use -r argument with JACK if realtime is not requested in engine dialog (also applied...
[ArdourMidi.git] / gtk2_ardour / midi_channel_selector.cc
blobc889602b8c849fb9e2d858f0bdbdece59c1c89f8
1 /*
2 Copyright (C) 2008 Paul Davis
3 Author: Hans Baier
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #include <sstream>
21 #include "midi_channel_selector.h"
22 #include "gtkmm/separator.h"
23 #include "i18n.h"
24 #include "rgb_macros.h"
26 using namespace std;
27 using namespace Gtk;
28 using namespace ARDOUR;
30 MidiChannelSelector::MidiChannelSelector(int n_rows, int n_columns, int start_row, int start_column)
31 : Table(n_rows, n_columns, true)
32 , _recursion_counter(0)
34 assert(n_rows >= 4);
35 assert(n_rows >= start_row + 4);
36 assert(n_columns >=4);
37 assert(n_columns >= start_column + 4);
39 property_column_spacing() = 0;
40 property_row_spacing() = 0;
42 uint8_t channel_nr = 0;
43 for (int row = 0; row < 4; ++row) {
44 for (int column = 0; column < 4; ++column) {
45 ostringstream channel;
46 channel << int(++channel_nr);
47 _button_labels[row][column].set_text(channel.str());
48 _button_labels[row][column].set_justify(JUSTIFY_RIGHT);
49 _buttons[row][column].add(_button_labels[row][column]);
50 _buttons[row][column].signal_toggled().connect(
51 sigc::bind(
52 sigc::mem_fun(this, &MidiChannelSelector::button_toggled),
53 &_buttons[row][column],
54 channel_nr - 1));
56 int table_row = start_row + row;
57 int table_column = start_column + column;
58 attach(_buttons[row][column], table_column, table_column + 1, table_row, table_row + 1);
63 MidiChannelSelector::~MidiChannelSelector()
67 void
68 MidiChannelSelector::set_channel_colors(const uint32_t new_channel_colors[16])
70 for (int row = 0; row < 4; ++row) {
71 for (int column = 0; column < 4; ++column) {
72 char color_normal[8];
73 char color_active[8];
74 snprintf(color_normal, 8, "#%x", UINT_INTERPOLATE(new_channel_colors[row * 4 + column], 0x000000ff, 0.6));
75 snprintf(color_active, 8, "#%x", new_channel_colors[row * 4 + column]);
76 _buttons[row][column].modify_bg(STATE_NORMAL, Gdk::Color(color_normal));
77 _buttons[row][column].modify_bg(STATE_ACTIVE, Gdk::Color(color_active));
82 void
83 MidiChannelSelector::set_default_channel_color()
85 for (int row = 0; row < 4; ++row) {
86 for (int column = 0; column < 4; ++column) {
87 _buttons[row][column].unset_bg(STATE_NORMAL);
88 _buttons[row][column].unset_bg(STATE_ACTIVE);
93 SingleMidiChannelSelector::SingleMidiChannelSelector(uint8_t active_channel)
94 : MidiChannelSelector()
96 _last_active_button = 0;
97 ToggleButton* button = &_buttons[active_channel / 4][active_channel % 4];
98 _active_channel = active_channel;
99 button->set_active(true);
100 _last_active_button = button;
103 void
104 SingleMidiChannelSelector::button_toggled(ToggleButton* button, uint8_t channel)
106 ++_recursion_counter;
107 if (_recursion_counter == 1) {
108 // if the current button is active it must
109 // be different from the first one
110 if (button->get_active()) {
111 if (_last_active_button) {
112 _last_active_button->set_active(false);
113 _active_channel = channel;
114 _last_active_button = button;
115 channel_selected.emit(channel);
117 } else {
118 // if not, the user pressed the already active button
119 button->set_active(true);
120 _active_channel = channel;
123 --_recursion_counter;
126 MidiMultipleChannelSelector::MidiMultipleChannelSelector(ChannelMode mode, uint16_t mask)
127 : MidiChannelSelector(4, 6, 0, 0)
128 , _channel_mode(mode)
130 _select_all.add(*manage(new Label(_("All"))));
131 _select_all.signal_clicked().connect(
132 sigc::bind(sigc::mem_fun(this, &MidiMultipleChannelSelector::select_all), true));
134 _select_none.add(*manage(new Label(_("None"))));
135 _select_none.signal_clicked().connect(
136 sigc::bind(sigc::mem_fun(this, &MidiMultipleChannelSelector::select_all), false));
138 _invert_selection.add(*manage(new Label(_("Invert"))));
139 _invert_selection.signal_clicked().connect(
