New game, next level thread-bugs fixed
[AntiTD.git] / prj.el
blob3ae383bb83f12837fb50d32c3e105cb352f9320a
1 ;; (set-variable 'jde-global-classpath (list
2 ;; (expand-file-name "./bin/prod")
3 ;; (expand-file-name "./bin/test")
4 ;; (expand-file-name "./lib/junit-4.5.jar")))
5 ;; (my-get-classpath)
6 (set-variable 'jde-global-classpath
7 (list "/Users/anton/Documents/skola/apjava/lab4/bin/main"
8 "/Users/anton/Documents/skola/apjava/lab4/bin/test"
9 "/Users/anton/Documents/skola/apjava/lab4/lib/jdom.jar"
10 "/Users/anton/Documents/skola/apjava/lab4/lib/junit-4.5.jar"))
13 ;;(setq jdibug-connect-host "localhost"
14 ;; jdibug-connect-port 5005)
16 (message "Loaded prj.el")