1 --- core/fxcrt/fx_memory_wrappers.h
2 +++ core/fxcrt/fx_memory_wrappers.h
3 @@ -70,8 +70,8 @@ struct FxPartitionAllocAllocator {
6 // There's no state, so they are all the same,
7 - bool operator==(const FxPartitionAllocAllocator& that) { return true; }
8 - bool operator!=(const FxPartitionAllocAllocator& that) { return false; }
9 + bool operator==(const FxPartitionAllocAllocator& that) const { return true; }
10 + bool operator!=(const FxPartitionAllocAllocator& that) const { return false; }
13 // Used to put backing store for std::vector<> and such into the