1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #ifndef INCLUDED_SVX_DEFLT3D_HXX
21 #define INCLUDED_SVX_DEFLT3D_HXX
23 #include <basegfx/point/b3dpoint.hxx>
24 #include <basegfx/vector/b3dvector.hxx>
25 #include <svx/svxdllapi.h>
27 /*************************************************************************
29 |* Class for managing the 3D default attributes
31 \************************************************************************/
33 class SAL_WARN_UNUSED SVX_DLLPUBLIC E3dDefaultAttributes
37 basegfx::B3DPoint aDefaultCubePos
;
38 basegfx::B3DVector aDefaultCubeSize
;
39 bool bDefaultCubePosIsCenter
;
42 basegfx::B3DPoint aDefaultSphereCenter
;
43 basegfx::B3DVector aDefaultSphereSize
;
46 bool bDefaultLatheSmoothed
;
47 bool bDefaultLatheSmoothFrontBack
;
48 bool bDefaultLatheCharacterMode
;
49 bool bDefaultLatheCloseFront
;
50 bool bDefaultLatheCloseBack
;
53 bool bDefaultExtrudeSmoothed
;
54 bool bDefaultExtrudeSmoothFrontBack
;
55 bool bDefaultExtrudeCharacterMode
;
56 bool bDefaultExtrudeCloseFront
;
57 bool bDefaultExtrudeCloseBack
;
61 E3dDefaultAttributes();
67 const basegfx::B3DPoint
& GetDefaultCubePos() const { return aDefaultCubePos
; }
68 const basegfx::B3DVector
& GetDefaultCubeSize() const { return aDefaultCubeSize
; }
69 bool GetDefaultCubePosIsCenter() const { return bDefaultCubePosIsCenter
; }
72 const basegfx::B3DPoint
& GetDefaultSphereCenter() const { return aDefaultSphereCenter
; }
73 const basegfx::B3DVector
& GetDefaultSphereSize() const { return aDefaultSphereSize
; }
76 bool GetDefaultLatheSmoothed() const { return bDefaultLatheSmoothed
; }
77 bool GetDefaultLatheSmoothFrontBack() const { return bDefaultLatheSmoothFrontBack
; }
78 bool GetDefaultLatheCharacterMode() const { return bDefaultLatheCharacterMode
; }
79 void SetDefaultLatheCharacterMode(const bool bNew
) { bDefaultLatheCharacterMode
= bNew
; }
80 bool GetDefaultLatheCloseFront() const { return bDefaultLatheCloseFront
; }
81 bool GetDefaultLatheCloseBack() const { return bDefaultLatheCloseBack
; }
84 bool GetDefaultExtrudeSmoothed() const { return bDefaultExtrudeSmoothed
; }
85 bool GetDefaultExtrudeSmoothFrontBack() const { return bDefaultExtrudeSmoothFrontBack
; }
86 bool GetDefaultExtrudeCharacterMode() const { return bDefaultExtrudeCharacterMode
; }
87 void SetDefaultExtrudeCharacterMode(const bool bNew
) { bDefaultExtrudeCharacterMode
= bNew
; }
88 bool GetDefaultExtrudeCloseFront() const { return bDefaultExtrudeCloseFront
; }
89 void SetDefaultExtrudeCloseFront(const bool bNew
) { bDefaultExtrudeCloseFront
= bNew
; }
90 bool GetDefaultExtrudeCloseBack() const { return bDefaultExtrudeCloseBack
; }
91 void SetDefaultExtrudeCloseBack(const bool bNew
) { bDefaultExtrudeCloseBack
= bNew
; }
94 #endif // INCLUDED_SVX_DEFLT3D_HXX
96 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */