flacdec: change frame bps validation to return an error value if bps
[FFMpeg-mirror/lagarith.git] / libavcodec / idcinvideo.c
blob63123663c0b10c2bc026b74660e6ee326edc4e0a
1 /*
2 * id Quake II CIN Video Decoder
3 * Copyright (C) 2003 the ffmpeg project
5 * This file is part of FFmpeg.
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 /**
23 * @file libavcodec/idcinvideo.c
24 * id Quake II Cin Video Decoder by Dr. Tim Ferguson
25 * For more information about the id CIN format, visit:
26 * http://www.csse.monash.edu.au/~timf/
28 * This video decoder outputs PAL8 colorspace data. Interacting with this
29 * decoder is a little involved. During initialization, the demuxer must
30 * transmit the 65536-byte Huffman table(s) to the decoder via extradata.
31 * Then, whenever a palette change is encountered while demuxing the file,
32 * the demuxer must use the same extradata space to transmit an
33 * AVPaletteControl structure.
35 * id CIN video is purely Huffman-coded, intraframe-only codec. It achieves
36 * a little more compression by exploiting the fact that adjacent pixels
37 * tend to be similar.
39 * Note that this decoder could use ffmpeg's optimized VLC facilities
40 * rather than naive, tree-based Huffman decoding. However, there are 256
41 * Huffman tables. Plus, the VLC bit coding order is right -> left instead
42 * or left -> right, so all of the bits would have to be reversed. Further,
43 * the original Quake II implementation likely used a similar naive
44 * decoding algorithm and it worked fine on much lower spec machines.
47 #include <stdio.h>
48 #include <stdlib.h>
49 #include <string.h>
50 #include <unistd.h>
52 #include "avcodec.h"
54 #define HUFFMAN_TABLE_SIZE 64 * 1024
55 #define HUF_TOKENS 256
56 #define PALETTE_COUNT 256
58 typedef struct
60 int count;
61 unsigned char used;
62 int children[2];
63 } hnode;
65 typedef struct IdcinContext {
67 AVCodecContext *avctx;
68 AVFrame frame;
70 const unsigned char *buf;
71 int size;
73 hnode huff_nodes[256][HUF_TOKENS*2];
74 int num_huff_nodes[256];
76 } IdcinContext;
79 * Find the lowest probability node in a Huffman table, and mark it as
80 * being assigned to a higher probability.
81 * Returns the node index of the lowest unused node, or -1 if all nodes
82 * are used.
84 static int huff_smallest_node(hnode *hnodes, int num_hnodes) {
85 int i;
86 int best, best_node;
88 best = 99999999;
89 best_node = -1;
90 for(i = 0; i < num_hnodes; i++) {
91 if(hnodes[i].used)
92 continue;
93 if(!hnodes[i].count)
94 continue;
95 if(hnodes[i].count < best) {
96 best = hnodes[i].count;
97 best_node = i;
101 if(best_node == -1)
102 return -1;
103 hnodes[best_node].used = 1;
104 return best_node;
108 * Build the Huffman tree using the generated/loaded probabilities histogram.
110 * On completion:
111 * huff_nodes[prev][i < HUF_TOKENS] - are the nodes at the base of the tree.
112 * huff_nodes[prev][i >= HUF_TOKENS] - are used to construct the tree.
113 * num_huff_nodes[prev] - contains the index to the root node of the tree.
114 * That is: huff_nodes[prev][num_huff_nodes[prev]] is the root node.
