!I integrate from //ce/main...
[CRYENGINE.git] / Engine / Config / multiplayer.cfg
blob5fbbba47c1538ad5c835a52466eee16a20fff508
1 ag_turnSpeedParamScale=0.0
2 aim_assistFalloffDistance=200
3 aim_assistInputForFullFollow_Ironsight=0.20
4 aim_assistMaxDistance=255
5 aim_assistMaxDistance_ironsight=255
6 aim_assistMinTurnScale=0.5
7 aim_assistMinTurnScale_ironsight=0.5
8 aim_assistSlowDisableDistance=255
9 aim_assistSlowFalloffStartDistance=200
10 aim_assistSlowThresholdOuter=2.5
11 aim_assiststrength=0.7
12 aim_assiststrength_ironsight=0.75
13 br_breakmaxworldsize=511
14 cl_sensitivityControllerMP=0.6
15 cl_shallowWaterSpeedMulPlayer=1.0
16 g_actorViewDistRatio=255
18 -- This forces broken trees to have spherical inertia, which makes them harder to rotate around their vertical axis.
19 g_breakageMinAxisInertia=1.0
20 g_glassAutoShatterMinArea=0.5
22 g_distanceForceNoIk=35
23 g_fpDbaManagementEnable = 0
24 g_godMode = 0
25 g_hitDeathReactions_streaming=2
26 g_multiplayerDefault=1
28 -- Overriden in GameSDK\Difficulty\*.cfg
29 g_playerLowHealthThreshold=20
30 g_playerMidHealthThreshold=60
32 g_spawn_vistable_numLineTestsPerFrame=3
33 g_telemetryConfig="MP"
34 g_VTOLInsideBoundsScaleX=0.6
35 g_VTOLInsideBoundsScaleY=1
36 net_breakage_sync_entities=0
37 net_enable_tfrc=0
38 net_log=0
40 -- Sanity check for physics RepositionEntity
41 p_max_entity_cells=10000
43 pl_melee.angle_limit_from_behind=70
44 pl_melee.impulses_enable=1
45 pl_melee.melee_snap_angle_limit=45
46 pl_melee.melee_snap_end_position_range=1.5
47 pl_melee.melee_snap_move_speed_multiplier=10
48 pl_melee.melee_snap_target_select_range=3.5
49 pl_melee.mp_knockback_strength_hor=2
50 pl_melee.mp_melee_system=1
51 pl_melee.mp_victim_screenfx_blendout_duration=0.25
52 pl_melee.mp_victim_screenfx_duration=0.1
53 pl_nanovision_timetodrain=8
54 pl_nanovision_timetorecharge=16
55 pl_pickAndThrow.chargedThrowAutoAimConeSize=10
56 pl_pickAndThrow.complexMelee_snap_angle_limit=25
57 pl_sliding_control_mp.deceleration_speed=4
58 pl_sliding_control_mp.max_downhill_acceleration=15
59 pl_sliding_control_mp.min_speed=4
60 pl_sliding_control_mp.min_speed_threshold=5
61 pl_stealthKill_aimVsSpineLerp=0.65
62 pl_stealthKill_useExtendedRange=1
63 p_splash_vel0=0.5
64 sv_bandwidth=2147483647