lok: use "None" string item in the ListBox control
[LibreOffice.git] / include / svx / obj3d.hxx
blobb4c7abf6d3b73db4dfa8d9d6849a1a9dfc5e26ad
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SVX_OBJ3D_HXX
21 #define INCLUDED_SVX_OBJ3D_HXX
23 #include <svx/svdoattr.hxx>
24 #include <svx/svdobj.hxx>
25 #include <basegfx/matrix/b3dhommatrix.hxx>
26 #include <basegfx/range/b3drange.hxx>
27 #include <basegfx/polygon/b3dpolypolygon.hxx>
28 #include <svx/svxdllapi.h>
30 // Forward declarations
31 class E3dScene;
33 namespace sdr { namespace properties {
34 class BaseProperties;
35 class E3dCompoundProperties;
36 class E3dExtrudeProperties;
37 class E3dLatheProperties;
38 class E3dSphereProperties;
41 /*************************************************************************
43 |* GeoData relevant for undo actions
45 \************************************************************************/
47 class E3DObjGeoData : public SdrObjGeoData
49 public:
50 basegfx::B3DRange maLocalBoundVol; // surrounding volume of the object
51 basegfx::B3DHomMatrix maTransformation; // local transformations
53 E3DObjGeoData() {}
56 /*************************************************************************
58 |* Base class for 3D objects
60 \************************************************************************/
62 class SVXCORE_DLLPUBLIC E3dObject : public SdrAttrObj
64 private:
65 // Allow everything for E3dObjList and E3dDragMethod
66 friend class E3dDragMethod;
68 protected:
69 virtual std::unique_ptr<sdr::properties::BaseProperties> CreateObjectSpecificProperties() override;
71 basegfx::B3DRange maLocalBoundVol; // surrounding volume of the object (from the geometry generation)
72 basegfx::B3DHomMatrix maTransformation; // local transformation
73 basegfx::B3DHomMatrix maFullTransform; // global transformation (including. parents)
75 // Flags
76 bool mbTfHasChanged : 1;
77 bool mbIsSelected : 1;
79 protected:
80 virtual basegfx::B3DRange RecalcBoundVolume() const;
82 // E3dObject is only a helper class (for E3DScene and E3DCompoundObject)
83 // and no instances should be created from anyone, so i move the constructors
84 // to protected area
85 E3dObject(SdrModel& rSdrModel);
87 // protected destructor
88 virtual ~E3dObject() override;
90 public:
91 virtual void StructureChanged();
92 virtual void SetTransformChanged();
93 virtual void RecalcSnapRect() override;
95 virtual SdrInventor GetObjInventor() const override;
96 virtual sal_uInt16 GetObjIdentifier() const override;
97 virtual void TakeObjInfo(SdrObjTransformInfoRec& rInfo) const override;
98 virtual void NbcMove(const Size& rSize) override;
99 virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) override;
101 E3dScene* getParentE3dSceneFromE3dObject() const;
102 virtual E3dScene* getRootE3dSceneFromE3dObject() const;
104 const basegfx::B3DRange& GetBoundVolume() const;
105 void InvalidateBoundVolume();
107 // calculate complete transformation including all parents
108 const basegfx::B3DHomMatrix& GetFullTransform() const;
110 // get and (re)set transformation matrix
111 const basegfx::B3DHomMatrix& GetTransform() const { return maTransformation;}
112 virtual void NbcSetTransform(const basegfx::B3DHomMatrix& rMatrix);
113 virtual void SetTransform(const basegfx::B3DHomMatrix& rMatrix);
115 // 2D rotations, are implemented as a rotation around the Z axis
116 // which is vertical to the screen, plus a shift of the scene.
117 // This means that also the scene (E3dScene) must define this
118 // routine as virtual in its class.
119 virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) override;
121 // get wireframe polygon for local object. No transform is applied.
122 basegfx::B3DPolyPolygon CreateWireframe() const;
124 // TakeObjName...() is for the display in the UI, for example "3 frames selected".
125 virtual OUString TakeObjNameSingul() const override;
126 virtual OUString TakeObjNamePlural() const override;
127 virtual E3dObject* CloneSdrObject(SdrModel& rTargetModel) const override;
128 E3dObject& operator=( const E3dObject& rObj );
130 virtual SdrObjGeoData *NewGeoData() const override;
131 virtual void SaveGeoData(SdrObjGeoData& rGeo) const override;
132 virtual void RestGeoData(const SdrObjGeoData& rGeo) override;
134 // get/set the selection
135 bool GetSelected() const { return mbIsSelected; }
136 virtual void SetSelected(bool bNew);
138 // break up
139 virtual bool IsBreakObjPossible();
140 virtual std::unique_ptr<SdrAttrObj,SdrObjectFreeOp> GetBreakObj();
143 /*************************************************************************
145 |* Class for all compound objects (Cube, Lathe, Scene, Extrude)
146 |* This class saves some ISA queries and accelerates the behaviour
147 |* significantly, because all the attributes etc. are kept through this.
148 |* The polygons may only keep attributes if they are directly
149 |* subordinated to the scene.
151 \************************************************************************/
153 class SVXCORE_DLLPUBLIC E3dCompoundObject : public E3dObject
155 private:
156 // to allow sdr::properties::E3dCompoundProperties access to SetGeometryValid()
157 friend class sdr::properties::E3dCompoundProperties;
158 friend class sdr::properties::E3dExtrudeProperties;
159 friend class sdr::properties::E3dLatheProperties;
160 friend class sdr::properties::E3dSphereProperties;
162 protected:
163 virtual std::unique_ptr<sdr::properties::BaseProperties> CreateObjectSpecificProperties() override;
165 protected:
166 // convert given basegfx::B3DPolyPolygon to screen coor
167 basegfx::B2DPolyPolygon TransformToScreenCoor(const basegfx::B3DPolyPolygon& rCandidate);
169 // protected destructor
170 virtual ~E3dCompoundObject() override;
172 public:
173 E3dCompoundObject(SdrModel& rSdrModel);
175 virtual basegfx::B2DPolyPolygon TakeXorPoly() const override;
176 virtual sal_uInt32 GetHdlCount() const override;
177 virtual void AddToHdlList(SdrHdlList& rHdlList) const override;
179 virtual sal_uInt16 GetObjIdentifier() const override;
180 virtual void RecalcSnapRect() override;
182 virtual E3dCompoundObject* CloneSdrObject(SdrModel& rTargetModel) const override;
184 // implemented mainly for the purposes of Clone()
185 E3dCompoundObject& operator=(const E3dCompoundObject& rObj);
188 #endif // INCLUDED_SVX_OBJ3D_HXX
190 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */