!I integrate from //ce/main...
[CRYENGINE.git] / Editor / LevelTemplates.xml
blobf807495db1ef30780c82800c730a8f3dbd3e5eb4
1 <Templates>
2   <Environment>
4                 <Fog>
5                         <ViewDistance type="Int" value="8000"/>
6                         <ViewDistanceLowSpec type="Int" value="1000"/>
7                         <LDRGlobalDensMult type="Float" value="1.0"/>
8                 </Fog>
10                 <Terrain>
11                         <DetailLayersViewDistRatio type="Float" value="1.0"/>
12                         <HeightMapAO type="BOOL" value="0"/>
13                         <IntegrateObjects type="BOOL" value="0"/>
14                         <AutoGenerateBaseTexture type="BOOL" value="0"/>
15       <SupportOfflineProceduralVegetation type="BOOL" value="0"/>
16                 </Terrain>
18                 <EnvState>
19                         <ConsoleMergedMeshesPool type="Int" value="2750" />
20                         <ShowTerrainSurface type="BOOL" value="1"/>
21                         <SunShadowsMinSpec type="Int" value="1"/>
22                         <SunShadowsAdditionalCascadeMinSpec type="Int" value="0"/>
23                         <SunShadowsClipPlaneRange type="Float" value="256.0f"/>
24                         <SunShadowsClipPlaneRangeShift type="Float" value="0.0f"/>
25                         <SunShadowsFromTerrain type="BOOL" value="0"/>
26                         <UseLayersActivation type="BOOL" value="0"/>
27                         <SunLinkedToTOD type="BOOL" value="1"/>
28                 </EnvState>
30                 <VolFogShadows>
31                         <Enable type="BOOL" value="0"/>
32                         <EnableForClouds type="BOOL" value="0"/>
33                 </VolFogShadows>
35                 <VolumetricCloud>
36                         <HorizonHeight type="Float" value="-1000.0"/>
37                         <MaxViewableDistance type="Float" value="100000.0"/>
38                         <MaxRayMarchDistance type="Float" value="20000.0"/>
39                         <ShadingLOD type="Float" value="0.7"/>
40                         <ShadowTilingSize type="Float" value="16000"/>
41                         <MaxGlobalCloudDensity type="Float" value="0.04"/>
42                         <GlobalCloudNoiseVolumeTexture type="Texture" value=""/>
43                         <GlobalCloudNoiseScale type="Vector" value="3,3,5"/>
44                         <EdgeTurbulenceNoiseVolumeTexture type="Texture" value=""/>
45                         <EdgeTurbulenceNoiseScale type="Vector" value="1,1,1"/>
46                         <EdgeTurbulenceNoiseErode type="BOOL" value="1"/>
47                         <EdgeTurbulenceNoiseAbsolute type="BOOL" value="1"/>
48                         <CloudVolumeTexture type="Texture" value=""/>
49                         <TilingSize type="Vector" value="64000,64000,4000"/>
50                         <TilingOffset type="Vector" value="0,0,0"/>
51                         <RemapCloudDensityMin type="Float" value="0.0"/>
52                         <RemapCloudDensityMax type="Float" value="1.0"/>
53                         <AdditionalNoiseIntensity type="Float" value="0.2"/>
54                 </VolumetricCloud>
56                 <SkyBox>
57                         <Material type="Material" value="%ENGINE%/EngineAssets/Materials/Sky/Sky"/>
58                         <MaterialLowSpec type="Material" value="%ENGINE%/EngineAssets/Materials/Sky/Sky"/>
59                         <Angle type="Float" value="0"/>
60                         <Stretching type="Float" value="0.5"/>
61                 </SkyBox>
63                 <Ocean>
64                         <Material type="Material" value="%ENGINE%/EngineAssets/Materials/Water/Ocean_default" />
65                         <CausticDepth type="Float" value="8.0"/>
66                         <CausticIntensity type="Float" value="1.0"/>
67                         <CausticsTilling type="Float" value ="1.0"/>
68                 </Ocean>
70                 <OceanAnimation>
71                         <WindDirection type="Float" value="1.0"/>
72                         <WindSpeed type="Float" value="4.0"/>
73                         <WavesAmount type="Float" value="1.5"/>
74                         <WavesSize type="Float" value="0.4"/>
75                 </OceanAnimation>
77                 <DynTexSource>
78                         <Width type="Int" value="256"/>
79                         <Height type="Int" value="256"/>
80                 </DynTexSource>
82   </Environment>
83 </Templates>