1 The Impress slideshow engine
5 The 3D transitions are slideshow transition engine using OpenGL and
6 are located in slideshow/source/engine/OGLTrans/. They were initially
7 written by GSOC student Shane.M.Mathews. Radek has later polished the
8 code a bit, added few new 3D transitions, added infrastructure for
9 vertex and fragment shaders. Wrote few transitions with fragment shader