tdf#151073 - enable firebird for appstore build w/o experimental mode
[LibreOffice.git] / include / svx / view3d.hxx
blobfc7b818f795a361efb10ffc613cb440349fba1bf
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
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9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
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14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
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17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SVX_VIEW3D_HXX
21 #define INCLUDED_SVX_VIEW3D_HXX
23 #include <svx/svdview.hxx>
24 #include <svx/deflt3d.hxx>
25 #include <basegfx/point/b2dpoint.hxx>
26 #include <svx/svxdllapi.h>
27 #include <memory>
30 * Forward declarations
33 class E3dObject;
34 class E3dScene;
35 class Impl3DMirrorConstructOverlay;
37 /**
38 * Derived class of SdrView to edit 3D objects.
41 class SVXCORE_DLLPUBLIC E3dView : public SdrView
43 E3dDefaultAttributes a3DDefaultAttr;
44 MouseEvent aMouseEvent; // The parameters of the last Events (Mouse, Keyboard)
46 // Migrate selections
47 std::unique_ptr<Impl3DMirrorConstructOverlay> mpMirrorOverlay;
49 protected:
50 void InitView();
52 void ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix const & rLatheMat);
53 void ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix const & rLatheMat);
54 void ImpChangeSomeAttributesFor3DConversion(SdrObject* pObj);
55 void ImpChangeSomeAttributesFor3DConversion2(SdrObject* pObj);
57 void InitScene(E3dScene* pScene, double fW, double fH, double fCamZ);
58 void ImpIsConvertTo3DPossible(SdrObject const * pObj, bool& rAny3D, bool& rGroupSelected) const;
59 void BreakSingle3DObj(E3dObject* pObj);
61 public:
62 E3dView(
63 SdrModel& rSdrModel,
64 OutputDevice* pOut);
66 virtual ~E3dView() override;
68 // Output all marked Objects on the given OutputDevice.
69 virtual void DrawMarkedObj(OutputDevice& rOut) const override;
71 // Access to the default attributes.
72 E3dDefaultAttributes& Get3DDefaultAttributes() { return a3DDefaultAttr; }
73 virtual bool BegDragObj(const Point& rPnt, OutputDevice* pOut, SdrHdl* pHdl, short nMinMov = -3, SdrDragMethod* pForcedMeth = nullptr) override;
74 virtual void CheckPossibilities() override;
76 // Get/Set Event
77 void SetMouseEvent(const MouseEvent& rNew) { aMouseEvent = rNew; }
78 const MouseEvent& GetMouseEvent() const { return aMouseEvent; }
80 // Override getting the model, as we need to supply a Scene together with individual 3D Objects.
81 virtual std::unique_ptr<SdrModel> CreateMarkedObjModel() const override;
83 // On Paste: We need to insert the objects of the Scene, but not the Scene itself
84 using SdrView::Paste;
85 virtual bool Paste(
86 const SdrModel& rMod, const Point& rPos, SdrObjList* pLst, SdrInsertFlags nOptions) override;
88 // #83403# Service routine used from local Clone() and from SdrCreateView::EndCreateObj(...)
89 bool ImpCloneAll3DObjectsToDestScene(E3dScene const * pSrcScene, E3dScene* pDstScene, Point aOffset);
91 bool IsConvertTo3DObjPossible() const;
92 void ConvertMarkedObjTo3D(bool bExtrude=true, const basegfx::B2DPoint& rPnt1 = basegfx::B2DPoint(0.0, 0.0), const basegfx::B2DPoint& rPnt2 = basegfx::B2DPoint(0.0, 1.0));
94 // Means to create all Extrudes in a certain depth order.
95 static void DoDepthArrange(E3dScene const * pScene, double fDepth);
96 void ConvertMarkedToPolyObj();
97 rtl::Reference<E3dScene> SetCurrent3DObj(E3dObject* p3DObj);
98 void Start3DCreation();
100 // Migration of overlay
101 bool Is3DRotationCreationActive() const { return (nullptr != mpMirrorOverlay); }
103 virtual void MovAction(const Point& rPnt) override;
104 void End3DCreation(bool bUseDefaultValuesForMirrorAxes=false);
105 void ResetCreationActive();
107 double GetDefaultCamPosZ();
109 double GetDefaultCamFocal();
111 bool IsBreak3DObjPossible() const;
112 void Break3DObj();
114 SfxItemSet Get3DAttributes() const;
115 void Set3DAttributes(const SfxItemSet& rAttr);
118 #endif // INCLUDED_SVX_VIEW3D_HXX
120 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */