Patch 7.1.045
[MacVim.git] / src / gui_w48.c
blobf0739263faff62c34772651d463f3fb0e4645ebc
1 /* vi:set ts=8 sts=4 sw=4:
3 * VIM - Vi IMproved by Bram Moolenaar
4 * GUI support by Robert Webb
6 * Do ":help uganda" in Vim to read copying and usage conditions.
7 * Do ":help credits" in Vim to see a list of people who contributed.
8 * See README.txt for an overview of the Vim source code.
9 */
11 * gui_w48.c: This file is included in gui_w16.c and gui_w32.c.
13 * GUI support for Microsoft Windows (Win16 + Win32 = Win48 :-)
15 * The combined efforts of:
16 * George V. Reilly <george@reilly.org>
17 * Robert Webb
18 * Vince Negri
19 * ...and contributions from many others
23 #include "vim.h"
24 #include "version.h" /* used by dialog box routine for default title */
25 #ifdef DEBUG
26 # include <tchar.h>
27 #endif
28 #ifndef __MINGW32__
29 # include <shellapi.h>
30 #endif
31 #if defined(FEAT_TOOLBAR) || defined(FEAT_BEVAL) || defined(FEAT_GUI_TABLINE)
32 # include <commctrl.h>
33 #endif
34 #ifdef WIN16
35 # include <commdlg.h>
36 # include <shellapi.h>
37 # ifdef WIN16_3DLOOK
38 # include <ctl3d.h>
39 # endif
40 #endif
41 #include <windowsx.h>
43 #ifdef GLOBAL_IME
44 # include "glbl_ime.h"
45 #endif
47 #ifdef FEAT_MENU
48 # define MENUHINTS /* show menu hints in command line */
49 #endif
51 /* Some parameters for dialog boxes. All in pixels. */
52 #define DLG_PADDING_X 10
53 #define DLG_PADDING_Y 10
54 #define DLG_OLD_STYLE_PADDING_X 5
55 #define DLG_OLD_STYLE_PADDING_Y 5
56 #define DLG_VERT_PADDING_X 4 /* For vertical buttons */
57 #define DLG_VERT_PADDING_Y 4
58 #define DLG_ICON_WIDTH 34
59 #define DLG_ICON_HEIGHT 34
60 #define DLG_MIN_WIDTH 150
61 #define DLG_FONT_NAME "MS Sans Serif"
62 #define DLG_FONT_POINT_SIZE 8
63 #define DLG_MIN_MAX_WIDTH 400
64 #define DLG_MIN_MAX_HEIGHT 400
66 #define DLG_NONBUTTON_CONTROL 5000 /* First ID of non-button controls */
68 #ifndef WM_XBUTTONDOWN /* For Win2K / winME ONLY */
69 # define WM_XBUTTONDOWN 0x020B
70 # define WM_XBUTTONUP 0x020C
71 # define WM_XBUTTONDBLCLK 0x020D
72 # define MK_XBUTTON1 0x0020
73 # define MK_XBUTTON2 0x0040
74 #endif
76 #ifdef PROTO
78 * Define a few things for generating prototypes. This is just to avoid
79 * syntax errors, the defines do not need to be correct.
81 # define APIENTRY
82 # define CALLBACK
83 # define CONST
84 # define FAR
85 # define NEAR
86 # define _cdecl
87 typedef int BOOL;
88 typedef int BYTE;
89 typedef int DWORD;
90 typedef int WCHAR;
91 typedef int ENUMLOGFONT;
92 typedef int FINDREPLACE;
93 typedef int HANDLE;
94 typedef int HBITMAP;
95 typedef int HBRUSH;
96 typedef int HDROP;
97 typedef int INT;
98 typedef int LOGFONT[];
99 typedef int LPARAM;
100 typedef int LPCREATESTRUCT;
101 typedef int LPCSTR;
102 typedef int LPCTSTR;
103 typedef int LPRECT;
104 typedef int LPSTR;
105 typedef int LPWINDOWPOS;
106 typedef int LPWORD;
107 typedef int LRESULT;
108 typedef int HRESULT;
109 # undef MSG
110 typedef int MSG;
111 typedef int NEWTEXTMETRIC;
112 typedef int OSVERSIONINFO;
113 typedef int PWORD;
114 typedef int RECT;
115 typedef int UINT;
116 typedef int WORD;
117 typedef int WPARAM;
118 typedef int POINT;
119 typedef void *HINSTANCE;
120 typedef void *HMENU;
121 typedef void *HWND;
122 typedef void *HDC;
123 typedef void VOID;
124 typedef int LPNMHDR;
125 typedef int LONG;
126 #endif
128 #ifndef GET_X_LPARAM
129 # define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
130 #endif
132 static void _OnPaint( HWND hwnd);
133 static void clear_rect(RECT *rcp);
134 static int gui_mswin_get_menu_height(int fix_window);
136 static WORD s_dlgfntheight; /* height of the dialog font */
137 static WORD s_dlgfntwidth; /* width of the dialog font */
139 #ifdef FEAT_MENU
140 static HMENU s_menuBar = NULL;
141 #endif
142 #ifdef FEAT_TEAROFF
143 static void rebuild_tearoff(vimmenu_T *menu);
144 static HBITMAP s_htearbitmap; /* bitmap used to indicate tearoff */
145 #endif
147 /* Flag that is set while processing a message that must not be interrupted by
148 * processing another message. */
149 static int s_busy_processing = FALSE;
151 static int destroying = FALSE; /* call DestroyWindow() ourselves */
153 #ifdef MSWIN_FIND_REPLACE
154 static UINT s_findrep_msg = 0; /* set in gui_w[16/32].c */
155 static FINDREPLACE s_findrep_struct;
156 static HWND s_findrep_hwnd = NULL;
157 static int s_findrep_is_find; /* TRUE for find dialog, FALSE
158 for find/replace dialog */
159 #endif
161 static HINSTANCE s_hinst = NULL;
162 #if !defined(FEAT_SNIFF) && !defined(FEAT_GUI)
163 static
164 #endif
165 HWND s_hwnd = NULL;
166 static HDC s_hdc = NULL;
167 static HBRUSH s_brush = NULL;
169 #ifdef FEAT_TOOLBAR
170 static HWND s_toolbarhwnd = NULL;
171 #endif
173 #ifdef FEAT_GUI_TABLINE
174 static HWND s_tabhwnd = NULL;
175 static int showing_tabline = 0;
176 #endif
178 static WPARAM s_wParam = 0;
179 static LPARAM s_lParam = 0;
181 static HWND s_textArea = NULL;
182 static UINT s_uMsg = 0;
184 static char_u *s_textfield; /* Used by dialogs to pass back strings */
186 static int s_need_activate = FALSE;
188 /* This variable is set when waiting for an event, which is the only moment
189 * scrollbar dragging can be done directly. It's not allowed while commands
190 * are executed, because it may move the cursor and that may cause unexpected
191 * problems (e.g., while ":s" is working).
193 static int allow_scrollbar = FALSE;
195 #ifdef GLOBAL_IME
196 # define MyTranslateMessage(x) global_ime_TranslateMessage(x)
197 #else
198 # define MyTranslateMessage(x) TranslateMessage(x)
199 #endif
201 #if (defined(WIN3264) && defined(FEAT_MBYTE)) || defined(GLOBAL_IME)
202 /* use of WindowProc depends on wide_WindowProc */
203 # define MyWindowProc vim_WindowProc
204 #else
205 /* use ordinary WindowProc */
206 # define MyWindowProc DefWindowProc
207 #endif
209 extern int current_font_height; /* this is in os_mswin.c */
211 static struct
213 UINT key_sym;
214 char_u vim_code0;
215 char_u vim_code1;
216 } special_keys[] =
218 {VK_UP, 'k', 'u'},
219 {VK_DOWN, 'k', 'd'},
220 {VK_LEFT, 'k', 'l'},
221 {VK_RIGHT, 'k', 'r'},
223 {VK_F1, 'k', '1'},
224 {VK_F2, 'k', '2'},
225 {VK_F3, 'k', '3'},
226 {VK_F4, 'k', '4'},
227 {VK_F5, 'k', '5'},
228 {VK_F6, 'k', '6'},
229 {VK_F7, 'k', '7'},
230 {VK_F8, 'k', '8'},
231 {VK_F9, 'k', '9'},
232 {VK_F10, 'k', ';'},
234 {VK_F11, 'F', '1'},
235 {VK_F12, 'F', '2'},
236 {VK_F13, 'F', '3'},
237 {VK_F14, 'F', '4'},
238 {VK_F15, 'F', '5'},
239 {VK_F16, 'F', '6'},
240 {VK_F17, 'F', '7'},
241 {VK_F18, 'F', '8'},
242 {VK_F19, 'F', '9'},
243 {VK_F20, 'F', 'A'},
245 {VK_F21, 'F', 'B'},
246 #ifdef FEAT_NETBEANS_INTG
247 {VK_PAUSE, 'F', 'B'}, /* Pause == F21 (see gui_gtk_x11.c) */
248 #endif
249 {VK_F22, 'F', 'C'},
250 {VK_F23, 'F', 'D'},
251 {VK_F24, 'F', 'E'}, /* winuser.h defines up to F24 */
253 {VK_HELP, '%', '1'},
254 {VK_BACK, 'k', 'b'},
255 {VK_INSERT, 'k', 'I'},
256 {VK_DELETE, 'k', 'D'},
257 {VK_HOME, 'k', 'h'},
258 {VK_END, '@', '7'},
259 {VK_PRIOR, 'k', 'P'},
260 {VK_NEXT, 'k', 'N'},
261 {VK_PRINT, '%', '9'},
262 {VK_ADD, 'K', '6'},
263 {VK_SUBTRACT, 'K', '7'},
264 {VK_DIVIDE, 'K', '8'},
265 {VK_MULTIPLY, 'K', '9'},
266 {VK_SEPARATOR, 'K', 'A'}, /* Keypad Enter */
267 {VK_DECIMAL, 'K', 'B'},
269 {VK_NUMPAD0, 'K', 'C'},
270 {VK_NUMPAD1, 'K', 'D'},
271 {VK_NUMPAD2, 'K', 'E'},
272 {VK_NUMPAD3, 'K', 'F'},
273 {VK_NUMPAD4, 'K', 'G'},
274 {VK_NUMPAD5, 'K', 'H'},
275 {VK_NUMPAD6, 'K', 'I'},
276 {VK_NUMPAD7, 'K', 'J'},
277 {VK_NUMPAD8, 'K', 'K'},
278 {VK_NUMPAD9, 'K', 'L'},
280 /* Keys that we want to be able to use any modifier with: */
281 {VK_SPACE, ' ', NUL},
282 {VK_TAB, TAB, NUL},
283 {VK_ESCAPE, ESC, NUL},
284 {NL, NL, NUL},
285 {CAR, CAR, NUL},
287 /* End of list marker: */
288 {0, 0, 0}
291 /* Local variables */
292 static int s_button_pending = -1;
293 static int s_x_pending;
294 static int s_y_pending;
295 static UINT s_kFlags_pending;
296 static UINT s_wait_timer = 0; /* Timer for get char from user */
297 static int s_timed_out = FALSE;
298 static int dead_key = 0; /* 0 - no dead key, 1 - dead key pressed */
300 #ifdef WIN3264
301 static OSVERSIONINFO os_version; /* like it says. Init in gui_mch_init() */
302 #endif
304 #ifdef FEAT_BEVAL
305 /* balloon-eval WM_NOTIFY_HANDLER */
306 static void Handle_WM_Notify __ARGS((HWND hwnd, LPNMHDR pnmh));
307 static void TrackUserActivity __ARGS((UINT uMsg));
308 #endif
311 * For control IME.
313 #ifdef FEAT_MBYTE
314 # ifdef USE_IM_CONTROL
315 static LOGFONT norm_logfont;
316 # endif
317 #endif
319 #ifdef FEAT_MBYTE_IME
320 static LRESULT _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData);
321 #endif
323 #ifdef DEBUG_PRINT_ERROR
325 * Print out the last Windows error message
327 static void
328 print_windows_error(void)
330 LPVOID lpMsgBuf;
332 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
333 NULL, GetLastError(),
334 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
335 (LPTSTR) &lpMsgBuf, 0, NULL);
336 TRACE1("Error: %s\n", lpMsgBuf);
337 LocalFree(lpMsgBuf);
339 #endif
342 * Cursor blink functions.
344 * This is a simple state machine:
345 * BLINK_NONE not blinking at all
346 * BLINK_OFF blinking, cursor is not shown
347 * BLINK_ON blinking, cursor is shown
350 #define BLINK_NONE 0
351 #define BLINK_OFF 1
352 #define BLINK_ON 2
354 static int blink_state = BLINK_NONE;
355 static long_u blink_waittime = 700;
356 static long_u blink_ontime = 400;
357 static long_u blink_offtime = 250;
358 static UINT blink_timer = 0;
360 void
361 gui_mch_set_blinking(long wait, long on, long off)
363 blink_waittime = wait;
364 blink_ontime = on;
365 blink_offtime = off;
368 /* ARGSUSED */
369 static VOID CALLBACK
370 _OnBlinkTimer(
371 HWND hwnd,
372 UINT uMsg,
373 UINT idEvent,
374 DWORD dwTime)
376 MSG msg;
379 TRACE2("Got timer event, id %d, blink_timer %d\n", idEvent, blink_timer);
382 KillTimer(NULL, idEvent);
384 /* Eat spurious WM_TIMER messages */
385 while (PeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
388 if (blink_state == BLINK_ON)
390 gui_undraw_cursor();
391 blink_state = BLINK_OFF;
392 blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_offtime,
393 (TIMERPROC)_OnBlinkTimer);
395 else
397 gui_update_cursor(TRUE, FALSE);
398 blink_state = BLINK_ON;
399 blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime,
400 (TIMERPROC)_OnBlinkTimer);
404 static void
405 gui_mswin_rm_blink_timer(void)
407 MSG msg;
409 if (blink_timer != 0)
411 KillTimer(NULL, blink_timer);
412 /* Eat spurious WM_TIMER messages */
413 while (PeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
415 blink_timer = 0;
420 * Stop the cursor blinking. Show the cursor if it wasn't shown.
422 void
423 gui_mch_stop_blink(void)
425 gui_mswin_rm_blink_timer();
426 if (blink_state == BLINK_OFF)
427 gui_update_cursor(TRUE, FALSE);
428 blink_state = BLINK_NONE;
432 * Start the cursor blinking. If it was already blinking, this restarts the
433 * waiting time and shows the cursor.
435 void
436 gui_mch_start_blink(void)
438 gui_mswin_rm_blink_timer();
440 /* Only switch blinking on if none of the times is zero */
441 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus)
443 blink_timer = (UINT)SetTimer(NULL, 0, (UINT)blink_waittime,
444 (TIMERPROC)_OnBlinkTimer);
445 blink_state = BLINK_ON;
446 gui_update_cursor(TRUE, FALSE);
451 * Call-back routines.
