!B (Sandbox) (CE-21795) Importing models with multisubmaterials via fbx switches...
[CRYENGINE.git] / Code / Tools / VisualStudioExtensions / CryEngineMonoDebugger / source / CryEngine.Debugger.Mono / Properties / AssemblyInfo.cs
blob6b7ae44df7eed96fc77a80bdf5708bd6a6477f48
1 using System.Reflection;
2 using System.Runtime.InteropServices;
4 [assembly: AssemblyTitle("CryEngine.Debugger.Mono")]
5 [assembly: AssemblyProduct("CryEngine.Debugger.Mono")]
6 [assembly: AssemblyDescription("Extension that enables debugging CRYENGINE C# projects.")]
7 #if DEBUG
8 [assembly: AssemblyConfiguration("Debug")]
9 #else
10 [assembly: AssemblyConfiguration("Release")]
11 #endif
12 [assembly: AssemblyCompany("Crytek GmbH")]
13 [assembly: AssemblyCopyright("Copyright 2001-2017 Crytek GmbH / Crytek Group. All rights reserved.")]
14 [assembly: AssemblyTrademark("")]
15 [assembly: AssemblyCulture("")]
17 [assembly: ComVisible(false)]
18 [assembly: AssemblyVersion("5.5.0.1")]
19 [assembly: AssemblyFileVersion("5.5.0.1")]