1 // Copyright 2005 David Hilvert <dhilvert@auricle.dyndns.org>,
2 // <dhilvert@ugcs.caltech.edu>
4 /* This file is part of the Anti-Lamenessing Engine.
6 The Anti-Lamenessing Engine is free software; you can redistribute it
7 and/or modify it under the terms of the GNU General Public License as
8 published by the Free Software Foundation; either version 2 of the License,
9 or (at your option) any later version.
11 The Anti-Lamenessing Engine is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with the Anti-Lamenessing Engine; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * d3/et.h: Represent 3D->2D projective transformations.
32 * Structure to describe a 3D->2D projective transformation. 3D information is
33 * preserved by adding a depth element to the result.
35 * The following coordinate systems are considered:
46 ale_real _view_angle
; /* XXX: should be ale_pos */
48 mutable ale_pos diag_per_depth
;
57 _view_angle
= M_PI
/ 4;
62 pt(d2::transformation t
, et e
, ale_real va
, ale_pos sf
= 1) {
76 euclidean
.debug_output();
77 fprintf(stderr
, "[pt.do va=%f sf=%f dpd=%f\n]",
78 _view_angle
, scale_factor
, diag_per_depth
);
82 * Get euclidean transformation reference.
92 void scale(ale_pos sf
) {
97 * Modify or get view angle
99 void view_angle(ale_pos va
) {
104 ale_pos
view_angle() {
109 * Get the 2D scale factor
111 ale_pos
scale_2d() const {
118 point
wc(point p
) const {
123 * Transform C to P for given width and height.
125 point
cp_generic(point p
, ale_pos w
, ale_pos h
) const {
127 * Divide x and y by negative z
137 ale_pos scaling_factor
= sqrt(w
*w
+ h
*h
) / (2 * tan(_view_angle
/ 2));
138 p
[0] *= scaling_factor
;
139 p
[1] *= scaling_factor
;
142 * Add an offset so that the upper-left corner is the origin.
154 struct point
wp_generic(struct point p
, ale_pos w
, ale_pos h
) const {
155 return cp_generic(wc(p
), w
, h
);
162 ale_pos
scaled_width() const {
163 return t
.scaled_width() * scale_factor
;
166 ale_pos
scaled_height() const {
167 return t
.scaled_height() * scale_factor
;
170 int scaled_in_bounds(point p
) const {
171 return (p
[0] >= 0 && p
[0] <= scaled_height() - 1
172 && p
[1] >= 0 && p
[1] <= scaled_width() - 1);
175 int unscaled_in_bounds(point p
) const {
176 return (p
[0] >= 0 && p
[0] <= unscaled_height() - 1
177 && p
[1] >= 0 && p
[1] <= unscaled_width() - 1);
180 ale_pos
unscaled_width() const {
181 return t
.unscaled_width() * scale_factor
;
184 ale_pos
unscaled_height() const {
185 return t
.unscaled_height() * scale_factor
;
192 point
cp_scaled(point p
) const {
193 return cp_generic(p
, scaled_width(), scaled_height());
196 point
wp_scaled(point p
) const {
197 return wp_generic(p
, scaled_width(), scaled_height());
201 * Unscaled transforms
204 point
cp_unscaled(point p
) const {
205 return cp_generic(p
, unscaled_width(), unscaled_height());
208 point
wp_unscaled(point p
) const {
209 return wp_generic(p
, unscaled_width(), unscaled_height());
215 point
pc_generic(point p
, ale_pos w
, ale_pos h
) const {
227 ale_pos scaling_factor
= sqrt(w
*w
+ h
*h
) / (2 * tan(_view_angle
/ 2));
228 p
[0] /= scaling_factor
;
229 p
[1] /= scaling_factor
;
232 * Multiply x and y by negative z
244 point
cw(point p
) const {
245 return euclidean
.inverse_transform(p
);
251 point
pw_generic(point p
, ale_pos w
, ale_pos h
) const {
252 return cw(pc_generic(p
, w
, h
));
256 * Inverse transforms for scaled points.
259 point
pc_scaled(point p
) const {
260 return pc_generic(p
, scaled_width(), scaled_height());
263 point
pw_scaled(point p
) const {
264 return pw_generic(p
, scaled_width(), scaled_height());
268 * Inverse transforms for unscaled points.
271 point
pc_unscaled(point p
) const {
272 return pc_generic(p
, unscaled_width(), unscaled_height());
275 point
pw_unscaled(point p
) const {
276 return pw_generic(p
, unscaled_width(), unscaled_height());
280 * Density calculation
283 ale_pos
c_density_scaled(point p
) const {
284 ale_pos one_density
= 1 / (pc_scaled(point(0, 0, -1)).lengthto(pc_scaled(point(0, 1, -1)))
285 * pc_scaled(point(0, 0, -1)).lengthto(pc_scaled(point(1, 0, -1))));
287 return one_density
/ (p
[2] * p
[2]);
290 ale_pos
w_density_scaled(point p
) const {
291 return c_density_scaled(wc(p
));
294 ale_pos
w_density_scaled_max(point w0
, point w1
, point w2
) {
300 * Select the point closest to the camera.
303 if (c0
[2] > c1
[2] && c0
[2] > c2
[2])
304 return c_density_scaled(c0
);
305 else if (c1
[2] > c2
[2])
306 return c_density_scaled(c1
);
308 return c_density_scaled(c2
);
312 void calculate_diag_per_depth() const {
313 if (diag_per_depth
!= 0)
315 ale_pos w
= unscaled_width();
316 ale_pos h
= unscaled_height();
318 diag_per_depth
= sqrt(2) * (2 * tan(_view_angle
/ 2)) / sqrt(w
*w
+ h
*h
);
324 * Get a trilinear coordinate for a given depth.
326 ale_pos
trilinear_coordinate(ale_pos depth
, ale_pos diagonal
) {
327 calculate_diag_per_depth();
329 return log(diagonal
/ (fabs(depth
) * diag_per_depth
)) / log(2);
334 * Get a trilinear coordinate for a given position in the world and
335 * a given 2D diagonal distance.
337 ale_pos
trilinear_coordinate(point w
, ale_pos diagonal
) {
338 return trilinear_coordinate(wc(w
)[2], diagonal
);
342 * Get a trilinear coordinate for a given subspace.
344 ale_pos
trilinear_coordinate(const space::traverse
&st
) {
345 point min
= st
.get_min();
346 point max
= st
.get_max();
347 point avg
= (min
+ max
) / (ale_pos
) 2;
349 ale_pos diagonal
= min
.lengthto(max
) * sqrt(2) / sqrt(3);
351 return trilinear_coordinate(avg
, diagonal
);
355 * Get a diagonal distance for a given position in the world
356 * and a given trilinear coordinate.
358 ale_pos
diagonal_distance(point w
, ale_pos coordinate
) const {
359 calculate_diag_per_depth();
361 ale_pos depth
= fabs(wc(w
)[2]);
362 ale_pos diagonal
= pow(2, coordinate
) * depth
* diag_per_depth
;
368 * Get the 3D diagonal for a given depth and trilinear coordinate.
370 ale_pos
diagonal_distance_3d(ale_pos depth
, ale_pos coordinate
) const {
371 calculate_diag_per_depth();
372 return pow(2, coordinate
) * fabs(depth
) * diag_per_depth
* sqrt(3) / sqrt(2);
376 * Get the 1D distance for a given depth and trilinear coordinate.
378 ale_pos
distance_1d(ale_pos depth
, ale_pos coordinate
) const {
379 calculate_diag_per_depth();
380 return pow(2, coordinate
) * fabs(depth
) * diag_per_depth
/ sqrt(2);
383 ale_pos
distance_1d(point iw
, ale_pos coordinate
) const {
385 return point::undefined()[0];
386 return distance_1d(-wc(iw
)[2], coordinate
);
390 * Check for inclusion of a point in the bounding box of projected
391 * vertices. This function returns non-zero when a point is included,
392 * when one of the vertices is infinite or undefined, or when a vertex
393 * is behind the point of projection.
