(tempav, i, 0);
24 $1[i] = (double) SvNV(*tv);
28 FILE * fopen(char *, char *);
29 int fclose(FILE *);
32 #include "/usr/local/include/gsl/gsl_nan.h"
33 #include "/usr/local/include/gsl/gsl_vector.h"
34 #include "/usr/local/include/gsl/gsl_vector_char.h"
35 #include "/usr/local/include/gsl/gsl_vector_complex.h"
36 #include "/usr/local/include/gsl/gsl_vector_complex_double.h"
37 #include "/usr/local/include/gsl/gsl_vector_double.h"
38 #include "/usr/local/include/gsl/gsl_vector_float.h"
39 #include "/usr/local/include/gsl/gsl_vector_int.h"
42 %include "/usr/local/include/gsl/gsl_nan.h"
43 %include "/usr/local/include/gsl/gsl_vector.h"
44 %include "/usr/local/include/gsl/gsl_vector_char.h"
45 %include "/usr/local/include/gsl/gsl_vector_complex.h"
46 %include "/usr/local/include/gsl/gsl_vector_complex_double.h"
47 %include "/usr/local/include/gsl/gsl_vector_double.h"
48 %include "/usr/local/include/gsl/gsl_vector_int.h"
52 %perlcode %{
55 @EXPORT_OK = qw/fopen fclose
56 gsl_vector_alloc gsl_vector_calloc gsl_vector_alloc_from_b gsl_vector_alloc_from_v
57 gsl_vector_free gsl_vector_view_array gsl_vector_view_array_w
58 gsl_vector_const_view_a gsl_vector_subvector gsl_vector_subvector_wi gsl_vector_subvector_with_stride
59 gsl_vector_const_subvec gsl_vector_const_subvec gsl_vector_get gsl_vector_set
60 gsl_vector_ptr gsl_vector_const_ptr gsl_vector_set_zero gsl_vector_set_all
61 gsl_vector_set_basis gsl_vector_fread gsl_vector_fwrite gsl_vector_fscanf
62 gsl_vector_fprintf gsl_vector_memcpy gsl_vector_reverse gsl_vector_swap
63 gsl_vector_swap_elements gsl_vector_max gsl_vector_min gsl_vector_minmax
64 gsl_vector_max_index gsl_vector_min_index gsl_vector_minmax_index
65 gsl_vector_add gsl_vector_sub gsl_vector_mul gsl_vector_div
66 gsl_vector_scale gsl_vector_add_constant gsl_vector_isnull
67 gsl_vector_ispos gsl_vector_isneg gsl_vector_isnonneg
69 %EXPORT_TAGS = ( all => [ @EXPORT_OK ] );
71 sub new {
72 my ($class, $values) = @_;
73 my $length = $#$values;
74 my $this = {};
75 my $vector;
76 if ( ref $values eq 'ARRAY' ){
77 die __PACKAGE__.'::new($x) - $x must a nonempty array reference' if $length == -1;
78 $vector = gsl_vector_alloc($length+1);
79 map { gsl_vector_set($vector, $_, $values->[$_] ) } (0 .. $length);
80 $this->{_length} = $length+1;
81 } elsif ( (int($values) == $values) && ($values > 0)) {
82 $vector = gsl_vector_alloc($values);
83 $this->{_length} = $values;
84 } else {
85 die __PACKAGE__.'::new($x) - $x must be an int or array reference';
87 $this->{_vector} = $vector;
88 bless $this, $class;
91 sub raw { (shift)->{_vector} }
93 sub length { my $self=shift; $self->{_length} }
95 sub get_all {
96 my $self=shift;
97 $self->get( [ 0 .. $self->length - 1 ] );
99 sub get {
100 my ($self, $indices) = @_;
101 return map { gsl_vector_get($self->{_vector}, $_ ) } @$indices ;
104 sub set {
105 my ($self, $indices, $values) = @_;
106 die (__PACKAGE__.'::set($indices, $values) - $indices and $values must be array references of the same length')
107 unless ( ref $indices eq 'ARRAY' && ref $values eq 'ARRAY' && $#$indices == $#$values );
108 eval {
109 map { gsl_vector_set($self->{_vector}, $indices->[$_], $values->[$_] ) } (0..$#$indices);
111 return;
114 __END__
116 =head1 NAME
118 Math::GSL::Vector - Functions concerning vectors
120 =head1 SYPNOPSIS
122 use Math::GSL::Vector qw/:all/;
124 =head1 DESCRIPTION
126 Here is a list of all the functions included in this module :
128 gsl_vector_alloc($x) - create a vector of size $x
130 gsl_vector_calloc($x) - create a vector of size $x and initializes all the elements of the vector to zero
132 gsl_vector_alloc_from_b
134 gsl_vector_alloc_from_v
136 gsl_vector_free($v) - free a previously allocated vector $v
138 gsl_vector_view_array
140 gsl_vector_view_array_w
142 gsl_vector_const_view_a
144 gsl_vector_subvector - return a vector_view type which contains a subvector of $v, with a size of $size, starting from the $offset position
146 gsl_vector_subvector_wi
148 gsl_vector_subvector_with_stride($v, $offset, $stride, $size) - return a vector_view type which contains a subvector of $v, with a size of $size, starting from the $offset position and with a $stride step between each element of $v
150 gsl_vector_const_subvec
152 gsl_vector_get($v, $i) - return the $i-th element of a vector $v
154 gsl_vector_set($v, $i, $x) - return the vector $v with his $i-th element set to $x
156 gsl_vector_ptr
158 gsl_vector_const_ptr
160 gsl_vector_set_zero($v) - set all the elements of $v to 0
162 gsl_vector_set_all($v, $x) - set all the elements of $v to $x
164 gsl_vector_set_basis($v, $i) - set all the elements of $v to 0 except for the $i-th element which is set to 1 and return 0 if the operation succeded, 1 otherwise.
