!B (CE-19283) (Vulkan) write vulkan shader request lines in the right shader list...
[CRYENGINE.git] / Editor / asset_thumbnail.tod
blob37a05b6673c4a5d960c5a9dfc73270e210b987b1
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20  <Variable Name="Global illumination multiplier" Value="1">
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62  <Variable Name="Volumetric fog: Global density" Value="0">
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80  <Variable Name="Sky light: Sun intensity" Color="1,1,1">
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157  </Variable>
158  <Variable Name="Sun rays attenuation" Value="0.97635233">
159   <Spline Keys="0:4.86301:0,0.223881:4.57143:0,0.282185:1:0,0.726708:2:0,0.754167:2.89825:0,0.767917:3.01451:0,0.79125:4.86301:0,1:4.86301:0,"/>
160  </Variable>
161  <Variable Name="Sun rays suncolor influence" Value="1">
162   <Spline Keys="0:1:0,1:1:0,"/>
163  </Variable>
164  <Variable Name="Sun rays custom color" Color="1,1,1">
165   <Spline Keys="0:(1:1:1):0,1:(1:1:1):0,"/>
166  </Variable>
167  <Variable Name="Ocean fog color" Color="0.113725,0.40000004,0.55294102">
168   <Spline Keys="0:(0.113725:0.4:0.552941):0,1:(0.113725:0.4:0.552941):0,"/>
169  </Variable>
170  <Variable Name="Ocean fog color multiplier" Value="0.84288394">
171   <Spline Keys="0:0.299827:0,0.1875:0.3:0,0.217949:0.3:0,0.2575:0.514286:0,0.270833:0.494063:0,0.356:0.785714:0,0.652:0.785714:0,0.729167:0.494064:0,0.75523:0.456577:0,0.771667:0.448689:0,0.791667:0.299827:0,1:0.299827:0,"/>
172  </Variable>
173  <Variable Name="Ocean fog density" Value="0">
174   <Spline Keys="0:0.2:0,0.5:0:0,1:0.2:0,"/>
175  </Variable>
176  <Variable Name="Skybox multiplier" Value="1">
177   <Spline Keys="0:0.1:0,0.227941:0.114286:0,0.295806:0.728571:0,0.328125:1:0,0.49897:1:0,0.699449:1:0,0.729779:0.671429:0,0.763787:0.234542:0,0.797794:0.0714286:0,1:0.1:0,"/>
178  </Variable>
179  <Variable Name="Color: saturation" Value="1">
180   <Spline Keys="0:1:0,1:1:0,"/>
181  </Variable>
182  <Variable Name="Color: contrast" Value="1">
183   <Spline Keys="0:1:0,1:1:0,"/>
184  </Variable>
185  <Variable Name="Color: brightness" Value="1">
186   <Spline Keys="0:1:0,1:1:0,"/>
187  </Variable>
188  <Variable Name="Levels: min input" Value="0">
189   <Spline Keys="0:0:0,1:0:0,"/>
190  </Variable>
191  <Variable Name="Levels: gamma" Value="1">
192   <Spline Keys="0:1:0,1:1:0,"/>
193  </Variable>
194  <Variable Name="Levels: max input" Value="255">
195   <Spline Keys="0:255:0,1:255:0,"/>
196  </Variable>
197  <Variable Name="Levels: minimum output" Value="0">
198   <Spline Keys="0:0:0,1:0:0,"/>
199  </Variable>
200  <Variable Name="Levels: max output" Value="255">
201   <Spline Keys="0:255:0,1:255:0,"/>
202  </Variable>
203  <Variable Name="Selective Color: color" Color="0,1,1">
204   <Spline Keys="0:(0:1:1):0,1:(0:1:1):0,"/>
205  </Variable>
206  <Variable Name="Selective Color: cyans" Value="0">
207   <Spline Keys="0:0:0,1:0:0,"/>
208  </Variable>
209  <Variable Name="Selective Color: magentas" Value="0">
210   <Spline Keys="0:0:0,1:0:0,"/>
211  </Variable>
212  <Variable Name="Selective Color: yellows" Value="0">
213   <Spline Keys="0:0:0,1:0:0,"/>
214  </Variable>
215  <Variable Name="Selective Color: blacks" Value="0">
216   <Spline Keys="0:0:0,1:0:0,"/>
217  </Variable>
218  <Variable Name="Filters: grain" Value="0">
219   <Spline Keys="0:0:0,1:0:0,"/>
220  </Variable>
221  <Variable Name="Filters: sharpening" Value="0">
222   <Spline Keys="0:0:0,1:0:0,"/>
223  </Variable>
224  <Variable Name="Filters: photofilter color" Color="0.95200002,0.51700002,0.090000004">
225   <Spline Keys="0:(0.952:0.517:0.09):0,1:(0.952:0.517:0.09):0,"/>
226  </Variable>
227  <Variable Name="Filters: photofilter density" Value="0">
228   <Spline Keys="0:0:0,1:0:0,"/>
229  </Variable>
230  <Variable Name="Dof: focus range" Value="1000">
231   <Spline Keys="0:1000:0,1:1000:0,"/>
232  </Variable>
233  <Variable Name="Dof: blur amount" Value="0">
234   <Spline Keys="0:0:0,1:0:0,"/>
235  </Variable>
236 </TimeOfDay>