Build fix.
[LameXP.git] / src / Targetver.h
blob32d5aac81ae2a6b63c9973868eab62b1a4f27d5e
1 ///////////////////////////////////////////////////////////////////////////////
2 // LameXP - Audio Encoder Front-End
3 // Copyright (C) 2004-2017 LoRd_MuldeR <MuldeR2@GMX.de>
4 //
5 // This program is free software; you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation; either version 2 of the License, or
8 // (at your option) any later version, but always including the *additional*
9 // restrictions defined in the "License.txt" file.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License along
17 // with this program; if not, write to the Free Software Foundation, Inc.,
18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 // http://www.gnu.org/licenses/gpl-2.0.txt
21 ///////////////////////////////////////////////////////////////////////////////
23 #pragma once
25 // Check Windows SDK version
26 // We currently do NOT support the Windows SDK 8.0, because it broke Windows XP support!
27 // Also the minimum required Windows SDK version to build LameXP currently is 6.0A
28 #include <ntverp.h>
29 #if !defined(VER_PRODUCTMAJORVERSION) || !defined(VER_PRODUCTMINORVERSION)
30 #error Windows SDK version is NOT defined !!!
31 #endif
32 #if (VER_PRODUCTMAJORVERSION < 6)
33 #error Your Windows SDK is too old (unsupported), please build LameXP with Windows SDK version 7.1! (6.0A or 7.0A should work too)
34 #endif
35 #if (VER_PRODUCTMAJORVERSION > 6) || ((VER_PRODUCTMAJORVERSION == 6) && (VER_PRODUCTMINORVERSION > 1))
36 #error Your Windows SDK is too new (unsupported), please build LameXP with Windows SDK version 7.1! (6.0A or 7.0A should work too)
37 #endif
40 // The following macros define the minimum required platform. The minimum required platform
41 // is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
42 // your application. The macros work by enabling all features available on platform versions up to and
43 // including the version specified.
45 // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
46 // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
47 //#include <WinSDKVer.h>
49 // Modify the following defines if you have to target a platform prior to the ones specified below.
50 // Refer to MSDN for the latest info on corresponding values for different platforms.
52 #ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows 2000.
53 #define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows.
54 #endif
56 #include <SDKDDKVer.h>