454 /*ARGSUSED*/
455 static VOID CALLBACK
456 _OnTimer(
457 HWND hwnd,
458 UINT uMsg,
459 UINT idEvent,
460 DWORD dwTime)
462 MSG msg;
465 TRACE2("Got timer event, id %d, s_wait_timer %d\n", idEvent, s_wait_timer);
467 KillTimer(NULL, idEvent);
468 s_timed_out = TRUE;
470 /* Eat spurious WM_TIMER messages */
471 while (PeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
473 if (idEvent == s_wait_timer)
474 s_wait_timer = 0;
477 /*ARGSUSED*/
478 static void
479 _OnDeadChar(
480 HWND hwnd,
481 UINT ch,
482 int cRepeat)
484 dead_key = 1;
488 * Convert Unicode character "ch" to bytes in "string[slen]".
489 * Return the length.
491 static int
492 char_to_string(int ch, char_u *string, int slen)
494 int len;
495 int i;
496 #ifdef FEAT_MBYTE
497 WCHAR wstring[2];
498 char_u *ws = NULL;;
500 if (os_version.dwPlatformId != VER_PLATFORM_WIN32_NT)
502 /* On Windows 95/98 we apparently get the character in the active
503 * codepage, not in UCS-2. If conversion is needed convert it to
504 * UCS-2 first. */
505 if ((int)GetACP() == enc_codepage)
506 len = 0; /* no conversion required */
507 else
509 string[0] = ch;
510 len = MultiByteToWideChar(GetACP(), 0, string, 1, wstring, 2);
513 else
515 wstring[0] = ch;
516 len = 1;
519 if (len > 0)
521 /* "ch" is a UTF-16 character. Convert it to a string of bytes. When
522 * "enc_codepage" is non-zero use the standard Win32 function,
523 * otherwise use our own conversion function (e.g., for UTF-8). */
524 if (enc_codepage > 0)
525 len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
526 string, slen, 0, NULL);
527 else
529 len = 1;
530 ws = ucs2_to_enc(wstring, &len);
531 if (ws == NULL)
532 len = 0;
533 else
535 if (len > slen) /* just in case */
536 len = slen;
537 mch_memmove(string, ws, len);
538 vim_free(ws);
543 if (len == 0)
544 #endif
546 string[0] = ch;
547 len = 1;
550 for (i = 0; i < len; ++i)
551 if (string[i] == CSI && len <= slen - 2)
553 /* Insert CSI as K_CSI. */
554 mch_memmove(string + i + 3, string + i + 1, len - i - 1);
555 string[++i] = KS_EXTRA;
556 string[++i] = (int)KE_CSI;
557 len += 2;
560 return len;
564 * Key hit, add it to the input buffer.
566 /*ARGSUSED*/
567 static void
568 _OnChar(
569 HWND hwnd,
570 UINT ch,
571 int cRepeat)
573 char_u string[40];
574 int len = 0;
576 len = char_to_string(ch, string, 40);
577 if (len == 1 && string[0] == Ctrl_C && ctrl_c_interrupts)
579 trash_input_buf();
580 got_int = TRUE;
583 add_to_input_buf(string, len);
587 * Alt-Key hit, add it to the input buffer.
589 /*ARGSUSED*/
590 static void
591 _OnSysChar(
592 HWND hwnd,
593 UINT cch,
594 int cRepeat)
596 char_u string[40]; /* Enough for multibyte character */
597 int len;
598 int modifiers;
599 int ch = cch; /* special keys are negative */
601 /* TRACE("OnSysChar(%d, %c)\n", ch, ch); */
603 /* OK, we have a character key (given by ch) which was entered with the
604 * ALT key pressed. Eg, if the user presses Alt-A, then ch == 'A'. Note
605 * that the system distinguishes Alt-a and Alt-A (Alt-Shift-a unless
606 * CAPSLOCK is pressed) at this point.
608 modifiers = MOD_MASK_ALT;
609 if (GetKeyState(VK_SHIFT) & 0x8000)
610 modifiers |= MOD_MASK_SHIFT;
611 if (GetKeyState(VK_CONTROL) & 0x8000)
612 modifiers |= MOD_MASK_CTRL;
614 ch = simplify_key(ch, &modifiers);
615 /* remove the SHIFT modifier for keys where it's already included, e.g.,
616 * '(' and '*' */
617 if (ch < 0x100 && !isalpha(ch) && isprint(ch))
618 modifiers &= ~MOD_MASK_SHIFT;
620 /* Interpret the ALT key as making the key META, include SHIFT, etc. */
621 ch = extract_modifiers(ch, &modifiers);
622 if (ch == CSI)
623 ch = K_CSI;
625 len = 0;
626 if (modifiers)
628 string[len++] = CSI;
629 string[len++] = KS_MODIFIER;
630 string[len++] = modifiers;
633 if (IS_SPECIAL((int)ch))
635 string[len++] = CSI;
636 string[len++] = K_SECOND((int)ch);
637 string[len++] = K_THIRD((int)ch);
639 else
641 /* Although the documentation isn't clear about it, we assume "ch" is
642 * a Unicode character. */
643 len += char_to_string(ch, string + len, 40 - len);
646 add_to_input_buf(string, len);
649 static void
650 _OnMouseEvent(
651 int button,
652 int x,
653 int y,
654 int repeated_click,
655 UINT keyFlags)
657 int vim_modifiers = 0x0;
659 if (keyFlags & MK_SHIFT)
660 vim_modifiers |= MOUSE_SHIFT;
661 if (keyFlags & MK_CONTROL)
662 vim_modifiers |= MOUSE_CTRL;
663 if (GetKeyState(VK_MENU) & 0x8000)
664 vim_modifiers |= MOUSE_ALT;
666 gui_send_mouse_event(button, x, y, repeated_click, vim_modifiers);
669 /*ARGSUSED*/
670 static void
671 _OnMouseButtonDown(
672 HWND hwnd,
673 BOOL fDoubleClick,
674 int x,
675 int y,
676 UINT keyFlags)
678 static LONG s_prevTime = 0;
680 LONG currentTime = GetMessageTime();
681 int button = -1;
682 int repeated_click;
684 /* Give main window the focus: this is so the cursor isn't hollow. */
685 (void)SetFocus(s_hwnd);
687 if (s_uMsg == WM_LBUTTONDOWN || s_uMsg == WM_LBUTTONDBLCLK)
688 button = MOUSE_LEFT;
689 else if (s_uMsg == WM_MBUTTONDOWN || s_uMsg == WM_MBUTTONDBLCLK)
690 button = MOUSE_MIDDLE;
691 else if (s_uMsg == WM_RBUTTONDOWN || s_uMsg == WM_RBUTTONDBLCLK)
692 button = MOUSE_RIGHT;
693 #ifndef WIN16 /*<VN>*/
694 else if (s_uMsg == WM_XBUTTONDOWN || s_uMsg == WM_XBUTTONDBLCLK)
696 #ifndef GET_XBUTTON_WPARAM
697 # define GET_XBUTTON_WPARAM(wParam) (HIWORD(wParam))
698 #endif
699 button = ((GET_XBUTTON_WPARAM(s_wParam) == 1) ? MOUSE_X1 : MOUSE_X2);
701 else if (s_uMsg == WM_CAPTURECHANGED)
703 /* on W95/NT4, somehow you get in here with an odd Msg
704 * if you press one button while holding down the other..*/
705 if (s_button_pending == MOUSE_LEFT)
706 button = MOUSE_RIGHT;
707 else
708 button = MOUSE_LEFT;
710 #endif
711 if (button >= 0)
713 repeated_click = ((int)(currentTime - s_prevTime) < p_mouset);
716 * Holding down the left and right buttons simulates pushing the middle
717 * button.
719 if (repeated_click
720 && ((button == MOUSE_LEFT && s_button_pending == MOUSE_RIGHT)
721 || (button == MOUSE_RIGHT
722 && s_button_pending == MOUSE_LEFT)))
725 * Hmm, gui.c will ignore more than one button down at a time, so
726 * pretend we let go of it first.
728 gui_send_mouse_event(MOUSE_RELEASE, x, y, FALSE, 0x0);
729 button = MOUSE_MIDDLE;
730 repeated_click = FALSE;
731 s_button_pending = -1;
732 _OnMouseEvent(button, x, y, repeated_click, keyFlags);
734 else if ((repeated_click)
735 || (mouse_model_popup() && (button == MOUSE_RIGHT)))
737 if (s_button_pending > -1)
739 _OnMouseEvent(s_button_pending, x, y, FALSE, keyFlags);
740 s_button_pending = -1;
742 /* TRACE("Button down at x %d, y %d\n", x, y); */
743 _OnMouseEvent(button, x, y, repeated_click, keyFlags);
745 else
748 * If this is the first press (i.e. not a multiple click) don't
749 * action immediately, but store and wait for:
750 * i) button-up
751 * ii) mouse move
752 * iii) another button press
753 * before using it.
754 * This enables us to make left+right simulate middle button,
755 * without left or right being actioned first. The side-effect is
756 * that if you click and hold the mouse without dragging, the
757 * cursor doesn't move until you release the button. In practice
758 * this is hardly a problem.
760 s_button_pending = button;
761 s_x_pending = x;
762 s_y_pending = y;
763 s_kFlags_pending = keyFlags;
766 s_prevTime = currentTime;
770 /*ARGSUSED*/
771 static void
772 _OnMouseMoveOrRelease(
773 HWND hwnd,
774 int x,
775 int y,
776 UINT keyFlags)
778 int button;
780 if (s_button_pending > -1)
782 /* Delayed action for mouse down event */
783 _OnMouseEvent(s_button_pending, s_x_pending,
784 s_y_pending, FALSE, s_kFlags_pending);
785 s_button_pending = -1;
787 if (s_uMsg == WM_MOUSEMOVE)
790 * It's only a MOUSE_DRAG if one or more mouse buttons are being held
791 * down.
793 if (!(keyFlags & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON
794 | MK_XBUTTON1 | MK_XBUTTON2)))
796 gui_mouse_moved(x, y);
797 return;
801 * While button is down, keep grabbing mouse move events when
802 * the mouse goes outside the window
804 SetCapture(s_textArea);
805 button = MOUSE_DRAG;
806 /* TRACE(" move at x %d, y %d\n", x, y); */
808 else
810 ReleaseCapture();
811 button = MOUSE_RELEASE;
812 /* TRACE(" up at x %d, y %d\n", x, y); */
815 _OnMouseEvent(button, x, y, FALSE, keyFlags);
818 #ifdef FEAT_MENU
820 * Find the vimmenu_T with the given id
822 static vimmenu_T *
823 gui_mswin_find_menu(
824 vimmenu_T *pMenu,
825 int id)
827 vimmenu_T *pChildMenu;
829 while (pMenu)
831 if (pMenu->id == (UINT)id)
832 break;
833 if (pMenu->children != NULL)
835 pChildMenu = gui_mswin_find_menu(pMenu->children, id);
836 if (pChildMenu)
838 pMenu = pChildMenu;
839 break;
842 pMenu = pMenu->next;
844 return pMenu;
847 /*ARGSUSED*/
848 static void
849 _OnMenu(
850 HWND hwnd,
851 int id,
852 HWND hwndCtl,
853 UINT codeNotify)
855 vimmenu_T *pMenu;
857 pMenu = gui_mswin_find_menu(root_menu, id);
858 if (pMenu)
859 gui_menu_cb(pMenu);
861 #endif
863 #ifdef MSWIN_FIND_REPLACE
865 * Handle a Find/Replace window message.
867 static void
868 _OnFindRepl(void)
870 int flags = 0;
871 int down;
873 if (s_findrep_struct.Flags & FR_DIALOGTERM)
874 /* Give main window the focus back. */
875 (void)SetFocus(s_hwnd);
877 if (s_findrep_struct.Flags & FR_FINDNEXT)
879 flags = FRD_FINDNEXT;
881 /* Give main window the focus back: this is so the cursor isn't
882 * hollow. */
883 (void)SetFocus(s_hwnd);
885 else if (s_findrep_struct.Flags & FR_REPLACE)
887 flags = FRD_REPLACE;
889 /* Give main window the focus back: this is so the cursor isn't
890 * hollow. */
891 (void)SetFocus(s_hwnd);
893 else if (s_findrep_struct.Flags & FR_REPLACEALL)
895 flags = FRD_REPLACEALL;
898 if (flags != 0)
900 /* Call the generic GUI function to do the actual work. */
901 if (s_findrep_struct.Flags & FR_WHOLEWORD)
902 flags |= FRD_WHOLE_WORD;
903 if (s_findrep_struct.Flags & FR_MATCHCASE)
904 flags |= FRD_MATCH_CASE;
905 down = (s_findrep_struct.Flags & FR_DOWN) != 0;
906 gui_do_findrepl(flags, s_findrep_struct.lpstrFindWhat,
907 s_findrep_struct.lpstrReplaceWith, down);
910 #endif
912 static void
913 HandleMouseHide(UINT uMsg, LPARAM lParam)
915 static LPARAM last_lParam = 0L;
917 /* We sometimes get a mousemove when the mouse didn't move... */
918 if (uMsg == WM_MOUSEMOVE)
920 if (lParam == last_lParam)
921 return;
922 last_lParam = lParam;
925 /* Handle specially, to centralise coding. We need to be sure we catch all
926 * possible events which should cause us to restore the cursor (as it is a
927 * shared resource, we take full responsibility for it).
929 switch (uMsg)
931 case WM_KEYUP:
932 case WM_CHAR:
934 * blank out the pointer if necessary
936 if (p_mh)
937 gui_mch_mousehide(TRUE);
938 break;
940 case WM_SYSKEYUP: /* show the pointer when a system-key is pressed */
941 case WM_SYSCHAR:
942 case WM_MOUSEMOVE: /* show the pointer on any mouse action */
943 case WM_LBUTTONDOWN:
944 case WM_LBUTTONUP:
945 case WM_MBUTTONDOWN:
946 case WM_MBUTTONUP:
947 case WM_RBUTTONDOWN:
948 case WM_RBUTTONUP:
949 case WM_XBUTTONDOWN:
950 case WM_XBUTTONUP:
951 case WM_NCMOUSEMOVE:
952 case WM_NCLBUTTONDOWN:
953 case WM_NCLBUTTONUP:
954 case WM_NCMBUTTONDOWN:
955 case WM_NCMBUTTONUP:
956 case WM_NCRBUTTONDOWN:
957 case WM_NCRBUTTONUP:
958 case WM_KILLFOCUS:
960 * if the pointer is currently hidden, then we should show it.
