Further refactoring of the Sort typemaps.
[Math-GSL.git] / Vector.i
blob5a4829cacfa840175a32b5b74f244df09737d7fb
1 %module Vector
3 %include "typemaps.i"
5 %apply int *OUTPUT { size_t *imin, size_t *imax };
7 %apply double *OUTPUT { double * min_out, double * max_out };
9 %typemap(in) double *v {
10 AV *tempav;
11 I32 len;
12 int i;
13 SV **tv;
14 if (!SvROK($input))
15 croak("Math::GSL : $input is not a reference!");
16 if (SvTYPE(SvRV($input)) != SVt_PVAV)
17 croak("Math::GSL : $input is not an array ref!");
19 tempav = (AV*)SvRV($input);
20 len = av_len(tempav);
21 $1 = (double *) malloc((len+1)*sizeof(double));
22 for (i = 0; i <= len; i++) {
23 tv = av_fetch(tempav, i, 0);
24 $1[i] = (double) SvNV(*tv);
28 FILE * fopen(char *, char *);
29 int fclose(FILE *);
32 #include "gsl/gsl_nan.h"
33 #include "gsl/gsl_vector.h"
34 #include "gsl/gsl_vector_char.h"
35 #include "gsl/gsl_vector_complex.h"
36 #include "gsl/gsl_vector_complex_double.h"
37 #include "gsl/gsl_vector_double.h"
38 #include "gsl/gsl_vector_float.h"
39 #include "gsl/gsl_vector_int.h"
42 %include "gsl/gsl_nan.h"
43 %include "gsl/gsl_vector.h"
44 %include "gsl/gsl_vector_char.h"
45 %include "gsl/gsl_vector_complex.h"
46 %include "gsl/gsl_vector_complex_double.h"
47 %include "gsl/gsl_vector_double.h"
48 %include "gsl/gsl_vector_int.h"
52 %perlcode %{
53 use Scalar::Util 'blessed';
54 use Carp qw/croak/;
55 use overload
56 '*' => \&_multiplication,
57 fallback => 1,
60 @EXPORT_OK = qw/fopen fclose
61 gsl_vector_alloc gsl_vector_calloc gsl_vector_alloc_from_block gsl_vector_alloc_from_vector
62 gsl_vector_free gsl_vector_view_array gsl_vector_view_array_with_stride
63 gsl_vector_const_view_array_with_stride gsl_vector_subvector gsl_vector_subvector_wi gsl_vector_subvector_with_stride
64 gsl_vector_const_subvec gsl_vector_const_subvec gsl_vector_get gsl_vector_set
65 gsl_vector_ptr gsl_vector_const_ptr gsl_vector_set_zero gsl_vector_set_all
66 gsl_vector_set_basis gsl_vector_fread gsl_vector_fwrite gsl_vector_fscanf
67 gsl_vector_fprintf gsl_vector_memcpy gsl_vector_reverse gsl_vector_swap
68 gsl_vector_swap_elements gsl_vector_max gsl_vector_min gsl_vector_minmax
69 gsl_vector_max_index gsl_vector_min_index gsl_vector_minmax_index
70 gsl_vector_add gsl_vector_sub gsl_vector_mul gsl_vector_div
71 gsl_vector_scale gsl_vector_add_constant gsl_vector_isnull
72 gsl_vector_ispos gsl_vector_isneg gsl_vector_isnonneg
73 gsl_vector_float_alloc gsl_vector_float_calloc gsl_vector_float_alloc_from_block
74 gsl_vector_float_alloc_from_vector gsl_vector_float_free gsl_vector_float_view_array
75 gsl_vector_float_view_array_with_stride gsl_vector_float_const_view_array gsl_vector_float_const_view_array_with_stride
76 gsl_vector_float_subvector gsl_vector_float_subvector_with_stride gsl_vector_float_const_subvector
77 gsl_vector_float_const_subvector_with_stride gsl_vector_float_get gsl_vector_float_set gsl_vector_float_ptr
78 gsl_vector_float_const_ptr gsl_vector_float_set_zero gsl_vector_float_set_all gsl_vector_float_set_basis
79 gsl_vector_float_fread gsl_vector_float_fwrite gsl_vector_float_fscanf gsl_vector_float_fprintf
80 gsl_vector_float_memcpy gsl_vector_float_reverse gsl_vector_float_swap gsl_vector_float_swap_elements
81 gsl_vector_float_max gsl_vector_float_min gsl_vector_float_minmax gsl_vector_float_max_index gsl_vector_float_min_index
82 gsl_vector_float_minmax_index gsl_vector_float_add gsl_vector_float_sub gsl_vector_float_mul gsl_vector_float_div gsl_vector_float_scale
83 gsl_vector_float_add_constant gsl_vector_float_isnull gsl_vector_float_ispos gsl_vector_float_isneg gsl_vector_float_isnonneg
84 gsl_vector_complex_alloc gsl_vector_complex_calloc gsl_vector_complex_alloc_from_block gsl_vector_complex_alloc_from_vector
85 gsl_vector_complex_free gsl_vector_complex_view_array gsl_vector_complex_view_array_with_stride gsl_vector_complex_const_view_array
86 gsl_vector_complex_const_view_array_with_stride gsl_vector_complex_subvector gsl_vector_complex_subvector_with_stride
87 gsl_vector_complex_const_subvector gsl_vector_complex_const_subvector_with_stride gsl_vector_complex_real gsl_vector_complex_imag
88 gsl_vector_complex_const_real gsl_vector_complex_const_imag gsl_vector_complex_get gsl_vector_complex_set
89 gsl_vector_complex_ptr gsl_vector_complex_const_ptr gsl_vector_complex_set_zero gsl_vector_complex_set_all
90 gsl_vector_complex_set_basis gsl_vector_complex_fread gsl_vector_complex_fwrite gsl_vector_complex_fscanf
91 gsl_vector_complex_fprintf gsl_vector_complex_memcpy gsl_vector_complex_reverse gsl_vector_complex_swap
92 gsl_vector_complex_swap_elements gsl_vector_complex_isnull gsl_vector_complex_ispos gsl_vector_complex_isneg
94 %EXPORT_TAGS = ( all => [ @EXPORT_OK ] );
96 =head1 NAME
98 Math::GSL::Vector - Functions concerning vectors
100 =head1 SYNOPSIS
102 use Math::GSL::Vector qw/:all/;
103 my $vec1 = Math::GSL::Vector->new([1, 7, 94, 15 ]);
104 my $vec2 = $vec1 * 5;
105 my $vec3 = Math::GSL::Vector>new(10); # 10 element zero vector
107 # set the element at index 1 to 9
108 # and the element at index 3 to 8
109 $vec3->set([ 1, 3 ], [ 9, 8 ]);
111 my @vec = $vec2->as_list; # return elements as Perl list
113 my $dot_product = $vec1 * $vec2;
114 my $length = $vec2->length;
115 my $first = $vec1->get(0);
118 =cut
120 sub new {
121 my ($class, $values) = @_;
122 my $length = $#$values;
123 my $this = {};
124 my $vector;
125 if ( ref $values eq 'ARRAY' ){
126 die __PACKAGE__.'::new($x) - $x must a nonempty array reference' if $length == -1;
127 $vector = gsl_vector_alloc($length+1);
128 map { gsl_vector_set($vector, $_, $values->[$_] ) } (0 .. $length);
129 $this->{_length} = $length+1;
130 } elsif ( (int($values) == $values) && ($values > 0)) {
131 $vector = gsl_vector_alloc($values);
132 gsl_vector_set_zero($vector);
133 $this->{_length} = $values;
134 } else {
135 die __PACKAGE__.'::new($x) - $x must be an int or array reference';
137 $this->{_vector} = $vector;
138 bless $this, $class;
141 sub raw { (shift)->{_vector} }
143 sub min {
144 my $self=shift;
145 return gsl_vector_min($self->raw);
148 sub max {
149 my $self=shift;
150 return gsl_vector_max($self->raw);
152 sub length { my $self=shift; $self->{_length} }
154 sub as_list {
155 my $self=shift;
156 $self->get( [ 0 .. $self->length - 1 ] );
158 sub get {
159 my ($self, $indices) = @_;
160 return map { gsl_vector_get($self->{_vector}, $_ ) } @$indices ;
163 sub set {
164 my ($self, $indices, $values) = @_;
165 die (__PACKAGE__.'::set($indices, $values) - $indices and $values must be array references of the same length')
166 unless ( ref $indices eq 'ARRAY' && ref $values eq 'ARRAY' && $#$indices == $#$values );
167 eval {
168 map { gsl_vector_set($self->{_vector}, $indices->[$_], $values->[$_] ) } (0..$#$indices);
170 return;
173 sub _multiplication {
174 my ($left,$right) = @_;
175 if ( blessed $right && $right->isa('Math::GSL::Vector') ) {
176 return $left->dot_product($right);
177 } else {
178 gsl_vector_scale($left->raw, $right);
180 return $left;
183 sub dot_product {
184 my ($left,$right) = @_;
185 my $sum=0;
186 if ( blessed $right && $right->isa('Math::GSL::Vector') &&
187 blessed $left && $left->isa('Math::GSL::Vector') &&
188 $left->length == $right->length ) {
189 my @l = $left->as_list;
190 my @r = $right->as_list;
191 map { $sum += $l[$_] * $r[$_] } (0..$#l);
192 return $sum;
193 } else {
194 croak "dot_product() must be called with two vectors";