140 sigc::mem_fun(this, &MidiMultipleChannelSelector::invert_selection));
142 _force_channel.add(*manage(new Label(_("Force"))));
143 _force_channel.signal_toggled().connect(
144 sigc::mem_fun(this, &MidiMultipleChannelSelector::force_channels_button_toggled));
146 set_homogeneous(false);
147 attach(*manage(new VSeparator()), 4, 5, 0, 4, SHRINK, FILL, 0, 0);
148 //set_row_spacing(4, -5);
149 attach(_select_all, 5, 6, 0, 1);
150 attach(_select_none, 5, 6, 1, 2);
151 attach(_invert_selection, 5, 6, 2, 3);
152 attach(_force_channel, 5, 6, 3, 4);
154 set_selected_channels(mask);
157 MidiMultipleChannelSelector::~MidiMultipleChannelSelector()
159 mode_changed.clear();
162 void
163 MidiMultipleChannelSelector::set_channel_mode(ChannelMode mode, uint16_t mask)
165 switch (mode) {
166 case AllChannels:
167 _force_channel.set_active(false);
168 set_selected_channels(0xFFFF);
169 break;
170 case FilterChannels:
171 _force_channel.set_active(false);
172 set_selected_channels(mask);
173 break;
174 case ForceChannel:
175 _force_channel.set_active(true);
176 for (uint16_t i = 0; i < 16; i++) {
177 ToggleButton* button = &_buttons[i / 4][i % 4];
178 button->set_active(i == mask);
183 uint16_t
184 MidiMultipleChannelSelector::get_selected_channels() const
186 uint16_t selected_channels = 0;
187 for (uint16_t i = 0; i < 16; i++) {
188 const ToggleButton* button = &_buttons[i / 4][i % 4];
189 if (button->get_active()) {
190 selected_channels |= (1L << i);
194 return selected_channels;
197 void
198 MidiMultipleChannelSelector::set_selected_channels(uint16_t selected_channels)
200 for (uint16_t i = 0; i < 16; i++) {
201 ToggleButton* button = &_buttons[i / 4][i % 4];
202 if (selected_channels & (1L << i)) {
203 button->set_active(true);
204 } else {
205 button->set_active(false);
210 void
211 MidiMultipleChannelSelector::button_toggled(ToggleButton */*button*/, uint8_t channel)
213 ++_recursion_counter;
214 if (_recursion_counter == 1) {
215 if (_channel_mode == ForceChannel) {
216 mode_changed.emit(_channel_mode, channel);
217 set_selected_channels(1 << channel);
218 } else {
219 mode_changed.emit(_channel_mode, get_selected_channels());
222 --_recursion_counter;
225 void
226 MidiMultipleChannelSelector::force_channels_button_toggled()
228 if (_force_channel.get_active()) {
229 _channel_mode = ForceChannel;
230 bool found_first_active = false;
231 // leave only the first button enabled
232 uint16_t active_channel = 0;
233 for (int i = 0; i <= 15; i++) {
234 ToggleButton* button = &_buttons[i / 4][i % 4];
235 if (button->get_active()) {
236 if (found_first_active) {
237 ++_recursion_counter;
238 button->set_active(false);
239 --_recursion_counter;
240 } else {
241 found_first_active = true;
242 active_channel = i;
247 if (!found_first_active) {
248 _buttons[0][0].set_active(true);
251 _select_all.set_sensitive(false);
252 _select_none.set_sensitive(false);
253 _invert_selection.set_sensitive(false);
254 mode_changed.emit(_channel_mode, active_channel);
255 } else {
256 _channel_mode = FilterChannels;
257 _select_all.set_sensitive(true);
258 _select_none.set_sensitive(true);
259 _invert_selection.set_sensitive(true);
260 mode_changed.emit(FilterChannels, get_selected_channels());
264 void
265 MidiMultipleChannelSelector::select_all(bool on)
267 if (_channel_mode == ForceChannel)
268 return;
270 ++_recursion_counter;
271 for (uint16_t i = 0; i < 16; i++) {
272 ToggleButton* button = &_buttons[i / 4][i % 4];
273 button->set_active(on);
275 --_recursion_counter;
276 mode_changed.emit(_channel_mode, get_selected_channels());
279 void
280 MidiMultipleChannelSelector::invert_selection(void)
282 if (_channel_mode == ForceChannel)
283 return;
285 ++_recursion_counter;
286 for (uint16_t i = 0; i < 16; i++) {
287 ToggleButton* button = &_buttons[i / 4][i % 4];
288 if (button->get_active()) {
289 button->set_active(false);
290 } else {
291 button->set_active(true);
294 --_recursion_counter;
295 mode_changed.emit(_channel_mode, get_selected_channels());