962 gui_mch_mousehide(FALSE);
963 break;
967 static LRESULT CALLBACK
968 _TextAreaWndProc(
969 HWND hwnd,
970 UINT uMsg,
971 WPARAM wParam,
972 LPARAM lParam)
975 TRACE("TextAreaWndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n",
976 hwnd, uMsg, wParam, lParam);
979 HandleMouseHide(uMsg, lParam);
981 s_uMsg = uMsg;
982 s_wParam = wParam;
983 s_lParam = lParam;
985 #ifdef FEAT_BEVAL
986 TrackUserActivity(uMsg);
987 #endif
989 switch (uMsg)
991 HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK,_OnMouseButtonDown);
992 HANDLE_MSG(hwnd, WM_LBUTTONDOWN,_OnMouseButtonDown);
993 HANDLE_MSG(hwnd, WM_LBUTTONUP, _OnMouseMoveOrRelease);
994 HANDLE_MSG(hwnd, WM_MBUTTONDBLCLK,_OnMouseButtonDown);
995 HANDLE_MSG(hwnd, WM_MBUTTONDOWN,_OnMouseButtonDown);
996 HANDLE_MSG(hwnd, WM_MBUTTONUP, _OnMouseMoveOrRelease);
997 HANDLE_MSG(hwnd, WM_MOUSEMOVE, _OnMouseMoveOrRelease);
998 HANDLE_MSG(hwnd, WM_PAINT, _OnPaint);
999 HANDLE_MSG(hwnd, WM_RBUTTONDBLCLK,_OnMouseButtonDown);
1000 HANDLE_MSG(hwnd, WM_RBUTTONDOWN,_OnMouseButtonDown);
1001 HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnMouseMoveOrRelease);
1002 #ifndef WIN16 /*<VN>*/
1003 HANDLE_MSG(hwnd, WM_XBUTTONDBLCLK,_OnMouseButtonDown);
1004 HANDLE_MSG(hwnd, WM_XBUTTONDOWN,_OnMouseButtonDown);
1005 HANDLE_MSG(hwnd, WM_XBUTTONUP, _OnMouseMoveOrRelease);
1006 #endif
1008 #ifdef FEAT_BEVAL
1009 case WM_NOTIFY: Handle_WM_Notify(hwnd, (LPNMHDR)lParam);
1010 return TRUE;
1011 #endif
1013 default:
1014 return MyWindowProc(hwnd, uMsg, wParam, lParam);
1018 #if (defined(WIN3264) && defined(FEAT_MBYTE)) \
1019 || defined(GLOBAL_IME) \
1020 || defined(PROTO)
1021 # ifdef PROTO
1022 typedef int WINAPI;
1023 # endif
1025 LRESULT WINAPI
1026 vim_WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
1028 # ifdef GLOBAL_IME
1029 return global_ime_DefWindowProc(hwnd, message, wParam, lParam);
1030 # else
1031 if (wide_WindowProc)
1032 return DefWindowProcW(hwnd, message, wParam, lParam);
1033 return DefWindowProc(hwnd, message, wParam, lParam);
1034 #endif
1036 #endif
1039 * Called when the foreground or background color has been changed.
1041 void
1042 gui_mch_new_colors(void)
1044 /* nothing to do? */
1048 * Set the colors to their default values.
1050 void
1051 gui_mch_def_colors()
1053 gui.norm_pixel = GetSysColor(COLOR_WINDOWTEXT);
1054 gui.back_pixel = GetSysColor(COLOR_WINDOW);
1055 gui.def_norm_pixel = gui.norm_pixel;
1056 gui.def_back_pixel = gui.back_pixel;
1060 * Open the GUI window which was created by a call to gui_mch_init().
1063 gui_mch_open(void)
1065 #ifndef SW_SHOWDEFAULT
1066 # define SW_SHOWDEFAULT 10 /* Borland 5.0 doesn't have it */
1067 #endif
1068 /* Actually open the window, if not already visible
1069 * (may be done already in gui_mch_set_shellsize) */
1070 if (!IsWindowVisible(s_hwnd))
1071 ShowWindow(s_hwnd, SW_SHOWDEFAULT);
1073 #ifdef MSWIN_FIND_REPLACE
1074 /* Init replace string here, so that we keep it when re-opening the
1075 * dialog. */
1076 s_findrep_struct.lpstrReplaceWith[0] = NUL;
1077 #endif
1079 return OK;
1083 * Get the position of the top left corner of the window.
1086 gui_mch_get_winpos(int *x, int *y)
1088 RECT rect;
1090 GetWindowRect(s_hwnd, &rect);
1091 *x = rect.left;
1092 *y = rect.top;
1093 return OK;
1097 * Set the position of the top left corner of the window to the given
1098 * coordinates.
1100 void
1101 gui_mch_set_winpos(int x, int y)
1103 SetWindowPos(s_hwnd, NULL, x, y, 0, 0,
1104 SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
1106 void
1107 gui_mch_set_text_area_pos(int x, int y, int w, int h)
1109 static int oldx = 0;
1110 static int oldy = 0;
1112 SetWindowPos(s_textArea, NULL, x, y, w, h, SWP_NOZORDER | SWP_NOACTIVATE);
1114 #ifdef FEAT_TOOLBAR
1115 if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
1116 SendMessage(s_toolbarhwnd, WM_SIZE,
1117 (WPARAM)0, (LPARAM)(w + ((long)(TOOLBAR_BUTTON_HEIGHT+8)<<16)));
1118 #endif
1119 #if defined(FEAT_GUI_TABLINE)
1120 if (showing_tabline)
1122 int top = 0;
1123 RECT rect;
1125 # ifdef FEAT_TOOLBAR
1126 if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
1127 top = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT;
1128 # endif
1129 GetClientRect(s_hwnd, &rect);
1130 MoveWindow(s_tabhwnd, 0, top, rect.right, gui.tabline_height, TRUE);
1132 #endif
1134 /* When side scroll bar is unshown, the size of window will change.
1135 * then, the text area move left or right. thus client rect should be
1136 * forcely redraw. (Yasuhiro Matsumoto) */
1137 if (oldx != x || oldy != y)
1139 InvalidateRect(s_hwnd, NULL, FALSE);
1140 oldx = x;
1141 oldy = y;
1147 * Scrollbar stuff:
1150 void
1151 gui_mch_enable_scrollbar(
1152 scrollbar_T *sb,
1153 int flag)
1155 ShowScrollBar(sb->id, SB_CTL, flag);
1157 /* TODO: When the window is maximized, the size of the window stays the
1158 * same, thus the size of the text area changes. On Win98 it's OK, on Win
1159 * NT 4.0 it's not... */
1162 void
1163 gui_mch_set_scrollbar_pos(
1164 scrollbar_T *sb,
1165 int x,
1166 int y,
1167 int w,
1168 int h)
1170 SetWindowPos(sb->id, NULL, x, y, w, h,
1171 SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW);
1174 void
1175 gui_mch_create_scrollbar(
1176 scrollbar_T *sb,
1177 int orient) /* SBAR_VERT or SBAR_HORIZ */
1179 sb->id = CreateWindow(
1180 "SCROLLBAR", "Scrollbar",
1181 WS_CHILD | ((orient == SBAR_VERT) ? SBS_VERT : SBS_HORZ), 0, 0,
1182 10, /* Any value will do for now */
1183 10, /* Any value will do for now */
1184 s_hwnd, NULL,
1185 s_hinst, NULL);
1189 * Find the scrollbar with the given hwnd.
1191 static scrollbar_T *
1192 gui_mswin_find_scrollbar(HWND hwnd)
1194 win_T *wp;
1196 if (gui.bottom_sbar.id == hwnd)
1197 return &gui.bottom_sbar;
1198 FOR_ALL_WINDOWS(wp)
1200 if (wp->w_scrollbars[SBAR_LEFT].id == hwnd)
1201 return &wp->w_scrollbars[SBAR_LEFT];
1202 if (wp->w_scrollbars[SBAR_RIGHT].id == hwnd)
1203 return &wp->w_scrollbars[SBAR_RIGHT];
1205 return NULL;
1209 * Get the character size of a font.
1211 static void
1212 GetFontSize(GuiFont font)
1214 HWND hwnd = GetDesktopWindow();
1215 HDC hdc = GetWindowDC(hwnd);
1216 HFONT hfntOld = SelectFont(hdc, (HFONT)font);
1217 TEXTMETRIC tm;
1219 GetTextMetrics(hdc, &tm);
1220 gui.char_width = tm.tmAveCharWidth + tm.tmOverhang;
1222 gui.char_height = tm.tmHeight
1223 #ifndef MSWIN16_FASTTEXT
1224 + p_linespace
1225 #endif
1228 SelectFont(hdc, hfntOld);
1230 ReleaseDC(hwnd, hdc);
1234 * Adjust gui.char_height (after 'linespace' was changed).
1237 gui_mch_adjust_charheight(void)
1239 GetFontSize(gui.norm_font);
1240 return OK;
1243 static GuiFont
1244 get_font_handle(LOGFONT *lf)
1246 HFONT font = NULL;
1248 /* Load the font */
1249 font = CreateFontIndirect(lf);
1251 if (font == NULL)
1252 return NOFONT;
1254 return (GuiFont)font;
1257 static int
1258 pixels_to_points(int pixels, int vertical)
1260 int points;
1261 HWND hwnd;
1262 HDC hdc;
1264 hwnd = GetDesktopWindow();
1265 hdc = GetWindowDC(hwnd);
1267 points = MulDiv(pixels, 72,
1268 GetDeviceCaps(hdc, vertical ? LOGPIXELSY : LOGPIXELSX));
1270 ReleaseDC(hwnd, hdc);
1272 return points;
1275 GuiFont
1276 gui_mch_get_font(
1277 char_u *name,
1278 int giveErrorIfMissing)
1280 LOGFONT lf;
1281 GuiFont font = NOFONT;
1283 if (get_logfont(&lf, name, NULL, giveErrorIfMissing) == OK)
1284 font = get_font_handle(&lf);
1285 if (font == NOFONT && giveErrorIfMissing)
1286 EMSG2(_(e_font), name);
1287 return font;
1290 #if defined(FEAT_EVAL) || defined(PROTO)
1292 * Return the name of font "font" in allocated memory.
1293 * Don't know how to get the actual name, thus use the provided name.
1295 /*ARGSUSED*/
1296 char_u *
1297 gui_mch_get_fontname(font, name)
1298 GuiFont font;
1299 char_u *name;
1301 if (name == NULL)
1302 return NULL;
1303 return vim_strsave(name);
1305 #endif
1307 void
1308 gui_mch_free_font(GuiFont font)
1310 if (font)
1311 DeleteObject((HFONT)font);
1314 static int
1315 hex_digit(int c)
1317 if (VIM_ISDIGIT(c))
1318 return c - '0';
1319 c = TOLOWER_ASC(c);
1320 if (c >= 'a' && c <= 'f')
1321 return c - 'a' + 10;
1322 return -1000;
1325 * Return the Pixel value (color) for the given color name.
1326 * Return INVALCOLOR for error.
1328 guicolor_T
1329 gui_mch_get_color(char_u *name)
1331 typedef struct guicolor_tTable
1333 char *name;
1334 COLORREF color;
1335 } guicolor_tTable;
1337 static guicolor_tTable table[] =
1339 {"Black", RGB(0x00, 0x00, 0x00)},
1340 {"DarkGray", RGB(0x80, 0x80, 0x80)},
1341 {"DarkGrey", RGB(0x80, 0x80, 0x80)},
1342 {"Gray", RGB(0xC0, 0xC0, 0xC0)},
1343 {"Grey", RGB(0xC0, 0xC0, 0xC0)},
1344 {"LightGray", RGB(0xE0, 0xE0, 0xE0)},
1345 {"LightGrey", RGB(0xE0, 0xE0, 0xE0)},
1346 {"Gray10", RGB(0x1A, 0x1A, 0x1A)},
1347 {"Grey10", RGB(0x1A, 0x1A, 0x1A)},
1348 {"Gray20", RGB(0x33, 0x33, 0x33)},
1349 {"Grey20", RGB(0x33, 0x33, 0x33)},
1350 {"Gray30", RGB(0x4D, 0x4D, 0x4D)},
1351 {"Grey30", RGB(0x4D, 0x4D, 0x4D)},
1352 {"Gray40", RGB(0x66, 0x66, 0x66)},
1353 {"Grey40", RGB(0x66, 0x66, 0x66)},
1354 {"Gray50", RGB(0x7F, 0x7F, 0x7F)},
1355 {"Grey50", RGB(0x7F, 0x7F, 0x7F)},
1356 {"Gray60", RGB(0x99, 0x99, 0x99)},
1357 {"Grey60", RGB(0x99, 0x99, 0x99)},
1358 {"Gray70", RGB(0xB3, 0xB3, 0xB3)},
1359 {"Grey70", RGB(0xB3, 0xB3, 0xB3)},
1360 {"Gray80", RGB(0xCC, 0xCC, 0xCC)},
1361 {"Grey80", RGB(0xCC, 0xCC, 0xCC)},
1362 {"Gray90", RGB(0xE5, 0xE5, 0xE5)},
1363 {"Grey90", RGB(0xE5, 0xE5, 0xE5)},
1364 {"White", RGB(0xFF, 0xFF, 0xFF)},
1365 {"DarkRed", RGB(0x80, 0x00, 0x00)},
1366 {"Red", RGB(0xFF, 0x00, 0x00)},
1367 {"LightRed", RGB(0xFF, 0xA0, 0xA0)},
1368 {"DarkBlue", RGB(0x00, 0x00, 0x80)},
1369 {"Blue", RGB(0x00, 0x00, 0xFF)},
1370 {"LightBlue", RGB(0xA0, 0xA0, 0xFF)},
1371 {"DarkGreen", RGB(0x00, 0x80, 0x00)},
1372 {"Green", RGB(0x00, 0xFF, 0x00)},
1373 {"LightGreen", RGB(0xA0, 0xFF, 0xA0)},
1374 {"DarkCyan", RGB(0x00, 0x80, 0x80)},
1375 {"Cyan", RGB(0x00, 0xFF, 0xFF)},
1376 {"LightCyan", RGB(0xA0, 0xFF, 0xFF)},
1377 {"DarkMagenta", RGB(0x80, 0x00, 0x80)},
1378 {"Magenta", RGB(0xFF, 0x00, 0xFF)},
1379 {"LightMagenta", RGB(0xFF, 0xA0, 0xFF)},
1380 {"Brown", RGB(0x80, 0x40, 0x40)},
1381 {"Yellow", RGB(0xFF, 0xFF, 0x00)},
1382 {"LightYellow", RGB(0xFF, 0xFF, 0xA0)},
1383 {"DarkYellow", RGB(0xBB, 0xBB, 0x00)},
1384 {"SeaGreen", RGB(0x2E, 0x8B, 0x57)},
1385 {"Orange", RGB(0xFF, 0xA5, 0x00)},
1386 {"Purple", RGB(0xA0, 0x20, 0xF0)},
1387 {"SlateBlue", RGB(0x6A, 0x5A, 0xCD)},
1388 {"Violet", RGB(0xEE, 0x82, 0xEE)},
1391 typedef struct SysColorTable
1393 char *name;
1394 int color;
1395 } SysColorTable;
1397 static SysColorTable sys_table[] =
1399 #ifdef WIN3264
1400 {"SYS_3DDKSHADOW", COLOR_3DDKSHADOW},
1401 {"SYS_3DHILIGHT", COLOR_3DHILIGHT},
1402 #ifndef __MINGW32__
1403 {"SYS_3DHIGHLIGHT", COLOR_3DHIGHLIGHT},
1404 #endif
1405 {"SYS_BTNHILIGHT", COLOR_BTNHILIGHT},
1406 {"SYS_BTNHIGHLIGHT", COLOR_BTNHIGHLIGHT},
1407 {"SYS_3DLIGHT", COLOR_3DLIGHT},
1408 {"SYS_3DSHADOW", COLOR_3DSHADOW},
1409 {"SYS_DESKTOP", COLOR_DESKTOP},
1410 {"SYS_INFOBK", COLOR_INFOBK},
1411 {"SYS_INFOTEXT", COLOR_INFOTEXT},
1412 {"SYS_3DFACE", COLOR_3DFACE},
1413 #endif
1414 {"SYS_BTNFACE", COLOR_BTNFACE},
1415 {"SYS_BTNSHADOW", COLOR_BTNSHADOW},
1416 {"SYS_ACTIVEBORDER", COLOR_ACTIVEBORDER},
1417 {"SYS_ACTIVECAPTION", COLOR_ACTIVECAPTION},
1418 {"SYS_APPWORKSPACE", COLOR_APPWORKSPACE},
1419 {"SYS_BACKGROUND", COLOR_BACKGROUND},
1420 {"SYS_BTNTEXT", COLOR_BTNTEXT},
1421 {"SYS_CAPTIONTEXT", COLOR_CAPTIONTEXT},
1422 {"SYS_GRAYTEXT", COLOR_GRAYTEXT},
1423 {"SYS_HIGHLIGHT", COLOR_HIGHLIGHT},
1424 {"SYS_HIGHLIGHTTEXT", COLOR_HIGHLIGHTTEXT},
1425 {"SYS_INACTIVEBORDER", COLOR_INACTIVEBORDER},
1426 {"SYS_INACTIVECAPTION", COLOR_INACTIVECAPTION},
1427 {"SYS_INACTIVECAPTIONTEXT", COLOR_INACTIVECAPTIONTEXT},
1428 {"SYS_MENU", COLOR_MENU},
1429 {"SYS_MENUTEXT", COLOR_MENUTEXT},
1430 {"SYS_SCROLLBAR", COLOR_SCROLLBAR},
1431 {"SYS_WINDOW", COLOR_WINDOW},
1432 {"SYS_WINDOWFRAME", COLOR_WINDOWFRAME},
1433 {"SYS_WINDOWTEXT", COLOR_WINDOWTEXT}
1436 int r, g, b;
1437 int i;
1439 if (name[0] == '#' && strlen(name) == 7)
1441 /* Name is in "#rrggbb" format */
1442 r = hex_digit(name[1]) * 16 + hex_digit(name[2]);
1443 g = hex_digit(name[3]) * 16 + hex_digit(name[4]);
1444 b = hex_digit(name[5]) * 16 + hex_digit(name[6]);
1445 if (r < 0 || g < 0 || b < 0)
1446 return INVALCOLOR;
1447 return RGB(r, g, b);
1449 else
1451 /* Check if the name is one of the colors we know */
1452 for (i = 0; i < sizeof(table) / sizeof(table[0]); i++)
1453 if (STRICMP(name, table[i].name) == 0)
1454 return table[i].color;
1458 * Try to look up a system colour.
