More checks in network ping-pong.
[GoMoku3D.git] / tests / ThreatSearchAITest / ThreatSearchAITest.h
blobe1577b34b50ed0499b6fe249d8e7443659621f01
1 /********************************************************************
3 * Copyright (C) 2008 Daniele Battaglia
5 * This file is part of GoMoku3D.
7 * GoMoku3D is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * GoMoku3D is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with GoMoku3D. If not, see <http://www.gnu.org/licenses/>.
20 *******************************************************************/
22 #ifndef THREATSEARCHAITEST_H
23 #define THREATSEARCHAITEST_H
25 #include <QObject>
26 #include <QTest>
27 #include <QList>
29 #include "GameMatrix.h"
30 #include "ThreatSearchAI.h"
32 class ThreatSearchAITest : public QObject
34 Q_OBJECT
36 private:
37 ThreatSearchAI *_ai;
38 GameMatrix *_mat;
40 private slots:
41 void init();
42 void cleanup();
43 void move();
44 void defense1();
45 void defense2();
48 #endif