crashtesting: fix crash seen on loading forum-mso-de-98993.xlsx
[LibreOffice.git] / include / svx / cube3d.hxx
blob9842b26f0e55a53ea3d447227acdcf69302c1503
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20 #ifndef INCLUDED_SVX_CUBE3D_HXX
21 #define INCLUDED_SVX_CUBE3D_HXX
23 #include <basegfx/point/b3dpoint.hxx>
24 #include <basegfx/vector/b3dvector.hxx>
25 #include <rtl/ustring.hxx>
26 #include <sal/types.h>
27 #include <svx/obj3d.hxx>
28 #include <svx/svxdllapi.h>
30 namespace sdr::contact { class ViewContact; }
32 class E3dDefaultAttributes;
34 /*************************************************************************
36 |* |
37 |* Create a 3D cuboid; aPos: Center or left, bottom, behind |__
38 |* (depending on bPosIsCenter) /
39 |* nSideFlags indicates, if only some of the cuboid surfaces can
40 |* be created; the corresponding bits are defined in the enum.
41 |* The flag bDblSided indicates whether the created surfaces are
42 |* two-sided (which only makes sense if not all of the surfaces were
43 |* created).
45 \************************************************************************/
47 class SAL_WARN_UNUSED SVXCORE_DLLPUBLIC E3dCubeObj final : public E3dCompoundObject
49 // Parameter
50 basegfx::B3DPoint aCubePos;
51 basegfx::B3DVector aCubeSize;
53 // BOOLeans
54 bool bPosIsCenter : 1;
56 void SetDefaultAttributes(const E3dDefaultAttributes& rDefault);
57 virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override;
59 private:
60 // protected destructor - due to final, make private
61 virtual ~E3dCubeObj() override;
63 public:
64 E3dCubeObj(SdrModel& rSdrModel,
65 const E3dDefaultAttributes& rDefault,
66 const basegfx::B3DPoint& aPos,
67 const basegfx::B3DVector& r3DSize);
68 E3dCubeObj(SdrModel& rSdrModel, E3dCubeObj const &);
69 E3dCubeObj(SdrModel& rSdrModel);
71 virtual SdrObjKind GetObjIdentifier() const override;
72 virtual SdrObjectUniquePtr DoConvertToPolyObj(bool bBezier, bool bAddText) const override;
74 virtual E3dCubeObj* CloneSdrObject(SdrModel& rTargetModel) const override;
76 // Set local parameters with geometry recreation
77 void SetCubePos(const basegfx::B3DPoint& rNew);
78 const basegfx::B3DPoint& GetCubePos() const { return aCubePos; }
80 void SetCubeSize(const basegfx::B3DVector& rNew);
81 const basegfx::B3DVector& GetCubeSize() const { return aCubeSize; }
83 void SetPosIsCenter(bool bNew);
84 bool GetPosIsCenter() const { return bPosIsCenter; }
86 // TakeObjName...() is for the display in the UI, for example "3 frames selected".
87 virtual OUString TakeObjNameSingul() const override;
88 virtual OUString TakeObjNamePlural() const override;
91 #endif // INCLUDED_SVX_CUBE3D_HXX
93 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */