!B (Sandbox) (CE-21795) Importing models with multisubmaterials via fbx switches...
[CRYENGINE.git] / Code / Tools / VisualStudioExtensions / CryEngineMonoDebugger / source / CryEngine.Debugger.Mono / CryEngineProjectFactory.cs
blob7441f132bcda87363c1abf7dc661b34542dafb1c
1 // Copyright 2001-2019 Crytek GmbH / Crytek Group. All rights reserved.
3 using System;
4 using System.Runtime.InteropServices;
5 using Microsoft.VisualStudio.Shell.Flavor;
7 namespace CryEngine.Debugger.Mono
9 [ComVisible(false)]
10 [Guid(CryEngineDebugPackage.CryEngineProjectGuid)]
11 public class CryEngineProjectFactory : FlavoredProjectFactoryBase
13 private CryEngineDebugPackage package;
15 public CryEngineProjectFactory(CryEngineDebugPackage package)
17 this.package = package;
20 protected override object PreCreateForOuter(IntPtr outerProjectIUnknown)
22 return new CryEngineFlavoredProject(package);