5 <ViewDistance type="Int" value="8000"/>
6 <ViewDistanceLowSpec type="Int" value="1000"/>
7 <LDRGlobalDensMult type="Float" value="1.0"/>
11 <DetailLayersViewDistRatio type="Float" value="1.0"/>
12 <HeightMapAO type="BOOL" value="0"/>
13 <IntegrateObjects type="BOOL" value="0"/>
17 <WindVector type="Vector" value="1,0,0"/>
18 <BreezeGeneration type="BOOL" value="0"/>
19 <BreezeStrength type="Float" value="1.f"/>
20 <BreezeMovementSpeed type="Float" value="8.f"/>
21 <BreezeVariation type="Float" value="1.f"/>
22 <BreezeLifeTime type="Float" value="15.f"/>
23 <BreezeCount type="Int" value="4"/>
24 <BreezeSpawnRadius type="Float" value="25.f"/>
25 <BreezeSpread type="Float" value="0.f"/>
26 <BreezeRadius type="Float" value="5.f"/>
27 <BreezeAwakeThreshold type="Float" value="0"/>
28 <ConsoleMergedMeshesPool type="Int" value="2750" />
29 <ShowTerrainSurface type="BOOL" value="1"/>
30 <SunShadowsMinSpec type="Int" value="1"/>
31 <SunShadowsAdditionalCascadeMinSpec type="Int" value="0"/>
32 <SunShadowsClipPlaneRange type="Float" value="256.0f"/>
33 <SunShadowsClipPlaneRangeShift type="Float" value="0.0f"/>
34 <SunShadowsFromTerrain type="BOOL" value="0"/>
35 <UseLayersActivation type="BOOL" value="0"/>
36 <SunLinkedToTOD type="BOOL" value="1"/>
40 <Enable type="BOOL" value="0"/>
41 <EnableForClouds type="BOOL" value="0"/>
45 <CloudShadowTexture type="Texture" value="" />
46 <CloudShadowSpeed type="Vector" value="0,0,0"/>
47 <CloudShadowTiling type="Float" value="1.0"/>
48 <CloudShadowBrightness type="Float" value="1.0"/>
49 <CloudShadowInvert type="BOOL" value="0"/>
53 <HorizonHeight type="Float" value="-1000.0"/>
54 <MaxViewableDistance type="Float" value="100000.0"/>
55 <MaxRayMarchDistance type="Float" value="20000.0"/>
56 <ShadingLOD type="Float" value="0.7"/>
57 <ShadowTilingSize type="Float" value="16000"/>
58 <MaxGlobalCloudDensity type="Float" value="0.04"/>
59 <GlobalCloudNoiseVolumeTexture type="Texture" value=""/>
60 <GlobalCloudNoiseScale type="Vector" value="3,3,5"/>
61 <EdgeTurbulenceNoiseVolumeTexture type="Texture" value=""/>
62 <EdgeTurbulenceNoiseScale type="Vector" value="1,1,1"/>
63 <EdgeTurbulenceNoiseErode type="BOOL" value="1"/>
64 <EdgeTurbulenceNoiseAbsolute type="BOOL" value="1"/>
65 <CloudVolumeTexture type="Texture" value=""/>
66 <TilingSize type="Vector" value="64000,64000,4000"/>
67 <TilingOffset type="Vector" value="0,0,0"/>
68 <RemapCloudDensityMin type="Float" value="0.0"/>
69 <RemapCloudDensityMax type="Float" value="1.0"/>
70 <AdditionalNoiseIntensity type="Float" value="0.2"/>
74 <Material type="Material" value="%ENGINE%/EngineAssets/Materials/Sky/Sky"/>
75 <MaterialLowSpec type="Material" value="%ENGINE%/EngineAssets/Materials/Sky/Sky"/>
76 <Angle type="Float" value="0"/>
77 <Stretching type="Float" value="0.5"/>
81 <Material type="Material" value="%ENGINE%/EngineAssets/Materials/Water/Ocean_default" />
82 <CausticDepth type="Float" value="8.0"/>
83 <CausticIntensity type="Float" value="1.0"/>
84 <CausticsTilling type="Float" value ="1.0"/>
88 <WindDirection type="Float" value="1.0"/>
89 <WindSpeed type="Float" value="4.0"/>
90 <WavesAmount type="Float" value="1.5"/>
91 <WavesSize type="Float" value="0.4"/>