198 =head1 DESCRIPTION
200 Here is a list of all the functions included in this module :
202 =over 1
204 =item C<gsl_vector_alloc($x)> - create a vector of size $x
206 =item C<gsl_vector_calloc($x)> - create a vector of size $x and initializes all the elements of the vector to zero
208 =item C<gsl_vector_alloc_from_block>
210 =item C<gsl_vector_alloc_from_vector>
212 =item C<gsl_vector_free($v)> - free a previously allocated vector $v
214 =item C<gsl_vector_view_array>
216 =item C<gsl_vector_view_array_with_stride>
218 =item C<gsl_vector_const_view_array_with_stride>
220 =item C<gsl_vector_subvector($v, $offset, $n)> - return a vector_view type which contains a subvector of $v, with a size of $size, starting from the $offset position
222 =item C<gsl_vector_subvector_with_stride($v, $offset, $stride, $size)> - return a vector_view type which contains a subvector of $v, with a size of $size, starting from the $offset position and with a $stride step between each element of $v
224 =item C<gsl_vector_const_subvector>
226 =item C<gsl_vector_get($v, $i)> - return the $i-th element of a vector $v
228 =item C<gsl_vector_set($v, $i, $x)> - return the vector $v with his $i-th element set to $x
230 =item C<gsl_vector_ptr>
232 =item C<gsl_vector_const_ptr>
234 =item C<gsl_vector_set_zero($v)> - set all the elements of $v to 0
236 =item C<gsl_vector_set_all($v, $x)> - set all the elements of $v to $x
238 =item C<gsl_vector_set_basis($v, $i)> - set all the elements of $v to 0 except for the $i-th element which is set to 1 and return 0 if the operation succeded, 1 otherwise.
240 =item C<gsl_vector_fread($file, $v)> - This function reads into the vector $v from the open stream $file opened with fopen in binary format. The vector $v must be preallocated with the correct length since the function uses the size of $v to determine how many bytes to read. The return value is 0 for success and 1 if there was a problem reading from the file.
242 =item C<gsl_vector_fwrite($file, $v)> - This function writes the elements of the vector $v to the stream $file opened with fopen in binary format. The return value is 0 for success and 1 if there was a problem writing to the file. Since the data is written in the native binary format it may not be portable between different architectures.
244 =item C<gsl_vector_fscanf($file, $v)> This function reads formatted data from the stream $file opened with fopen into the vector $v. The vector $v must be preallocated with the correct length since the function uses the size of $v to determine how many numbers to read. The function returns 0 for success and 1 if there was a problem reading from the file.
246 =item C<gsl_vector_fprintf($file, $v, $format)> -This function writes the elements of the vector $v line-by-line to the stream $file opened with fopen using the format specifier format, which should be one of the "%g", "%e" or "%f" formats for floating point numbers and "%d" for integers. The function returns 0 for success and 1 if there was a problem writing to the file.
248 =item C<gsl_vector_memcpy($dest, $src)> - This function copies the elements of the vector $src into the vector $dest and return 0 if the opertaion succeded, 1 otherwise. The two vectors must have the same length.
250 =item C<gsl_vector_reverse($v)> - reverse the order of the elements of the vector $v and return 0 if the opertaion succeded, 1 otherwise
252 =item C<gsl_vector_swap($v, $v2)> - swap the values of the vectors $v and $v2 and return 0 if the opertaion succeded, 1 otherwise
254 =item C<gsl_vector_swap_elements($v, $i, $j)> - permute the elements at position $i and $j in the vector $v and return 0 if the operation succeded, 1 otherwise.
