!B (Sandbox) (CE-21795) Importing models with multisubmaterials via fbx switches...
[CRYENGINE.git] / Code / Tools / VisualStudioExtensions / CryEngineMonoDebugger / source / CryEngine.Debugger.Mono.sln
blobeb6d9e37d1fd552c89a6301121bf496acc2cc412
2 Microsoft Visual Studio Solution File, Format Version 12.00
3 # Visual Studio 15
4 VisualStudioVersion = 15.0.27130.2003
5 MinimumVisualStudioVersion = 10.0.40219.1
6 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CryEngine.Debugger.Mono", "CryEngine.Debugger.Mono\CryEngine.Debugger.Mono.csproj", "{02DEE43F-F463-45E2-9A47-D4044FE0F740}"
7 EndProject
8 Global
9         GlobalSection(SolutionConfigurationPlatforms) = preSolution
10                 Debug|Any CPU = Debug|Any CPU
11                 Release|Any CPU = Release|Any CPU
12         EndGlobalSection
13         GlobalSection(ProjectConfigurationPlatforms) = postSolution
14                 {02DEE43F-F463-45E2-9A47-D4044FE0F740}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15                 {02DEE43F-F463-45E2-9A47-D4044FE0F740}.Debug|Any CPU.Build.0 = Debug|Any CPU
16                 {02DEE43F-F463-45E2-9A47-D4044FE0F740}.Release|Any CPU.ActiveCfg = Release|Any CPU
17                 {02DEE43F-F463-45E2-9A47-D4044FE0F740}.Release|Any CPU.Build.0 = Release|Any CPU
18         EndGlobalSection
19         GlobalSection(SolutionProperties) = preSolution
20                 HideSolutionNode = FALSE
21         EndGlobalSection
22         GlobalSection(ExtensibilityGlobals) = postSolution
23                 SolutionGuid = {E118443F-CA03-4DFA-9105-6916E7F51DE9}
24         EndGlobalSection
25 EndGlobal