1 // Copyright 2001-2018 Crytek GmbH / Crytek Group. All rights reserved.
4 //////////////////////////////////////////////////////////////////////////
5 // CryENGINE Source File
6 // Copyright (C) 2000-2012, Crytek GmbH, All rights reserved
7 //////////////////////////////////////////////////////////////////////////
14 bool GetNextFile(struct __finddata64_t
* pFile
);
15 bool StartEnumeration(const char* szEnumPathAndPattern
, __finddata64_t
* pFile
);
16 bool StartEnumeration(const char* szEnumPath
, const char* szEnumPattern
, __finddata64_t
* pFile
);
17 static bool ScanDirectory(
20 std::vector
<string
>& files
,
21 bool bRecursive
= true,
22 bool bSkipPaks
= false);