Fixed a minor bug.
[GoMoku3D.git] / src / core / Move.h
blob422e4ec18d9d6cc603e632e8109b8982ecfa741f
1 /********************************************************************
3 * Copyright (C) 2008 Daniele Battaglia
5 * This file is part of GoMoku3D.
7 * GoMoku3D is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * GoMoku3D is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with GoMoku3D. If not, see <http://www.gnu.org/licenses/>.
20 *******************************************************************/
22 #ifndef MOVE_H
23 #define MOVE_H
25 #include "Point.h"
27 class Move
29 public:
30 Move(int id, Point p);
31 bool isValid() const;
32 Point point() const;
33 int playerId() const;
34 private:
35 int _playerId;
36 Point _coord;
39 #endif