!T (WAF) Sync WAF with CMake
[CRYENGINE.git] / Code / CryEngine / RenderDll / XRenderD3D9 / DXGL / opengl_renderer.waf_files
blobee2a38656208e726d50ae9e9c691685e76936d7b
2     "CryRenderer_uber_5_ogl_dx11.cpp": {
3         "DeviceManager/D3D11": [
4             "DeviceManager/D3D11/DeviceSubmissionQueue_D3D11.h", 
5             "DeviceManager/D3D11/DeviceSubmissionQueue_D3D11.inl", 
6             "DeviceManager/D3D11/DeviceSubmissionQueue_D3D11.cpp", 
7             "DeviceManager/D3D11/DeviceObjects_D3D11.inl", 
8             "DeviceManager/D3D11/DeviceObjects_D3D11.cpp", 
9             "DeviceManager/D3D11/DeviceResources_D3D11.inl", 
10             "DeviceManager/D3D11/DeviceResources_D3D11_NVAPI.h", 
11             "DeviceManager/D3D11/DeviceResources_D3D11_NVAPI.inl", 
12             "DeviceManager/D3D11/DeviceCommandList_D3D11.h", 
13             "DeviceManager/D3D11/DeviceWrapper_D3D11_Logging.cpp", 
14             "DeviceManager/D3D11/DeviceWrapper_D3D11_MemReplay.h", 
15             "DeviceManager/D3D11/DeviceWrapper_D3D11_MemReplay.cpp", 
16             "DeviceManager/D3D11/DeviceResourceSet_D3D11.h", 
17             "DeviceManager/D3D11/DeviceResourceSet_D3D11.cpp", 
18             "DeviceManager/D3D11/DeviceCommandListCommon_D3D11.h", 
19             "DeviceManager/D3D11/DeviceCommandListCommon_D3D11.cpp", 
20             "DeviceManager/D3D11/DevicePSO_D3D11.h", 
21             "DeviceManager/D3D11/DevicePSO_D3D11.cpp", 
22             "DeviceManager/D3D11/DeviceRenderPass_D3D11.h", 
23             "DeviceManager/D3D11/DeviceRenderPass_D3D11.cpp"
24         ]
25     }, 
26     "NoUberFile": {
27         "DXGL": [
28             "DXGL/CryDXGL.cpp", 
29             "DXGL/CryDXGL.hpp"
30         ], 
31         "DXGL/Definitions": [
32             "DXGL/Definitions/CryDXGLGuid.hpp", 
33             "DXGL/Definitions/CryDXGLLegacy.hpp", 
34             "DXGL/Definitions/CryDXGLMisc.hpp", 
35             "DXGL/Definitions/DXGL_D3D11.h", 
36             "DXGL/Definitions/DXGL_D3D11Shader.h", 
37             "DXGL/Definitions/DXGL_D3DCommon.h", 
38             "DXGL/Definitions/DXGL_D3DCompiler.h", 
39             "DXGL/Definitions/DXGL_D3DX11.h", 
40             "DXGL/Definitions/DXGL_D3DX11tex.h", 
41             "DXGL/Definitions/DXGL_DXGIFormat.h", 
42             "DXGL/Definitions/DXGL_ID3D11Device.h", 
43             "DXGL/Definitions/DXGL_ID3D11DeviceContext.h", 
44             "DXGL/Definitions/DXGL_IDXGIFactory1.h", 
45             "DXGL/Definitions/DXGL_IDXGISwapChain.h", 
46             "DXGL/Definitions/DXGL_dxgi.h", 
47             "DXGL/Definitions/DXGL_dxgitype.h", 
48             "DXGL/Definitions/ICryDXGLUnknown.hpp"
49         ], 
50         "DXGL/Implementation": [
51             "DXGL/Implementation/AppleGPUInfoUtils.h", 
52             "DXGL/Implementation/GLCommon.hpp", 
53             "DXGL/Implementation/GLContext.cpp", 
54             "DXGL/Implementation/GLContext.hpp", 
55             "DXGL/Implementation/GLCryPlatform.hpp", 
56             "DXGL/Implementation/GLDevice.cpp", 
57             "DXGL/Implementation/GLDevice.hpp", 
58             "DXGL/Implementation/GLFeatures.hpp", 
59             "DXGL/Implementation/GLFormat.cpp", 
60             "DXGL/Implementation/GLFormat.hpp", 
61             "DXGL/Implementation/GLInstrument.hpp", 
62             "DXGL/Implementation/GLPlatform.hpp", 
63             "DXGL/Implementation/GLResource.cpp", 
64             "DXGL/Implementation/GLResource.hpp", 
65             "DXGL/Implementation/GLShader.cpp", 
66             "DXGL/Implementation/GLShader.hpp", 
67             "DXGL/Implementation/GLState.cpp", 
68             "DXGL/Implementation/GLState.hpp", 
69             "DXGL/Implementation/GLView.cpp", 
70             "DXGL/Implementation/GLView.hpp"
