1 // Copyright 2001-2018 Crytek GmbH / Crytek Group. All rights reserved.
7 bool HasDefaultUserData(const FbxTool::CScene
* pScene
, const FbxTool::SNode
* pNode
);
9 FbxTool::ENodeExportSetting
GetDefaultNodeExportSetting(const FbxTool::SNode
* pNode
);