Adding gsl_matrix_complex_long_double to Matrix.i and making some changes to Randist.t
[Math-GSL.git] / Bspline.i
blob12890be07163490bd137bcfbe44f2cf9fb3d5c48
1 %module Bspline
2 %{
3 #include "/usr/local/include/gsl/gsl_bspline.h"
4 %}
6 %include "/usr/local/include/gsl/gsl_bspline.h"