116 static av_cold void huff_build_tree(IdcinContext *s, int prev) {
117 hnode *node, *hnodes;
118 int num_hnodes, i;
120 num_hnodes = HUF_TOKENS;
121 hnodes = s->huff_nodes[prev];
122 for(i = 0; i < HUF_TOKENS * 2; i++)
123 hnodes[i].used = 0;
125 while (1) {
126 node = &hnodes[num_hnodes]; /* next free node */
128 /* pick two lowest counts */
129 node->children[0] = huff_smallest_node(hnodes, num_hnodes);
130 if(node->children[0] == -1)
131 break; /* reached the root node */
133 node->children[1] = huff_smallest_node(hnodes, num_hnodes);
134 if(node->children[1] == -1)
135 break; /* reached the root node */
137 /* combine nodes probability for new node */
138 node->count = hnodes[node->children[0]].count +
139 hnodes[node->children[1]].count;
140 num_hnodes++;
143 s->num_huff_nodes[prev] = num_hnodes - 1;
146 static av_cold int idcin_decode_init(AVCodecContext *avctx)
148 IdcinContext *s = avctx->priv_data;
149 int i, j, histogram_index = 0;
150 unsigned char *histograms;
152 s->avctx = avctx;
153 avctx->pix_fmt = PIX_FMT_PAL8;
155 /* make sure the Huffman tables make it */
156 if (s->avctx->extradata_size != HUFFMAN_TABLE_SIZE) {
157 av_log(s->avctx, AV_LOG_ERROR, " id CIN video: expected extradata size of %d\n", HUFFMAN_TABLE_SIZE);
158 return -1;
161 /* build the 256 Huffman decode trees */
162 histograms = (unsigned char *)s->avctx->extradata;
163 for (i = 0; i < 256; i++) {
164 for(j = 0; j < HUF_TOKENS; j++)
165 s->huff_nodes[i][j].count = histograms[histogram_index++];
166 huff_build_tree(s, i);
169 s->frame.data[0] = NULL;
171 return 0;
174 static void idcin_decode_vlcs(IdcinContext *s)
176 hnode *hnodes;
177 long x, y;
178 int prev;
179 unsigned char v = 0;
180 int bit_pos, node_num, dat_pos;
182 prev = bit_pos = dat_pos = 0;
183 for (y = 0; y < (s->frame.linesize[0] * s->avctx->height);
184 y += s->frame.linesize[0]) {
185 for (x = y; x < y + s->avctx->width; x++) {
186 node_num = s->num_huff_nodes[prev];
187 hnodes = s->huff_nodes[prev];
189 while(node_num >= HUF_TOKENS) {
190 if(!bit_pos) {
191 if(dat_pos >= s->size) {
192 av_log(s->avctx, AV_LOG_ERROR, "Huffman decode error.\n");
193 return;
195 bit_pos = 8;
196 v = s->buf[dat_pos++];
199 node_num = hnodes[node_num].children[v & 0x01];
200 v = v >> 1;
201 bit_pos--;
204 s->frame.data[0][x] = node_num;
205 prev = node_num;
210 static int idcin_decode_frame(AVCodecContext *avctx,
211 void *data, int *data_size,
212 const uint8_t *buf, int buf_size)
214 IdcinContext *s = avctx->priv_data;
215 AVPaletteControl *palette_control = avctx->palctrl;
217 s->buf = buf;
218 s->size = buf_size;
220 if (s->frame.data[0])
221 avctx->release_buffer(avctx, &s->frame);
223 if (avctx->get_buffer(avctx, &s->frame)) {
224 av_log(avctx, AV_LOG_ERROR, " id CIN Video: get_buffer() failed\n");
225 return -1;
228 idcin_decode_vlcs(s);
230 /* make the palette available on the way out */
231 memcpy(s->frame.data[1], palette_control->palette, PALETTE_COUNT * 4);
232 /* If palette changed inform application*/
233 if (palette_control->palette_changed) {
234 palette_control->palette_changed = 0;
235 s->frame.palette_has_changed = 1;
238 *data_size = sizeof(AVFrame);
239 *(AVFrame*)data = s->frame;
241 /* report that the buffer was completely consumed */
242 return buf_size;
245 static av_cold int idcin_decode_end(AVCodecContext *avctx)
247 IdcinContext *s = avctx->priv_data;
249 if (s->frame.data[0])
250 avctx->release_buffer(avctx, &s->frame);
252 return 0;
255 AVCodec idcin_decoder = {
256 "idcinvideo",
257 CODEC_TYPE_VIDEO,
258 CODEC_ID_IDCIN,
259 sizeof(IdcinContext),
260 idcin_decode_init,
261 NULL,
262 idcin_decode_end,
263 idcin_decode_frame,
264 CODEC_CAP_DR1,
265 .long_name = NULL_IF_CONFIG_SMALL("id Quake II CIN video"),