71         ], 
72         "DXGL/Interfaces": [
73             "DXGL/Interfaces/CCryDXGLBase.cpp", 
74             "DXGL/Interfaces/CCryDXGLBase.hpp", 
75             "DXGL/Interfaces/CCryDXGLBlendState.cpp", 
76             "DXGL/Interfaces/CCryDXGLBlendState.hpp", 
77             "DXGL/Interfaces/CCryDXGLBlob.cpp", 
78             "DXGL/Interfaces/CCryDXGLBlob.hpp", 
79             "DXGL/Interfaces/CCryDXGLBuffer.cpp", 
80             "DXGL/Interfaces/CCryDXGLBuffer.hpp", 
81             "DXGL/Interfaces/CCryDXGLDepthStencilState.cpp", 
82             "DXGL/Interfaces/CCryDXGLDepthStencilState.hpp", 
83             "DXGL/Interfaces/CCryDXGLDepthStencilView.cpp", 
84             "DXGL/Interfaces/CCryDXGLDepthStencilView.hpp", 
85             "DXGL/Interfaces/CCryDXGLDevice.cpp", 
86             "DXGL/Interfaces/CCryDXGLDevice.hpp", 
87             "DXGL/Interfaces/CCryDXGLDeviceChild.cpp", 
88             "DXGL/Interfaces/CCryDXGLDeviceChild.hpp", 
89             "DXGL/Interfaces/CCryDXGLDeviceContext.cpp", 
90             "DXGL/Interfaces/CCryDXGLDeviceContext.hpp", 
91             "DXGL/Interfaces/CCryDXGLGIAdapter.cpp", 
92             "DXGL/Interfaces/CCryDXGLGIAdapter.hpp", 
93             "DXGL/Interfaces/CCryDXGLGIFactory.cpp", 
94             "DXGL/Interfaces/CCryDXGLGIFactory.hpp", 
95             "DXGL/Interfaces/CCryDXGLGIObject.cpp", 
96             "DXGL/Interfaces/CCryDXGLGIObject.hpp", 
97             "DXGL/Interfaces/CCryDXGLGIOutput.cpp", 
98             "DXGL/Interfaces/CCryDXGLGIOutput.hpp", 
99             "DXGL/Interfaces/CCryDXGLInputLayout.cpp", 
100             "DXGL/Interfaces/CCryDXGLInputLayout.hpp", 
101             "DXGL/Interfaces/CCryDXGLQuery.cpp", 
102             "DXGL/Interfaces/CCryDXGLQuery.hpp", 
103             "DXGL/Interfaces/CCryDXGLRasterizerState.cpp", 
104             "DXGL/Interfaces/CCryDXGLRasterizerState.hpp", 
105             "DXGL/Interfaces/CCryDXGLRenderTargetView.cpp", 
106             "DXGL/Interfaces/CCryDXGLRenderTargetView.hpp", 
107             "DXGL/Interfaces/CCryDXGLResource.cpp", 
108             "DXGL/Interfaces/CCryDXGLResource.hpp", 
109             "DXGL/Interfaces/CCryDXGLSamplerState.cpp", 
110             "DXGL/Interfaces/CCryDXGLSamplerState.hpp", 
111             "DXGL/Interfaces/CCryDXGLShader.cpp", 
112             "DXGL/Interfaces/CCryDXGLShader.hpp", 
113             "DXGL/Interfaces/CCryDXGLShaderReflection.cpp", 
114             "DXGL/Interfaces/CCryDXGLShaderReflection.hpp", 
115             "DXGL/Interfaces/CCryDXGLShaderResourceView.cpp", 
116             "DXGL/Interfaces/CCryDXGLShaderResourceView.hpp", 
117             "DXGL/Interfaces/CCryDXGLSwapChain.cpp", 
118             "DXGL/Interfaces/CCryDXGLSwapChain.hpp", 
119             "DXGL/Interfaces/CCryDXGLSwitchToRef.cpp", 
120             "DXGL/Interfaces/CCryDXGLSwitchToRef.hpp", 
121             "DXGL/Interfaces/CCryDXGLTexture1D.cpp", 
122             "DXGL/Interfaces/CCryDXGLTexture1D.hpp", 
123             "DXGL/Interfaces/CCryDXGLTexture2D.cpp", 
124             "DXGL/Interfaces/CCryDXGLTexture2D.hpp", 
125             "DXGL/Interfaces/CCryDXGLTexture3D.cpp", 
126             "DXGL/Interfaces/CCryDXGLTexture3D.hpp", 
127             "DXGL/Interfaces/CCryDXGLTextureBase.cpp", 
128             "DXGL/Interfaces/CCryDXGLTextureBase.hpp", 
129             "DXGL/Interfaces/CCryDXGLUnorderedAccessView.cpp", 
130             "DXGL/Interfaces/CCryDXGLUnorderedAccessView.hpp", 
131             "DXGL/Interfaces/CCryDXGLView.cpp", 
132             "DXGL/Interfaces/CCryDXGLView.hpp", 
133             "DXGL/Interfaces/DXEmulation.hpp"
134         ], 
135         "Mac": [
136             "DXGL/Implementation/AppleGPUInfoUtils.mm"
137         ]
138     }