166 gsl_vector_fread($file, $v)
168 gsl_vector_fwrite
170 gsl_vector_fscanf
172 gsl_vector_fprintf
174 gsl_vector_memcpy
176 gsl_vector_reverse($v) - reverse the order of the elements of the vector $v and return 0 if the opertaion succeded, 1 otherwise
178 gsl_vector_swap($v, $v2) - swap the values of the vectors $v and $v2 and return 0 if the opertaion succeded, 1 otherwise
180 gsl_vector_swap_elements($v, $i, $j) - permute the elements at position $i and $j in the vector $v and return 0 if the operation succeded, 1 otherwise.
182 gsl_vector_max($v) - return the maximum value in the vector $v
184 gsl_vector_min($v) - return the minimum value in the vector $v
186 gsl_vector_minmax
188 gsl_vector_max_index($v) - return the position of the maximum value in the vector $v
190 gsl_vector_min_index - return the position of the minimum value in the vector $v
192 gsl_vector_minmax_index
194 gsl_vector_add($v, $v2) - add the elements of $v2 to the elements of $v, the two vectors must have the same lenght and return 0 if the operation succeded, 1 otherwise.
196 gsl_vector_sub($v, $v2) - substract the elements of $v2 from the elements of $v, the two vectors must have the same lenght and return 0 if the operation succeded, 1 otherwise.
198 gsl_vector_mul($v, $v2) - multiply the elements of $v by the elements of $v2, the two vectors must have the same lenght and return 0 if the operation succeded, 1 otherwise.
200 gsl_vector_div($v, $v2) - divides the elements of $v by the elements of $v2, the two vectors must have the same lenght and return 0 if the operation succeded, 1 otherwise.
202 gsl_vector_scale($v, $x) - multiplty the elements of the vector $v by a constant $x and return 0 if the operation succeded, 1 otherwise.
204 gsl_vector_add_constant($v, $x) - add a constant $x to the elements of the vector $v and return 0 if the operation succeded, 1 otherwise.
206 gsl_vector_isnull($v) - verify if all the elements of the vector $v are null, return 0 if it's the case, 1 otherwise.
208 gsl_vector_ispos($v) - verify if all the elements of the vector $v are positive, return 0 if it's the case, 1 otherwise.
210 gsl_vector_isneg($v) - verify if all the elements of the vector $v are negative, return 0 if it's the case, 1 otherwise.
212 gsl_vector_isnonneg($v) - verify if all the elements the vector $v are not negative, return 0 if it's the case, 1 otherwise.
215 You have to add the functions you want to use inside the qw /put_funtion_here / with spaces between each function. You can also write use Math::GSL::Complex qw/:all/ to use all avaible functions of the module.
218 Precision on the vector_view type : every modification you'll make on a vector_view will also modify the original vector.
219 For example, the following code will zero the even elements of the vector v of length n, while leaving the odd elements untouched :
221 $v_even= gsl_vector_subvector_with_stride ($v, 0, 2, $size/2);
222 gsl_vector_set_zero ($v_even->{vector});
225 For more informations on the functions, we refer you to the GSL offcial documentation: L<http://www.gnu.org/software/gsl/manual/html_node/>
226 Tip : search on google: site:http://www.gnu.org/software/gsl/manual/html_node/ name_of_the_function_you_want
228 =head1 EXAMPLES
231 =head1 AUTHOR
233 Jonathan Leto <jonathan@leto.net> and Thierry Moisan <thierry.moisan@gmail.com>
235 =head1 COPYRIGHT AND LICENSE
237 Copyright (C) 2008 Jonathan Leto and Thierry Moisan
239 This program is free software; you can redistribute it and/or modify it
240 under the same terms as Perl itself.
242 =cut