395 * WBB is assumed to contain {volume_min, volume_max}.
398 int check_inclusion(const point
*wbb
, const d2::point
&pc_min
, const d2::point
&pc_max
, int scaled
) const {
400 assert(pc_min
[0] <= pc_max
[0]);
401 assert(pc_min
[1] <= pc_max
[1]);
403 int test
[2][2] = {{0, 0}, {0, 0}};
405 for (int x
= 0; x
< 2; x
++)
406 for (int y
= 0; y
< 2; y
++)
407 for (int z
= 0; z
< 2; z
++) {
409 point p
= scaled
? wp_scaled(point(wbb
[x
][0], wbb
[y
][1], wbb
[z
][2]))
410 : wp_unscaled(point(wbb
[x
][0], wbb
[y
][1], wbb
[z
][2]));
418 for (int d
= 0; d
< 2; d
++) {
419 if (p
[d
] <= pc_max
[d
])
421 if (p
[d
] >= pc_min
[d
])
426 for (int d
= 0; d
< 2; d
++)
427 for (int c
= 0; c
< 2; c
++)
434 int check_inclusion_scaled(const point
*wbb
, d2::point pc_min
, d2::point pc_max
) const {
435 return check_inclusion(wbb
, pc_min
, pc_max
, 1);
438 int check_inclusion_scaled(const space::traverse
&st
, d2::point pc_min
, d2::point pc_max
) const {
439 return check_inclusion_scaled(st
.get_bounds(), pc_min
, pc_max
);
442 int check_inclusion_scaled(const space::traverse
&st
, d2::point pc
) {
443 return check_inclusion_scaled(st
, pc
, pc
);
447 * Get bounding box for projection of a subspace.
450 void get_view_local_bb(point volume_min
, point volume_max
, point bb
[2], int scaled
) const {
452 point min
= point::posinf();
453 point max
= point::neginf();
455 point wbb
[2] = { volume_min
, volume_max
};
457 for (int x
= 0; x
< 2; x
++)
458 for (int y
= 0; y
< 2; y
++)
459 for (int z
= 0; z
< 2; z
++) {
460 point p
= scaled
? wp_scaled(point(wbb
[x
][0], wbb
[y
][1], wbb
[z
][2]))
461 : wp_unscaled(point(wbb
[x
][0], wbb
[y
][1], wbb
[z
][2]));
463 for (int d
= 0; d
< 3; d
++) {
472 * Clip bounding box to image extents.
479 if (max
[0] > scaled_height() - 1)
480 max
[0] = scaled_height() - 1;
481 if (max
[1] > scaled_width() - 1)
482 max
[1] = scaled_width() - 1;
488 void get_view_local_bb_unscaled(point volume_min
, point volume_max
, point bb
[2]) const {
489 get_view_local_bb(volume_min
, volume_max
, bb
, 0);
492 void get_view_local_bb_scaled(point volume_min
, point volume_max
, point bb
[2]) const {
493 get_view_local_bb(volume_min
, volume_max
, bb
, 1);
496 void get_view_local_bb_scaled(const space::traverse
&st
, point bb
[2]) const {
497 get_view_local_bb_scaled(st
.get_min(), st
.get_max(), bb
);
500 void get_view_local_bb_unscaled(const space::traverse
&t
, point bb
[2]) const {
501 get_view_local_bb_unscaled(t
.get_min(), t
.get_max(), bb
);
505 * Get the in-bounds centroid for a subspace, if one exists.
508 point
centroid(point volume_min
, point volume_max
) const {
512 get_view_local_bb_unscaled(volume_min
, volume_max
, bb
);
517 for (int d
= 0; d
< 2; d
++)
519 return point::undefined();
522 return point::undefined();
527 return (max
+ min
) / 2;
530 point
centroid(const space::traverse
&t
) {
531 return centroid(t
.get_min(), t
.get_max());
535 * Get the local space origin in world space.
539 return cw(point(0, 0, 0));