1460 for (i = 0; i < sizeof(sys_table) / sizeof(sys_table[0]); i++)
1461 if (STRICMP(name, sys_table[i].name) == 0)
1462 return GetSysColor(sys_table[i].color);
1465 * Last attempt. Look in the file "$VIMRUNTIME/rgb.txt".
1468 #define LINE_LEN 100
1469 FILE *fd;
1470 char line[LINE_LEN];
1471 char_u *fname;
1473 fname = expand_env_save((char_u *)"$VIMRUNTIME/rgb.txt");
1474 if (fname == NULL)
1475 return INVALCOLOR;
1477 fd = mch_fopen((char *)fname, "rt");
1478 vim_free(fname);
1479 if (fd == NULL)
1480 return INVALCOLOR;
1482 while (!feof(fd))
1484 int len;
1485 int pos;
1486 char *color;
1488 fgets(line, LINE_LEN, fd);
1489 len = (int)STRLEN(line);
1491 if (len <= 1 || line[len-1] != '\n')
1492 continue;
1494 line[len-1] = '\0';
1496 i = sscanf(line, "%d %d %d %n", &r, &g, &b, &pos);
1497 if (i != 3)
1498 continue;
1500 color = line + pos;
1502 if (STRICMP(color, name) == 0)
1504 fclose(fd);
1505 return (guicolor_T) RGB(r, g, b);
1509 fclose(fd);
1512 return INVALCOLOR;
1515 * Return OK if the key with the termcap name "name" is supported.
1518 gui_mch_haskey(char_u *name)
1520 int i;
1522 for (i = 0; special_keys[i].vim_code1 != NUL; i++)
1523 if (name[0] == special_keys[i].vim_code0 &&
1524 name[1] == special_keys[i].vim_code1)
1525 return OK;
1526 return FAIL;
1529 void
1530 gui_mch_beep(void)
1532 MessageBeep(MB_OK);
1535 * Invert a rectangle from row r, column c, for nr rows and nc columns.
1537 void
1538 gui_mch_invert_rectangle(
1539 int r,
1540 int c,
1541 int nr,
1542 int nc)
1544 RECT rc;
1547 * Note: InvertRect() excludes right and bottom of rectangle.
1549 rc.left = FILL_X(c);
1550 rc.top = FILL_Y(r);
1551 rc.right = rc.left + nc * gui.char_width;
1552 rc.bottom = rc.top + nr * gui.char_height;
1553 InvertRect(s_hdc, &rc);
1557 * Iconify the GUI window.
1559 void
1560 gui_mch_iconify(void)
1562 ShowWindow(s_hwnd, SW_MINIMIZE);
1566 * Draw a cursor without focus.
1568 void
1569 gui_mch_draw_hollow_cursor(guicolor_T color)
1571 HBRUSH hbr;
1572 RECT rc;
1575 * Note: FrameRect() excludes right and bottom of rectangle.
1577 rc.left = FILL_X(gui.col);
1578 rc.top = FILL_Y(gui.row);
1579 rc.right = rc.left + gui.char_width;
1580 #ifdef FEAT_MBYTE
1581 if (mb_lefthalve(gui.row, gui.col))
1582 rc.right += gui.char_width;
1583 #endif
1584 rc.bottom = rc.top + gui.char_height;
1585 hbr = CreateSolidBrush(color);
1586 FrameRect(s_hdc, &rc, hbr);
1587 DeleteBrush(hbr);
1590 * Draw part of a cursor, "w" pixels wide, and "h" pixels high, using
1591 * color "color".
1593 void
1594 gui_mch_draw_part_cursor(
1595 int w,
1596 int h,
1597 guicolor_T color)
1599 HBRUSH hbr;
1600 RECT rc;
1603 * Note: FillRect() excludes right and bottom of rectangle.
1605 rc.left =
1606 #ifdef FEAT_RIGHTLEFT
1607 /* vertical line should be on the right of current point */
1608 CURSOR_BAR_RIGHT ? FILL_X(gui.col + 1) - w :
1609 #endif
1610 FILL_X(gui.col);
1611 rc.top = FILL_Y(gui.row) + gui.char_height - h;
1612 rc.right = rc.left + w;
1613 rc.bottom = rc.top + h;
1614 hbr = CreateSolidBrush(color);
1615 FillRect(s_hdc, &rc, hbr);
1616 DeleteBrush(hbr);
1620 * Process a single Windows message.
1621 * If one is not available we hang until one is.
1623 static void
1624 process_message(void)
1626 MSG msg;
1627 UINT vk = 0; /* Virtual key */
1628 char_u string[40];
1629 int i;
1630 int modifiers = 0;
1631 int key;
1632 #ifdef FEAT_MENU
1633 static char_u k10[] = {K_SPECIAL, 'k', ';', 0};
1634 #endif
1636 GetMessage(&msg, NULL, 0, 0);
1638 #ifdef FEAT_OLE
1639 /* Look after OLE Automation commands */
1640 if (msg.message == WM_OLE)
1642 char_u *str = (char_u *)msg.lParam;
1643 add_to_input_buf(str, (int)STRLEN(str));
1644 vim_free(str);
1645 return;
1647 #endif
1649 #ifdef FEAT_NETBEANS_INTG
1650 if (msg.message == WM_NETBEANS)
1652 messageFromNetbeansW32();
1653 return;
1655 #endif
1657 #ifdef FEAT_SNIFF
1658 if (sniff_request_waiting && want_sniff_request)
1660 static char_u bytes[3] = {CSI, (char_u)KS_EXTRA, (char_u)KE_SNIFF};
1661 add_to_input_buf(bytes, 3); /* K_SNIFF */
1662 sniff_request_waiting = 0;
1663 want_sniff_request = 0;
1664 /* request is handled in normal.c */
1666 if (msg.message == WM_USER)
1668 MyTranslateMessage(&msg);
1669 DispatchMessage(&msg);
1670 return;
1672 #endif
1674 #ifdef MSWIN_FIND_REPLACE
1675 /* Don't process messages used by the dialog */
1676 if (s_findrep_hwnd != NULL && IsDialogMessage(s_findrep_hwnd, &msg))
1678 HandleMouseHide(msg.message, msg.lParam);
1679 return;
1681 #endif
1684 * Check if it's a special key that we recognise. If not, call
1685 * TranslateMessage().
1687 if (msg.message == WM_KEYDOWN || msg.message == WM_SYSKEYDOWN)
1689 vk = (int) msg.wParam;
1690 /* handle key after dead key, but ignore shift, alt and control */
1691 if (dead_key && vk != VK_SHIFT && vk != VK_MENU && vk != VK_CONTROL)
1693 dead_key = 0;
1694 /* handle non-alphabetic keys (ones that hopefully cannot generate
1695 * umlaut-characters), unless when control is down */
1696 if (vk < 'A' || vk > 'Z' || (GetKeyState(VK_CONTROL) & 0x8000))
1698 MSG dm;
1700 dm.message = msg.message;
1701 dm.hwnd = msg.hwnd;
1702 dm.wParam = VK_SPACE;
1703 MyTranslateMessage(&dm); /* generate dead character */
1704 if (vk != VK_SPACE) /* and send current character once more */
1705 PostMessage(msg.hwnd, msg.message, msg.wParam, msg.lParam);
1706 return;
1710 /* Check for CTRL-BREAK */
1711 if (vk == VK_CANCEL)
1713 trash_input_buf();
1714 got_int = TRUE;
1715 string[0] = Ctrl_C;
1716 add_to_input_buf(string, 1);
1719 for (i = 0; special_keys[i].key_sym != 0; i++)
1721 /* ignore VK_SPACE when ALT key pressed: system menu */
1722 if (special_keys[i].key_sym == vk
1723 && (vk != VK_SPACE || !(GetKeyState(VK_MENU) & 0x8000)))
1725 #ifdef FEAT_MENU
1726 /* Check for <F10>: Windows selects the menu. When <F10> is
1727 * mapped we want to use the mapping instead. */
1728 if (vk == VK_F10
1729 && gui.menu_is_active
1730 && check_map(k10, State, FALSE, TRUE, FALSE) == NULL)
1731 break;
1732 #endif
1733 if (GetKeyState(VK_SHIFT) & 0x8000)
1734 modifiers |= MOD_MASK_SHIFT;
1736 * Don't use caps-lock as shift, because these are special keys
1737 * being considered here, and we only want letters to get
1738 * shifted -- webb
1741 if (GetKeyState(VK_CAPITAL) & 0x0001)
1742 modifiers ^= MOD_MASK_SHIFT;
1744 if (GetKeyState(VK_CONTROL) & 0x8000)
1745 modifiers |= MOD_MASK_CTRL;
1746 if (GetKeyState(VK_MENU) & 0x8000)
1747 modifiers |= MOD_MASK_ALT;
1749 if (special_keys[i].vim_code1 == NUL)
1750 key = special_keys[i].vim_code0;
1751 else
1752 key = TO_SPECIAL(special_keys[i].vim_code0,
1753 special_keys[i].vim_code1);
1754 key = simplify_key(key, &modifiers);
1755 if (key == CSI)
1756 key = K_CSI;
1758 if (modifiers)
1760 string[0] = CSI;
1761 string[1] = KS_MODIFIER;
1762 string[2] = modifiers;
1763 add_to_input_buf(string, 3);
1766 if (IS_SPECIAL(key))
1768 string[0] = CSI;
1769 string[1] = K_SECOND(key);
1770 string[2] = K_THIRD(key);
1771 add_to_input_buf(string, 3);
1773 else
1775 int len;
1777 /* Handle "key" as a Unicode character. */
1778 len = char_to_string(key, string, 40);
1779 add_to_input_buf(string, len);
1781 break;
1784 if (special_keys[i].key_sym == 0)
1786 /* Some keys need C-S- where they should only need C-.
1787 * Ignore 0xff, Windows XP sends it when NUMLOCK has changed since
1788 * system startup (Helmut Stiegler, 2003 Oct 3). */
1789 if (vk != 0xff
1790 && (GetKeyState(VK_CONTROL) & 0x8000)
1791 && !(GetKeyState(VK_SHIFT) & 0x8000)
1792 && !(GetKeyState(VK_MENU) & 0x8000))
1794 /* CTRL-6 is '^'; Japanese keyboard maps '^' to vk == 0xDE */
1795 if (vk == '6' || MapVirtualKey(vk, 2) == (UINT)'^')
1797 string[0] = Ctrl_HAT;
1798 add_to_input_buf(string, 1);
1800 /* vk == 0xBD AZERTY for CTRL-'-', but CTRL-[ for * QWERTY! */
1801 else if (vk == 0xBD) /* QWERTY for CTRL-'-' */
1803 string[0] = Ctrl__;
1804 add_to_input_buf(string, 1);
1806 /* CTRL-2 is '@'; Japanese keyboard maps '@' to vk == 0xC0 */
1807 else if (vk == '2' || MapVirtualKey(vk, 2) == (UINT)'@')
1809 string[0] = Ctrl_AT;
1810 add_to_input_buf(string, 1);
1812 else
1813 MyTranslateMessage(&msg);
1815 else
1816 MyTranslateMessage(&msg);
1819 #ifdef FEAT_MBYTE_IME
1820 else if (msg.message == WM_IME_NOTIFY)
1821 _OnImeNotify(msg.hwnd, (DWORD)msg.wParam, (DWORD)msg.lParam);
1822 else if (msg.message == WM_KEYUP && im_get_status())
1823 /* added for non-MS IME (Yasuhiro Matsumoto) */
1824 MyTranslateMessage(&msg);
1825 #endif
1826 #if !defined(FEAT_MBYTE_IME) && defined(GLOBAL_IME)
1827 /* GIME_TEST */
1828 else if (msg.message == WM_IME_STARTCOMPOSITION)
1830 POINT point;
1832 global_ime_set_font(&norm_logfont);
1833 point.x = FILL_X(gui.col);
1834 point.y = FILL_Y(gui.row);
1835 MapWindowPoints(s_textArea, s_hwnd, &point, 1);
1836 global_ime_set_position(&point);
1838 #endif
1840 #ifdef FEAT_MENU
1841 /* Check for <F10>: Default effect is to select the menu. When <F10> is
1842 * mapped we need to stop it here to avoid strange effects (e.g., for the
1843 * key-up event) */
1844 if (vk != VK_F10 || check_map(k10, State, FALSE, TRUE, FALSE) == NULL)
1845 #endif
1846 DispatchMessage(&msg);
1850 * Catch up with any queued events. This may put keyboard input into the
1851 * input buffer, call resize call-backs, trigger timers etc. If there is
1852 * nothing in the event queue (& no timers pending), then we return
1853 * immediately.
1855 void
1856 gui_mch_update(void)
1858 MSG msg;
1860 if (!s_busy_processing)
1861 while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)
1862 && !vim_is_input_buf_full())
1863 process_message();
1867 * GUI input routine called by gui_wait_for_chars(). Waits for a character
1868 * from the keyboard.
1869 * wtime == -1 Wait forever.
1870 * wtime == 0 This should never happen.
1871 * wtime > 0 Wait wtime milliseconds for a character.
1872 * Returns OK if a character was found to be available within the given time,
1873 * or FAIL otherwise.
1876 gui_mch_wait_for_chars(int wtime)
1878 MSG msg;
1879 int focus;
1881 s_timed_out = FALSE;
1883 if (wtime > 0)
1885 /* Don't do anything while processing a (scroll) message. */
1886 if (s_busy_processing)
1887 return FAIL;
1888 s_wait_timer = (UINT)SetTimer(NULL, 0, (UINT)wtime,
1889 (TIMERPROC)_OnTimer);
1892 allow_scrollbar = TRUE;
1894 focus = gui.in_focus;
1895 while (!s_timed_out)
1897 /* Stop or start blinking when focus changes */
1898 if (gui.in_focus != focus)
1900 if (gui.in_focus)
1901 gui_mch_start_blink();
1902 else
1903 gui_mch_stop_blink();
1904 focus = gui.in_focus;
1907 if (s_need_activate)
1909 #ifdef WIN32
1910 (void)SetForegroundWindow(s_hwnd);
1911 #else
1912 (void)SetActiveWindow(s_hwnd);
1913 #endif
1914 s_need_activate = FALSE;
1918 * Don't use gui_mch_update() because then we will spin-lock until a
1919 * char arrives, instead we use GetMessage() to hang until an
1920 * event arrives. No need to check for input_buf_full because we are
1921 * returning as soon as it contains a single char -- webb
1923 process_message();
1925 if (input_available())
1927 if (s_wait_timer != 0 && !s_timed_out)
1929 KillTimer(NULL, s_wait_timer);
1931 /* Eat spurious WM_TIMER messages */
1932 while (PeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
1934 s_wait_timer = 0;
1936 allow_scrollbar = FALSE;
1938 /* Clear pending mouse button, the release event may have been
1939 * taken by the dialog window. */
1940 s_button_pending = -1;
1942 return OK;
1945 allow_scrollbar = FALSE;
1946 return FAIL;
1950 * Clear a rectangular region of the screen from text pos (row1, col1) to
1951 * (row2, col2) inclusive.
1953 void
1954 gui_mch_clear_block(
1955 int row1,
1956 int col1,
1957 int row2,
1958 int col2)
1960 RECT rc;
1963 * Clear one extra pixel at the far right, for when bold characters have
1964 * spilled over to the window border.
1965 * Note: FillRect() excludes right and bottom of rectangle.
1967 rc.left = FILL_X(col1);
1968 rc.top = FILL_Y(row1);
1969 rc.right = FILL_X(col2 + 1) + (col2 == Columns - 1);
1970 rc.bottom = FILL_Y(row2 + 1);
1971 clear_rect(&rc);
1975 * Clear the whole text window.
1977 void
1978 gui_mch_clear_all(void)
1980 RECT rc;
1982 rc.left = 0;
1983 rc.top = 0;
1984 rc.right = Columns * gui.char_width + 2 * gui.border_width;
1985 rc.bottom = Rows * gui.char_height + 2 * gui.border_width;
1986 clear_rect(&rc);
1989 * Menu stuff.
1992 void
1993 gui_mch_enable_menu(int flag)
1995 #ifdef FEAT_MENU
1996 SetMenu(s_hwnd, flag ? s_menuBar : NULL);
1997 #endif
2000 /*ARGSUSED*/
2001 void
2002 gui_mch_set_menu_pos(
2003 int x,
2004 int y,
2005 int w,
2006 int h)
2008 /* It will be in the right place anyway */
2011 #if defined(FEAT_MENU) || defined(PROTO)
2013 * Make menu item hidden or not hidden
2015 void
2016 gui_mch_menu_hidden(
2017 vimmenu_T *menu,
2018 int hidden)
2021 * This doesn't do what we want. Hmm, just grey the menu items for now.
2024 if (hidden)
2025 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_DISABLED);
2026 else
2027 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_ENABLED);
2029 gui_mch_menu_grey(menu, hidden);
2033 * This is called after setting all the menus to grey/hidden or not.
2035 void
2036 gui_mch_draw_menubar(void)
2038 DrawMenuBar(s_hwnd);
2040 #endif /*FEAT_MENU*/
2042 #ifndef PROTO
2043 void
2044 #ifdef VIMDLL
2045 _export
2046 #endif
2047 _cdecl
2048 SaveInst(HINSTANCE hInst)
2050 s_hinst = hInst;
2052 #endif
2055 * Return the RGB value of a pixel as a long.
2057 long_u
2058 gui_mch_get_rgb(guicolor_T pixel)
2060 return (GetRValue(pixel) << 16) + (GetGValue(pixel) << 8)
2061 + GetBValue(pixel);
2064 #if defined(FEAT_GUI_DIALOG) || defined(PROTO)
2065 /* Convert pixels in X to dialog units */
2066 static WORD
2067 PixelToDialogX(int numPixels)
2069 return (WORD)((numPixels * 4) / s_dlgfntwidth);
2072 /* Convert pixels in Y to dialog units */
2073 static WORD
2074 PixelToDialogY(int numPixels)
2076 return (WORD)((numPixels * 8) / s_dlgfntheight);
2079 /* Return the width in pixels of the given text in the given DC. */
2080 static int
2081 GetTextWidth(HDC hdc, char_u *str, int len)
2083 SIZE size;
2085 GetTextExtentPoint(hdc, str, len, &size);
2086 return size.cx;
2089 #ifdef FEAT_MBYTE
2091 * Return the width in pixels of the given text in the given DC, taking care
2092 * of 'encoding' to active codepage conversion.
2094 static int
2095 GetTextWidthEnc(HDC hdc, char_u *str, int len)
2097 SIZE size;
2098 WCHAR *wstr;
2099 int n;
2100 int wlen = len;
2102 if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2104 /* 'encoding' differs from active codepage: convert text and use wide
2105 * function */
2106 wstr = enc_to_ucs2(str, &wlen);
2107 if (wstr != NULL)
2109 n = GetTextExtentPointW(hdc, wstr, wlen, &size);
2110 vim_free(wstr);
2111 if (n)
2112 return size.cx;
2116 return GetTextWidth(hdc, str, len);
2118 #else
2119 # define GetTextWidthEnc(h, s, l) GetTextWidth((h), (s), (l))
2120 #endif
2123 * A quick little routine that will center one window over another, handy for
2124 * dialog boxes. Taken from the Win32SDK samples.
2126 static BOOL
2127 CenterWindow(
2128 HWND hwndChild,
2129 HWND hwndParent)
2131 RECT rChild, rParent;
2132 int wChild, hChild, wParent, hParent;
2133 int wScreen, hScreen, xNew, yNew;
2134 HDC hdc;
2136 GetWindowRect(hwndChild, &rChild);
2137 wChild = rChild.right - rChild.left;
2138 hChild = rChild.bottom - rChild.top;
2140 /* If Vim is minimized put the window in the middle of the screen. */
2141 if (hwndParent == NULL || IsMinimized(hwndParent))
2143 #ifdef WIN16
2144 rParent.left = 0;
2145 rParent.top = 0;
2146 rParent.right = GetSystemMetrics(SM_CXSCREEN);
2147 rParent.bottom = GetSystemMetrics(SM_CYFULLSCREEN);
2148 #else
2149 SystemParametersInfo(SPI_GETWORKAREA, 0, &rParent, 0);
2150 #endif
2152 else
2153 GetWindowRect(hwndParent, &rParent);
2154 wParent = rParent.right - rParent.left;
2155 hParent = rParent.bottom - rParent.top;
2157 hdc = GetDC(hwndChild);
2158 wScreen = GetDeviceCaps (hdc, HORZRES);
2159 hScreen = GetDeviceCaps (hdc, VERTRES);
2160 ReleaseDC(hwndChild, hdc);
2162 xNew = rParent.left + ((wParent - wChild) /2);
2163 if (xNew < 0)
2165 xNew = 0;
2167 else if ((xNew+wChild) > wScreen)
2169 xNew = wScreen - wChild;
2172 yNew = rParent.top + ((hParent - hChild) /2);
2173 if (yNew < 0)
2174 yNew = 0;
2175 else if ((yNew+hChild) > hScreen)
2176 yNew = hScreen - hChild;
2178 return SetWindowPos(hwndChild, NULL, xNew, yNew, 0, 0,
2179 SWP_NOSIZE | SWP_NOZORDER);
2181 #endif /* FEAT_GUI_DIALOG */
2183 void
2184 gui_mch_activate_window(void)
2186 (void)SetActiveWindow(s_hwnd);
2189 #if defined(FEAT_TOOLBAR) || defined(PROTO)
2190 void
2191 gui_mch_show_toolbar(int showit)
2193 if (s_toolbarhwnd == NULL)
2194 return;
2196 if (showit)
2198 # ifdef FEAT_MBYTE
2199 # ifndef TB_SETUNICODEFORMAT
2200 /* For older compilers. We assume this never changes. */
2201 # define TB_SETUNICODEFORMAT 0x2005
2202 # endif
2203 /* Enable/disable unicode support */
2204 int uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
2205 SendMessage(s_toolbarhwnd, TB_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
2206 # endif
2207 ShowWindow(s_toolbarhwnd, SW_SHOW);
2209 else
2210 ShowWindow(s_toolbarhwnd, SW_HIDE);
2213 /* Then number of bitmaps is fixed. Exit is missing! */
2214 #define TOOLBAR_BITMAP_COUNT 31
2216 #endif
2218 #if defined(FEAT_GUI_TABLINE) || defined(PROTO)
2219 static void
2220 add_tabline_popup_menu_entry(HMENU pmenu, UINT item_id, char_u *item_text)
2222 #ifdef FEAT_MBYTE
2223 WCHAR *wn = NULL;
2224 int n;
2226 if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2228 /* 'encoding' differs from active codepage: convert menu name
2229 * and use wide function */
2230 wn = enc_to_ucs2(item_text, NULL);
2231 if (wn != NULL)
2233 MENUITEMINFOW infow;
2235 infow.cbSize = sizeof(infow);
2236 infow.fMask = MIIM_TYPE | MIIM_ID;
2237 infow.wID = item_id;
2238 infow.fType = MFT_STRING;
2239 infow.dwTypeData = wn;
2240 infow.cch = (UINT)wcslen(wn);
2241 n = InsertMenuItemW(pmenu, item_id, FALSE, &infow);
2242 vim_free(wn);
2243 if (n == 0 && GetLastError() == ERROR_CALL_NOT_IMPLEMENTED)
2244 /* Failed, try using non-wide function. */
2245 wn = NULL;
2249 if (wn == NULL)
2250 #endif
2252 MENUITEMINFO info;
2254 info.cbSize = sizeof(info);
2255 info.fMask = MIIM_TYPE | MIIM_ID;
2256 info.wID = item_id;
2257 info.fType = MFT_STRING;
2258 info.dwTypeData = item_text;
2259 info.cch = (UINT)STRLEN(item_text);
2260 InsertMenuItem(pmenu, item_id, FALSE, &info);
2264 static void
2265 show_tabline_popup_menu(void)
2267 HMENU tab_pmenu;
2268 long rval;
2269 POINT pt;
2271 /* When ignoring events don't show the menu. */
2272 if (hold_gui_events
2273 # ifdef FEAT_CMDWIN
2274 || cmdwin_type != 0
2275 # endif
2277 return;
2279 tab_pmenu = CreatePopupMenu();
2280 if (tab_pmenu == NULL)
2281 return;
2283 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_CLOSE, _("Close tab"));
2284 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_NEW, _("New tab"));
2285 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_OPEN,
2286 _("Open tab..."));
2288 GetCursorPos(&pt);
2289 rval = TrackPopupMenuEx(tab_pmenu, TPM_RETURNCMD, pt.x, pt.y, s_tabhwnd,
2290 NULL);
2292 DestroyMenu(tab_pmenu);
2294 /* Add the string cmd into input buffer */
2295 if (rval > 0)
2297 TCHITTESTINFO htinfo;
2298 int idx;
2300 if (ScreenToClient(s_tabhwnd, &pt) == 0)
2301 return;
2303 htinfo.pt.x = pt.x;
2304 htinfo.pt.y = pt.y;
2305 idx = TabCtrl_HitTest(s_tabhwnd, &htinfo);
2306 if (idx == -1)
2307 idx = 0;
2308 else
2309 idx += 1;
2311 send_tabline_menu_event(idx, (int)rval);
2316 * Show or hide the tabline.
2318 void
2319 gui_mch_show_tabline(int showit)
2321 if (s_tabhwnd == NULL)
2322 return;
2324 if (!showit != !showing_tabline)
2326 if (showit)
2327 ShowWindow(s_tabhwnd, SW_SHOW);
2328 else
2329 ShowWindow(s_tabhwnd, SW_HIDE);
2330 showing_tabline = showit;
2335 * Return TRUE when tabline is displayed.
2338 gui_mch_showing_tabline(void)
2340 return s_tabhwnd != NULL && showing_tabline;
2344 * Update the labels of the tabline.
2346 void
2347 gui_mch_update_tabline(void)
2349 tabpage_T *tp;
2350 TCITEM tie;
2351 int nr = 0;
2352 int curtabidx = 0;
2353 RECT rc;
2354 #ifdef FEAT_MBYTE
2355 static int use_unicode = FALSE;
2356 int uu;
2357 WCHAR *wstr = NULL;
2358 #endif
2360 if (s_tabhwnd == NULL)
2361 return;
2363 #if defined(FEAT_MBYTE)
2364 # ifndef CCM_SETUNICODEFORMAT
2365 /* For older compilers. We assume this never changes. */
2366 # define CCM_SETUNICODEFORMAT 0x2005
2367 # endif
2368 uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
2369 if (uu != use_unicode)
2371 /* Enable/disable unicode support */
2372 SendMessage(s_tabhwnd, CCM_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
2373 use_unicode = uu;
2375 #endif
2377 tie.mask = TCIF_TEXT;
2378 tie.iImage = -1;
2380 /* Add a label for each tab page. They all contain the same text area. */
2381 for (tp = first_tabpage; tp != NULL; tp = tp->tp_next, ++nr)
2383 if (tp == curtab)
2384 curtabidx = nr;
2386 if (!TabCtrl_GetItemRect(s_tabhwnd, nr, &rc))
2388 /* Add the tab */
2389 tie.pszText = "-Empty-";
2390 TabCtrl_InsertItem(s_tabhwnd, nr, &tie);
2393 get_tabline_label(tp, FALSE);
2394 tie.pszText = NameBuff;
2395 #ifdef FEAT_MBYTE
2396 wstr = NULL;
2397 if (use_unicode)
2399 /* Need to go through Unicode. */
2400 wstr = enc_to_ucs2(NameBuff, NULL);
2401 if (wstr != NULL)
2403 TCITEMW tiw;
2405 tiw.mask = TCIF_TEXT;
2406 tiw.iImage = -1;
2407 tiw.pszText = wstr;
2408 SendMessage(s_tabhwnd, TCM_SETITEMW, (WPARAM)nr, (LPARAM)&tiw);
2409 vim_free(wstr);
2412 if (wstr == NULL)
2413 #endif
2415 TabCtrl_SetItem(s_tabhwnd, nr, &tie);
2419 /* Remove any old labels. */
2420 while (TabCtrl_GetItemRect(s_tabhwnd, nr, &rc))
2421 TabCtrl_DeleteItem(s_tabhwnd, nr);
2423 if (TabCtrl_GetCurSel(s_tabhwnd) != curtabidx)
2424 TabCtrl_SetCurSel(s_tabhwnd, curtabidx);
2428 * Set the current tab to "nr". First tab is 1.
2430 void
2431 gui_mch_set_curtab(nr)
2432 int nr;
2434 if (s_tabhwnd == NULL)
2435 return;
2437 if (TabCtrl_GetCurSel(s_tabhwnd) != nr -1)
2438 TabCtrl_SetCurSel(s_tabhwnd, nr -1);
2441 #endif
2444 * ":simalt" command.
2446 void
2447 ex_simalt(exarg_T *eap)
2449 char_u *keys = eap->arg;
2451 PostMessage(s_hwnd, WM_SYSCOMMAND, (WPARAM)SC_KEYMENU, (LPARAM)0);
2452 while (*keys)
2454 if (*keys == '~')
2455 *keys = ' '; /* for showing system menu */
2456 PostMessage(s_hwnd, WM_CHAR, (WPARAM)*keys, (LPARAM)0);
2457 keys++;
2462 * Create the find & replace dialogs.
2463 * You can't have both at once: ":find" when replace is showing, destroys
2464 * the replace dialog first, and the other way around.
2466 #ifdef MSWIN_FIND_REPLACE
2467 static void
2468 initialise_findrep(char_u *initial_string)
2470 int wword = FALSE;
2471 int mcase = !p_ic;
2472 char_u *entry_text;
2474 /* Get the search string to use. */
2475 entry_text = get_find_dialog_text(initial_string, &wword, &mcase);
2477 s_findrep_struct.hwndOwner = s_hwnd;
2478 s_findrep_struct.Flags = FR_DOWN;
2479 if (mcase)
2480 s_findrep_struct.Flags |= FR_MATCHCASE;
2481 if (wword)
2482 s_findrep_struct.Flags |= FR_WHOLEWORD;
2483 if (entry_text != NULL && *entry_text != NUL)
2484 vim_strncpy(s_findrep_struct.lpstrFindWhat, entry_text,
2485 s_findrep_struct.wFindWhatLen - 1);
2486 vim_free(entry_text);
2488 #endif
2490 static void
2491 set_window_title(HWND hwnd, char *title)
2493 #ifdef FEAT_MBYTE
2494 if (title != NULL && enc_codepage >= 0 && enc_codepage != (int)GetACP())
2496 WCHAR *wbuf;
2497 int n;
2499 /* Convert the title from 'encoding' to ucs2. */
2500 wbuf = (WCHAR *)enc_to_ucs2((char_u *)title, NULL);
2501 if (wbuf != NULL)
2503 n = SetWindowTextW(hwnd, wbuf);
2504 vim_free(wbuf);
2505 if (n != 0 || GetLastError() != ERROR_CALL_NOT_IMPLEMENTED)
2506 return;
2507 /* Retry with non-wide function (for Windows 98). */
2510 #endif
2511 (void)SetWindowText(hwnd, (LPCSTR)title);
2514 void
2515 gui_mch_find_dialog(exarg_T *eap)
2517 #ifdef MSWIN_FIND_REPLACE
2518 if (s_findrep_msg != 0)
2520 if (IsWindow(s_findrep_hwnd) && !s_findrep_is_find)
2521 DestroyWindow(s_findrep_hwnd);
2523 if (!IsWindow(s_findrep_hwnd))
2525 initialise_findrep(eap->arg);
2526 s_findrep_hwnd = FindText((LPFINDREPLACE) &s_findrep_struct);
2529 set_window_title(s_findrep_hwnd,
2530 _("Find string (use '\\\\' to find a '\\')"));
2531 (void)SetFocus(s_findrep_hwnd);
2533 s_findrep_is_find = TRUE;
2535 #endif
2539 void
2540 gui_mch_replace_dialog(exarg_T *eap)
2542 #ifdef MSWIN_FIND_REPLACE
2543 if (s_findrep_msg != 0)
2545 if (IsWindow(s_findrep_hwnd) && s_findrep_is_find)
2546 DestroyWindow(s_findrep_hwnd);
2548 if (!IsWindow(s_findrep_hwnd))
2550 initialise_findrep(eap->arg);
2551 s_findrep_hwnd = ReplaceText((LPFINDREPLACE) &s_findrep_struct);
2554 set_window_title(s_findrep_hwnd,
2555 _("Find & Replace (use '\\\\' to find a '\\')"));
2556 (void)SetFocus(s_findrep_hwnd);
2558 s_findrep_is_find = FALSE;
2560 #endif
2565 * Set visibility of the pointer.
2567 void
2568 gui_mch_mousehide(int hide)
2570 if (hide != gui.pointer_hidden)
2572 ShowCursor(!hide);
2573 gui.pointer_hidden = hide;
2577 #ifdef FEAT_MENU
2578 static void
2579 gui_mch_show_popupmenu_at(vimmenu_T *menu, int x, int y)
2581 /* Unhide the mouse, we don't get move events here. */
2582 gui_mch_mousehide(FALSE);
2584 (void)TrackPopupMenu(
2585 (HMENU)menu->submenu_id,
2586 TPM_LEFTALIGN | TPM_LEFTBUTTON,
2587 x, y,
2588 (int)0, /*reserved param*/
2589 s_hwnd,
2590 NULL);
2592 * NOTE: The pop-up menu can eat the mouse up event.
2593 * We deal with this in normal.c.
2596 #endif
2599 * Got a message when the system will go down.
2601 static void
2602 _OnEndSession(void)
2604 getout_preserve_modified(1);
2608 * Get this message when the user clicks on the cross in the top right corner
2609 * of a Windows95 window.
2611 /*ARGSUSED*/
2612 static void
2613 _OnClose(
2614 HWND hwnd)
2616 gui_shell_closed();
2620 * Get a message when the window is being destroyed.
2622 static void
2623 _OnDestroy(
2624 HWND hwnd)
2626 #ifdef WIN16_3DLOOK
2627 Ctl3dUnregister(s_hinst);
2628 #endif
2629 if (!destroying)
2630 _OnClose(hwnd);
2633 static void
2634 _OnPaint(
2635 HWND hwnd)
2637 if (!IsMinimized(hwnd))
2639 PAINTSTRUCT ps;
2641 out_flush(); /* make sure all output has been processed */
2642 (void)BeginPaint(hwnd, &ps);
2644 #ifdef FEAT_MBYTE
2645 /* prevent multi-byte characters from misprinting on an invalid
2646 * rectangle */
2647 if (has_mbyte)
2649 RECT rect;
2651 GetClientRect(hwnd, &rect);
2652 ps.rcPaint.left = rect.left;
2653 ps.rcPaint.right = rect.right;
2655 #endif
2657 if (!IsRectEmpty(&ps.rcPaint))
2658 gui_redraw(ps.rcPaint.left, ps.rcPaint.top,
2659 ps.rcPaint.right - ps.rcPaint.left + 1,
2660 ps.rcPaint.bottom - ps.rcPaint.top + 1);
2661 EndPaint(hwnd, &ps);
2665 /*ARGSUSED*/
2666 static void
2667 _OnSize(
2668 HWND hwnd,
2669 UINT state,
2670 int cx,
2671 int cy)
2673 if (!IsMinimized(hwnd))
2675 gui_resize_shell(cx, cy);
2677 #ifdef FEAT_MENU
2678 /* Menu bar may wrap differently now */
2679 gui_mswin_get_menu_height(TRUE);
2680 #endif
2684 static void
2685 _OnSetFocus(
2686 HWND hwnd,
2687 HWND hwndOldFocus)
2689 gui_focus_change(TRUE);
2690 (void)MyWindowProc(hwnd, WM_SETFOCUS, (WPARAM)hwndOldFocus, 0);
2693 static void
2694 _OnKillFocus(
2695 HWND hwnd,
2696 HWND hwndNewFocus)
2698 gui_focus_change(FALSE);
2699 (void)MyWindowProc(hwnd, WM_KILLFOCUS, (WPARAM)hwndNewFocus, 0);
2703 * Get a message when the user switches back to vim
2705 #ifdef WIN16
2706 static BOOL
2707 #else
2708 static LRESULT
2709 #endif
2710 _OnActivateApp(
2711 HWND hwnd,
2712 BOOL fActivate,
2713 #ifdef WIN16
2714 HTASK dwThreadId
2715 #else
2716 DWORD dwThreadId
2717 #endif
2720 /* we call gui_focus_change() in _OnSetFocus() */
2721 /* gui_focus_change((int)fActivate); */
2722 return MyWindowProc(hwnd, WM_ACTIVATEAPP, fActivate, (DWORD)dwThreadId);
2725 #if defined(FEAT_WINDOWS) || defined(PROTO)
2726 void
2727 gui_mch_destroy_scrollbar(scrollbar_T *sb)
2729 DestroyWindow(sb->id);
2731 #endif
2734 * Get current mouse coordinates in text window.
2736 void
2737 gui_mch_getmouse(int *x, int *y)
2739 RECT rct;
2740 POINT mp;
2742 (void)GetWindowRect(s_textArea, &rct);
2743 (void)GetCursorPos((LPPOINT)&mp);
2744 *x = (int)(mp.x - rct.left);
2745 *y = (int)(mp.y - rct.top);
2749 * Move mouse pointer to character at (x, y).
2751 void
2752 gui_mch_setmouse(int x, int y)
2754 RECT rct;
2756 (void)GetWindowRect(s_textArea, &rct);
2757 (void)SetCursorPos(x + gui.border_offset + rct.left,
2758 y + gui.border_offset + rct.top);
2761 static void
2762 gui_mswin_get_valid_dimensions(
2763 int w,
2764 int h,
2765 int *valid_w,
2766 int *valid_h)
2768 int base_width, base_height;
2770 base_width = gui_get_base_width()
2771 + GetSystemMetrics(SM_CXFRAME) * 2;
2772 base_height = gui_get_base_height()
2773 + GetSystemMetrics(SM_CYFRAME) * 2
2774 + GetSystemMetrics(SM_CYCAPTION)
2775 #ifdef FEAT_MENU
2776 + gui_mswin_get_menu_height(FALSE)
2777 #endif
2779 *valid_w = base_width +
2780 ((w - base_width) / gui.char_width) * gui.char_width;
2781 *valid_h = base_height +
2782 ((h - base_height) / gui.char_height) * gui.char_height;
2785 void
2786 gui_mch_flash(int msec)
2788 RECT rc;
2791 * Note: InvertRect() excludes right and bottom of rectangle.
2793 rc.left = 0;
2794 rc.top = 0;
2795 rc.right = gui.num_cols * gui.char_width;
2796 rc.bottom = gui.num_rows * gui.char_height;
2797 InvertRect(s_hdc, &rc);
2798 gui_mch_flush(); /* make sure it's displayed */
2800 ui_delay((long)msec, TRUE); /* wait for a few msec */
2802 InvertRect(s_hdc, &rc);
2806 * Return flags used for scrolling.
2807 * The SW_INVALIDATE is required when part of the window is covered or
2808 * off-screen. Refer to MS KB Q75236.
2810 static int
2811 get_scroll_flags(void)
2813 HWND hwnd;
2814 RECT rcVim, rcOther, rcDest;
2816 GetWindowRect(s_hwnd, &rcVim);
2818 /* Check if the window is partly above or below the screen. We don't care
2819 * about partly left or right of the screen, it is not relevant when
2820 * scrolling up or down. */
2821 if (rcVim.top < 0 || rcVim.bottom > GetSystemMetrics(SM_CYFULLSCREEN))
2822 return SW_INVALIDATE;
2824 /* Check if there is an window (partly) on top of us. */
2825 for (hwnd = s_hwnd; (hwnd = GetWindow(hwnd, GW_HWNDPREV)) != (HWND)0; )
2826 if (IsWindowVisible(hwnd))
2828 GetWindowRect(hwnd, &rcOther);
2829 if (IntersectRect(&rcDest, &rcVim, &rcOther))
2830 return SW_INVALIDATE;
2832 return 0;
2836 * Delete the given number of lines from the given row, scrolling up any
2837 * text further down within the scroll region.
2839 void
2840 gui_mch_delete_lines(
2841 int row,
2842 int num_lines)
2844 RECT rc;
2846 rc.left = FILL_X(gui.scroll_region_left);
2847 rc.right = FILL_X(gui.scroll_region_right + 1);
2848 rc.top = FILL_Y(row);
2849 rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
2851 ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
2852 &rc, &rc, NULL, NULL, get_scroll_flags());
2854 UpdateWindow(s_textArea);
2855 /* This seems to be required to avoid the cursor disappearing when
2856 * scrolling such that the cursor ends up in the top-left character on
2857 * the screen... But why? (Webb) */
2858 /* It's probably fixed by disabling drawing the cursor while scrolling. */
2859 /* gui.cursor_is_valid = FALSE; */
2861 gui_clear_block(gui.scroll_region_bot - num_lines + 1,
2862 gui.scroll_region_left,
2863 gui.scroll_region_bot, gui.scroll_region_right);
2867 * Insert the given number of lines before the given row, scrolling down any
2868 * following text within the scroll region.
2870 void
2871 gui_mch_insert_lines(
2872 int row,
2873 int num_lines)
2875 RECT rc;
2877 rc.left = FILL_X(gui.scroll_region_left);
2878 rc.right = FILL_X(gui.scroll_region_right + 1);
2879 rc.top = FILL_Y(row);
2880 rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
2881 /* The SW_INVALIDATE is required when part of the window is covered or
2882 * off-screen. How do we avoid it when it's not needed? */
2883 ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
2884 &rc, &rc, NULL, NULL, get_scroll_flags());
2886 UpdateWindow(s_textArea);
2888 gui_clear_block(row, gui.scroll_region_left,
2889 row + num_lines - 1, gui.scroll_region_right);
2893 /*ARGSUSED*/
2894 void
2895 gui_mch_exit(int rc)
2897 ReleaseDC(s_textArea, s_hdc);
2898 DeleteObject(s_brush);
2900 #ifdef FEAT_TEAROFF
2901 /* Unload the tearoff bitmap */
2902 (void)DeleteObject((HGDIOBJ)s_htearbitmap);
2903 #endif
2905 /* Destroy our window (if we have one). */
2906 if (s_hwnd != NULL)
2908 destroying = TRUE; /* ignore WM_DESTROY message now */
2909 DestroyWindow(s_hwnd);
2912 #ifdef GLOBAL_IME
2913 global_ime_end();
2914 #endif
2917 static char_u *
2918 logfont2name(LOGFONT lf)
2920 char *p;
2921 char *res;
2922 char *charset_name;
2924 charset_name = charset_id2name((int)lf.lfCharSet);
2925 res = alloc((unsigned)(strlen(lf.lfFaceName) + 20
2926 + (charset_name == NULL ? 0 : strlen(charset_name) + 2)));
2927 if (res != NULL)
2929 p = res;
2930 /* make a normal font string out of the lf thing:*/
2931 sprintf((char *)p, "%s:h%d", lf.lfFaceName, pixels_to_points(
2932 lf.lfHeight < 0 ? -lf.lfHeight : lf.lfHeight, TRUE));
2933 while (*p)
2935 if (*p == ' ')
2936 *p = '_';
2937 ++p;
2939 #ifndef MSWIN16_FASTTEXT
2940 if (lf.lfItalic)
2941 STRCAT(p, ":i");
2942 if (lf.lfWeight >= FW_BOLD)
2943 STRCAT(p, ":b");
2944 #endif
2945 if (lf.lfUnderline)
2946 STRCAT(p, ":u");
2947 if (lf.lfStrikeOut)
2948 STRCAT(p, ":s");
2949 if (charset_name != NULL)
2951 STRCAT(p, ":c");
2952 STRCAT(p, charset_name);
2956 return res;
2960 * Initialise vim to use the font with the given name.
2961 * Return FAIL if the font could not be loaded, OK otherwise.
2963 /*ARGSUSED*/
2965 gui_mch_init_font(char_u *font_name, int fontset)
2967 LOGFONT lf;
2968 GuiFont font = NOFONT;
2969 char_u *p;
2971 /* Load the font */
2972 if (get_logfont(&lf, font_name, NULL, TRUE) == OK)
2973 font = get_font_handle(&lf);
2974 if (font == NOFONT)
2975 return FAIL;
2977 if (font_name == NULL)
2978 font_name = lf.lfFaceName;
2979 #if defined(FEAT_MBYTE_IME) || defined(GLOBAL_IME)
2980 norm_logfont = lf;
2981 #endif
2982 #ifdef FEAT_MBYTE_IME
2983 im_set_font(&lf);
2984 #endif
2985 gui_mch_free_font(gui.norm_font);
2986 gui.norm_font = font;
2987 current_font_height = lf.lfHeight;
2988 GetFontSize(font);
2990 p = logfont2name(lf);
2991 if (p != NULL)
2993 hl_set_font_name(p);
2995 /* When setting 'guifont' to "*" replace it with the actual font name.
2996 * */
2997 if (STRCMP(font_name, "*") == 0 && STRCMP(p_guifont, "*") == 0)
2999 vim_free(p_guifont);
3000 p_guifont = p;
3002 else
3003 vim_free(p);
3006 #ifndef MSWIN16_FASTTEXT
3007 gui_mch_free_font(gui.ital_font);
3008 gui.ital_font = NOFONT;
3009 gui_mch_free_font(gui.bold_font);
3010 gui.bold_font = NOFONT;
3011 gui_mch_free_font(gui.boldital_font);
3012 gui.boldital_font = NOFONT;
3014 if (!lf.lfItalic)
3016 lf.lfItalic = TRUE;
3017 gui.ital_font = get_font_handle(&lf);
3018 lf.lfItalic = FALSE;
3020 if (lf.lfWeight < FW_BOLD)
3022 lf.lfWeight = FW_BOLD;
3023 gui.bold_font = get_font_handle(&lf);
3024 if (!lf.lfItalic)
3026 lf.lfItalic = TRUE;
3027 gui.boldital_font = get_font_handle(&lf);
3030 #endif
3032 return OK;
3035 #ifndef WPF_RESTORETOMAXIMIZED
3036 # define WPF_RESTORETOMAXIMIZED 2 /* just in case someone doesn't have it */
3037 #endif
3040 * Return TRUE if the GUI window is maximized, filling the whole screen.
3043 gui_mch_maximized()
3045 WINDOWPLACEMENT wp;
3047 wp.length = sizeof(WINDOWPLACEMENT);
3048 if (GetWindowPlacement(s_hwnd, &wp))
3049 return wp.showCmd == SW_SHOWMAXIMIZED
3050 || (wp.showCmd == SW_SHOWMINIMIZED
3051 && wp.flags == WPF_RESTORETOMAXIMIZED);
3053 return 0;
3057 * Called when the font changed while the window is maximized. Compute the
3058 * new Rows and Columns. This is like resizing the window.
3060 void
3061 gui_mch_newfont()
3063 RECT rect;
3065 GetWindowRect(s_hwnd, &rect);
3066 gui_resize_shell(rect.right - rect.left
3067 - GetSystemMetrics(SM_CXFRAME) * 2,
3068 rect.bottom - rect.top
3069 - GetSystemMetrics(SM_CYFRAME) * 2
3070 - GetSystemMetrics(SM_CYCAPTION)
3071 #ifdef FEAT_MENU
3072 - gui_mswin_get_menu_height(FALSE)
3073 #endif
3078 * Set the window title
3080 /*ARGSUSED*/
3081 void
3082 gui_mch_settitle(
3083 char_u *title,
3084 char_u *icon)
3086 set_window_title(s_hwnd, (title == NULL ? "VIM" : (char *)title));
3089 #ifdef FEAT_MOUSESHAPE
3090 /* Table for shape IDCs. Keep in sync with the mshape_names[] table in
3091 * misc2.c! */
3092 static LPCSTR mshape_idcs[] =
3094 MAKEINTRESOURCE(IDC_ARROW), /* arrow */
3095 MAKEINTRESOURCE(0), /* blank */
3096 MAKEINTRESOURCE(IDC_IBEAM), /* beam */
3097 MAKEINTRESOURCE(IDC_SIZENS), /* updown */
3098 MAKEINTRESOURCE(IDC_SIZENS), /* udsizing */
3099 MAKEINTRESOURCE(IDC_SIZEWE), /* leftright */
3100 MAKEINTRESOURCE(IDC_SIZEWE), /* lrsizing */
3101 MAKEINTRESOURCE(IDC_WAIT), /* busy */
3102 #ifdef WIN3264
3103 MAKEINTRESOURCE(IDC_NO), /* no */
3104 #else
3105 MAKEINTRESOURCE(IDC_ICON), /* no */
3106 #endif
3107 MAKEINTRESOURCE(IDC_ARROW), /* crosshair */
3108 MAKEINTRESOURCE(IDC_ARROW), /* hand1 */
3109 MAKEINTRESOURCE(IDC_ARROW), /* hand2 */
3110 MAKEINTRESOURCE(IDC_ARROW), /* pencil */
3111 MAKEINTRESOURCE(IDC_ARROW), /* question */
3112 MAKEINTRESOURCE(IDC_ARROW), /* right-arrow */
3113 MAKEINTRESOURCE(IDC_UPARROW), /* up-arrow */
3114 MAKEINTRESOURCE(IDC_ARROW) /* last one */
3117 void
3118 mch_set_mouse_shape(int shape)
3120 LPCSTR idc;
3122 if (shape == MSHAPE_HIDE)
3123 ShowCursor(FALSE);
3124 else
3126 if (shape >= MSHAPE_NUMBERED)
3127 idc = MAKEINTRESOURCE(IDC_ARROW);
3128 else
3129 idc = mshape_idcs[shape];
3130 #ifdef _WIN64
3131 SetClassLongPtr(s_textArea, GCLP_HCURSOR, (LONG_PTR)LoadCursor(NULL, idc));
3132 #else
3133 # ifdef WIN32
3134 SetClassLong(s_textArea, GCL_HCURSOR, (LONG)LoadCursor(NULL, idc));
3135 # else
3136 SetClassWord(s_textArea, GCW_HCURSOR, (WORD)LoadCursor(NULL, idc));
3137 # endif
3138 #endif
3139 if (!p_mh)
3141 POINT mp;
3143 /* Set the position to make it redrawn with the new shape. */
3144 (void)GetCursorPos((LPPOINT)&mp);
3145 (void)SetCursorPos(mp.x, mp.y);
3146 ShowCursor(TRUE);
3150 #endif
3152 #ifdef FEAT_BROWSE
3154 * The file browser exists in two versions: with "W" uses wide characters,
3155 * without "W" the current codepage. When FEAT_MBYTE is defined and on
3156 * Windows NT/2000/XP the "W" functions are used.
3159 # if defined(FEAT_MBYTE) && defined(WIN3264)
3161 * Wide version of convert_filter(). Keep in sync!
3163 static WCHAR *
3164 convert_filterW(char_u *s)
3166 WCHAR *res;
3167 unsigned s_len = (unsigned)STRLEN(s);
3168 unsigned i;
3170 res = (WCHAR *)alloc((s_len + 3) * sizeof(WCHAR));
3171 if (res != NULL)
3173 for (i = 0; i < s_len; ++i)
3174 if (s[i] == '\t' || s[i] == '\n')
3175 res[i] = '\0';
3176 else
3177 res[i] = s[i];
3178 res[s_len] = NUL;
3179 /* Add two extra NULs to make sure it's properly terminated. */
3180 res[s_len + 1] = NUL;
3181 res[s_len + 2] = NUL;
3183 return res;
3187 * Wide version of gui_mch_browse(). Keep in sync!
3189 static char_u *
3190 gui_mch_browseW(
3191 int saving,
3192 char_u *title,
3193 char_u *dflt,
3194 char_u *ext,
3195 char_u *initdir,
3196 char_u *filter)
3198 /* We always use the wide function. This means enc_to_ucs2() must work,
3199 * otherwise it fails miserably! */
3200 OPENFILENAMEW fileStruct;
3201 WCHAR fileBuf[MAXPATHL];
3202 WCHAR *wp;
3203 int i;
3204 WCHAR *titlep = NULL;
3205 WCHAR *extp = NULL;
3206 WCHAR *initdirp = NULL;
3207 WCHAR *filterp;
3208 char_u *p;
3210 if (dflt == NULL)
3211 fileBuf[0] = NUL;
3212 else
3214 wp = enc_to_ucs2(dflt, NULL);
3215 if (wp == NULL)
3216 fileBuf[0] = NUL;
3217 else
3219 for (i = 0; wp[i] != NUL && i < MAXPATHL - 1; ++i)
3220 fileBuf[i] = wp[i];
3221 fileBuf[i] = NUL;
3222 vim_free(wp);
3226 /* Convert the filter to Windows format. */
3227 filterp = convert_filterW(filter);
3229 memset(&fileStruct, 0, sizeof(OPENFILENAMEW));
3230 #ifdef OPENFILENAME_SIZE_VERSION_400
3231 /* be compatible with Windows NT 4.0 */
3232 /* TODO: what to use for OPENFILENAMEW??? */
3233 fileStruct.lStructSize = sizeof(OPENFILENAME_SIZE_VERSION_400);
3234 #else
3235 fileStruct.lStructSize = sizeof(fileStruct);
3236 #endif
3238 if (title != NULL)
3239 titlep = enc_to_ucs2(title, NULL);
3240 fileStruct.lpstrTitle = titlep;
3242 if (ext != NULL)
3243 extp = enc_to_ucs2(ext, NULL);
3244 fileStruct.lpstrDefExt = extp;
3246 fileStruct.lpstrFile = fileBuf;
3247 fileStruct.nMaxFile = MAXPATHL;
3248 fileStruct.lpstrFilter = filterp;
3249 fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
3250 /* has an initial dir been specified? */
3251 if (initdir != NULL && *initdir != NUL)
3253 /* Must have backslashes here, no matter what 'shellslash' says */
3254 initdirp = enc_to_ucs2(initdir, NULL);
3255 if (initdirp != NULL)
3257 for (wp = initdirp; *wp != NUL; ++wp)
3258 if (*wp == '/')
3259 *wp = '\\';
3261 fileStruct.lpstrInitialDir = initdirp;
3265 * TODO: Allow selection of multiple files. Needs another arg to this
3266 * function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
3267 * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
3268 * files that don't exist yet, so I haven't put it in. What about
3269 * OFN_PATHMUSTEXIST?
3270 * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
3272 fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
3273 #ifdef FEAT_SHORTCUT
3274 if (curbuf->b_p_bin)
3275 fileStruct.Flags |= OFN_NODEREFERENCELINKS;
3276 #endif
3277 if (saving)
3279 if (!GetSaveFileNameW(&fileStruct))
3280 return NULL;
3282 else
3284 if (!GetOpenFileNameW(&fileStruct))
3285 return NULL;
3288 vim_free(filterp);
3289 vim_free(initdirp);
3290 vim_free(titlep);
3291 vim_free(extp);
3293 /* Convert from UCS2 to 'encoding'. */
3294 p = ucs2_to_enc(fileBuf, NULL);
3295 if (p != NULL)
3296 /* when out of memory we get garbage for non-ASCII chars */
3297 STRCPY(fileBuf, p);
3298 vim_free(p);
3300 /* Give focus back to main window (when using MDI). */
3301 SetFocus(s_hwnd);
3303 /* Shorten the file name if possible */
3304 mch_dirname(IObuff, IOSIZE);
3305 p = shorten_fname((char_u *)fileBuf, IObuff);
3306 if (p == NULL)
3307 p = (char_u *)fileBuf;
3308 return vim_strsave(p);
3310 # endif /* FEAT_MBYTE */
3314 * Convert the string s to the proper format for a filter string by replacing
3315 * the \t and \n delimeters with \0.
