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exploze, brokovnice
[Lilanci.git]
/
snd.c
blob
468038aff0b6f74edf370fc26323bb6d1156c79b
1
#include
"snd.h"
2
#include <SDL/SDL.h>
3
#include <SDL/SDL_mixer.h>
4
5
int
RegenerateSounds
(){
6
return
0
;
7
};
8
9
void
InvalidateSounds
(){
10
};
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12
void
PlaySound
(
int
id
){
13
};
14
15
int
LoadSound
(
char
*
path
){
16
return
0
;
17
};
18
19
void
DestroySound
(
int
id
){
20
};
21
22
void
SoundInit
(){
23
};
24
void
SoundKill
(){
25
};
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void
SoundDestroyAll
(){
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};