1 package se
.umu
.cs
.dit06ajnajs
.level
;
4 import se
.umu
.cs
.dit06ajnajs
.agent
.Tower
;
6 public class TowerSquare
extends MapSquare
{
9 private boolean available
;
11 public TowerSquare(int x
, int y
, Image img
) {
13 this.available
= true;
16 public void setTower(Tower tower
) {
21 public Tower
getTower() {
25 public boolean isAvailable() {
26 return this.available
;