try to avoid scaling bitmaps twice in Skia when drawing
[LibreOffice.git] / slideshow / Package_opengl.mk
blobeef06e968951347c69d7a585016afb4f71b7c77c
1 # -*- Mode: makefile-gmake; tab-width: 4; indent-tabs-mode: t -*-
3 # This file is part of the LibreOffice project.
5 # This Source Code Form is subject to the terms of the Mozilla Public
6 # License, v. 2.0. If a copy of the MPL was not distributed with this
7 # file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 $(eval $(call gb_Package_Package,slideshow_opengl_shader,$(SRCDIR)/slideshow/opengl))
12 $(eval $(call gb_Package_add_files,slideshow_opengl_shader,$(LIBO_ETC_FOLDER)/opengl,\
13 basicVertexShader.glsl \
14 basicFragmentShader.glsl \
15 dissolveFragmentShader.glsl \
16 fadeBlackFragmentShader.glsl \
17 fadeFragmentShader.glsl \
18 glitterVertexShader.glsl \
19 glitterFragmentShader.glsl \
20 honeycombVertexShader.glsl \
21 honeycombGeometryShader.glsl \
22 honeycombFragmentShader.glsl \
23 reflectionVertexShader.glsl \
24 reflectionFragmentShader.glsl \
25 staticFragmentShader.glsl \
26 vortexVertexShader.glsl \
27 vortexGeometryShader.glsl \
28 vortexFragmentShader.glsl \
29 rippleFragmentShader.glsl \
32 # vim: set noet sw=4 ts=4: