!I integrate from //ce/main...
[CRYENGINE.git] / waf_branch_spec.py
blobef24800326188c7edfcff7633f272eec398f0a18
1 # Copyright 2001-2016 Crytek GmbH / Crytek Group. All rights reserved.
3 # Recode Settings
4 RECODE_LICENSE_PATH = 'Code/Tools/waf-1.7.13/recode.lic'
6 # Build Layout
7 BINTEMP_FOLDER = 'BinTemp'
9 # Build Configuration
10 COMPANY_NAME = 'Crytek GmbH'
11 COPYRIGHT = '(C) 2016 Crytek GmbH'
13 # Supported branch platforms/configurations
14 # This is a map of host -> target platforms
15 PLATFORMS = {
16 'darwin': [ 'darwin_x64' ],
17 'win32' : [ 'win_x64', 'durango', 'orbis', 'android_arm64' ],
18 'linux': [ 'linux_x64_gcc', 'linux_x64_clang' ]
21 # List of build configurations to generate for each supported platform
22 CONFIGURATIONS = [ 'debug', 'profile', 'performance', 'release' ]