95 <Latitude type="Float" value="240.0"/>
96 <Longitude type="Float" value="45.0"/>
97 <Size type="Float" value="0.5"/>
98 <Texture type="Texture" value="%ENGINE%/EngineAssets/Textures/Skys/Night/half_moon.dds"/>
102 <Width type="Int" value="256"/>
103 <Height type="Int" value="256"/>
106 <Total_Illumination_v2>
107 <Active type="BOOL" value="0" TipCVar="e_svoTI_*"/>
108 <IntegrationMode type="Int" value="0" min="0" max="2" TipCVar="e_svoTI_*"/>
109 <InjectionMultiplier type="Float" value="1.0" min="0" max="32" TipCVar="e_svoTI_*"/>
110 <SkyColorMultiplier type="Float" value="1.0" min="0" max="32" TipCVar="e_svoTI_*"/>
111 <UseTODSkyColor type="Float" value="0.5" min="0" max="1" TipCVar="e_svoTI_*"/>
112 <PortalsDeform type="Float" value="0" min="0" max="1" TipCVar="e_svoTI_*"/>
113 <PortalsInject type="Float" value="0" min="0" max="10" TipCVar="e_svoTI_*"/>
114 <DiffuseAmplifier type="Float" value="1.0" min="0" max="10" TipCVar="e_svoTI_*"/>
115 <SpecularAmplifier type="Float" value="1.0" min="0" max="10" TipCVar="e_svoTI_*"/>
116 <NumberOfBounces type="Int" value="1" min="0" max="3" TipCVar="e_svoTI_*"/>
117 <Saturation type="Float" value="0.8" min="0" max="4" TipCVar="e_svoTI_*"/>
118 <PropagationBooster type="Float" value="1.5" min="0" max="4" TipCVar="e_svoTI_*"/>
119 <DiffuseBias type="Float" value="0.05" min="-4" max="4" TipCVar="e_svoTI_*"/>
120 <DiffuseConeWidth type="Float" value="24" min="1" max="36" TipCVar="e_svoTI_*"/>
121 <ConeMaxLength type="Float" value="12.0" min="2" max="100" TipCVar="e_svoTI_*"/>
122 <UpdateLighting type="BOOL" value="0" TipCVar="e_svoTI_*"/>
123 <UpdateGeometry type="BOOL" value="0" TipCVar="e_svoTI_*"/>
124 <MinNodeSize type="Float" value="8.0" min="0.5" max="512" TipCVar="e_svo*"/>
125 <SkipNonGILights type="BOOL" value="0" TipCVar="e_svoTI_*"/>
126 <LowSpecMode type="Int" value="-2" min="-2" max="14" TipCVar="e_svoTI_*"/>
127 <HalfresKernelPrimary type="BOOL" value="0" TipCVar="e_svoTI_*"/>
128 <HalfresKernelSecondary type="BOOL" value="1" TipCVar="e_svoTI_*"/>
129 <UseLightProbes type="BOOL" value="0" TipCVar="e_svoTI_*"/>
130 <VoxelizaionLODRatio type="Float" value="1" min="0.5" max="4" TipCVar="e_svoTI_*"/>
131 <VoxelPoolResolution type="Int" value="128" min="128" max="256" TipCVar="e_svo*"/>
132 <SSAOAmount type="Float" value="0.7" min="0" max="1" TipCVar="e_svoTI_*"/>
133 <ObjectsMaxViewDistance type="Float" value="48" min="0" max="128" TipCVar="e_svoTI_*"/>
134 <SunRSMInject type="Int" value="0" min="0" max="16" TipCVar="e_svoTI_*"/>
135 <SSDepthTrace type="Float" value="0" min="0" max="1.4" TipCVar="e_svoTI_*"/>
136 <HighGlossOcclusion type="Float" value="0" min="-100" max="1" TipCVar="e_svoTI_*"/>
137 <Troposphere_Active type="BOOL" value="0" TipCVar="e_svoTI_*"/>
138 <Troposphere_Density type="Float" value="1" TipCVar="e_svoTI_*"/>
139 <Troposphere_Brightness type="Float" value="1.0" TipCVar="e_svoTI_*"/>
140 <AnalyticalOccluders type="BOOL" value="0" TipCVar="e_svoTI_*"/>
141 <AnalyticalGI type="BOOL" value="0" TipCVar="e_svoTI_*"/>
142 <TraceVoxels type="BOOL" value="1" TipCVar="e_svoTI_*"/>
143 <TranslucentBrightness type="Float" value="2.5" min="0" max="8" TipCVar="e_svoTI_*"/>
144 </Total_Illumination_v2>