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[LibreOffice.git] / svx / source / engine3d / helperminimaldepth3d.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
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17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SVX_SOURCE_ENGINE3D_HELPERMINIMALDEPTH3D_HXX
21 #define INCLUDED_SVX_SOURCE_ENGINE3D_HELPERMINIMALDEPTH3D_HXX
23 #include <sal/types.h>
26 // predefines
28 class E3dCompoundObject;
31 /** support extracting the minimal depth of a 3d object in its scene
33 @param rObject
34 The 3D Object from which the minimal depth needs to be calculated. The scene
35 is defined by the object already
37 @return
38 The minimal depth of this object in unified ViewCoordinates. This is the
39 Z-Coordinate of one object point in the range of [0.0 .. 1.0]. ViewCoordinates
40 means the transformations (esp. rotation) of the scene are taken into account
43 // support extracting the minimal depth of a 3d object in its scene
45 double getMinimalDepthInViewCoordinates(const E3dCompoundObject& rObject);
48 #endif // INCLUDED_SVX_SOURCE_ENGINE3D_HELPERMINIMALDEPTH3D_HXX
50 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */