1 // ----------------------------------------------------------------------------------------------
3 // / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
4 // / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
5 // / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
6 // /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
7 // ----------------------------------------------------------------------------------------------
9 // Copyright 2015-2024 Ćukasz "JustArchi" Domeradzki
10 // Contact: JustArchi@JustArchi.net
12 // Licensed under the Apache License, Version 2.0 (the "License");
13 // you may not use this file except in compliance with the License.
14 // You may obtain a copy of the License at
16 // http://www.apache.org/licenses/LICENSE-2.0
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the License is distributed on an "AS IS" BASIS,
20 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
21 // See the License for the specific language governing permissions and
22 // limitations under the License.
25 using System
.Threading
.Tasks
;
26 using ArchiSteamFarm
.Localization
;
27 using ArchiSteamFarm
.Steam
;
28 using ArchiSteamFarm
.Storage
;
30 namespace ArchiSteamFarm
.Core
;
32 internal static class Events
{
33 internal static async Task
OnBotShutdown() {
34 bool shutdownIfPossible
= ASF
.GlobalConfig
?.ShutdownIfPossible
?? GlobalConfig
.DefaultShutdownIfPossible
;
36 if (!shutdownIfPossible
|| (Bot
.Bots
?.Values
.Any(static bot
=> bot
.KeepRunning
) == true)) {
40 ASF
.ArchiLogger
.LogGenericInfo(Strings
.NoBotsAreRunning
);
42 // We give user extra 5 seconds for eventual config changes
43 await Task
.Delay(5000).ConfigureAwait(false);
45 if (Bot
.Bots
?.Values
.Any(static bot
=> bot
.KeepRunning
) == true) {
49 await Program
.Exit().ConfigureAwait(false);