3316 * Returns the converted string in allocated memory.
3318 * Keep in sync with convert_filterW() above!
3320 static char_u *
3321 convert_filter(char_u *s)
3323 char_u *res;
3324 unsigned s_len = (unsigned)STRLEN(s);
3325 unsigned i;
3327 res = alloc(s_len + 3);
3328 if (res != NULL)
3330 for (i = 0; i < s_len; ++i)
3331 if (s[i] == '\t' || s[i] == '\n')
3332 res[i] = '\0';
3333 else
3334 res[i] = s[i];
3335 res[s_len] = NUL;
3336 /* Add two extra NULs to make sure it's properly terminated. */
3337 res[s_len + 1] = NUL;
3338 res[s_len + 2] = NUL;
3340 return res;
3344 * Select a directory.
3346 char_u *
3347 gui_mch_browsedir(char_u *title, char_u *initdir)
3349 /* We fake this: Use a filter that doesn't select anything and a default
3350 * file name that won't be used. */
3351 return gui_mch_browse(0, title, (char_u *)_("Not Used"), NULL,
3352 initdir, (char_u *)_("Directory\t*.nothing\n"));
3356 * Pop open a file browser and return the file selected, in allocated memory,
3357 * or NULL if Cancel is hit.
3358 * saving - TRUE if the file will be saved to, FALSE if it will be opened.
3359 * title - Title message for the file browser dialog.
3360 * dflt - Default name of file.
3361 * ext - Default extension to be added to files without extensions.
3362 * initdir - directory in which to open the browser (NULL = current dir)
3363 * filter - Filter for matched files to choose from.
3365 * Keep in sync with gui_mch_browseW() above!
3367 char_u *
3368 gui_mch_browse(
3369 int saving,
3370 char_u *title,
3371 char_u *dflt,
3372 char_u *ext,
3373 char_u *initdir,
3374 char_u *filter)
3376 OPENFILENAME fileStruct;
3377 char_u fileBuf[MAXPATHL];
3378 char_u *initdirp = NULL;
3379 char_u *filterp;
3380 char_u *p;
3382 # if defined(FEAT_MBYTE) && defined(WIN3264)
3383 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT)
3384 return gui_mch_browseW(saving, title, dflt, ext, initdir, filter);
3385 # endif
3387 if (dflt == NULL)
3388 fileBuf[0] = NUL;
3389 else
3390 vim_strncpy(fileBuf, dflt, MAXPATHL - 1);
3392 /* Convert the filter to Windows format. */
3393 filterp = convert_filter(filter);
3395 memset(&fileStruct, 0, sizeof(OPENFILENAME));
3396 #ifdef OPENFILENAME_SIZE_VERSION_400
3397 /* be compatible with Windows NT 4.0 */
3398 fileStruct.lStructSize = sizeof(OPENFILENAME_SIZE_VERSION_400);
3399 #else
3400 fileStruct.lStructSize = sizeof(fileStruct);
3401 #endif
3403 fileStruct.lpstrTitle = title;
3404 fileStruct.lpstrDefExt = ext;
3406 fileStruct.lpstrFile = fileBuf;
3407 fileStruct.nMaxFile = MAXPATHL;
3408 fileStruct.lpstrFilter = filterp;
3409 fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
3410 /* has an initial dir been specified? */
3411 if (initdir != NULL && *initdir != NUL)
3413 /* Must have backslashes here, no matter what 'shellslash' says */
3414 initdirp = vim_strsave(initdir);
3415 if (initdirp != NULL)
3416 for (p = initdirp; *p != NUL; ++p)
3417 if (*p == '/')
3418 *p = '\\';
3419 fileStruct.lpstrInitialDir = initdirp;
3423 * TODO: Allow selection of multiple files. Needs another arg to this
3424 * function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
3425 * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
3426 * files that don't exist yet, so I haven't put it in. What about
3427 * OFN_PATHMUSTEXIST?
3428 * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
3430 fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
3431 #ifdef FEAT_SHORTCUT
3432 if (curbuf->b_p_bin)
3433 fileStruct.Flags |= OFN_NODEREFERENCELINKS;
3434 #endif
3435 if (saving)
3437 if (!GetSaveFileName(&fileStruct))
3438 return NULL;
3440 else
3442 if (!GetOpenFileName(&fileStruct))
3443 return NULL;
3446 vim_free(filterp);
3447 vim_free(initdirp);
3449 /* Give focus back to main window (when using MDI). */
3450 SetFocus(s_hwnd);
3452 /* Shorten the file name if possible */
3453 mch_dirname(IObuff, IOSIZE);
3454 p = shorten_fname((char_u *)fileBuf, IObuff);
3455 if (p == NULL)
3456 p = (char_u *)fileBuf;
3457 return vim_strsave(p);
3459 #endif /* FEAT_BROWSE */
3461 /*ARGSUSED*/
3462 static void
3463 _OnDropFiles(
3464 HWND hwnd,
3465 HDROP hDrop)
3467 #ifdef FEAT_WINDOWS
3468 #ifdef WIN3264
3469 # define BUFPATHLEN _MAX_PATH
3470 # define DRAGQVAL 0xFFFFFFFF
3471 #else
3472 # define BUFPATHLEN MAXPATHL
3473 # define DRAGQVAL 0xFFFF
3474 #endif
3475 #ifdef FEAT_MBYTE
3476 WCHAR wszFile[BUFPATHLEN];
3477 #endif
3478 char szFile[BUFPATHLEN];
3479 UINT cFiles = DragQueryFile(hDrop, DRAGQVAL, NULL, 0);
3480 UINT i;
3481 char_u **fnames;
3482 POINT pt;
3483 int_u modifiers = 0;
3485 /* TRACE("_OnDropFiles: %d files dropped\n", cFiles); */
3487 /* Obtain dropped position */
3488 DragQueryPoint(hDrop, &pt);
3489 MapWindowPoints(s_hwnd, s_textArea, &pt, 1);
3491 # ifdef FEAT_VISUAL
3492 reset_VIsual();
3493 # endif
3495 fnames = (char_u **)alloc(cFiles * sizeof(char_u *));
3497 if (fnames != NULL)
3498 for (i = 0; i < cFiles; ++i)
3500 #ifdef FEAT_MBYTE
3501 if (DragQueryFileW(hDrop, i, wszFile, BUFPATHLEN) > 0)
3502 fnames[i] = ucs2_to_enc(wszFile, NULL);
3503 else
3504 #endif
3506 DragQueryFile(hDrop, i, szFile, BUFPATHLEN);
3507 fnames[i] = vim_strsave(szFile);
3511 DragFinish(hDrop);
3513 if (fnames != NULL)
3515 if ((GetKeyState(VK_SHIFT) & 0x8000) != 0)
3516 modifiers |= MOUSE_SHIFT;
3517 if ((GetKeyState(VK_CONTROL) & 0x8000) != 0)
3518 modifiers |= MOUSE_CTRL;
3519 if ((GetKeyState(VK_MENU) & 0x8000) != 0)
3520 modifiers |= MOUSE_ALT;
3522 gui_handle_drop(pt.x, pt.y, modifiers, fnames, cFiles);
3524 s_need_activate = TRUE;
3526 #endif
3529 /*ARGSUSED*/
3530 static int
3531 _OnScroll(
3532 HWND hwnd,
3533 HWND hwndCtl,
3534 UINT code,
3535 int pos)
3537 static UINT prev_code = 0; /* code of previous call */
3538 scrollbar_T *sb, *sb_info;
3539 long val;
3540 int dragging = FALSE;
3541 int dont_scroll_save = dont_scroll;
3542 #ifndef WIN3264
3543 int nPos;
3544 #else
3545 SCROLLINFO si;
3547 si.cbSize = sizeof(si);
3548 si.fMask = SIF_POS;
3549 #endif
3551 sb = gui_mswin_find_scrollbar(hwndCtl);
3552 if (sb == NULL)
3553 return 0;
3555 if (sb->wp != NULL) /* Left or right scrollbar */
3558 * Careful: need to get scrollbar info out of first (left) scrollbar
3559 * for window, but keep real scrollbar too because we must pass it to
3560 * gui_drag_scrollbar().
3562 sb_info = &sb->wp->w_scrollbars[0];
3564 else /* Bottom scrollbar */
3565 sb_info = sb;
3566 val = sb_info->value;
3568 switch (code)
3570 case SB_THUMBTRACK:
3571 val = pos;
3572 dragging = TRUE;
3573 if (sb->scroll_shift > 0)
3574 val <<= sb->scroll_shift;
3575 break;
3576 case SB_LINEDOWN:
3577 val++;
3578 break;
3579 case SB_LINEUP:
3580 val--;
3581 break;
3582 case SB_PAGEDOWN:
3583 val += (sb_info->size > 2 ? sb_info->size - 2 : 1);
3584 break;
3585 case SB_PAGEUP:
3586 val -= (sb_info->size > 2 ? sb_info->size - 2 : 1);
3587 break;
3588 case SB_TOP:
3589 val = 0;
3590 break;
3591 case SB_BOTTOM:
3592 val = sb_info->max;
3593 break;
3594 case SB_ENDSCROLL:
3595 if (prev_code == SB_THUMBTRACK)
3598 * "pos" only gives us 16-bit data. In case of large file,
3599 * use GetScrollPos() which returns 32-bit. Unfortunately it
3600 * is not valid while the scrollbar is being dragged.
3602 val = GetScrollPos(hwndCtl, SB_CTL);
3603 if (sb->scroll_shift > 0)
3604 val <<= sb->scroll_shift;
3606 break;
3608 default:
3609 /* TRACE("Unknown scrollbar event %d\n", code); */
3610 return 0;
3612 prev_code = code;
3614 #ifdef WIN3264
3615 si.nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
3616 SetScrollInfo(hwndCtl, SB_CTL, &si, TRUE);
3617 #else
3618 nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
3619 SetScrollPos(hwndCtl, SB_CTL, nPos, TRUE);
3620 #endif
3623 * When moving a vertical scrollbar, move the other vertical scrollbar too.
3625 if (sb->wp != NULL)
3627 scrollbar_T *sba = sb->wp->w_scrollbars;
3628 HWND id = sba[ (sb == sba + SBAR_LEFT) ? SBAR_RIGHT : SBAR_LEFT].id;
3630 #ifdef WIN3264
3631 SetScrollInfo(id, SB_CTL, &si, TRUE);
3632 #else
3633 SetScrollPos(id, SB_CTL, nPos, TRUE);
3634 #endif
3637 /* Don't let us be interrupted here by another message. */
3638 s_busy_processing = TRUE;
3640 /* When "allow_scrollbar" is FALSE still need to remember the new
3641 * position, but don't actually scroll by setting "dont_scroll". */
3642 dont_scroll = !allow_scrollbar;
3644 gui_drag_scrollbar(sb, val, dragging);
3646 s_busy_processing = FALSE;
3647 dont_scroll = dont_scroll_save;
3649 return 0;
3654 * Get command line arguments.
3655 * Use "prog" as the name of the program and "cmdline" as the arguments.
3656 * Copy the arguments to allocated memory.
3657 * Return the number of arguments (including program name).
3658 * Return pointers to the arguments in "argvp".
3659 * Return pointer to buffer in "tofree".
3660 * Returns zero when out of memory.
3662 /*ARGSUSED*/
3664 get_cmd_args(char *prog, char *cmdline, char ***argvp, char **tofree)
3666 int i;
3667 char *p;
3668 char *progp;
3669 char *pnew = NULL;
3670 char *newcmdline;
3671 int inquote;
3672 int argc;
3673 char **argv = NULL;
3674 int round;
3676 #ifdef FEAT_MBYTE
3677 /* Try using the Unicode version first, it takes care of conversion when
3678 * 'encoding' is changed. */
3679 argc = get_cmd_argsW(&argv);
3680 if (argc != 0)
3681 goto done;
3682 #endif
3684 /* Handle the program name. Remove the ".exe" extension, and find the 1st
3685 * non-space. */
3686 p = strrchr(prog, '.');
3687 if (p != NULL)
3688 *p = NUL;
3689 for (progp = prog; *progp == ' '; ++progp)
3692 /* The command line is copied to allocated memory, so that we can change
3693 * it. Add the size of the string, the separating NUL and a terminating
3694 * NUL. */
3695 newcmdline = malloc(STRLEN(cmdline) + STRLEN(progp) + 2);
3696 if (newcmdline == NULL)
3697 return 0;
3700 * First round: count the number of arguments ("pnew" == NULL).
3701 * Second round: produce the arguments.
3703 for (round = 1; round <= 2; ++round)
3705 /* First argument is the program name. */
3706 if (pnew != NULL)
3708 argv[0] = pnew;
3709 strcpy(pnew, progp);
3710 pnew += strlen(pnew);
3711 *pnew++ = NUL;
3715 * Isolate each argument and put it in argv[].
3717 p = cmdline;
3718 argc = 1;
3719 while (*p != NUL)
3721 inquote = FALSE;
3722 if (pnew != NULL)
3723 argv[argc] = pnew;
3724 ++argc;
3725 while (*p != NUL && (inquote || (*p != ' ' && *p != '\t')))
3727 /* Backslashes are only special when followed by a double
3728 * quote. */
3729 i = (int)strspn(p, "\\");
3730 if (p[i] == '"')
3732 /* Halve the number of backslashes. */
3733 if (i > 1 && pnew != NULL)
3735 memset(pnew, '\\', i / 2);
3736 pnew += i / 2;
3739 /* Even nr of backslashes toggles quoting, uneven copies
3740 * the double quote. */
3741 if ((i & 1) == 0)
3742 inquote = !inquote;
3743 else if (pnew != NULL)
3744 *pnew++ = '"';
3745 p += i + 1;
3747 else if (i > 0)
3749 /* Copy span of backslashes unmodified. */
3750 if (pnew != NULL)
3752 memset(pnew, '\\', i);
3753 pnew += i;
3755 p += i;
3757 else
3759 if (pnew != NULL)
3760 *pnew++ = *p;
3761 #ifdef FEAT_MBYTE
3762 /* Can't use mb_* functions, because 'encoding' is not
3763 * initialized yet here. */
3764 if (IsDBCSLeadByte(*p))
3766 ++p;
3767 if (pnew != NULL)
3768 *pnew++ = *p;
3770 #endif
3771 ++p;
3775 if (pnew != NULL)
3776 *pnew++ = NUL;
3777 while (*p == ' ' || *p == '\t')
3778 ++p; /* advance until a non-space */
3781 if (round == 1)
3783 argv = (char **)malloc((argc + 1) * sizeof(char *));
3784 if (argv == NULL )
3786 vim_free(newcmdline);
3787 return 0; /* malloc error */
3789 pnew = newcmdline;
3793 done:
3795 argv[argc] = NULL; /* NULL-terminated list */
3796 *argvp = argv;
3797 return argc;