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[BattleCats.git] / Assets / Scripts / BossScripts / BossBulletMover.cs
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1 using System.Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
5 public class BossBulletMover : MonoBehaviour {
7 public float speed;
9 void Start () {
10 Rigidbody2D bullet;
11 bullet = GetComponent<Rigidbody2D>();
12 bullet.velocity = transform.right * speed;