!B (Sandbox) (CE-21795) Importing models with multisubmaterials via fbx switches...
[CRYENGINE.git] / Code / Sandbox / Plugins / LodGeneratorPlugin / panel / ABFPannel.h
blob8153c6347174c9da3d08f6cc8e1162e8018d175f
1 #pragma once
3 #include <QWidget>
4 // #include "../OGF/OGFTool/TextureAtlasGenerator.h"
5 // #include "../Control/MeshBakerUVPreview.h"
7 namespace Ui {
8 class cABFPannel;
11 class cABFPannel : public QWidget
13 Q_OBJECT
15 public:
16 explicit cABFPannel(QWidget *parent = 0);
17 ~cABFPannel();
19 public slots:
20 void TestABF_Slot();
21 void UpdateObj(IStatObj * pObj);
23 // void OnRender(const SRenderContext& rc);
24 // void OnKeyEvent(const SKeyEvent&);
25 // void OnMouseEvent(const SMouseEvent&);
27 // void OnRenderUV(const SRenderContext& rc);
28 // void OnKeyEventUV(const SKeyEvent&);
29 // void OnMouseEventUV(const SMouseEvent&);
31 public:
32 void OnIdle();
34 private:
35 Ui::cABFPannel *ui;
36 // LODGenerator::TextureAtlasGenerator* textureAtlasGenerator;
38 // CMeshBakerUVPreview* m_pUVPreview;
39 // CMeshBakerUVPreview* m_pMeshPreview;