exploze, brokovnice
[Lilanci.git] / snd.c
blob468038aff0b6f74edf370fc26323bb6d1156c79b
1 #include "snd.h"
2 #include <SDL/SDL.h>
3 #include <SDL/SDL_mixer.h>
5 int RegenerateSounds(){
6 return 0;
7 };
9 void InvalidateSounds(){
12 void PlaySound(int id){
15 int LoadSound(char *path){
16 return 0;
19 void DestroySound(int id){
22 void SoundInit(){
24 void SoundKill(){
27 void SoundDestroyAll(){