256 =item C<gsl_vector_max($v)> - return the maximum value in the vector $v
258 =item C<gsl_vector_min($v)> - return the minimum value in the vector $v
260 =item C<gsl_vector_minmax($v)> - return two values, the first is the minimum value in the vector $v and the second is the maximum value.
262 =item C<gsl_vector_max_index($v)> - return the position of the maximum value in the vector $v
264 =item C<gsl_vector_min_index($v)> - return the position of the minimum value in the vector $v
266 =item C<gsl_vector_minmax_index> - return two values, the first is the position of the minimum value in the vector $v and the second is the position of the maximum value.
268 =item C<gsl_vector_add($v, $v2)> - add the elements of $v2 to the elements of $v, the two vectors must have the same lenght and return 0 if the operation succeded, 1 otherwise.
270 =item C<gsl_vector_sub($v, $v2)> - substract the elements of $v2 from the elements of $v, the two vectors must have the same lenght and return 0 if the operation succeded, 1 otherwise.
272 =item C<gsl_vector_mul($v, $v2)> - multiply the elements of $v by the elements of $v2, the two vectors must have the same lenght and return 0 if the operation succeded, 1 otherwise.
274 =item C<gsl_vector_div($v, $v2)> - divides the elements of $v by the elements of $v2, the two vectors must have the same lenght and return 0 if the operation succeded, 1 otherwise.
276 =item C<gsl_vector_scale($v, $x)> - multiplty the elements of the vector $v by a constant $x and return 0 if the operation succeded, 1 otherwise.
278 =item C<gsl_vector_add_constant($v, $x)> - add a constant $x to the elements of the vector $v and return 0 if the operation succeded, 1 otherwise.
280 =item C<gsl_vector_isnull($v)> - verify if all the elements of the vector $v are null, return 0 if it's the case, 1 otherwise.
282 =item C<gsl_vector_ispos($v)> - verify if all the elements of the vector $v are positive, return 0 if it's the case, 1 otherwise.
284 =item C<gsl_vector_isneg($v)> - verify if all the elements of the vector $v are negative, return 0 if it's the case, 1 otherwise.
286 =item C<gsl_vector_isnonneg($v)> - verify if all the elements the vector $v are not negative, return 0 if it's the case, 1 otherwise.
288 =back
290 You have to add the functions you want to use inside the qw /put_funtion_here / with spaces between each function. You can also write use Math::GSL::Complex qw/:all/ to use all avaible functions of the module.
293 Precision on the vector_view type : every modification you'll make on a vector_view will also modify the original vector.
294 For example, the following code will zero the even elements of the vector $v of length $size, while leaving the odd elements untouched :
296 =over 1
298 =item C<$v_even= gsl_vector_subvector_with_stride ($v, 0, 2, $size/2);>
300 =item C<gsl_vector_set_zero ($v_even-E<gt>{vector});>
302 =back
304 For more informations on the functions, we refer you to the GSL offcial documentation: L<http://www.gnu.org/software/gsl/manual/html_node/>
305 Tip : search on google: site:http://www.gnu.org/software/gsl/manual/html_node/ name_of_the_function_you_want
307 =head1 EXAMPLES
309 use Math::GSL::Vector qw/:all/;
310 print "We'll create this vector : [0,1,4,9,16] \n";
311 my $vector = Math::GSL::Vector->new([0,1,4,9,16]);
312 my ($min, $max) = gsl_vector_minmax_index($vector->raw);
313 print "We then check the index value of the maximum and minimum values of the vector. \n";
314 print "The index of the maximum should be 4 and we received $max \n";
315 print "The index of the minimum should be 0 and we received $min \n";
316 print "We'll then swap the first and the third elements of the vector \n";
317 gsl_vector_swap_elements($vector->raw, 0, 3);
318 my @got = $vector->as_list;
319 print "The vector should now be like this : [9,1,4,0,16] \n";
320 print "and we received : [";
321 for (my $element=0; $element<4; $element++) {
322 print "$got[$element],"; }
323 print "$got[4]] \n";
325 =head1 AUTHOR
327 Jonathan Leto <jonathan@leto.net> and Thierry Moisan <thierry.moisan@gmail.com>
329 =head1 COPYRIGHT AND LICENSE
331 Copyright (C) 2008 Jonathan Leto and Thierry Moisan
333 This program is free software; you can redistribute it and/or modify it
334 under the same terms as Perl itself.
336 =cut